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Seers' ring

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Seers' ring detail

The seers' ring is one of the four Fremennik rings, and is dropped by Dagannoth Prime in the Waterbirth Island Dungeon.

The seers' ring was once considered to be the most powerful ring for mages to use. Due to the release of Mobilising Armies, the seers' ring (i), onyx ring (i), lunar ring (i), and dragonstone ring (i) either offer better magical bonuses or an additional armour rating, however since they are rewards from Mobilising Armies they are harder to obtain. Mages with less money can use the beacon ring, which is obtained in What Lies Below, or the TokKul-Zo which is obtained from the Elder Kiln quest.

This ring can be imbued at Mobilising Armies with a rank of 300 or more, for 205,900 reward credits, into a seers' ring (i). This increases its magic bonus from 17 to 25.

When received with CoinShare active, the Seers' ring will be dropped as 120 Seers' ring shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Combat Stats
RequirementsTier
NoneNone
ClassSlotAttributes
Magic MagicRing slotDefence-iconArmour0
Constitution-iconLife points0
WeaponsMainOffPrayer-iconPrayer0
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 0%
Style-Style bonuses
Range-Strength-icon0Ranged-icon0Magic-icon17
[FAQ][doc]

Dropping monstersEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Dagannoth Prime3031Unknown

Price historyEdit

The price of the Seers' ring dropped dramatically after the release of the quest The World Wakes, due to one of its rewards, the Sixth-Age circuit, offering the same stats but providing a more well-rounded boost at no cost to the player.

Comparison with other ringsEdit

Name Req's Cost Bonuses Notes
Ring of death Ring of death None 22,996,587 CombatSwords 25
Prayer-icon 3
  • Two passive effects: 50% chance of restoring up to 5% adrenaline when a target is killed; teleports the wearer to their respawn point with all of their items when they die, at a cost of 15% charge (effective cost 473,396.4)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 3,155,976)
Leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls Pearls CombatSwords 15
Defence-icon 43
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
All Broken Home Challenges
500,000 (reclaim) CombatSwords 21
  • Two passive effects: 10% chance to prevent adrenaline loss when using threshold abilities; 40% chance to save a quarter of a special attack's base cost (e.g. 60% becomes 45%)
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 776,036
Mobilising Armies icon highscores 144,100
CombatSwords 21
Defence-icon 22
Sixth-Age circuit Sixth-Age circuit The World Wakes
and all optional requirements
Free CombatSwords 21
Defence-icon 12
  • Free to reclaim
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating (if purchased using Reward Credits) 185,713
Thaler 180 or
Mobilising Armies icon highscores 205,900
CombatSwords 17
Defence-icon 19
Seers' ring (i) Seers' ring (i) 111,969
Thaler 180 or
Mobilising Armies icon highscores 205,900
Magic-icon 25
Warrior ring (i) Warrior ring (i) 103,513
Thaler 180 or
Mobilising Armies icon highscores 205,900
Strength-icon 25
Archers' ring (i) Archers' ring (i) 44,911
Thaler 180 or
Mobilising Armies icon highscores 205,900
Ranged-icon 25
Berserker ring Berserker ring None 185,713 CombatSwords 12
Defence-icon 5
Seers' ring Seers' ring 111,969 Magic-icon 17
Warrior ring Warrior ring 103,513 Strength-icon 17
Archers' ring Archers' ring 44,911 Ranged-icon 17
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
Dungeoneering token 50,000 CombatSwords 12

DisassemblyEdit

[FAQ] • [doc]

See alsoEdit

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