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Skilling pets are pets that are obtained from training skills. 19 skilling pets were released on 22 August 2016, one for each non-combat skill, and 8 more were added on 20 November 2017 for every combat skill. There are currently a total of 27 skilling pets, one for each skill.

While training, the player has a chance to receive a pet as a drop. Free to play players may obtain pets from free to play skills. Skilling pets display the player's experience in the associated skill when they are examined. It is possible to override Summoning familiars with skilling pets. When the player receives a pet, they get a message, along with a world announcement:

While skilling, you find [Pet], the [Skill] pet. It has been added to your inventory.

or

While skilling, you find [Pet], the [Skill] pet. However, you do not have enough inventory space, so it has been sent to your bank.

News: [Player] has received [Pet], the [Skill] pet drop!

When a player has received and inspected their fifth non-combat skilling pet, they unlock the [Name], Jack of Trades title, along with a world announcement. When a player has received and inspected all non-combat skilling pets, they unlock the [Name], Jack of All Trades title, along with a global broadcast. For obtaining all combat pets, players will unlock the title [Name], Jack of All Blades. When a player receives their third combat pet, they will unlock the title [Name], Jack of Blades. By obtaining all skilling pets (including for combat skills), the player will unlock the title [Name], Master of All.

Although released with the original 19 skilling pets, Crabbe was reclassified as a combat skilling pet when skilling pets were added for combat skills, thus making him a requirement for the Jack of All Blades title instead of the Jack of All Trades title like before the update. Players were able to submit concepts for the combat skilling pets as part of a competition. The ninja team selected their top concepts for each skilling pet and players voted on all new pets, as well as the details for the associated titles.

## Mechanics/obtainingEdit

The pets may be obtained at any level, but having a higher skill level increases the chance of receiving a pet, in addition to an increased chance with virtual levels, up to 120 (or 150 for Invention), and a further increase at 200 million experience. Virtual levelling option doesn't have to be enabled in order to get the increased pet chance.

For gathering and support skills (Agility, Divination, Firemaking, Fishing, Hunter, Mining, Slayer, Thieving, and Woodcutting), the chance to get a pet occurs alongside the chance to gather a resource; so the resource's level and success chance does not affect the chance of getting a pet.

For production skills and combat skills (excluding Summoning), including artisan skills (Construction, Cooking, Crafting, Dungeoneering, Farming, Fletching, Herblore, Invention, Runecrafting, and Smithing), the chance to get a pet is affected by size of experience drops, excluding any possible bonus experience. Size of experience drop and pet chance ratio is linear, meaning that doing 100 actions that give 1 experience have the same pet chance as doing 1 action that gives 100 experience.

The chance of obtaining Shamini, the Summoning pet, accounts for the time taken to gather charms, and thus may be earned slightly faster than other skilling pets.

The following items and training methods do not provide any chance of receiving a pet:[1]

Any form of experience boost (below) does not increase the chance of obtaining a skilling pet:

Players can get a pet while training in a Clan Citadel, as well as using portable skilling stations, skillchompas, and Crystallise.[2]

If the player's inventory is full, the unlock item will be sent into their bank instead. If the bank is full, it will be delivered to the player as soon as there is space in either of those places.

## Drop formulaEdit

There are two ways of awarding skilling pets: the time-based or XP based method.[3]

Skills which fall under the time-based method are: Agility, Divination, Firemaking, Fishing, Hunter, Mining, Thieving and Woodcutting.

Skills which fall under the XP-based method are: Construction, Cooking, Crafting, Dungeoneering, Farming, Fletching, Herblore, Invention, Runecrafting and Smithing.

### Time-basedEdit

Time value is based on how long it takes to complete an action. Multiply the time value by your skill's virtual level. If you are 200,000,000 experience in the skill, add +50 to your virtual level. Divide it all by 50,000,000 to figure out the chance per action.

In a purely mathematical format your chance $f$ of receiving a pet on any particular action is

$f = \frac{T \times S}{50,000,000}$

Where:

• $T$ is the amount of game ticks taken per action
• $S$ is the virtual skill level. At 200 million experience, a flat bonus of 50 is applied to this value

Agility differs slightly in that the chance is generated upon completing a course lap, and $T$ in this case refers to the estimated completion time of each lap.

### XP-basedEdit

Only the base amount of XP is considered when rolling for a skilling pet. The drop chance of a skilling pet is calculated using the base XP that you've earned in that skill and pre-assigned modifiers based on the table below.

Skill Modifier
Construction 30
Cooking 25
Crafting 20
Dungeoneering 25
Farming 12
Fletching 20
Herblore 45
Invention 180
Runecrafting 28
Smithing 20

Divide the base XP by the modifier, then multiply it by your virtual level (adding +200 to the virtual level if 200,000,000 experience) to get your chance out of 50,000,000.

