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Shattered Worlds

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Bandages (Fist of Guthix)
This is a safe minigame.
If you die here, you will not lose any of your items.

Shattered Worlds is a combat-oriented members-only minigame in which various monsters from worlds corrupted by the Abyss are fought in waves, with side objectives to complete. It's a solo minigame with safe death, with a recommendation of at least level 40 combat to participate. It is hosted by the Abyssal Knights in the south-west of the Lumbridge Swamp, who aim to protect Gielinor from potential invasions from the Abyss.

GameplayEdit

The player must enter the Shattered Worlds alone, in aid of the Abyssal Knights. The entrance to Shattered Worlds is found in Lumbridge Swamp, next to the Water Altar. Upon entering the minigame the player can set up their match, selecting their desired gear and food from presets in the match set up interface. Any player may use the "equip me" and "feed me" options to be given appropriate equipment and food. They are also given a choice from 3 positive buffs with which to start the minigame:

  • Vampyric - heals the player slightly in proportion to the damage that they deal to enemies.
  • Blood money - enemies bleed anima currency when damaged.
  • Feeling pumped - gives a small chance to gain unlimited adrenaline for 10 seconds.

Players may then enter a portal to begin the minigame. Gameplay involves travelling through worlds where players must defeat at least 75% of the enemies in a world before they are able to progress to the next one. The monsters are weak to all combat styles and their combat levels increases as the player progresses through worlds. Difficulty will also increase as the player fights in higher numbers of worlds by having increasing numbers of mutators applied to the player.

Progress is checkpointed with every 5 worlds that the player completes. Once the player reaches a checkpoint then they may leave the minigame with their progress being saved: the next time that they play Shattered Worlds they will be given the option to continue from the checkpoint or claim the rewards from their previous encounter. Checkpoints will also have bank chests to allow the player to restock, and will heal players. The maximum possible number of worlds is 4,000; but Jagex are expecting that around 150 worlds will be a difficult number for players to reach. After reaching 200 worlds the player will receive no extra rewards for completing additional worlds.

There will be weekly bronze, silver, and gold challenges which will be the same for all players.

If a player manages to complete a world fast enough, the next world will be skipped automatically (announced in the chatbox) and the player progresses two worlds instead of one upon entering the portal.

Feed meEdit

When opting for the option "feed me" the player will receive food appropriate for their level.

Equip meEdit

When opting for the option "equip me" the player will receive equipment appropriate for their level. Players can also choose the combat style.

Tier 1Edit

Players with a level between 1 and 9 in the noted skill will receive the following:

Tier 10Edit

Players with a level between 10 and 19 in the noted skill will receive the following:

Tier 20Edit

Players with a level between 20 and 29 in the noted skill will receive the following:

Tier 30Edit

Players with a level between 30 and 39 in the noted skill will receive the following:

Tier 40Edit

Players with a level between 40 and 49 in the noted skill will receive the following:

Tier 50Edit

Players with a level between 50 and 59 in the noted skill will receive the following:

Tier 60Edit

Players with level 60 or higher in the noted skill will receive the following:

Side objectivesEdit

Miscellanians
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ChestEdit

Players may encounter a chest which can be activated. When activated a timer will start and monsters will spawn and the player can attempt to kill as many of the creatures as possible. When the timer is full, the player is awarded shattered anima based on how many creatures are killed.

GhostsEdit

Players may encounter a fountain surrounded by ghosts. If the fountain is activated a timer will start in which the player can attempt to kill as many of the 8 ghosts as possible. When the timer is full, the player is awarded shattered anima based on how many ghosts are killed.

Ghosts count towards the goal of killing 75% of the monsters on the shattered world.

GoebiesEdit

Sometimes a goebie will be found, which when killed gives a chunk of shattered anima.

ShieldEdit

Players can encounter a shield which can be destroyed. After destruction, an ancient relic is found. This can be sacrificed on one of the three altars in the same map. The three altars are: The Altar of Boosted Anima, the Altar of Restoration, The Altar of Instant Anima.

