A calculator to calculate how many potions you need to get between a start and an end level or experience.
template = Calculator:Template/Herblore form = herbIn result = herbOut param = wh1|Current: Level or Experience?|Level|select|Level,Experience param = in|Current (per choice above)|1|int|0-200000000 param = |||fixed| param = wh2|Goal: Level or Experience?|Level|select|Level,Experience param = out|Goal (per choice above)|2|int|0-200000000
A red background means you cannot make the potion at your level (note that boosting is not accounted for currently).
Potions marked with an asterisk have untradeable results. Ingredients marked with an asterisk are untradeable so the time spent gathering them should be accounted for. In the case of extreme magic and super prayer, the closest tradeable items are used (mud rune for ground mud runes and wyvern bones for wyvern bonemeal, respectively) - these will then need to be processed to be used to make the potions.
Making Overload returns 4 vials in addition to the untradeable Overload (3), which gives the finished price of 4 coins.
Many potions have quest requirements and some are a little more complex to make than just putting a herb into a vial and a secondary into the same vial. Be sure to check the individual potion pages for detail requirements and instructions.