In a purely mathematical format your chance $f$ of receiving a pet on any particular action is

$f = \frac{B \times S}{50,000,000 \times M}$

Where:

• $B$ is the base experience per action. In Dungeoneering, this is divided by the number of party members per dungeon
• $M$ is the modifier
• $S$ is the virtual skill level. At 200 million experience, a flat bonus of 200 is applied to this value

## Types of petsEdit

Skill Pet Unlock item Image
Agility  Dojo Mojo  Dojo Mojo pet
Attack  Sifu  Sifu pet
Constitution  Morty  Morty pet
Construction  Baby Yaga's House  Baby Yaga's House pet
Cooking  Ramsay  Ramsay pet
Crafting  Gemi  Gemi pet
Defence  Wallace  Wallace pet
Divination  Willow  Willow pet
Dungeoneering  Gordie  Gordie pet
Farming  Brains  Brains pet
Firemaking  Bernie  Bernie pet
Fishing  Bubbles  Bubbles pet
Fletching  Flo  Flo pet
Herblore  Herbert  Herbert pet
Hunter  Ace  Ace pet
Invention  Malcolm  Malcolm pet
Magic  Newton  Newton pet
Mining  Rocky  Rocky pet
Prayer  Ghostly  Ghostly pet
Ranged  Sparky  Sparky pet
Runecrafting  Rue  Rue pet
Slayer  Crabbe  Crabbe pet
Summoning  Shamini  Shamini pet
Smithing  Smithy  Smithy pet
Strength  Kangali  Kangali pet
Thieving  Ralph  Ralph pet
Woodcutting  Woody  Woody pet

## Pet number statisticsEdit

The statistics for the number of obtained pets as shown during the data stream[4], the numbers of obtained pets before and after Double XP Weekend September 2016[5], and also for 20 April 2017.

Skill Pet 30 August 2016 23 September 2016 26 September 2016 20 April 2017 20 November 2017 28 November 2017
Agility Dojo Mojo 293 1,104 1,487 9,627 16,265 N/A
Attack Sifu N/A N/A N/A N/A 75 1,110
Constitution Morty N/A N/A N/A N/A 480 6,332
Construction Baby Yaga's House 12 239 1,133 4,262 7,943 N/A
Cooking Ramsay 129 1,141 1,731 13,114 22,849 N/A
Crafting Gemi 28 728 1,699 10,112 20,533 N/A
Defence Wallace N/A N/A N/A N/A 107 1,792
Divination Willow 1,226 4,161 4,771 30,810 46,309 N/A
Dungeoneering Gordie 271 1,318 1,698 10,322 16,867 N/A
Farming Brains 769 2,818 3,464 21,503 36,783 N/A
Firemaking Bernie 309 1,236 1,586 13,728 23,001 N/A
Fishing Bubbles 2,466 7,989 8,756 37,391 62,460 N/A
Fletching Flo 22 1,137 2,871 13,871 24,916 N/A
Herblore Herbert 70 829 2,650 10,759 19,087 N/A
Hunter Ace 178 659 845 6,381 11,355 N/A
Invention Malcolm 395 2,610 3,341 19,560 33,066 N/A
Magic Newton N/A N/A N/A N/A 138 1,815
Mining Rocky 532 3,324 3,757 28,671 47,410 N/A
Prayer Ghostly N/A N/A N/A N/A 91 770
Ranged Sparky N/A N/A N/A N/A 110 1,557
Runecrafting Rue 337 1,122 1,333 8,926 15,056 N/A
Slayer Crabbe 327 2,678 3,158 22,364 41,646 N/A
Summoning Shamini N/A N/A N/A N/A 283 958
Smithing Smithy 104 1,158 2,523 13,906 24,229 N/A
Strength Kangali N/A N/A N/A N/A 57 986
Thieving Ralph 560 1,995 2,322 11,551 20,818 N/A
Woodcutting Woody 1,073 4,208 4,690 28,917 46,238 N/A

### TotalsEdit

As of 20 April 2017, the stats were:

• 15,065 players have earned 5 or more pets thus unlocking the Jack of Trades title.
• 150 players have earned all 19 non combat pets unlocking the Jack of all Trades title.

## TriviaEdit

• Skilling pets were developed as they were rated the third most desired update in the RuneScape 2017 survey of potential future content.
• Training Dungeoneering in a dungeon will only give the chance to receive the Dungeoneering pet and pets for combat skills - no other skills inside the dungeon will give their respective pets.
• The first player to unlock the original 19 pets and receive the Jack of all Trades title was Mr Blob on 15 October 2016.
• The first Ironman player to unlock the original 19 pets and receive the Jack of all Trades title was B08 on 20 February 2017.
• The first Hardcore Ironman player to unlock the original 19 pets and receive the Jack of all Trades title was Fabbles on 29 July 2017.
• The first player to unlock all 27 skilling pets and receive the Jack of All Blades and Master of All titles was Defeater on 22 November 2017.
• The pet unlock items cannot be fed to a baby troll.
• Skilling pets are bankable and it is possible to receive multiple skilling pets without first interacting with the unlock item.

## ReferencesEdit

1. ^ Mod Shauny. Skilling Pets - Megathread!. reddit.com. 22 August 2016.*
2. ^ Mod Shauny. Skilling Pets - Megathread! (comment). reddit.com. 22 August 2016.*
3. ^ Mod Timbo. "Dev Blog: Skilling Pet Chances." 15 December 2017. Existing Game Content Forums.
4. ^ https://www.twitch.tv/runescape/v/86587998