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Staff Magic staff White magic staff Staff of air Staff of water Staff of earth Staff of fire Air battlestaff Water battlestaff Earth battlestaff Fire battlestaff Mystic air staff Mystic water staff Mystic earth staff Mystic fire staff Crystal staff Staff of light Polypore staff Armadyl battlestaff Zuriel's staff Sunspear (magic) Chaotic staff Attuned crystal staff Staff of darkness Camel staff Obliteration Superior Zuriel's staff Noxious staffStaff of Sliske
Slot 2-handed
Style Magic
Speed
Average (3.6s)
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Staves are magical weapons. Elemental staves are unlimited sources of certain runes when casting magic spells, depending on the element of the staff, and are popular because they save money spent on runes.

All staves give Magic accuracy bonuses. Battlestaves are upgraded versions of normal staves, and mystic staves are enchanted battlestaves. Some battlestaves and mystic staves supply two kinds of runes instead of one: water and fire runes for steam staves, earth and fire runes for lava staves and water and earth runes for mud staves.

Some staves are required to cast certain spells. Examples of this are the slayer's staff or the staff of light, either of which is used to cast the Slayer Dart spell, and the Polypore staff which is required to cast polypore strike spell. There are also three staves called the God staves obtained from the Mage Arena minigame. There are also several miscellaneous staves in RuneScape. All existing staves are listed and linked in the table below.

With the exception of white staves, basic staves have no requirements to wield. White staves require the completion of the Wanted! quest as well as level 25 Magic in order to wield them.

Rune-saving value[]

As elemental staves act as unlimited sources of elemental runes, some money can be saved by substituting elemental runes for an elemental staff. The following table displays the number of runes that must be saved by an elemental staff in order to break even.

The mystical staff (up to tier 75) is not listed. As of the Build-A-Fayre event in April 2017, the mystical staff provides an infinite amount of fire, water, and earth runes and the staff originally costs nothing, unless lost where it costs 75,000-500,000 coins to reclaim from Diango.

Staff Cost Rune cost Break-even point
Staff of air Staff of air 2,013 90 22
Staff of water Staff of water 1,868 25 75
Staff of earth Staff of earth 1,812 18 101
Staff of fire Staff of fire 1,842 159 12
Air battlestaff Air battlestaff 8,114 90 90
Water battlestaff Water battlestaff 7,974 25 319
Earth battlestaff Earth battlestaff 8,028 18 446
Fire battlestaff Fire battlestaff 8,011 159 50
Mystic air staff Mystic air staff 24,179 90 269
Mystic water staff Mystic water staff 23,871 25 955
Mystic earth staff Mystic earth staff 24,346 18 1353
Mystic fire staff Mystic fire staff 24,235 159 152
Armadyl battlestaff Armadyl battlestaff 17,828,844 90 198098
Camel staff Camel staff 43,174,962 159 271541

Bonuses table[]

