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Slayer reward point

Slayer reward points are a currency obtained by completing Slayer assignments or a special challenge from any Slayer Master bar Turael and Spria, or by trading in completed Tuska masks. The amount rewarded depends on the Slayer Master, with the tougher masters awarding more points. Completion of Smoking Kills will double the value of the points received.

A minimum of five tasks must be completed before points are awarded. Every tenth task awards five times the value of the rewarded points, with every 50th awarding fifteen times the value of the points. Obtaining a task from Turael or Spria resets the number of completed tasks to 0, and does not count for accumulating tasks.

The maximum amount of slayer points a player can have at once is 64,000, however it is not a hard cap. If a player completes a task with 63,999 points they will receive the entirety of the points from that task and Tuska masks can still be traded in for 20 points each after the 64,000 points have been obtained.

Obtaining pointsEdit

There are three ways of obtaining Slayer points: completing Slayer assignments, Slayer challenges, and handing in completed Tuska masks.

AssignmentsEdit

The points listed below are the full points per task, for which completion of the Smoking Kills quest is required. Before then, players will only receive half the listed points.

Slayer Master Points per task Points per 10th task Points per 50th task Notes
Turael or Spria 0 0 0 These Slayer masters will never award points and reset task completion streaks to 0.
Mazchna or Achtryn 2 10 30 Mazchna's tasks are easy and fast, and can be used to complete the first four tasks and quickly begin earning points.
Vannaka 4 20 60 Vannaka gives more experience per task than Mazchna or Achtryn.
Chaeldar 10 50 150 Chaeldar provides better experience and more Slayer points than Vannaka, despite taking longer to complete, as it can accumulate to more experience and points over a period of time.
Sumona 12 60 180 Sumona's tasks are very similar to Duradel's, though usually in lower quantities of monsters set. Sumona is best used by players who lack the combat and/or Slayer level to use Duradel.
Duradel or Lapalok 15 75 (80 after Elite Karamja Tasks) 225 These masters are recommended for point earning tasks, due to the comparatively high amount of points received upon completing their tasks.
Kuradal 18 90 270 Like Duradel or Lapalok, she is recommended for point earning tasks, due to the comparatively high amount of points received upon completing her (often long and difficult) tasks. She requires 75 Slayer to use and should be used if the player cannot access Morvran.
Morvran 20 100 300 Like his predecessors listed above, he is recommended for point earning tasks, due to the high amount of points received from his often long and difficult tasks. You should always use Morvran for point earning tasks with 85 Slayer and completion of Plague's End.

ChallengesEdit

Main article: Slayer/Challenges

Slayer challenges are sometimes given to players by Slayer Masters. They award the normal amount of Slayer points (the amount that would have been given if it was a task) plus bonus Slayer points and Slayer experience.

Slayer Master Additional Slayer points awarded
Turael or Spria 0
Mazchna or Achtryn 3
Vannaka 6
Chaeldar 25
Sumona 30
Duradel or Lapalok 35
Kuradal 0[note 1]
Morvran 45
  1. ^ Although Kuradal doesn't give bonus slayer points, the challenge will still count as a normal task, and you will be rewarded accordingly.

Tuska masksEdit

Tuska masks, obtained by slaying airuts (requiring 92 Slayer and a task to get its parts) can be handed into any Slayer Master for 20 Slayer points per mask.

Raptor ChestEdit

The Raptor key, its parts obtained by killing four different level 96 Slayer monsters (Wyverns, Ripper Demons, Camel Warriors and Acheron mammoths) can be used to open the Raptor Chest near Burthorpe's bank. The player gets 375 slayer points each time they open the chest.

RewardsEdit

There are a variety of rewards which can be purchased using Slayer reward points, including learning how to craft Slayer equipment and gaining various Slayer-related abilities.

Having unlocked all abilities to craft Slayer items and the ability to deliver killing blows quicker is a requirement needed to get a trimmed completionist cape.

Once the helm upgrades have been purchased, any subsequent purchases of the upgrades are reduced to 10% of the original cost.

