Scans
Edit

An example of a scan clue when the "Read" option has been selected.
Scans are a type of Treasure Trail clue that can only occur during elite and master clue scrolls. The first batch of scans came to the game as part of the Treasure Trail update on 4 August 2010, while the second batch came to the game as part of the clue scroll overhaul on 26 February 2018. They can be distinguished from other types of clues by the orb attached to the clue scroll. Scan clues require going to a particular region and scanning in order to find the next clue (or the casket).
Some scans may be found in multiple levels; so far to date, only Dorgesh-Kaan and Brimhaven Dungeon have scans which can be found on multiple levels. If the message "Try scanning another level." appears, players must go to the other level(s) and scan from there.
To start the clue, players must first right-click the scroll and select the "Read" option to find out which region they must search in. They must then go to this region and open the scroll's "Scan" interface to automatically scan the region for the correct spot. Upon starting the scan, a blue pulse appear around the player and "ping".
This blue pulse is extremely helpful for finding the scan's dig spot (it is not affected even if the scan is on another level) and has three stages:
- Low ping (stage 1) - the pulse emits very slowly. Occurs when the player is very far from the scan spot (double + 1 pace away from the spot)
- Medium ping (stage 2) - the pulse starts to emit faster (two pings). Occurs when the player is at least double the scan range from the spot. (e.g 28 paces away when the scan covers 14 paces)
- High ping (stage 3) - the pulse emits very fast pings. Occurs when the player is within range of the scan range of the spot.
Using the meerkat familiar will increase the scan range of all scans by 5.
When the player is standing on the exact spot indicated by the arrow they can use a spade to dig up the next clue or casket (a spade on the tool belt can be used by right-clicking Dig on the clue scroll). Alternatively a Meerkat familiar's fetch casket special move can be used (this requires level 4 Summoning and fetch casket scrolls). Use of a meerkat's special move is recommended in order to avoid the possibility of a wizard fight:
- On elite clues, players may fight a level 109 or 119 guthix wizard (109 in the Wilderness, 119 elsewhere)
- On master clues, players may fight a level 105 Cabbagemancer, a level 119 Bandosian wild mage, or a level 119 Armadylean shaman. These monsters are capable of using abilities in combat.
On 10 July 2017, the Chaos Tunnels were removed as a potential new scan location. However, any existing Chaos Tunnel scan clues remain until they are solved.
Details of possible locations for each region can be found below. The symbols on the maps represent:
- An approximate location or location without an in-game image
Locations
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Ardougne
Edit
Area Information: West Ardougne; East Ardougne
Scan range: 22 paces
Possible locations | Image |
---|---|
East Ardougne, just west of the Estate Agent and north-west of the southern bank. | |
East Ardougne, just south of Handelmort Mansion, and between Horacio's patch and the Jade vine patch. | |
East Ardougne, between Handelmort Mansion and East Ardougne church. | |
East Ardougne, centre of the market. | |
East Ardougne, outside of the Servants' Guild. North of market. | |
East Ardougne, south of Ardougne lodestone. North of Handelmort Mansion. | |
East Ardougne, outside of the northern bank. Two steps south of the pictured location. | |
East Ardougne, north of house with pottery wheel. One step south of the location pictured. | |
East Ardougne, south of house with pottery wheel. One pace south of the location pictured. | |
East Ardougne, west of Flying Horse Inn. | |
East Ardougne, north of Flying Horse Inn and Elena's house (after the Plague City quest has been completed). | |
East Ardougne, just north of Ardougne Castle. One pace south of the location pictured. | |
East Ardougne, east of Carnillean Mansion and south of Ardougne Castle. | |
West Ardougne, outside the mourners' headquarters. | |
West Ardougne, in town square. | |
West Ardougne, south of the town square and the chapel. | |
West Ardougne, in corner just south of graveyard. | |
West Ardougne, between chapel and graveyard. | |
West Ardougne, inside graveyard. | |
West Ardougne, southwest of the graveyard. | |
West Ardougne, just east of building with anvil. | |
West Ardougne, inside northernmost house of housing area. | |
West Ardougne, just west of the northern housing area. | |
South of northwestern housing area. | |
West Ardougne, outside general store. | |
West Ardougne, outside Underground Pass entrance. | |
West Ardougne, north-east of the Underground Pass entrance. | |
West Ardougne, north-west of the Civic Office. |
Brimhaven Dungeon
Edit
Area Information: Brimhaven Dungeon
To enter the dungeon players will need 875 coins unless they own Karamja gloves 3 or 4 (to gain free access to the dungeon it is not necessary to have the gloves with you). A hatchet is also needed to cut through the obstructing vines within the dungeon (a hatchet on the tool belt will work). Scans will either be on the upper or lower level of Brimhaven Dungeon, if the player is not on the right level for their scan they will be told "Try scanning another level". Players may also find Map:Brimhaven Dungeon showing the dungeon's monsters, useful.