Magic
Item
Magic
Level
Main-hand Off-hand Attributes Style bonus Price
Style Dmg Acc Style Dmg Acc Defence Constitution Prayer Attack-icon Ranged-icon Magic-icon
Staff Staff 1 None - 150 - - - 0 0 0 - - - 1,273
Staff of air Staff of air 1 None - 150 - - - 0 0 0 - - - 2,013
Staff of water Staff of water 1 None - 150 - - - 0 0 0 - - - 1,868
Staff of earth Staff of earth 1 None - 150 - - - 0 0 0 - - - 1,812
Staff of fire Staff of fire 1 None - 150 - - - 0 0 0 - - - 1,842
Tower mindspike Tower mindspike 1 None - 160 - - - 0 0 0 - - - Rune Mysteries Quest
Mindspike Mindspike 1 None - 202 - - - 0 0 0 - - - Drop only
White magic staff White magic staff 25 None - 381 - - - 0 0 0 - - - 7,333
Battlestaff Battlestaff 30 None - 454 - - - 0 0 0 - - - 3,012
Steam battlestaff Steam battlestaff 30 None - 454 - - - 0 0 0 - - - 12,443
Air battlestaff Air battlestaff 30 None - 454 - - - 0 0 0 - - - 8,114
Water battlestaff Water battlestaff 30 None - 454 - - - 0 0 0 - - - 7,974
Earth battlestaff Earth battlestaff 30 None - 454 - - - 0 0 0 - - - 8,028
Fire battlestaff Fire battlestaff 30 None - 454 - - - 0 0 0 - - - 8,011
Lava battlestaff Lava battlestaff 30 None - 454 - - - 0 0 0 - - - 9,062
Mud battlestaff Mud battlestaff 30 None - 454 - - - 0 0 0 - - - 15,757
Elemental battlestaff Elemental battlestaff 30 None - 454 - - - 0 0 0 - - - 1,664,044
Mystic air staff Mystic air staff 40 None - 628 - - - 0 0 0 - - - 24,179
Mystic water staff Mystic water staff 40 None - 628 - - - 0 0 0 - - - 23,871
Mystic earth staff Mystic earth staff 40 None - 628 - - - 0 0 0 - - - 24,346
Mystic fire staff Mystic fire staff 40 None - 628 - - - 0 0 0 - - - 24,235
Mystic lava staff Mystic lava staff 40 None - 628 - - - 0 0 0 - - - 48,123
Mystic mud staff Mystic mud staff 40 None - 628 - - - 0 0 0 - - - 57,710
Mystic steam staff Mystic steam staff 40 None - 628 - - - 0 0 0 - - - 55,073
Law staff Law staff 45[1] None - 734 - - - 0 0 0 - - - 10,000 Dungeoneering tokens
Sacred clay staff Sacred clay staff 50 None - 850 - - - 0 0 0 - - - 26 Stealing creation points
Ancient staff Ancient staff 50 None - 850 - - - 0 0 0 - - - 135,580
Lunar staff Lunar staff 65 None - 850 - - - 0 0 0 - - - 30,000gp from Oneiromancer
Nature staff Nature staff 53[2] None - 928 - - - 0 0 0 - - - 12,500 Dungeoneering tokens
Gravite staff Gravite staff 55[1] None - 983 - - - 0 0 0 - - - 40,000 Dungeoneering tokens
Guthix staff Guthix staff 60 None - 1132 - - - 0 0 0 - - - Mage Arena Minigame
Saradomin staff Saradomin staff 60 None - 1132 - - - 0 0 0 - - - Mage Arena Minigame
Zamorak staff Zamorak staff 60 None - 1132 - - - 0 0 0 - - - Mage Arena Minigame
Dragon battlestaff Dragon battlestaff 60 None - 1132 - - - 0 0 0 - - - 309,497
Toktz-mej-tal Toktz-mej-tal 60 None - 1132 - - - 0 0 0 - - - 122,928
Ahrim's staff Ahrim's staff 70 None - 1486 - - - 0 0 0 - - - 4,984,576
Crystal staff Crystal staff 70[3] None - 1486 - - - 0 0 0 - - - 322,787
Blisterwood staff Blisterwood staff 70 None - 1486 - - - 0 0 0 - - - The Branches of Darkmeyer
Enhanced ancient staff Enhanced ancient staff 75[4] None - 1694 - - - 0 0 0 - - - 135,580 + Elite Desert Tasks
Staff of light Staff of light 75 None - 1694 - - - 0 0 0 - - - 1,842,145
Polypore staff Polypore staff 75 None - 1694 - - - 0 0 0 - - - 2,363,490
Armadyl battlestaff Armadyl battlestaff 77 None - 1783 - - - 0 0 0 - - - 17,828,844
Sunspear (magic) Sunspear 78[5] None - 1829 - - - 0 0 0 - - - River of Blood
Zuriel's staff Zuriel's staff 78 None - 1829 - - - 0 0 0 - - - 12,452,747
Chaotic staff Chaotic staff 80[6] None - 1924 - - - 0 0 0 - - - 200,000 Dungeoneering tokens
Attuned crystal staff Attuned crystal staff 80[7] None - 1924 - - - 0 0 0 - - - Coins 10000 200,000 - 1,000,000
Staff of darkness Staff of darkness 85 None - 2178 - - - 0 0 0 - - - Staff of light + Wyrm heart
Camel staff Camel staff 85 None - 2178 - - - 0 0 0 - - - 43,174,962
Obliteration Obliteration 87 None - 2287 - - - 0 0 0 - - - 61,297,046
Superior Zuriel's staff Superior Zuriel's staff 88[8] None - 2343 - - - 0 0 0 - - - 23,421,675
Noxious staff Noxious staff 90 None - 2458 - - - 0 0 0 - - - 165,149,827
Staff of Sliske Staff of Sliske 92 None - 2577 - - - 0 0 0 - - - 816,692,650
  1. ^ a b Also requires 45 Dungeoneering
  2. ^ Also requires 53 Dungeoneering and 40 Attack
  3. ^ Also requires completion of Plague's End
  4. ^ Requires Elite Desert Tasks
  5. ^ Requires completion of River of Blood
  6. ^ Also requires 80 Dungeoneering
  7. ^ Also requires completion of Roving Elves
  8. ^ Created by combining a Zuriel's staff and an Ancient warriors' equipment patch

Trivia[]

  • Many staves suffered from a graphics glitch in 2012, when the orbs on top of them disappeared. This was fixed on 17 October 2012.
  • Many staves have a bug where if you attack an enemy with Lunar spells enabled, you will see a message saying you need certain runes to cast this spell.
  • Staves became two-handed weapons following the Evolution of Combat update.
  • The God staves allowed the casting of the three God spells before their removal with the Evolution of Combat. However, You can still use the special attack which requires 25% of your adrenaline.
  • At the release of the Evolution of Combat, staffs could still cast spells. However, unlike most weapons, when casting an ability, it did not restart the timer of the cooldown, meaning players could attack a target with the basic attack, then two abilities, and then the player could use the basic spell attack on the enemy without the basic attack cooldown being restarted. Staves also had the same damage rate as a wand. This was fixed in a hidden update which resulted in the basic attack cooldown restarting every time the player did an ability, and also an increased damage boost.

See also[]

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