"skeletal" redirects here. See also: skeletal horror.
Skeletal armour is Fremennik armour for mages that can only be made by going to Waterbirth Island. It requires 50 magic and 50 defence to wear. It can only be worn after the completion of The Fremennik Trials. The armour stats are better than the Lunar armour and is right behind the Infinity robes. When the full set of skeletal armour is worn (boots and gloves not needed), the title "Skullbearer" is added to the player's Fremennik name.
The raw materials for this armour are:
In addition to the above, dagannoth hides and money are required to complete the armour pieces. Top requires 3 dagannoth hides and 10000 coins, legs require 2 dagannoth hides and 7500 coins, and helm requires 1 dagannoth hide and 5000 coins.
These pieces are dropped by Dagannoths and Wallasalkis, who also drop Skeletal gloves and Skeletal boots. In addition, parts of this armour can be dropped by Dagannoth Prime. Once the raw materials have been obtained, it can be brought to Peer the Seer in Rellekka to be made into the skeletal armour. Skeletal pieces are only dropped by Wallasalkis and the dagannoth hides by dagannoths. Dagannoth Prime drops completed armour pieces rather than the raw materials.
Skeletal armour may be placed in a magic wardrobe within the Costume room of a player-owned house, so that the armour set does not take up bank space. This armour should not be confused with the Skeleton Set holiday items given out for the 2006 Hallowe'en event. The Holiday Skeleton Set gives no bonuses in any stat.
While the GE price of Skeletal armour is about twice that of Splitbark armour, the latter has better stats in every category. This is likely due to players who purchase the armour for its appearance rather than its function.
Components and Bonuses Edit
|Mainhand Info||Offhand Info||Attributes||Critical bonuses|
See also Edit
|Yak hide armour|