Scan range: 14 paces
Lower level
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Possible locations | Image |
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Lower level, just west of the dungeon's entrance. | |
Lower level, east of vine near the dungeon entrance. | |
Lower level, north-west of the dungeon's entrance. In the passage leading north from the entrance. | |
Lower level, in the passage east of north-west chamber with a pool of lava containing a pillar statue in its centre. | |
Lower level, in north-west chamber with a pool of lava containing a pillar statue in its centre. | |
Lower level, south of the dungeon's entrance in the small moss giant room with the shortcut to red dragons. | |
Lower level, near the north of the moss giants chamber. | |
Lower level, at the centre of the moss giant room. | |
Lower level, in west chamber containing moss giants, wild dogs and a staircase to the upper level. | |
Lower level, in a central chamber containing wild dogs. | |
Lower level, in passage south of the west chamber containing moss giants, wild dogs and a staircase to the upper level and north of the chamber containing fire giants. | |
Lower level, on the north-west side of the chamber containing fire giants. One step south of the location pictured. | |
Lower level, on the west side of the fire giant chamber, between the fire giants and moss giants. | |
Lower level, on the north-east side of the chamber containing fire giants. | |
Lower level, on the north side of the chamber containing red dragons and baby red dragons. | |
Lower level, near the eastern wall of the chamber containing red dragons and baby red dragons. | |
Lower level, in southern part of the chamber containing red dragons and baby red dragons. | |
Lower level, stair room between fire giants and black demons. | |
Lower level, between the vines and Summoning obelisk. | |
Lower level, north of the Summoning obelisk in the chamber containing black demons and wild dogs. North of the chamber containing iron and steel dragons. One step northwest of the location pictured. | |
Lower level, north of entrance to Brimhaven resource dungeon. | |
Lower level, west side of iron and steel dragon chamber. Just south-east of the Brimhaven Dungeon resource dungeon entrance. | |
Lower level, at the centre of the iron and steel dragon chamber. | |
Lower level, south-east corner of iron and steel dragon chamber. Just south of the south-eastern pool of lava. | |
Lower level, south-east corner of iron and steel dragon chamber. Just east of the south-eastern pool of lava. | |
Lower level, north-east corner of the chamber containing iron and steel dragons. Three steps south of the torch at the north-eastern pillar. | |
Lower level, On the east side of the chamber containing bronze dragons. North of the chamber containing iron and steel dragons. | |
Other possible locations
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Upper level
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Possible locations | Image |
---|---|
Upper level, west of the northern staircase to the level. North-east of the area containing fire giants and wild dogs. | |
Upper level, centre of the area containing fire giants and wild dogs. | |
Upper level, south of the area containing fire giants and wild dogs. | |
Upper level, north of the area containing greater demons and wild dogs and south of the area containing fire giants and wild dogs. | |
Upper level, south of the southern staircase to the level. North of the area containing greater demons and wild dogs. | |
Upper level, west of the southern staircase to the level. North of the area containing greater demons and wild dogs. | |
Upper level, south-east corner of the level. South-east of the area containing greater demons and wild dogs. | |
Upper level, west side of the greater demon area. | |
Other possible locations
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Darkmeyer
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Area Information: Darkmeyer
To access Darkmeyer the player must have partially completed The Branches of Darkmeyer.
Fastest way to get here: use Drakan's medallion. To prevent the vyres from getting aggressive, wear the Darkmeyer disguise or the House Drakan outfit (obtained during The Lord of Vampyrium).
