Total level: 1961
Attack 1 Constitution 10 Mining 99
Strength 1 Agility 99 Smithing 99
Defence 1 Herblore 99 Fishing 99
Ranged 1 Thieving 99 Cooking 99
Prayer 1 Crafting 99 Firemaking 99
Magic 1 Fletching 99 Woodcutting 99
Runecrafting 99 Slayer 120 Farming 99
Construction 99 Hunter 99 Summoning 1
Dungeoneering 120 Divination 99 Invention 120
Attack style icon fixed 3 Quest 125 Task icon fixed ----
Music icon fixed ---- Runescore -----

A skiller or skill pure is a player that develops non-combat skills rather than combat skills. Skill pures usually have the goal to reach as high as possible in all skills that do not increase Combat level, and normally keep combat skills at level 1, making them combat level 3. This makes it harder to gain levels, as areas with dangerous monsters, or areas that require a quest involving combat, cannot be used for training. While skillers generally do not train combat skills (Attack, Strength, Defence, Ranged, Magic, Constitution, Prayer, and Summoning), some variants (see below) selectively train one or more of the combat skills while avoiding others.

It is recommended that skill pures wield ranged weapons without ammo (for example, a shortbow, shieldbow, or crossbow) or a magic weapon without setting an autocast spell (such as a staff, magic staff, or wizard wand). This is to avoid getting combat XP by accidentally attacking monsters.

Skill pures are advised to set the options to hide the attack options on both players and monsters in the options tab to hidden. This is to prevent gaining any Combat experience in the event that a monster is accidentally attacked.


Level 3Edit

This is the generic skiller; they have 10 Constitution and all combat skills are level 1. These are the most commonly found type of skiller.

Summoning pureEdit

The only combat skill these accounts train is Summoning. These pures must obtain charms from a handful of non-combat sources (see below). These accounts have a maximum combat level of 15.

Prayer pureEdit

The only combat skill these accounts train is Prayer. These accounts are a fairly common type of skiller due to the accessibility of bones/ashes. These accounts have a maximum combat level of 15.

99 Constitution pureEdit

These accounts tend to be the rarest to find, they train Constitution with all other combat stats 1. Since these pures cannot gain Constitution experience from combat without earning experience in other combat skills, they rely on irregular methods to earn Constitution experience.

10 Constitution pureEdit

This variety of skill pure, also known as a 10 hp pure, trains all combat skills except Constitution. Since slaying monsters yields Constitution experience, they must use irregular methods to train skills that are typically considered impractical or impossible to train outside of combat. The maximum combat level possible for these pures is 116.

Citadel pureEdit

A Citadel pure is a type of skill pure, a player account created solely for the purpose of skilling in a Clan Citadel. As such, the only skills trained on a Citadel pure account are the skills involved in Citadel resourcing: Woodcutting, Mining, Firemaking, Smithing, Cooking, Crafting and Summoning.

These accounts are often created by higher-ranking members of clans to assist in the process of gaining needed resources each week. Only a certain amount of resources may be collected by a single account per week, so the creator uses this account to collect more resources than would normally be allowed.

Training Slayer, Dungeoneering, and combat skillsEdit

This section lists methods for training skills that are not straightforward to train without combat. Slayer and Dungeoneering require special consideration since they cannot be trained solo by traditional means, while combat skills (for skillers that train them) are naturally impractical, but not impossible, to train without actually participating in combat.

The following methods are universal and may be used to train any of these skills:

In addition, completing the Combat Academy in Lumbridge offers one-time rewards that can be redeemed for any of these skills except Dungeoneering.



  • Sinkholes D&D
  • Shifting Tombs (requires 50+ Dungeoneering)
  • Leeching floors in Daemonheim (make sure to turn off experience sharing in the party interface!)
  • Experience voyages from the Exile (requires 90+ Dungeoneering)
  • Lamps from the Waiko Reward Shop

Dungeoneering tokens cannot be obtained from Shifting Tombs.


  • Soul Wars
  • Pest Control (requires 35+ combat and 25+ Attack)



  • Soul Wars
  • Pest Control (requires 35+ combat and 25+ Defence)




  • Soul Wars
  • Pest Control (requires 35+ combat and 25+ Constitution)

Level 99 Constitution pures cannot play Pest Control due to the combat level requirement.


Summoning experience may be earned from the following:

  • Using charms to create pouches
  • Soul Wars

The following methods allow skillers to obtain charms:

Summoning pures cannot obtain charms from Soul Wars due to the combat level requirement.


The following quests are possible to complete while remaining level 3 combat. Additional quests may be possible for skillers that train one or more combat skills. For quests that involve defeating enemies in combat, food and rings of recoil are usually necessary. A blood amulet of fury or deathtouch bracelet may also be used. Generally, as long as no direct damage is dealt by the skiller, they will receive no experience for recoiling the enemy to death. However, recoiling an enemy to death does not always correctly advance the quest. In these cases, deathtouched darts are the only option for level 3s. Skillers that train Defence can also try using Reflect.