MutatorsEdit

Image Name Type Description
Blood Money mutator Blood Money Positive Enemies bleed anima currency when you damage them.
Catastrophe mutator Catastrophe Negative Evil Bob is hunting you down to feast on your summoning points, your prayer points and then your run energy! Leg it!
Charged mutator Charged Positive Collect electric orbs to deal AoE damage to enemies. Damage dealt is increased with more charges.
Combustion mutator Combustion Negative Some enemies will spawn patches of fire around them. Don't get burned!
Die Together mutator Die Together Negative Some enemies are now linked by the power of friendship. They must both be below 10% hp before they can die.
Electric mutator Electric Positive Attacking an enemy has a chance to trigger an electric surge, dealing damage and jumping to nearby enemies.
Explosive mutator Explosive Neutral Enemies explode on death, dealing damage to everything around them.
Feeling Pumped mutator Feeling pumped Positive You have a small chance on hit to feel EPIC, gaining unlimited adrenaline for the next 10 seconds.
Freezing mutator Freezing Negative Some enemies will spawn freezing balls around them, get caught and you'll get frozen!
Honourable mutator Honourable Neutral You deal more damage to adjacent enemies and take more damage from enemies at range.
Hungry mutator Hungry Negative Food heals for half the normal amount.
Hydra mutator Hydra Negative Killing some enemies will cause them to erupt into smaller versions of themselves!
Laser Lodestones Laser Lodestones Neutral Unstable crystal shards appear around the world. Touch them to create barriers between them that will harm you and the enemy.
Leeching mutator Leeching Negative Your opponents will heal a small amount of life each time they damage you.
Power grows mutator Power Grows Positive Killing an enemy has a chance to buff some of your stats!
Rockfall mutator Rockfall Negative Some enemies will spawn rockfalls around them, don't get crushed!
Static mutator Static Negative The longer you stand still, the more damage you'll take! Simples!
Unstable Rifts mutator Unstable Rifts Neutral Rifts appear around the world which will teleport you to other rifts.
Vampyric mutator Vampyric Positive You will heal a small amount of life each time you damage an enemy.
Volcanic mutator Volcanic Negative Some enemies will spawn volcanic eruptions around them.
Zombie apocalypse mutator Zombie Apocalypse Negative Defeating an enemy can summon a terrifying undead brood.
Zone of Restoration mutator Zone of Restoration Positive Conjures zones of restoration. They will restore your summoning points, then your prayer points, and then your life points.
Zone of Suffering mutator Zone of Suffering Negative Conjures zones of suffering. They will deplete your summoning points, then your prayer points and then your life points.

Challenge ModeEdit

Each week there'll be three challenges to complete. These can be attempted by entering the red challenger portal. Completing these weekly challenges rewards you with bonus shattered anima.

Challenges reset at 00:00 UTC every Wednesday.

Current Weekly Challenges
Challenge type Title Task Reward
Bronze Instability Clear 5 worlds with the Instability Mutators. 10,000 shattered anima
Silver Starved Clear 5 worlds with the Starved Mutators. 500,000 shattered anima
Gold Un-undead The Undead Kill 50 Undead on world 50 or above. 1,000,000 shattered anima

Bonus shattered animaEdit

Bonus shattered anima is awarded upon reaching a new highest world. The amount of anima that is awarded increases with each new world that is reached for the first time. Even if the player manages to skip a world, the bonus anima is still awarded. The amount of bonus anima rewarded for each world and the cumulative bonus anima are given by the following formula (W = highest world reached):

\text{Bonus anima} = (W - 1)^2 \times 100 \text{Cumulative bonus anima} = \displaystyle\sum_{n=1}^{W} (n-1)^2 \times 100 =\frac{50}{3} \times (2W^3 - 3W^2 + W)

