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Scrimshaw of vampyrism

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For the aura, see Vampyrism.
This item has a superior version.
Scrimshaw of vampyrism
Scrimshaw of vampyrism
Release date 11 December 2012 (Update)
Members Yes
Quest item No
Tradeable Yes
Equipable Yes
Stackable No
Alchemy Cannot be alchemised
Destroy Drop
Store price Not sold
Exchange price 1,401,243 coins (info)
Buy limit 5
Examine For every successful melee attack, this scrimshaw absorbs a small amount of the enemy's health, giving it to the scrimshaw bearer. Lasts 3 hours.
Weight 0 kg
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Scrimshaw of vampyrism detail

The Scrimshaw of vampyrism is available from the Player-owned ports minigame. It can be made in the Player-owned ports workshop at 92 Fletching from 10 ancient bones after all four scroll pieces have been obtained. It requires 80 strength to wield. If a worn Scrimshaw is used on another worn Scrimshaw, their times will stack and one will disappear.

The description in the Captain's Log is as follows:

Steal life from enemies with every melee hit.

Once every hit, the scrimshaw will absorb 1-5% of the damage dealt, in a Soul Split-esque way. The effect will stack with the Vampyrism aura and Soul Split. This effect will ONLY work with melee attacks. Ranged and Magic attacks will not be affected. The scrimshaw lasts 3 hours in combat.

The scrimshaw converts to 4,000 gold coins on death in the wilderness regardless of how much time is left on it.

Equipment bonusesEdit

Combat Stats
Skill requirements
80 Strength-icon
NonePocket slot
Constitution-iconLife points0
Strength bonuses

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