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For this item's off-hand variant, see off-hand shadow glaive.
For this item's augmented variant, see Augmented Shadow glaive.
[FAQ] • [doc]
Shadow glaive detail

The shadow glaive is a main-hand, degradable Ranged weapon dropped by Gregorovic in Heart of Gielinor. It has the accuracy of a tier-90 weapon, but the damage of a tier-80 weapon. It does not require any ammunition to use, but is a one-piece thrown weapon similar to the Crystal chakram.

The glaive will degrade to a broken state after 60,000 charges of combat (a minimum duration of 10 hours of combat). It can be fixed by Repair NPCs such as Bob in Lumbridge, or at an armour stand in a Player-owned house. A full repair, without discounts, costs 2,500,000 coins.

120 shadow glaive shards may be combined to create a shadow glaive.

Combat Stats
RequirementsDegradesShadow glaive equipped
85 Ranged60,000 charges
ClassSlot
Ranged RangedWeapon slot
Tier
85
WeaponsMainOff
Damage980-
Accuracy2458-
StyleThrown
Range7
Speed
Fast (3.0s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair costEdit

The base repair cost of the Shadow glaive is 1,500,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house. This provides a discount of 0.5% per Smithing level (including boosts and assists).

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Comparison with other Ranged weaponsEdit

Two-handedEdit

Name Reqs Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged 1,231,349,801 2577 (92)
Noxious longbow Noxious longbow 90 Ranged 134,012,992 2458 (90)
Decimation Decimation 87 Ranged 29,548,562 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow Wyvern crossbow 85 Ranged 28,204,700 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged
85 Defence
47,823,130 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (359,315 coins) to repair
Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
350,000 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Zaryte bow Zaryte bow 80 Ranged 9,728,222 1924 (80)
  • Supplies its own ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
Plague's
End
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon Hand cannon 75 Ranged
61 Firemaking
246,495 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)

Dual-wieldEdit

Name Reqs Cost Accuracy (Tier) Notes
Ascension crossbow Ascension crossbow and off-hand 90 Ranged 54,610,775 (main-hand)
55,420,397 (off-hand)
2458 (90)
Shadow glaive Shadow glaive and Off-hand shadow glaive 85 Ranged 6,898,501 (main-hand)
4,639,962 (off-hand)
2458 (90)
  • It has the accuracy of a tier-90 weapon, but the damage of a tier-80 weapon.
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 3,000,000 coins total to repair via a Repair NPC, or discounted at an armour stand
Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
  • Requires significant progress in the player-owned port to obtain
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence
Attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
Plague's
End
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token 200,000 (main-hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 3,414,371 (main-hand)
4,637,009 (off-hand)
1694 (75)
  • Does not degrade
  • Offers a prayer bonus

Drop sourcesEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity

DisassemblyEdit

[FAQ] • [doc]

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