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Spiritual mage

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Spiritual mage icon

The Spiritual mage is a potent magic user that can easily kill low-level players. Protect from Magic or Deflect Magic is highly recommended. Like all monsters in the God Wars Dungeon, they are aggressive to any players that do not show affinity to their god. For example, a Zamorak spiritual mage will be aggressive to all players that are not wearing a piece of Zamorak equipment. Spiritual mages require 83 Slayer to kill.

Spiritual mages are great droppers of various runes, essence and the famed Dragon boots.

Strategy

Like most monsters in the God Wars Dungeon, these creatures may be safely attacked when they are engaged against another monster. Players should be careful when using this strategy, as when their opponent does die, their next target may be the player. This method is most effective against the Saradomin spiritual mages in the southeast corner of the main area of God Wars Dungeon, as they are commonly found fighting the werewolves (which have fairly quick respawn time). Their attacks are very accurate, even against players with high Magic defence. Because of this, a magic protection prayer is a must.

Main room

The main room only contains Saradomin mages. They are usually not recommended because even though there are a decent amount of them, they are too scattered to be trained on efficiently. You will want to find another place to fight them, especially if you have 70 Agility or Constitution. However, most of the mages will be busy fighting off Zamorakians. You will want to bring Armadyl, Zamorak and Saradomin protection if you are camping the mages here. The best spot to kill them would be near the rope entrence. An Icefiend, Werewolf, Bloodveld and Gorak are usually fighting the Spiritual warriors and the two mages quite often.

Zamorak's Fortress

Zamorak's Fortress is a great place, and is often the most targeted when players do not have 70 Agility. There are eleven spawns, three of them near the bridge, another two mid-way, and six of them at the end of the area. Free prayer recharges are somewhat rare though, as players do not kill the general unless they are on a Greater demon task.

Bandos's Fortress

There are eight mage spawns in the area. These mages have much more health then any other mage, along with increased defence, but lack the damage other mages have. They are usually not targeted by players because of this. They are also too far spread out, but if you can manage to camp them efficently, this will be a good place to train combat skills. Free prayer recharges can be found in the boss room, as in almost every world, many players are busy killing Graardor, giving you a one-way prayer recharge every 10 minutes.

Saradomin's Encampment

There are several mage spawns in the area. They are usually busy fighting off Zamorakians, so players can easily camp them. Two ropes are needed if you have never come here before, along with 70 Agility. The prayer recharges may be free occasionally as there are groups that usually tend to stay at the boss room. However if the boss room is empty, it is not recommended due to the damage output recieved by the general, and the fact that the room is quite small alerting the general and her minions easily to attack you.

Armadyl's Eyrie

There are Armadylian mages here. However, there are only 3 mages fairly spread out throughout the Eyrie. This is usually not recommended as players need 70 Range to get through, along with other trinkets that will clutter up your inventory space. Players who are running low on food supplies may wish to kill Aviansies as they drop 5 swordfish at a time, though this is somewhat uncommon.

Recommended Equipment (melee)

Inventory

  • 10-16 Prayer potions
  • Emergency teleport
  • 1-3 pieces medium/high levelled food
  • Climbing boots (if unable to use Trollheim teleport)
  • BoB pouches or Steel Titan with scrolls

Recommended Equipment (range)

Inventory

  • 5-8 Prayer potions
  • Emergency teleport
  • Climbing boots
  • 5-12 pieces medium/high level food
  • BoB pouches or Steel Titan with scrolls

Ranging is their weakness, as mages in the combat triangle are weak to rangers.

Types

There are four types of Spiritual mages:

Habitat

Warning: All monsters in the God Wars Dungeon are aggressive to any players that do not show affinity to their god. The entire dungeon is a Multicombat area, so failing to wear the proper gear can result in being attacked by melee, ranged, and magic by multiple monsters.

Drops

Runes

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Weapons and armour

Item Quantity Rarity GE market price
Air runeAir rune11; 13Common264–312
Water runeWater rune5; 9Common105–189
Nature runeNature rune4; 9Common1,204–2,709
Chaos runeChaos rune1–6Uncommon50–300
Death runeDeath rune2Uncommon676
Astral runeAstral rune3Uncommon840
Law runeLaw rune2Uncommon686
Mist runeMist rune3Uncommon2,061
Dust runeDust rune1Uncommon185
Mud runeMud rune2Uncommon1,320
Body runeBody rune5; 12Uncommon195–468
Mind runeMind rune5Uncommon65
Fire runeFire rune7Uncommon427
Blood runeBlood rune2Uncommon976

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Herbs and Seeds

Item Quantity Rarity GE market price
Dragon bootsDragon boots1Rare10,736

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Others

Item Quantity Rarity GE market price
Fellstalk seed 5Fellstalk seed [1]1–3Rare308–924

