This article is about the Invention perk. For other uses, see Scavenging (disambiguation).
1% chance per rank to get an uncommon Invention component as a drop from combat (with a 1% chance it will be a rare component instead).
Release date 25 January 2016 (Update)
Gizmo type Weapon, Armour
Maximum rank 3

Scavenging is an Invention perk that has a chance of producing materials when monsters that give combat experience are killed. It can be created in weapon and armour gizmos.

When the perk triggers, it prompts the message:

Your Scavenging perk adds [Amount] x [Materials].

Scavenging comes in 3 ranks, each giving an increased chance and amount of materials. The effective number of kills on average to obtain 1 component is calculated below. The expected number of materials that will be obtained in a random 10,000 kill sample are also shown.

Effective kills for materials
Rank Materials Chance Kills per material 10,000 kills
Kills Kills/Mat Any Uncommon Rare
1 1 1% 100 100 100 99 1
2 2 2% 50 25 400 396 4
3 3 3% 33 11 900 891 9


MaterialRarityPerk ranks with X materials
Precious components
Precious componentsUncommon011–21–21–3
Smooth parts
Smooth partsCommon011–21–21–2
Connector parts
Connector partsCommon011–21–21–2

Suggested gizmosEdit

Gizmo layout Possible perks
Precious components
Precious componentsPrecious componentsPrecious components
Precious components
  • Scavenging Scavenging 1–3 (3 is rare)
  • Other possible perks:

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