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Storehouse

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Due to an update, this article may be out of date.
Reason: The upkeep costs have been updated.
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The storehouse is where Clan Citadel resources are stored during the build tick. All citadels start with a tier 1 storehouse. Upgrading the storehouse both increases the individual resource cap of every player, so that they can gather more items per build tick, and increases the amount of resources that are carried over to the next build cycle.

Individual resource capEdit

Every player has a resource cap, limiting the amount of resource that they can gather in the citadel. The resource cap applies to all resources, not to each individually - a player could use their entire resource cap gathering timber, or they could use it making charcoal, then mining some ore and making bars. This ensures that if a clan wants their citadel to reach its very best that all the members work together. The resource cap is reset every build tick. Summoning minions can only use up 10% of your resource cap per week.

The resource cap is increased by upgrading the storehouse:

Storehouse tier Resource cap
1 1,000
2 1,200
3 1,400
4 1,700
5 2,000
6 2,350
7 2,700

While in the citadel the current resource cap, and amount currently used, is displayed at the bottom of the citadel information screen.

Citadel Resource StorageEdit

When the build tick occurs, most resources that are excess will spoil and be lost. The amount that is carried forward is the excess multiplied by the percentage of that citadel (see below), up to the maximum capacity of that tier of storehouse.

Storehouse
Tier
Percentage
Carried Over
Timber, Stone, Cloth
and Rations Stored
Metal bars and
Precious bars Stored
Charcoal, Ore, Precious ore,
and Minions Stored
Minimum surplus for
maximum carry-over
1 5% 1,000 333 0 20,000
2 10% 1,200 400 0 12,000
3 15% 1,500 500 0 10,000
4 20% 1,800 600 0 9,000
5 25% 2,100 700 0 8,400
6 30% 2,500 833 0 8,334
7 50% 3,000 1,000 0 6,000

For example, if a clan has a tier 1 storehouse (maximum capacity of 1,000) and they have 10,000 surplus wood, they keep the lower of 1,000 or (5% of 10,000) 500 wood. Similarly, if a clan has a tier 7 storehouse (maximum capacity of 3,000) and they have 10,000 surplus wood, they are only able to keep 3,000 despite 50% of 10,000 being 5,000.

CostsEdit

Tier Upkeep Upgrade
Timber Stone Metal bars Precious bars Cloth Rations Timber Stone Metal bars Precious bars Cloth Rations
1 100
2 145 65 1020 410
3 170 85 30 1660 830 310
4 150 115 40 40 2120 1590 530 530
5 145 110 45 50 145 2700 2160 810 970 2700
6 100 125 60 65 195 195 2750 3080 1540 1650 4400 4950
7 65 130 65 80 350 350 2800 5600 2800 3360 5040 15680

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