Maximum quest points: 125 (or 43 if free-to-play (F2P))



The skills required to complete the above quests are the following:

Total level: 641
Attack 1 Constitution 10 Mining 20
Strength 1 Agility 32 Smithing 20
Defence 1 Herblore 31 Fishing 70
Ranged 1 Thieving 70 Cooking 31
Prayer 1 Crafting 56 Firemaking 55
Magic 1 Fletching 53 Woodcutting 36
Runecrafting 1 Slayer 1 Farming 30
Construction 50 Hunter 67 Summoning 1
Dungeoneering 1 Divination ---- Invention ----
Attack style icon fixed 3 Quest ---- Task icon fixed ----
Music icon fixed ---- Runescore -----


Skillers can complete a number of miniquests. Rather than provide an exhaustive list of all miniquests available to skillers, the following list contains only miniquests that require special consideration.

  • The Lair of Tarn Razorlor
    • The fight is currently bugged. Tarn's 1st form does not yield experience. His 2nd form requires a deathtouched dart for the kill to count.
  • Mogre

Tales of the ArcEdit

Skillers can complete all 10 Tales of the Arc miniquests. Those that involve combat are listed below.

  • Head of the Family
    • The miniquest enemies yield no experience, so they can be killed with a weapon.
  • Spiritual Enlightenment
    • Bring a friend to help you kill the acolytes. Tag them and have your friend kill them. You will receive the drops.
  • Jed Hunter
  • Eye for an Eye
    • The zyclopes yield no experience. Bring a weapon (preferably ranged), a blood amulet of fury, 2-3 recoils, and an inventory of Saradomin brews. Tag the zyclopes to pull them off the houses, and switch targets often to ensure each wave of zyclopes dies at roughly the same time. Undead Jed can be killed with a weapon.
  • Final Destination
    • The miniquest enemies yield no combat experience. Wield a chargebow or comparable weapon to defeat the zyclops cannoneers before they sink your ship. The final boss can deal heavy damage, so brews are recommended.


There are certain activities that skillers can do. The ones listed are those that are possible to do at combat level 3. Precautions may need to be taken in some activities to avoid gaining combat experience.


  1. ^ The best role for a skiller is the Collector role. He or she can stand near the cannons, and only pick up eggs when there are no monsters around. It is recommended to wait for all the penance rangers to be dead. Alternatively, if a skiller chooses the same role as someone else and stays behind the Horn of Glory, he or she will receive as many Honour points as the other person of the same role. Jugs of wine are recommended to take, as they are allowed inside of Barbarian Assault.
  2. ^ Level 3 skillers can light at least 10 of the 14 beacons.
  3. ^ Having the opponent forfeit will give a skiller kills on his or her Duellist's cap without giving any combat experience.
  4. ^ Only when losing each round, as winning would involve killing the other player, which gives combat experience. It is also possible to let the opponent forfeit to get more tokens per round.
  5. ^ Opening the sarcophagus gives Strength experience.
  6. ^ For a skiller to receive co-op points, he or she must kill at least 1 monster in the Slayer task. To do this, he or she must hit a 0 on it and use rings of recoil to kill it. No real damage has to be dealt. Drinking a dose of Saradomin brew is recommended to do this. Only Turael can assign a skiller slayer tasks, as all other slayer masters require a higher combat level.
  7. ^ To avoid getting kicked by a low activity bar, a player can use bandages on their teammates, or bury bones in the graveyard as it gives no Prayer experience. Since Zeal can be redeemed for Slayer experience, this is a good way to train Slayer as a skiller.
  8. ^ Stealing creation might also involve combat, but there are specific non-combat clans that make it possible to play Stealing Creation safely as a skill pure.


Skillers are extremely limited when it comes to completing tasks/achievements. The following sets of tasks can be completed at combat level 3:


  • Certain quests are impossible to complete while remaining a skiller as they carry combat skill rewards or involve killing a monster. This means that skillers often aren't able to take advantage of the best skilling methods available.
  • Skillers with 85+ Mining are not able to effectively mine runite ore, making the skill less useful. However, since the release of the Mining Guild resource dungeon, those who have a sufficient Dungeoneering level can access new and safe runite rocks.
  • Slayer is very difficult to level efficiently for a skiller. Although Slayer tasks can be completed using rings of recoil and retribution/wrath, methods such as using experience lamps and the rewards from Penguin Hide and Seek and Soul Wars can be used to get experience without actually completing any Slayer tasks.


  • There are a few skillers that have level 9 Constitution. This was done by making an account in RuneScape Classic and transferring it to RuneScape 2. Since you only received 1000 Constitution experience in RuneScape Classic, when you switched to RuneScape 2, you would have level 9 Constitution.
  • There have also been skillers with level 1 Constitution. This was done by botting in the early stages of RuneScape Classic. If caught by Jagex, they would reset your Constitution experience to 0. Some of these accounts have since been locked by Jagex.

See alsoEdit

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