PurchaseEdit

Item Points cost Notes
Up to 250 casts of Slayer Dart[1] 35 Provides 250 death runes and 750 air runes - enough for 250 casts of Slayer Dart. Level 50 Magic and level 55 Slayer are required to cast Slayer Dart. This is recommended for players wishing to make money off slayer points. Selling these runes for medium price on the Grand Exchange will earn up to 75,500 coins, which is a value of 2,157 coins per slayer point. With a maximum of 64,000 points, it is possible to buy around 138,014,000 coins worth of runes at one time.
250 Broad-tipped bolts 35 Provides 250 broad-tipped bolts for use with crossbows. Level 50 Ranged is required because you need to wield a rune crossbow or better to use these bolts. They are equivalent to rune bolts. Level 55 Slayer is required to use broad bolts. Selling these for medium price on the Grand Exchange will earn 16,000 coins.
250 Broad arrows 35 Provides 250 broad arrows for use with bows. Level 50 Ranged and level 55 Slayer is required to use broad arrows, which require at least a magic bow to fire.
Ring of slaying 75 Provides a ring of slaying, with full (eight) charges. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
Ushabti 20 Provides a ushabti which can be used to hold the soul of a Slayer monster. The captured soul is then used within the Sunken Pyramid.
Full slayer helmet upgrade (1) 100
10
Increases the stats of the full slayer helmet. Requires 55 Crafting and completion of the Smoking Kills quest.
Up to 10,000 Slayer experience 400 10,000 instant Slayer experience is received.
Full slayer helmet upgrade (2) 400
40
Further increases the stats of the full slayer helmet. Requires the first upgrade.
Full slayer helmet upgrade (3) 600
60
Further increases the stats of the full slayer helmet. Requires the second upgrade.
Full slayer helmet upgrade (4) 1000
100
The final upgrade to the full slayer helmet, further increasing its stats. Requires the third upgrade and a corrupted gem.
Ferocious ring upgrade (for use in Morvran's dungeon) 100 Enable use of ferocious rings in Morvran's dungeon (with 90 Slayer). "You may now use ferocious rings to teleport to Morvran, and will gain benefit from them when fighting in his dungeon."

LearnEdit

Item Points cost Notes
Ability to persuade[2] Kuradal and Morvran to assign aquanites. 50 78 Slayer is required to be assigned and to kill aquanites. You must have the required Slayer level - boosts will not work.
Ability to persuade[2] Kuradal and Morvran to assign Muspah. 50 76 Slayer is required to be assigned and to kill Muspah. You must have the required Slayer level - boosts will not work. Completion of Fate of the Gods is also required.
Ability to persuade[2] Kuradal and Morvran to assign Nihils. 50 76 Slayer is required to be assigned and to kill Nihils. You must have the required Slayer level - boosts will not work. Completion of Fate of the Gods is also required.
Ability to persuade[2] Kuradal and Morvran to assign Glacors. 50 This requires completion of Ritual of the Mahjarrat.
Ability to persuade[2] Kuradal and Morvran to assign Tormented demons 50 This requires completion of While Guthix Sleeps.
Ability to persuade[2] Kuradal and Morvran to assign Nightmare creatures 50 This requires completion of Children of Mah.
Ability to fletch broad arrows and broad-tipped bolts. 300 Level 52 Fletching is required to fletch broad arrows, and level 55 is required to fletch broad-tipped bolts.
Ability to craft rings of slaying. 300 Level 75 Crafting is required to craft rings of slaying. Assists can be used. The ring provides teleports to four different locations which contain Slayer monsters. Each teleport uses one charge. The ring can also be used for checking the progress of your Slayer assignment - this uses no charges.
Ability to deliver killing blows quicker. 400 Monsters which require a finishing blow to kill, such as rock slugs, desert lizards, zygomites and gargoyles will die when they reach zero life points like normal monsters, as long as the item required to kill them is in the player's inventory or tool belt. This ability functions with ranged and magic attacks; the player does not need to be positioned adjacent to the monster to activate the finishing blow effect.

This ability does not work when using experimental fungicide during Chaeldar's challenge.

The item may still be used to kill a monster slightly above zero life points as before. It is stated in-game that 75 Slayer is required for this ability, but neither purchasing it or using it actually requires the stated level.