Scan range: 16 paces
Possible locations | Image |
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Just west of the bloodwood tree, outside the Arboretum | |
In the south-west corner of Darkmeyer | |
Just north of the prison in the south west corner of Darkmeyer | |
In the building with three coffins, south of the entrance to Castle Drakan and opposite Vanstrom Klause's house, against the west wall level with the south coffin. | |
Just outside the building with a Prayer altar, in the north-west of the city | |
Next to Boris Barrington, the musician. | |
In the north of the city, south-west of the Port Phasmatys Hunter area. | |
In the north-east corner of Darkmeyer, next to the furnace | |
South-west of the building with a range, next to the north-east stairs. | |
South-east of the building with a range, next to the north-east stairs. | |
Inside building with 4 coffins in it, south-east of the north-east stairs | |
Just south-east of the Arboretum, beyond the fence | |
In the south-east corner of Darkmeyer | |
North of the entrance from Meiyerditch, between buildings in group of 3 buildings |
Dorgesh-Kaan
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"This scroll will work in the cave goblin city of Dorgesh-Kaan."
Area Information: Dorgesh-Kaan
Scans will either be on the upper or lower level of Dorgesh-Kaan, if the player is not on the right level for their scan they will be told "Try scanning another level".
Scan range: 16 paces
Lower level
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Possible locations | Image |
---|---|
Lower level, inside the bank. | |
Lower level, south-east of the group of four fountains. Just east of Ur-Vass. | |
Lower level, centre of marketplace. Close to Lurgon and Reldak who run Dorgesh-Kaan General Supplies and Reldak's Leather Armour. | |
Lower level, in chamber south-east of the marketplace that branches into three rooms. | |
Lower level, inside isolated room east of the marketplace. Access via staircase in chamber south-east of marketplace. | |
Lower level, in corridor outside Barlak's room. | |
Lower level, south of marketplace by staircase. | |
Lower level, inside the building with a furnace. | |
Lower level, inside isolated room south of marketplace and east of furnace and sandpit. Access via staircase from chamber just south of the isolated room. | |
Lower level, east of sandpit and south of building with range and sink and the spit goblin. | |
Lower level, inside southeastern room containing Ur-Pel and Ur-Lun. One pace south of the location pictured. | |
In the southern part of the level, east of building with range and sink, by the staircase. |
Upper level
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Possible locations | Image |
---|---|
Upper level, south-east corner of the level. | |
Upper level, east side of level. Just south of a large, empty rectangular building. | |
Upper level, just south-east of the nursery. | |
Upper level, north of Ur-tag's room and east of the Council chamber. | |
Upper level, between two houses west of Council chamber. | |
Upper level, outside of a house in north-west corner of level. | |
Upper level, inside a house on western side of the level. | |
Upper level, near station for the Dorgesh-Kaan - Keldagrim Train System. |
Falador
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Area Information: Falador
Scan range: 22 paces
Possible locations | Image |
---|---|
South of the Falador General Store and north-east of Falador's west bank. | |
In the centre of the courtyard of the White Knights' Castle. | |
Just north-west of the Hairdresser and north of Falador's west bank. | |
Northwest of Flynn's Mace Market, in the middle of the corner. | |
South-west of Falador's west bank. Just east of the crumbling wall Agility shortcut between Falador and southern Taverley which requires level 5 Agility to use. | |
Just north of Herquin's Gems (the gem shop) and south of Falador's west bank. One step south of the pictured location. | |
Inside the city walls, south-west of White Knights' Castle and east of the Makeover Mage and Photo Booth. | |
South of Herquin's Gems (the gem shop). Just north of the underwall tunnel Agility shortcut between Falador and the Clan Camp that requires level 26 Agility to use. One pace west of the location pictured. | |
Just north-east of Wayne's Chains (the chainmail shop) and just west of the building with a spinning wheel. South of the White Knights' Castle. | |
At the south entrance to the city, south-west of the Mining Guild. | |
In the centre of the Mining Guild, just west of the ladders. | |
South of Artisan's Workshop in the south-east corner of the city. | |
North of Artisan's Workshop in the south-east corner of the city. | |
In the north-east corner of Falador. Just north-east of the Party Room. | |
Just east of the house outside the eastern side of Falador Park. This house belongs to Wyson the gardener who can sell the player woad leaves and trade the skin and claws of the Giant Mole for bird's nests. | |
