|Release date||12 April 2010 (Update)|
|Examine||A large and dangerous seeker variant.|
The Seeker sentinel is a non-attackable NPC in the seeker sentinel puzzle in Daemonheim. It is found in the seeker spawn room, in which there is a large pit (in Furnished and Abandoned floors) or a pond (in the Frozen floors) in the middle of the room, forcing the player to go around the room by the sides. If the player is seen by the seeker sentinel, then they will be teleported to a random side of the room and take damage. The text in the chat box calls it "being seared". Because there is a chance that the player may be teleported to the side they need to go to, some players just choose to be seen and seared until they go to the right side. This is discouraged by the fact that they will take damage from doing this.