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Slayer training guide (high-levelled)

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This is a guide on how to train Slayer in the most efficient manner possible purely in terms of maximising Slayer experience per hour. It is aimed towards players with high levels in the various combat and combat-related stats, including Summoning, Prayer, and Herblore, which provide access to various methods of augmenting the rate at which Slayer is trained. It is also targeted towards players who are able to make money at a fairly high rate, and thus would value their time enough to utilize more expensive methods in the interest of saving time. Due to the intended audience of this guide, not everything will be explained in detail, as the reader is expected to know the basics of RuneScape and the Slayer skill itself. This guide assumes you will be using Kuradal exclusively as your Slayer master. This is a guide and while the user is encouraged to follow it as closely as possible for maximum efficiency, players are free to choose which parts to follow and which to ignore subject to their own opinions, stats, gear, cash, potential to make cash, and personal task preference.

Note: Since this guide is focused on maximum slayer experience per hour, tasks that award decent quanities of gold may be overlooked. The player is encouraged to research each and every slayer monster page for strategies and potential wealth gains, as these topics will not be included in this guide.

Contents

Cancelling and Blocking TasksEdit

Tasks that the player does not wish to ever do can be permanently blocked at the cost of 100 reward points. Up to six assigned monsters, or group of monsters such as grotworms or mutated jadinkos, can be blocked in this manner, with one block allowed per 50 quest points.

Cancelling the block costs 30 points. The monster must be the currently assigned task for it to be blocked. In order to maximise efficiency, players should cancel tasks which are commonly assigned yet offer slow rates of Slayer experience, often due to issues such as the inability to use a cannon and/or a titan, low hitpoints, or other factors, such as long animations or specialised killing methods. Please see the task summary section below to determine which tasks should be considered for the use of a block.

Players are recommended to use the cancel option as often as it can be used while maintaining a stable level of Slayer reward points. This will ensure that the player spends as much time as possible doing tasks which offer fast Slayer experience.

The task summary section of this guide will tell you which tasks to block, what to skip, and the ones to complete if you are running low on slayer points. For example, a player that is running low on points may do a hellhound or greater demon task despite the fact that these tasks are usually cancelled. These tasks also give out more ferocious rings if done in Kuradal's cave.

Note: For quick reference, your blocked tasks should be Grotworms, Bloodveld, Vyrewatch, Warped Tortoises, Aberrant Spectres, and Jungle Strykewyrms.

PrayerEdit

This high level slayer guide assumes you have 95 prayer for curses. Curses will speed up tasks 15-20%, and should be used on every task. Bring prayer potions/renewals. Turmoil (or its counterparts) should be used the entire task. Along with Turmoil, Berserker can be used to slightly increase potion endurance, but note that this does not work with overloads. Soul Split can also greatly extend the duration spend at your slayer location -- banking is never needed. You can complete all tasks that Kuradal has to offer without frequent bank trips. 

Note: Because this guide assumes you have 95+ prayer, it also assumes you will not be picking up infernal ashes or bones for cash. It is up to the player to decide if they want to do so, but make note you will not receive even half of the listed experience per hour. If your prayer level is not 99, it is recommended to bring Infernal urns  or use Bonecrusher  / Demon Horn Necklace combo to work toward 99 prayer.

HerbloreEdit

This high leveled slayer guide assumes you have access to extreme potions and use super antifires. Overloads will give you better experience rates than what is in the table, but only by a small margin. If you do not have extremes and super antifires, you will not be able to obtain the best slayer experience per hour.

Dwarf Multi-CannonEdit

Post EoC the cannon has become significantly worse to use. It is no longer a high damage machine and the experience is not as good, but it does slightly speed up slayer tasks with its damage. The main benefit of the cannon is to group all the monsters around you so you can deal more damage to them with aoe, and spend less time running around attacking them.

EquipmentEdit

The Full Slayer helmet is better than an uncharged black mask, and should be used for every task. The bonuses of the helmet plus the ability to be store familar scrolls make it an essential part of any serious Slayer's gear. Remember to refill your stored scrolls of choice after using them up. 