South of the house outside the eastern side of Falador Park. This house belongs to Wyson the gardener who can sell the player woad leaves and trade the skin and claws of the Giant Mole for bird's nests. | |
In the centre of Falador Park, north-east of the tree patch for Farming wood trees. | |
On the eastern side of Falador Park, within the park's fence. West of the house outside the eastern side of Falador Park. This house belongs to Wyson the gardener who can sell the player woad leaves and trade the skin and claws of the Giant Mole for bird's nests. |
Fremennik Isles (Neitiznot and Jatizso)
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Area Information: Neitiznot; Jatizso
Scan range: 16 paces
Possible locations | Image |
---|---|
Neitiznot, inside the yak pen. | |
Neitiznot, south-west of the Summoning obelisk. | |
Neitiznot, inside broken building between the town gates and a Summoning obelisk. | |
Neitiznot, just south of a building with a spinning wheel in the south-eastern part of the town. | |
On western tip of the grassy island north of Neitiznot. North of the west bridge between the grassy island and Neitiznot. Two steps west of the location pictured. | |
In the centre of a ring of five Arctic Pine trees on the grassy island north of Neitiznot. | |
On eastern tip of the grassy island north of Neitiznot. South of the central island. | |
On the smallest island with in the centre of the other Fremennik isles with 7 coal rocks and 1 Runite rock (the Central Fremennik Isles mining site). One pace south of the location pictured. | |
On south-west snowy island, by the eastern Woodcutting stump. | |
On south-west snowy island, west of the bridge connecting Neitiznot with Jatizso. | |
On south-west snowy island, on the west tip of the island. By copper rocks and west Woodcutting stump. One pace east of the location pictured. | |
East of bridge to south-west snowy island. | |
Just north of land bridge connecting north snowy island and south-west snowy island. | |
On the land bridge connecting the north snowy island and south-west snowy island. | |
On north snowy island, west tip. By west cave entrance. | |
On north snowy island, just north-west of east cave entrance. | |
On north snowy island, just outside east cave entrance. | |
On north snowy island, east tip. | |
On south-east snowy island, by coal rocks just west of Mining site icon. | |
On south-east snowy island, by coal rocks east of the Mining site icon. | |
On south-east snowy island, north west of the Jatizso bridge. | |
Jatizso, just outside north gates to the town. South of bridge between south-west snowy island and Jatizso. | |
Jatizso, between two buildings with anvils. East of the town's west gate and west of Jatizso Hall, containing King Gjuki Sorvott IV. | |
Jatizso, south of town wall and north-west of fishing spots. | |
Just southwest of the guard tower on Jatizso. | |
Immediately west of the guard tower in Neitiznot. | |
A couple steps west of the mine entrance in Jatizso. | |
Jatizso, south-east of the southern town entrance. | |
North between 2 Arctic Pines on south-west snowy island | |
In the centre of Neitiznot, just south of the oven. | |
In the centre of Neitiznot, just east of the fountain. | |
2 paces east of the guard tower on the western tip of Jatizso | |
Other possible locations
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Fremennik Slayer Dungeon
Edit
Area Information: Fremennik Slayer Dungeon
Players may find this map, showing the locations of the dungeon's monsters, useful when navigating the area.
Scan range: 16 paces
Possible locations | Image |
---|---|
Near the dungeon entrance, in the cave crawler chamber. | |
East side of rock slug chamber. | |
On the northern side of the cockatrice chamber. | |
In the passage between the cockatrice and pyrefiend chambers, just west of the cockatrice chamber. | |
In the passage between the cockatrice and pyrefiend chambers, just north of the pyrefiend chamber. | |
On the western side of the pyrefiend chamber. | |
In the pyrefiend chamber. Just west of the level 62 narrow crevice Agility shortcut between the cave crawler and pyrefiend chambers. | |
In the passage between the pyrefiend and basilisk chambers. | |
In the passage between the basilisk and jelly chambers. | |
In the centre of the jelly chamber. | |
On west side of the turoth chamber. | |
On south-east side of turoth chamber. | |
In the passage between the turoth and kurask chambers. | |
In the passage between the kurask and aquanite chambers. | |
In the centre of the aquanite chamber. | |
Slightly north east of the centre of the aquanite chamber. | |
East tip of the aquanite chamber. | |
Southeast side of aquanite chamber. | |
Just north of the basilisk chamber. |
Haunted Woods
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Area Information: Haunted Woods
This area contains aggressive leeches and vampyres.
