28 December - 31 December 2012
Double as many spins received upon purchase of 10, 20, or 40-spin packages.
19 December - 31 December 2012
Present items available to collect for various Christmas-themed items.
21 December - 24 December
Increased chances of winning tradeable gifts reported in news to be in effect starting Friday, however the change did not happen.
14 December - 17 December 2012
All gold rewards and coin conversions tripled.
7 December - 10 December 2012
Attack, strength, magic, and ranged skill pendants appear more frequently. Increased chances of winning a TzHaar whip.
7 December - 31 December 2012
Limited 7-tiered whip available before scheduled removal at the end of the year.
30 November - 3 December 2012
Magic, herblore, and summoning lamps grant three times the experience as normal.
23 November - 26 November 2012
Defence, Prayer, and Constitution lamps grant three times the experience as normal.
6 November - 12 November 2012
D&D tokens released as common prizes for a week before scheduled removal.
26 October - 5 November 2012
The Halloween update offered 4 new Halloween-themed items from 26 October to 5 November 2012, and greater chances of obtaining them up until the end of Halloween day, 31 October.
19 October - 22 October 2012
All cash prizes (including 200M prize) and coin conversions on the Squeal of Fortune were doubled.
12 October - 15 October 2012
Players were given twice the odds of receiving the newly released material packs, which contained materials for Construction, Crafting, Farming, Herblore, Smithing, and Summoning. Players also had doubled odds of winning experience lamps that are of skills other than those of the material packs.
7 September - 10 September 2012
Shortly available alchemist fragments available as common prizes which can be compiled up to 10 pieces for incremental cash prizes, the highest level being about 5.1M.
31 August - 3 September 2012
With purchase of 10, 20, or 40 spin packages, double the amount of spins are added.
20 August - 27 August(?) 2012
All cash prizes (including 200M prize) and coin conversions were doubled.
1 August - 30 September 2012
Members who were subscribed for the whole of August and September to be awarded with 1 extra spin each day in August and 2 extra spins in September, a total of 91 extra spins.
24 September - 28 September 2012
Increased chances of winning dragon ceremonial robes, the queen's guard outfit, beach ball, shark fists, and sunbathing emote before removal on the end of the 28th.
24 August - 27 August 2012
Summer rings initially common, hat and barbecue items initially uncommon.
27 July - 30 July 2012
Greater chance of receiving newly released Skill pendants.
2 July - 6 July 2012
Twice as many Agility, Thieving, and Dungeoneering XP lamps available (temporarily replaced some lower value items).
22 June - 25 June 2012
In anticipation of 200 million accounts created, all cash prizes (excluding new 200M prize) were quintupled.
15 June - 18 June 2012
50% more spins obtained after purchasing 10- or 25-spin packages.
4 June - 11 June(?) 2012
Fish mask released initially as uncommon prize.
28 May - 4 June(?) 2012
10x chance to win a super rare cosmetic item, cash prizes increased, replaced commonly discarded items with more useful ones.
18 May - 28 May 2012
15 Bonus Spins awarded by redeeming a 90- or 100-day game card.
1 May - 31 May 2012
The Mad May event of May 2012 gave an extra spin daily to members during the entire month and was the first event to give free spins.
- Weekend 1 (5 May - 7 May): Addition and increased chances for horns and tattoos.
- Weekend 3 (19 May - 21 May): 5 monkey-themed items available.