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[FAQ] • [doc]
Sixth-Age circuit detail

The Sixth-Age circuit is a powerful ring given to players by Juna at the end of The World Wakes quest if additional quests (Ritual of the Mahjarrat, The Firemaker's Curse, Branches of Darkmeyer, The Void Stares Back, and The Chosen Commander) have been completed. The ring, along with the Asylum surgeon's ring and the onyx ring (i), are tied for the second highest strength bonuses of any all-class ring, after the ring of death.

On death, the ring is kept automatically, but will still be lost if one were to die in the Wilderness. It can be retrieved by talking to the Guthixian High Druid, free of charge. If the additional quests are completed only after finishing The World Wakes, the ring may be claimed from the Guthixian High Druid.

This ring offers teleports to Guthix's Cave, providing fairly quick access to the Legends' Guild and the Ardougne farming patches.

After completing Fate of the Gods you can talk to the Guthixian High Druid to have a teleport to the World Gate added to it.

Combat Stats
RequirementsTier
None55
ClassSlotAttributes
CombatSwords AllRing slotDefenceArmour12
ConstitutionLife points0
WeaponsMainOffPrayerPrayer0
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 0%
Style-Style bonuses
Range-Strength21Ranged21Magic21
[FAQ][doc]

Comparison with other ringsEdit

Name Levels Cost Bonuses Notes
Ring of death Ring of death None 24,931,018 CombatSwords 25
Prayer 3
  • Two passive effects: 50% chance of restoring up to 5% adrenaline when a target is killed; teleports the wearer to their respawn point with all of their items when they die, at a cost of 15% charge (effective cost 551,288.1 coins)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 3,675,254 coins)
Asylum surgeon's ring Asylum surgeon's ring 85 Defence
All Broken Home Challenges
500,000 (reclaim) CombatSwords 21
  • Two passive effects: 10% chance to prevent adrenaline loss when using threshold abilities; 40% chance to save a quarter of a special attack's base cost (e.g. 60% becomes 45%)
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 1,906,593
Mobilising Armies icon highscores 144,100
CombatSwords 21
Defence 22
Sixth-Age circuit Sixth-Age circuit The World Wakes
and all optional requirements
Free CombatSwords 21
Defence 12
  • Free to reclaim
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating (if purchased using Reward Credits) 84,098
Thaler 180 or
Mobilising Armies icon highscores 205,900
CombatSwords 17
Defence 19
Seers' ring (i) Seers' ring (i) 59,913
Thaler 180 or
Mobilising Armies icon highscores 205,900
Magic 25
Warrior ring (i) Warrior ring (i) 52,738
Thaler 180 or
Mobilising Armies icon highscores 205,900
Strength 25
Archers' ring (i) Archers' ring (i) 47,403
Thaler 180 or
Mobilising Armies icon highscores 205,900
Ranged 25
Luck of the dwarves Luck of the dwarves None 37,552,126 CombatSwords 17
Berserker ring Berserker ring None 84,098 CombatSwords 12
Defence 5
Seers' ring Seers' ring 59,913 Magic 17
Warrior ring Warrior ring 52,738 Strength 17
Archers' ring Archers' ring 47,403 Ranged 17
Superior leviathan ring Superior leviathan ring 90 Crafting to make
85 Defence
85 Constitution
100 Pearls Pearls CombatSwords 15
Defence 43
Ring of fortune Ring of fortune None 1,870,662 CombatSwords 13
Ring of vigour Ring of vigour 62 Attack
62 Dungeoneering
Dungeoneering token 50,000 CombatSwords 12

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