The Skull sceptre is a staff that is a reward from the Stronghold of Security, obtained by combining a strange skull with a runed sceptre, which are obtained by fusing component items from the monsters found within the dungeon. Its defining feature is the ability to teleport to Gunnarsgrunn, just outside the entrance to the stronghold dungeon. The skull sceptre has five charges, or ten, if made when wearing varrock armour 1 or above, although the Varrock armour is for members only. The doubled charges remain on and can be used on a free world. The sceptre will crumble to dust once it runs out of charges, and cannot be recharged. Players can check the amount of charges left on the sceptre by right-clicking and choosing 'Divine'.
Players can only make and keep one skull sceptre at a time - a new skull sceptre can only be made once the old skull sceptre is either lost, destroyed, or has crumbled to dust. There is no limit to how many strange skulls or runed sceptres a player can own. Having a sceptre in your bank or inventory will not prevent more parts from dropping.
Parts of the sceptre are rare drops from the monsters listed below, all located on various levels of the Stronghold of Security. In addition, wearing any Varrock armour gives an increased chance overall of receiving a sceptre part drop.
The stats of the sceptre are equivalent to an ordinary staff. Before the autocast update on 9 February2009, it had no option to autocast spells.
The same update also replaced the Varrock Tasks' "smaller" reward regarding shop prices, with increasing the chance of obtaining skull sceptre parts from creatures in the Stronghold of Security.
The skull sceptre appears smaller on the back than when held in your hand.
The 'Left skull half' which appears to be a bull-like half skull is dropped by the human-shaped Ankou, while the 'Right skull half' which is the human-like half skull is dropped by the bull-headed Minotaurs. However, when wielded, the halves appear on the correct side in relation to their namesakes.