Scan range: 11 paces
Possible locations | Image |
---|---|
South-west of Alice's Farming Shop and the pen where Alice's husband keeps undead chickens and undead cows. | |
South of Alice's Farming Shop and the pen where Alice's husband keeps undead chickens and undead cows. | |
West of the west entrance to Port Phasmatys. | |
West of Port Phasmatys General Store, outside the walls of Port Phasmatys. | |
In southern part of the Haunted Woods. Far south of the fairy ring (code ALQ). | |
South of Morytania allotment patch. | |
Just north-west of fairy ring (code ALQ). | |
Just east of the fairy ring (code ALQ). | |
South-west of musician. | |
Just south-east of the lake containing an island that cannot be reached. | |
South-west of fairy ring (code ALQ). | |
South of fairy ring (code ALQ). | |
In south-western part of the Haunted Woods. Far south-west of the fairy ring (code ALQ) and south-east of the lake containing an island. | |
South of the lake containing an island that cannot be reached. | |
South-west of the lake containing an island that cannot be reached. | |
North-west of the entrance to the Werewolf Agility Course and Werewolf Skullball. | |
South-east of Canifis bank and east of the Hair of the Dog inn. | |
South-east of Canifis lodestone, Mazchna the Slayer Master and the Canifis site for the God Statues Distraction and Diversion. | |
South of Fenkenstrain's Castle. | |
South-east of Fenkenstrain's Castle and south-west of the musician. | |
Just north of the agility training icon indicating the entrance to the Werewolf Agility Course. |
Heart of Gielinor
Edit
Area Information: Heart of Gielinor
Scan range: 49 paces
Possible locations | Image |
---|---|
North of The Heart, between Zamorak's rampart and Sliske's necropolis. Just south-west of a node. | |
In Sliske's necropolis, just south-west of the slope to Gregorovic's area | |
In Sliske's necropolis, just west of the 40 killcount threshold to Gregorovic's area. | |
North of The Heart, south-west of Sliske's necropolis. North of a node. | |
Directly east of Telos entrance, just south-east of a node | |
In Seren's encampment, just west of the slope leading to Helwyr's area, near a rock shaped like a mushroom. | |
In Seren's encampment, just east of the slope leading to Helwyr's area. | |
In Seren's encampment, south of the slope leading to Helwyr's area. Next to the banner of Helwyr. | |
In Zaros's bastion, south-east of the slope leading of Vindicta's area. | |
In Zaros's bastion, south-west of the entrance platform. | |
In Zaros's bastion, south of the slope leading of Vindicta's area. | |
In Zaros's bastion, just north-east of the 40 killcount threshold to Vindicta's area. | |
North-west of The Heart. | |
South-west of Zamorak's rampart, west of a node. | |
Near 3 tents, south-east of first threshold to Twin Furies area | |
Other possible locations
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Isafdar and Lletya
Edit
Area Information: Tirannwn, Lletya
Players may also find it helpful to use this map, showing the routes through and obstacles of Tirannwn, when navigating the area.
