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Snipe
Snipe
Release date 20 November 2012 (Update)
Members No
Skill Ranged
Level 5
Type Basic
Adrenaline +8%
Equipment Any ranged weapon
Cooldown 10 seconds
Description
Take aim at your target, dealing 125%-219% weapon damage after 1.8 seconds, disabling protection prayers in PvP. Combo attack.
Snipe
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Snipe is a basic Ranged ability. It is unusual for only dealing damage after 1.8 seconds, although it hits consistently well for a basic due to its high minimum hit.

When used, the player will channel the ability for 1.8 seconds; once the channel is finished, the player will deal 125-219% ability damage provided that the target is still in range - an average of 172%. Using another ability, moving, or the target moving out of range before the channel is complete will prevent the ability's damage. Either way, the player will retain the Adrenaline generated. In PvP scenarios, the targeted player will have their protective/deflect prayers disabled for a few seconds.

Equipping nightmare gauntlets increases the player's hit chance by 25% when using Snipe, and allows the player to move without interrupting the ability.

Snipe is of high tactical value at tormented demons, which change protection prayers after 3100 damage from one combat style. Any hit that passes the 3100 mark will still hit for full damage, so Snipe can be used to far exceed that cap before switching from Ranged to another combat style.

Trivia[]

  • Snipe used to require 3 seconds before hitting a target, and it would deal 100-210% weapon damage. This was changed on 21 January 2014.
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