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Rare drop table drops

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Item Quantity Rarity GE market price
File:Frozen key (GWD).pngFrozen key piece [2]1RandomNot sold
Pure essencePure essence23 (noted)Common368
Antipoison (3)Antipoison (3)5Uncommon500
Spin ticketSpin ticket1RareNot sold
Clue scrollClue scroll (hard)1RareNot sold
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins50; 250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common1,171
Uncut emeraldUncut emerald1Common2,024
Uncut rubyUncut ruby1Uncommon3,029
Uncut diamondUncut diamond1; 2; 45–55 (noted)Uncommon5,464–300,520
Loop half of a keyLoop half of a key1Uncommon24,552
Tooth half of a keyTooth half of a key1Uncommon36,222
Uncut dragonstoneUncut dragonstone1; 45–55 (noted)Uncommon13,677–752,235
Dragon longswordDragon longsword1Uncommon57,878
Dragon spearDragon spear1Uncommon35,366
BattlestaffBattlestaff180–220 (noted)Uncommon1,385,100–1,692,900
Rune javelinRune javelin5Rare905
Rune platebodyRune platebody1Uncommon38,099
Shield left halfShield left half1Uncommon64,777
Dragon helmDragon helm1Uncommon58,926
Rune arrowheads 5Rune arrowheads113–137Uncommon21,470–26,030
Onyx bolts 5Onyx bolts135–165Uncommon1,139,265–1,392,435
Vecna skullVecna skull1Uncommon70,436
Water talismanWater talisman65–82 (noted)Uncommon949,000–1,197,200
Earth talismanEarth talisman65–82 (noted)Uncommon312,845–394,666
Fire talismanFire talisman25–35 (noted)Uncommon106,125–148,575
Chaos talismanChaos talisman1Uncommon585
Nature talismanNature talisman1Uncommon312
Raw lobsterRaw lobster135–165 (noted)Uncommon45,765–55,935
Raw sharkRaw shark225–275 (noted)Uncommon252,900–309,100
Big bonesBig bones80–90 (noted)Uncommon36,800–41,400
Dragon bonesDragon bones180–220 (noted)Uncommon386,640–472,560
CoalCoal200–1,100 (noted)Uncommon61,200–336,600
Gold oreGold ore90–110 (noted)Uncommon19,980–24,420
Adamantite oreAdamantite ore180–220 (noted)Uncommon234,360–286,440
Adamant barAdamant bar15 (noted)Common43,545
Adamant barAdamant bar135–165 (noted)Rare391,905–478,995
Runite oreRunite ore90–110 (noted)Rare952,920–1,164,680
Rune barRune bar3 (noted)Common42,630
Rune barRune bar45–55 (noted)Rare639,450–781,550
Grimy torstolGrimy torstol90–110 (noted)Uncommon637,920–779,680
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon415,440–507,760
Super restore (4)Super restore (4)45–55 (noted)Uncommon227,700–278,300
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon185,535–226,765
Herb seed 5Lantadyme seed14–16Uncommon236,292–270,048
Herb seed 5Dwarf weed seed14–16Uncommon335,902–383,888
Magic seed 5Magic seed4Uncommon597,552
Palm tree seed 5Palm tree seed10Uncommon1,305,080
FlaxFlax450–550 (noted)Uncommon34,650–42,350
Molten glassMolten glass45–55 (noted)Uncommon13,950–17,050
Soft claySoft clay450–550 (noted)Uncommon99,900–122,100
Yew logsYew logs68–82; 675–825 (noted)Uncommon20,332–246,675
Teak plankTeak plank45–55 (noted)Uncommon44,910–54,890
Mahogany plankMahogany plank270–330 (noted)Uncommon660,150–806,850
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold
  1. ^ They seem to drop this item quite often. It is difficult to say if it is from the rare drop table or not.
  2. ^ The piece dropped depends on which god the mage was aligned with. Note that Saradomin mages in the main room will not drop them.

Trivia

  • Zamorakian and Saradomin spiritual mages seem to have a graphical glitch, where a small piece of what looks to be skin shows up on the bottom part of the robe tops.
  • Spiritual Mages, along with Warriors and Rangers, prioritize other dungeon monsters ahead of players. You can use this to your advantage to safely attack with any type of combat, with little fear of retaliation. Bear in mind, however, that they can hit hard and kill their targets quickly, so be prepared to activate your protection prayers once this happens.
  • These are the only monsters assigned by Kuradal that do not drop a Starved ancient effigy.
  • When any Spiritual Mage attacks a familiar, they appear to use melee, but the damage dealt is magic damage. This may be a graphical error. This glitch was fixed.
  • It is possible to poison them, however you will not receive the drops for killing them, whether or not the mage is in combat with another monster, even if you deal more damage than the monsters attacking the mage. This may be a glitch.
  • While the other mages have attack speed 6, Bandosian Mages attack at speed 5, and Armadylian Mages have attack speed 7.
  • The Bandosian Mages appear not to move from their spawn point. This may be a glitch.
  • Zamorakian Mages use Flames of Zamorak, Saradominist Mages use Saradomin Strike, Armadylian Mages use Wind Wave and Bandosian Mages use Earth Surge, yet the damage is different from the spells that players can use.
  • When Zamorakian or Saradominist Mages attack other monsters, their spell cast previously looked similar to the original animation for Two-handed swords from the release of RuneScape 2; however, when attacking a player, the Mage's spell looks exactly like how a player would cast Flames of Zamorak or Saradomin Strike. This was fixed, and they now use the proper animation when attacking monsters and familiars.
  • Despite being a mage, if an Armadylian mage attacks a monster, it seems to do ranged damage. This may be a glitch by Jagex.
  • The Zamorakian Mages seem to have necks, even though they are ghosts.
  • The Saradomin Mages appear to be wearing Mystic robes. However, according to Armies of Gielinor, Saradomin Mages of the God Wars wore robes similar to what Mikasi wears.
  • The Saradomin mage's Mystic robes aren't updated to the current blue mystic robes yet.
  • When you kill a Spiritual mage, your Ring of wealth will "shine brightly" before the drops are seen. This also happens to other monsters such as General Graador.
    • Also, if a item from the rare drop table appears, your ring of wealth will also shine again. This means while killing a Spiritual mage, it is possible to have your ring of wealth shine twice.
  • While killing the Zamorakian mages, their bodies disappear right after they kneel to the ground. This might be an oversight from Jagex.
  • While killing the mages, if their attack fails to hit you and your protection prayers are on, the splashing will only be seen. This is odd as other monsters do not show this.
  • The drop rate of dragon boots is estimated to be around 1 in 64 and 1 in 86 kills.

See also

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