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Spirit weed seed

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Not to be confused with spirit seed.
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Spirit weed seed detail

Spirit weed seeds can be planted in a herb patch in order to produce Grimy spirit weed herbs. This requires a Farming level of 36. Spirit weed seeds can be obtained as a monster drop, from Managing Miscellania if your workers are assigned to Farming or cleaning out a bird's nest.

A nearby gardener will not watch over your growing spirit weed.

Growing the herb Edit

Planting spirit weed seeds are very profitable, therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs. It takes 80 minutes to fully grow. It is highly recommended to use My Arm's herb patch, because he will protect your herbs from death for free, but you must first complete My Arm's Big Adventure. However, spirit weed takes a long time to sell on Grand Exchange. Therefore, those who want quick money from spirit weeds can make summoning potion to get some quick money. However, this requires 41 Herblore and won't make much money as well as selling the spirit weeds.

Profit Edit

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose Coins 250 -300 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 1,376 Coins 1000 1,441 7 Coins 1000 11,432 Coins 1000 11,887
2 Coins 1000 3,052 Coins 1000 3,182 8 Coins 1000 13,108 Coins 1000 13,628
3 Coins 1000 4,728 Coins 1000 4,923 9 Coins 1000 14,784 Coins 1000 15,369
4 Coins 1000 6,404 Coins 1000 6,664 10 Coins 1000 16,460 Coins 1000 17,110
5 Coins 1000 8,080 Coins 1000 8,405 11 Coins 1000 18,136 Coins 1000 18,851
6 Coins 1000 9,756 Coins 1000 10,146 12 Coins 1000 19,812 Coins 1000 20,592

Note: Supercompost yields a minimum of 5 herbs.

Growth behavior Edit

Stage Description Image
Healthy Spirit weed plant
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

Dropping monsters Edit

Monster Combat level Quantity Rarity
Ice Warrior 57 1 3Uncommon
Mogre 60 1 3Uncommon
Mutated jadinko baby 90 1 3Uncommon
Waterfiend 115 1 3Uncommon
Moss Giant 40, 74, 84 1 3Uncommon
Chaos Elemental 305 1–3 3Uncommon
Ankou 75, 82, 86 1 4Rare
Jogre 82 1 4Rare
Jungle Strykewyrm 110 1 4Rare
Chaos dwogre 117 1 4Rare
Fungal Magi 120 1 4Rare
Ogre 53, 58, 63 1 4Rare
Vampyre (monster) 61, 72 1 4Rare
Ice Strykewyrm 210 1 4Rare
Skeletal Wyvern 140 1 5Very rare
Mountain Troll 69 1 5Very rare

TriviaEdit

  • Unlike normal seeds which say "___ seed, for planting in a ____ patch" when examined, the spirit weed seed just says "a seed for spirit weed".

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