Scrimshaws are items that may be equipped in the pocket slot. They are created at the Scrimshaw Crafter in the workshop of a player-owned port with the Fletching skill. They impart a range of benefits, many of which are geared towards increasing level gain during high-levelled training. All scrimshaws have both a tradeable and an untradeable (superior) version, with the superior one being better than its tradeable counterpart. They can be activated and deactivated while worn: tradeable scrimshaws last for 3 hours of activation, while superior scrimshaws last 4 hours, after which they will vanish. Logging out, or switching worlds (join) will cause the scrimshaw to deactivate. When the scrimshaw runs out of time, this message appears in the chat window (unless Game Messages is turned off):
Your scrimshaw has run out of charge and disintegrates
High-level fletchers can make scrimshaws starting at level 85, up to level 95 for the higher tier scrimshaws. The required level is needed and temporary skill boosts do not work. Scrimshaws can be only made at the player-owned port, in a refitted workshop or a workshop of a higher tier. Each scrimshaw requires 10 ancient bones to make, and gives 4,000 Fletching experience. The experience bonus of the workshop applies to making scrimshaws.
If you die when wearing a scrimshaw and you don't protect it upon death, it will lose an hour of charge.
|Image||Tradeable version (3 hours)|
|GE price||Untradeable version (4 hours)||Examine & Effect (Superior effect)|
|Log-splitting scrimshaw||85||95,774||Superior log-splitting scrimshaw||15% (20%) chance to split a log as you chop it, earning additional Woodcutting experience and not collecting the log.|
|Rock-crushing scrimshaw||85||254,261||Superior rock-crushing scrimshaw||15% (20%) chance to crush ore as you mine it, earning additional Mining experience and not collecting the ore.|
|Whopper-baiting scrimshaw||85||1,112,240||Superior whopper-baiting scrimshaw||15% (20%) chance to bait a whopper fish, gaining additional Fishing experience even though you won't land it.|
|Tree-shaking scrimshaw||90||707,910||Superior tree-shaking scrimshaw||Increases the drop rate of bird nests by 300% (400%).|
|Gem-finding scrimshaw||90||327,061||Superior gem-finding scrimshaw||Successful mining swings have a chance of finding diamond, dragonstone or onyx gems. Higher-level rocks provide better chances.|
|Casket-salvaging scrimshaw||90||1,548,000||Superior casket-salvaging scrimshaw||Successful fishing catches have a chance of finding various caskets. Higher-level fishing provides better chances.|
|Scrimshaw of vampyrism||92||1,133,248||Superior scrimshaw of vampyrism||For every successful melee attack, this scrimshaw absorbs a small (moderate) amount of the enemy's health, giving it to the scrimshaw bearer.|
|Scrimshaw of the elements||92||1,248,384||Superior scrimshaw of the elements||Every magic attack hits with a small (moderate) amount of elemental damage.|
|Scrimshaw of cruelty||92||1,301,152||Superior scrimshaw of cruelty||Ranged attacks deal increased damage.|
|Scrimshaw of ranging||95||1,271,475||Superior scrimshaw of ranging||Adds 2% (4%) to ranged accuracy.|
|Scrimshaw of magic||95||1,236,387||Superior scrimshaw of magic||Adds 2% (4%) to magic accuracy.|
|Scrimshaw of attack||95||1,384,478||Superior scrimshaw of attack||Adds 2% (4%) to melee accuracy.|
- Scrimshaws bear many resemblances to Auras, as they are both made from bones originating from the Eastern Lands, and they have an activation time.