World Bonus anima World Bonus anima World Bonus anima World Bonus anima World Bonus anima
1 0 21 40,000 41 160,000 61 360,000 81 640,000
2 100 22 44,100 42 168,100 62 372,100 82 656,100
3 400 23 48,400 43 176,400 63 384,400 83 672,400
4 900 24 52,900 44 184,900 64 396,900 84 688,900
5 1,600 25 57,600 45 193,600 65 409,600 85 705,600
6 2,500 26 62,500 46 202,500 66 422,500 86 722,500
7 3,600 27 67,600 47 211,600 67 435,600 87 739,600
8 4,900 28 72,900 48 220,900 68 448,900 88 756,900
9 6,400 29 78,400 49 230,400 69 462,400 89 774,400
10 8,100 30 84,100 50 240,100 70 476,100 90 792,100
11 10,000 31 90,000 51 250,000 71 490,000 91 810,000
12 12,100 32 96,100 52 260,100 72 504,100 92 828,100
13 14,400 33 102,400 53 270,400 73 518,400 93 846,400
14 16,900 34 108,900 54 280,900 74 532,900 94 864,900
15 19,600 35 115,600 55 291,600 75 547,600 95 883,600
16 22,500 36 122,500 56 302,500 76 562,500 96 902,500
17 25,600 37 129,600 57 313,600 77 577,600 97 921,600
18 28,900 38 136,900 58 324,900 78 592,900 98 940,900
19 32,400 39 144,400 59 336,400 79 608,400 99 960,400
20 36,100 40 152,100 60 348,100 80 624,100 100 980,100
Cumulative
247,000 2,054,000 7,021,000 16,748,000 32,835,000

The cumulative bonus for completing the first 200 worlds is 264,670,000 shattered anima. No extra rewards are given after world 200.

RewardsEdit

The reward currency for completing Shattered Worlds is shattered anima. Shattered anima is dropped when monsters are defeated and is automatically collected in the player's inventory. It is also awarded from reaching new highest worlds as seen above.

The following rewards can be obtained:

Reward Shattered anima Description
Sigils
Sigil of slaying Sigil of slaying 45,000,000 Using this will increase slayer experience gain by 10% for 30 seconds.
Ferocious sigil Ferocious sigil 45,000,000 Using this causes mobs in Kuradal's dungeon to instantly respawn for 30 seconds.
Aggression sigil Aggression sigil 45,000,000 Using this causes everything around you to immediately begin attacking you.
Abilities
Bladed Dive Bladed Dive 63,000,000 Leap towards your specified location, spinning your blades around you as you land, dealing damage to all nearby enemies.
Salt the Wound Salt the Wound 63,000,000 Deals weapon damage for every puncture stack on the enemy, and resets puncture's duration.
Mutated Dazing Shot Mutated Dazing Shot The Mutated version of Dazing Shot retains all of the original's effects, and further applies Puncture to the target. Automatically upgraded when Salt the Wound is purchased.
Slayer masks
Mask of Broken Fingers Mask of Broken Fingers 9,000,000 Provides benefits when killing Crawling hands.
Mask of Mourning Mask of Mourning 13,000,000 Provides benefits when killing Banshees.
Mask of the Troll Mask of the Troll 13,000,000 Provides benefits when killing Trolls.
Mask of Stone Mask of Stone 15,000,000 Provides benefits when killing Cockatrices.
Mask of Crimson Mask of Crimson 18,000,000 Provides benefits when killing Bloodvelds.
Mask of Gelatin Mask of Gelatin 18,000,000 Provides benefits when killing Jellies.
Mask of Reflection Mask of Reflection 18,000,000 Provides benefits when killing Basilisks.
Mask of the Aquanites Mask of the Aquanites 45,000,000 Provides benefits when killing Aquanites.
Mask of Dust Mask of Dust 45,000,000 Provides benefits when killing Dust devils.
Mask of the Green Wyrm Mask of the Green Wyrm 45,000,000 Provides benefits when killing Jungle strykewyrms.
Mask of the Kura Mask of the Kura 45,000,000 Provides benefits when killing Kurasks.
Mask of the Yellow Wyrm Mask of the Yellow Wyrm 45,000,000 Provides benefits when killing Desert strykewyrms.
Mask of the Black Demon Mask of the Black Demon 63,000,000 Provides benefits when killing Black demons.
Mask of the Dagannoth Mask of the Dagannoth 63,000,000 Provides benefits when killing Dagannoth.
Mask of Stench Mask of Stench 63,000,000 Provides benefits when killing Aberrant spectres.
Mask of the Automatons Mask of the Automatons 72,000,000 Provides benefits when killing Automatons.
Mask of Granite Mask of Granite 72,000,000 Provides benefits when killing Gargoyles.
Mask of Vines Mask of Vines 72,000,000 Provides benefits when killing Jadinkos.
Mask of the White Wyrm Mask of the White Wyrm 81,000,000 Provides benefits when killing Ice strykewyrms.
Mask of the Abyss Mask of the Abyss 135,000,000 Provides benefits when killing Abyssal demons.
Mask of the Airut Mask of the Airut 135,000,000 Provides benefits when killing Airut.
Mask of the Ganodermic Mask of the Ganodermic 135,000,000 Provides benefits when killing Ganodermic creatures.
Mask of Gloom Mask of Gloom 135,000,000 Provides benefits when killing Dark beasts.
Pets
Reward Shattered anima Description
Cost Cumulative
Anima Pet - Tier 1 icon Anima Pet - Tier 1 900,000 900,000 Unlocks the aniwisp pet, representing the anima you have collected from Shattered Worlds.
Anima Pet - Tier 2 icon Anima Pet - Tier 2 1,800,000 2,700,000 Unlocks the animist pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 1 pet to purchase this appearance upgrade.
Anima Pet - Tier 3 icon Anima Pet - Tier 3 4,000,000 6,700,000 Unlocks the animagu pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 2 pet to purchase this appearance upgrade.
Anima Pet - Tier 4 icon Anima Pet - Tier 4 6,000,000 12,700,000 Unlocks the animawhal pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 3 pet to purchase this appearance upgrade.
Anima Pet - Tier 5 icon Anima Pet - Tier 5 11,000,000 23,700,000 Unlocks the animaroo pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 4 pet to purchase this appearance upgrade.
Anima Pet - Tier 6 icon Anima Pet - Tier 6 18,000,000 41,700,000 Unlocks the animaptor pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 5 pet to purchase this appearance upgrade.
Anima Pet - Tier 7 icon Anima Pet - Tier 7 29,000,000 70,700,000 Unlocks the animasaur pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 6 pet to purchase this appearance upgrade.
Anima Pet - Tier 8 icon Anima Pet - Tier 8 47,000,000 117,700,000 Unlocks the animasaurus pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 7 pet to purchase this appearance upgrade.
Anima Pet - Tier 9 icon Anima Pet - Tier 9 58,000,000 175,700,000 Unlocks the animasaurus rex pet appearance, representing the anima you have collected from Shattered worlds. You must have unlocked the Tier 8 pet to purchase this appearance upgrade.

Music tracksEdit

GalleryEdit

TriviaEdit

  • The examine texts of the red portal and blue portals within the Shattered Worlds reference the red and blue pill from The Matrix.
  • The description for the Feeling Pumped buff references the "feel EPIC" line from the Money Supermarket adverts.
  • The description for the Static debuff references the "Simples!" line of the Compare the Market ad campaign.
  • It was originally planned for release in August 2016, however its release was pushed back to 2 May 2017.[source needed]
  • Stardust Crusade may be a reference to JoJo's Bizarre Adventure: Stardust Crusaders.

GlitchesEdit

  • Upon the minigame's release, players that died while fighting certain bosses in RuneScape such as Telos, the Warden and Araxxi would be teleported to Shattered Worlds' checkpoint world instead of their respawn point, keeping all their items but losing any streaks they may have had. This has since been fixed.
  • It was possible to enter a portal to the checkpoint world while taking damage, which would result in the damage being taken once in the world. If this happened, it resulted in an unsafe death. This has since been fixed.

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