As for the rest of the equipment, it is assumed you will be using at the very least God War Dungeon power armor. For tasks that reside in the dungeon itself, the table assumes you have a piece of ancient Nex gear on allowing you to wear the best ranging equipment you can, and not random gear for the four different gods.

Remember: After the armour update, it is important that you follow the combat triangle. Doing anything else will slow down your slayer experience considerably, no matter what people tell you.

Getting a task and transportEdit

Ferocious rings allow fast transport to Kuradal, and are always the fastest and best option when obtaining a new task. However, players may find that they are running out of the rings if they are not performing enough tasks in Kuradal's Dungeon. Therefore, players may wish to use a slayer ring, which should be brought to every task, to reach Kuradal when their task is complete. Simply use the ring to teleport to the Rellekka Slayer Caves and then use the nearby fairy ring (code B-J-Q) to reach Kuradal. (Slayer rings should be made in batches and treated as disposable to allow more loot to be banked.)

For Slayers using the Lunar spellbook, the NPC Contact spell can be used to get a new task. However, the rewards interface cannot be accessed this way, so travel to any Slayer master may be necessary to cancel.

Slayer ContractsEdit

With the addition of Slayer contracts, the Slayer Tower is now the best place to complete assignments for any monster that resides in it. The task summary will assume you are doing a contract for Abyssal Demons, Abberant Spectres, Gargoyles, and Nechryaels. The bonus 20% experience of the slayer contracts stack with the 10% bonus for wearing Morytania legs 4, the reward for Morytania Elite Tasks.

Task Summary TableEdit

(unf)
This section or article is incomplete and could do with improvement.
Reason: Needs slayer xp / hr exact rates.
You can discuss this issue on the talk page or edit this page to improve it.

This is a list of all monsters assigned by Kuradal, along with the pros and cons of completing the task, as well as, an analysis of tasks experience per hour.

Assignments have updated for EoC post combat triangle fix. It is assuming that you follow the combat triangle. The Maximum xp/hr rates of the table will be edited over the next week as I get assigned the tasks. Thank you for your patience.

