The Skavid caves are a set of six caves around the ogre city of Gu'Tanoth. The caves are inhabited by the Skavid, a race of creatures enslaved by the Ogres. The caves are an important feature of the Watchtower quest. Also, two caves each have a slow spawn of Cave nightshade (also known as nightshade or belladonna).
Players need Light sources and Skavid maps to enter any of the caves. Neither a Skavid map nor a light source is needed when using a resource Locator that teleports the player to a cave with a nightshade spawn.
Skavid caves 'transport system'Edit
If players attempt to enter a Skavid cave without having a Skavid map in their inventory, they become confused and end up outside another Skavid cave. In some cases, this feature can actually be exploited as a transport system since it follows a fixed route, as shown by the arrows on the map. For example, a player running from Castle Wars to Gu'Tanoth could attempt to enter the north-west cave (ending up at the north-central one), attempt to enter the north-central one (ending up at the north-east one), and then run up the hill to the city gates. The player does not need to have a light source to use this feature.
Using the Skavid caves as a transport system is faster than walking from cave to cave. While it seems no faster than running, run energy is not used up.
Note: This feature cannot be used if the player has a Skavid map in inventory.