Ability to craft Slayer helmets. 400 Level 55 Crafting and completion of Smoking Kills is required to craft Slayer helmets. A Slayer helmet is crafted from an uncharged black mask, a spiny helmet, a facemask, a nose peg and a pair of earmuffs. The Slayer helmet gives all the benefits of the aforementioned items, and defence bonuses comparable to an iron full helm. Once created, the Slayer helmet can be dismantled at any time, giving all the materials used in its construction. A hexcrest and a focus sight can be added to the slayer helm to make a full slayer helmet.
Learn how to fuse rings to full slayer helmets 500
50
Level 60 Crafting and Smoking Kills is required for this. Players who purchase this ability can add up to five fully charged rings of slaying (40 teleports) and up to six fully charged ferocious rings (30 teleports) to any full slayer helmet variant to gain access to their teleports. The amount of rings a player can fuse to it depends on the tier of the helm.

Players can recharge the teleports by fusing more rings, or by paying 5 co-op slayer points. The helm does not gain the ring of life property of the ferocious ring, and already has the non-teleport properties of a ring of slaying. Fused slayer helmets benefit from the ferocious ring damage boost.

Ability to use a new technique to attack ice strykewyrms. 2,000 This ability can replace a fire cape as a requirement to be assigned ice strykewyrm tasks. This reward requires a minimum Slayer level of 93 to purchase - boosts will not work.
Learn how to attach bonecrusher to your tool belt 500 Requires the bonecrusher from the Daemonheim rewards shop.
Learn how to attach herbicide to your tool belt 500 Requires the herbicide from the Daemonheim rewards shop
Learn how to attach seedicide to your tool belt 500 Requires the seedicide from Cabbage Facepunch Bonanza
Learn how to attach the charming imp to your tool belt 500 Requires the charming imp from the Daemonheim rewards shop

AssignmentEdit

Item Points cost Notes
Skip assignment 30 Skips the player's current assignment without penalties—four more assignments will not need to be completed for the player to start earning points again.

If tasks are not from Chaeldar, Sumona, Duradel, Kuradal or Morvran, this is not worth buying, unless you are near a 10th or 50th task. It would take a minimum of two tasks from Duradel or Kuradal and three from Chaeldar or Sumona to regain the points used in buying this service.

Remove assignment 100 Skips the player's current assignment without penalties and permanently removes the assignment from the player's task list - the player will not be assigned that monster again. There is a maximum limit of 7 types of assignments that can be cancelled on one account - one for every 50 quest points a player has up to 350 quest points. Cancelling the removal of monsters allows the monster to be assigned again, but does not refund points spent removing the monster.
Extend assignment 30 Extends the player's amount of monsters to kill on that task by 20% (e.g.,180 Nihil would be 216 instead). While this can be used at any point during the task, the 20% is still based on the initial number of monsters. It does not provide extra slayer points, compared to boss slayer.
Prefer assignment 100 Extends the player's current assignment automatically and approximately doubles[3] the chance for the assignment to appear as a task in the future. There is a maximum limit of 7 types of assignments that can be preferred on one account - one for every 50 quest points a player has up to 350 quest points. Cancelling a preferred task does not refund points spent preferring the monster.
  1. ^ A quantity of 250 if the player's slayer level is 35 or higher. If the player's level is less then 5 the player will obtain 50. If higher then 5 but lower then 15, 100. If higher then 15 but lower then 25, 150. If higher then 25 but lower then 35, 200.
  2. ^ a b c d e f After buying the option to be assigned this monster, you can always go back to any slayer master to toggle this task off through the rewards interface.
  3. ^ Jagex. Mod Rowley's Twitter account. 26 Sep 2014. Mod Rowley: "Preferred Slayer tasks = a silent, second random roll. If either task is on your prefer list, that's what you get (bias towards first roll). Once normal and prefer roll is decided, [if] you have a VIP ticket, you get the choice between that roll and a third roll."

GalleryEdit

TriviaEdit

  • Originally, Smoking Kills was required to obtain points. This was removed in January 2014 as part of a rework of the Slayer skill. Some confusion arose, causing Jagex to clarify that the quest would be required to obtain full points.[1]

ReferencesEdit

  1. ^ Mod Ryan. "Save Slayer and Smoking Kills!." 2013-12-31. Future Game Updates Forums.

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