Swift gloves
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| Release date | 1 November 2011 (Update) |
|---|---|
| Members? | Yes |
| Quest item? | No |
| Tradeable? | No |
| Equipable? | Yes |
| Stackable? | No |
| Alchemy | Cannot be alchemised |
| Destroy | You'd have to get another from the Dominion Tower face. |
| On death | Is converted to 9500 coins when under gravestone. |
| Store price | Not sold |
| Examine | Watch my speedy hands! |
| Weight | 0.3 kg |
Swift gloves are a set of degradable gloves that can be acquired in the Dominion Tower. They offer the best offensive bonuses for ranged gloves. There is a choice of four colours for the gloves, which can be chosen when they are bought from the Strange face. They require 80 Ranged to wear.
Jagex claims that there is a random chance, if you deal at least two thirds of your maximum hit, that a special shot will fire two projectiles (you will hear a sound similar to the magic shortbow special attack when the special shot occurs). Should one strike the enemy for a maximum hit, the enemy will be stunned. The special can activate even when hitting 0 and you can still stun your foe while hitting 0. This may just indicate that your accuracy roll was not high enough to hit, but your damage roll was high enough to activate the special. This special shot does not work with all ranged weapons and does not affect enchanted bolt effects. However, it is still possible to hit consecutive low hits with the swift glove's special. Meaning that this is incorrect.
Currently, the known weapons that are affected by the Swift Gloves are the Dominion crossbow, Boogie Bow, Zanik's crossbow, Morrigan's javelins, Sagaie, Chaotic crossbow, Royal Crossbow, Gravite shortbow, Throwing knives, Chinchompas, Thrownaxe, Darts, Zaryte bow, Karil's crossbow, Toktz-xil-ul, Crystal bow, Rune crossbow, Blisterwood stake, Dark bow, Comp ogre bow, Holy water, Magic shortbow, and Magic longbow (sighted and non-sighted).
Bolas and hand cannons do not work with the gloves.
To unlock the gloves, players must have killed 500 bosses in the tower. In addition, the following bosses are required to be killed to receive the gloves:
| Boss | Quest it's from |
|---|---|
| Pest Queen | The Void Stares Back |
| Zenevivia | Love Story |
| Damis, Fareed, Kamil and Dessous | Desert Treasure |
| Karamel and Gelatinnoth Mother | Recipe for Disaster |
| Jungle demon | Monkey Madness |
| The Inadequacy | Dream Mentor |
After the above prerequisites have been met, players will be able to claim a pair of gloves from the Strange face. Players may only own three pairs of gloves at a time, and the gloves last 4 hours of combat before they crumble to dust. Players must speak to the Strange Face in order to retrieve another pair. The Strange Face will keep extra pairs for players for every 5 bosses they kill in the Dominion Tower, up to 15 pairs or dreadnips.
Checking the gloves will show you the degradation state as a percentage.
After your gloves have fallen apart, you'll get the following message: "Your gloves have fallen apart from use. You'll have to get some more from the Dominion Tower."
They are one of the few items to use particles.
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Trivia
- The stats of the Swift gloves used to be lower until an update on 6 March 2012.
- Before an update on 11 April, Swift gloves used to show four different messages instead of a percentage. These messages were "The gloves are in perfect condition." "The gloves are slightly degraded. "The gloves are very degraded." And lastly, "The gloves are almost falling apart."
- Swift gloves along with all other Dominion Tower gloves do not display as particle effects in the Adventurer's Log.
See also
| Headgear |
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| Body |
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| Legs |
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| Shields |
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| Vambraces |
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| Footwear |
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| Cape |
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| Neck |
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