Monster name

Slayer Xp

Slayer level Combat level Pros Cons Skip/Do/Ban Maximum xp/hr
Aberrant Spectres 138 60 104 Inside the Slayer Tower Lifepoints are way too high for the slayer experience they give Block
Abyssal demons 349.2 85 140 Inside the Slayer Tower for bonus experience on contract They constantly teleport which can be annoying to deal with Do w/contract 100k
Automatons 665.5 67 165 If doing guardians and are good with stuns you take no damage. Must do The World Wakes  quest to access to them Do 140k
Aviansies 150-226 1 128, 132, 136 Can wrack up kills fast while making a large profit. Requires a piece of ancient gear from nex to obtain the best xp/hr. Takes a good amount of time to travel to, unless Trollheim tablet is unlocked. Do
Aquanites 109 78 136 Do not have to unlock them Far Away, bad experience, have to spend reward points to unlock and cancel tasks Skip / Don't Unlock
Black Demons 309 1 140 High numbers are assigned allowing for great experience gains without travelling. Good source of crimson charms Takes a long time to travel to if you do not have 70 Agility, unless you plan to kill them in Chaos Tunnels/Chaos Tunnels resource dungeon. Do 93k
Black Dragons 257.6 1 144 Fast task if done at Evil Chickens Lair Requires Recipe For Disaster to be partially complete to obtain the best xp/hr Do 100k
Bloodvelds 216, 239.6 50 130, 136 No pros Lifepoints too high for slayer experience given, Legacy of Seergaze required for easy access Block
Blue Dragons 98.2 1 106 Not assigned very often, close to Kuradal's. Lifepoints too high for slayer experience given Skip
Dagannoth Kings (Dagannoth Task) See Dagannoth Kings Article 1 See Dagannoth Kings Article  . Forced to use all 3 sides of the combat triangle Do 120k
Dark Beasts 348.2 90 150 Very high hitpoints and accurate attacks. Do 110k
Desert Strykewyrms 316.8 77 148 Can string kills together at a decent rate Wasted time starting combat with them Do / Skip 70k
Dust Devils 139 65 122 Decent crimson charms Slow compared to other tasks you could be doing Do / Skip
Fire Giants 169 1 122 Slow compared to other tasks you could be doing Do / Skip 60k
Ganodermic creatures 593,692 95 160,166 Excellent source of money, giving drops such as expensive tree seeds, the polypore stick and large quantities of ganodermic flakes You need a high Dungeoneering level or agility level for the least competiton. Do 140k
Gargoyles 248.8 75 134 Very good xp / hr at Slayer Tower Need to purchase the ability to deliver killing blows quicker for 400 slayer reward points before it is worth it to do Do w/contract 117k
Greater Demons 142 1 118 Close to Kuradal, decent source of crimson charms Slow compared to other tasks you could be doing Do / Skip
Grifolapines 293.4 88 148 These are very fast kills No cons Do 120k
Grifolaroos 340.5 82 154 Very close to fairy ring They jump around which can be very annoying if you mistime your thresholds Do 100k
Grotworms 73.6 1 120 No pros Everything about these is a con Block
Hellhounds 98.6 1 132 Very close to Kuradal Slow compared to other tasks you could be doing Do / Skip
Ice strykewyrms 485.6 93 152 Fire spells do double damage to them You need a fire cape or spend 2000 Slayer Points on convincing Kuradal Do 160k
Iron Dragons 257.2 1 140 Extremely easy to kill, very fast task No cons Do 120k
Jungle strykewyrms 185.6 73 134 Midrange slayer experience per kill Assigned often, spread out, takes time to start combat, far away from anything Block
Exiled Kalphite Guardians (Kalphite assignment) 240.4 1 140 Clustered together, good source of blue charms For best xp / hr rates, Ancient Spellbook must be unlocked by completing Desert Treasure quest Do
Living Rock Creatures 98 1 132 Not assigned very often Must use melee AND magic for subpar xp / hr Skip 60k
Mithril Dragons 593 1 160 Amazing task Not assigned very often, you can get overwhelmed in combat with multiple dragons Do 140k
Mutaded Jadinko 103.5, 114.4, 132.8

80, 86, 91

134, 138, 144 Very fast task, make sure to do the highest ones you can kill No cons Do 96k
Nechryaels 317.4 80 138 Great task if done in the Slayer Tower, decent source of crimson charms Can be crowded sometimes Do w/contract 144k
Skeletal Wyverns 358 72 156 These are killed fairly quick with the use of fire spells. Do not use other methods as it will slow your xp/hr Far to travel and can easily get overwhelmed if not careful. Requires the use of a wand with a dragonfire or chaos shield Do
Spiritual mages 240 83 140 To kill these without being attacked by other monsters in the dungeon, you need to wear a piece of ancient armour from Nex Do 101k
Steel Dragons 367 1 144 Very fast and easy task No cons Do 154k
Suqahs 49.8 1 105 Not assigned very often Everything about these is a con Skip
Terror Dogs 69, 79 40 88, 94 Not assigned very often Everything about these is a con Skip
TzHaar 81 1 124 Not assigned very often Very slow task Skip
TzHaar Fight Cave creatures (Slayer Challenge) 76,162, 40, 280, 361, 25000 75 122,124, 126,128, 130, 140(TzTok-Jad) Gives an additional fire cape or tokkul when completed The fight caves can be a struggle if it has not been completed before. A guide to it can be found here. Slow experience per hour Skip 50k

Vyrelord

120 67 140 No pros Vyrewatch outside Darkmeyer have no drops other than their corpses and without blisterwood weapons, the kills are very slow Block
Warped Tortoises 99.8 56 104 No pros The Path of Glouphrie is required to do these. Slayer experience is low for their lifepoints Block
Waterfiends 170 1 154 Extremely good source of crimson charms Can get crowded from people farming crimson charms Do 112k
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