Scan range: 22 paces
Possible locations | Image |
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East of the charter ship, in Port Tyras. South-west of Tyras Camp. | |
Centre of Tyras Camp. | |
North of Tyras Camp, through the dense forest obstacle. Just north-west of the catapult used in the Catapult Construction quest. | |
Southwest of a pond in the Pawya hunter clearing, across the river from the Elf Camp. Accessed by stepping over a Stick trap. | |
East of Tyras Camp, just north of two adjacent trip wire obstacles. Accessed by leaving the camp through the dense forest obstacle and going south through a second patch of dense forest to the east of the camp. | |
In small clearing north of the Hunter training icon, east of Tyras Camp. The clearing can be entered at its south, south of the two adjacent trip wire obstacles. | |
In the centre of a ring of mushrooms south-west of the Hunter training icon, east of Tyras Camp. South of a group of yew trees indicated by a rare trees icon. | |
South-west of Tirannwn lodestone and the Elf Tracker. | |
North of Poison Waste and south of Tirannwn lodestone. | |
North-east of Tirannwn lodestone and just north-west of the Lletya mining site which contains 7 adamantite ore rocks. | |
In the middle of grenwalls, grizzly bear cubs and rabbits south of the Elf Camp. | |
South-east of the Hunter training icon, which indicates the presence of grenwalls and pawya, south of Elf Camp. This clearing can be accessed just south of a patch of dense forest; it is not necessary to travel through the dense forest to get to the clearing. | |
South of Elf Camp fishing spot. | |
On the southern tip of the Elf Camp. Just west of the log balance crossing to the camp. | |
In the centre of the Elf Camp, between the two tents. | |
Just south of the main entrance to Prifddinas (the elf city that cannot be accessed by players). | |
West of the Arandar mountain pass's southern end and east of the central bridge. East of the leaf trap. Three tiles north and one tile east of the location pictured. | |
West of the Arandar mountain pass's southern end and east of the central bridge. East of the leaf trap. | |
North-west of the area's central bridge, south of the main entrance to Prifddinas (the elf city that cannot be accessed by players). This location can be accessed by travelling through a dense forest obstacle. | |
In a clearing south-east of the area's central bridge and south-west of one the quest start points for the Roving Elves and Mourning's Ends Part 1 quests. This clearing can be entered at its south, just west of a leaf trap obstacle. | |
In a clearing south of the most eastern bridge in the area. This clearing cannot be entered by travelling south from the bridge; it can be accessed at its south-west near a dense forest obstacle (it is not necessary to travel through the dense forest to get to the clearing). | |
In a clearing south-east of the most eastern bridge in the area. This clearing cannot be entered by travelling south from the bridge; it can be accessed at its south-west near a dense forest obstacle (it is not necessary to travel through the dense forest to get to the clearing). | |
In a group of 3 magic trees west of Lletya. Exit Lletya through the village's gates and travel south to find the magic trees. | |
Inside Lletya. On the west side of the village, south of Lletya General Store, south-east of Lletya Seamstress and north-east of Lletya Archery Shop. | |
Inside Lletya. In the north-east corner of the village, east of Lletya General Store. | |
Right outside Lletya just south east of the gate made of trees. | |
North of the mushroom patch | |
Other possible locations
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The Islands That Once Were Turtles
Edit
Area Information: The Islands That Once Were Turtles
To access The Islands That Once Were Turtles the player must have completed Impressing the Locals. 90 Divination may also be needed to access the Second and Third Island.
Scan range: 27 paces
Possible locations | Image |
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First island, south of the tortle portal, right by the docks. | |
First island, in the middle of west coast of the island. North-east of the southern Farming patch. | |
First island, northernmost coast, south of mushroom cluster. | |
First island, in the middle of the east coast just south east of the watchtower | |
First island, just outside the broken lighthouse | |
Second island, on east coast of island, north-east of the tortle portal from the first island. | |
South-east of Halia (divine merchant) | |
Second island, south-east of the volcano near the teleport to the third island | |
Third island, between the portals | |
Third island, north-west of mushroom cluster. |
Keldagrim
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Area Information: Keldagrim
Scan range: 11 paces
Possible locations | Image |
---|---|
East Keldagrim, south-west of the mine cart tracks hub. | |
East Keldagrim, south of the mine cart tracks hub. | |
East Keldagrim, south-east of the mine cart tracks hub (between the tracks). | |
East Keldagrim, inside long thin building just north of the mine cart tracks hub. One pace south of the location pictured. | |
East Keldagrim, south-east of the Blast Furnace entrance and just west of the Lava Flow Mine entrance. | |
East Keldagrim, west of the Laughing Miner Pub and east of east marketplace. | |
East Keldagrim, inside Blasidar's Gravestones. This shop contains Blasidar the Sculptor and Riki the sculptor's model. | |
East Keldagrim, east of the Laughing Miner Pub and west of the Blast Furnace entrance. | |
East Keldagrim, just east of the Blast Furnace entrance. | |
East Keldagrim, north-east of the Blast Furnace entrance. | |
West Keldagrim, north of the area and west of the bridge joining east and west Keldagrim. | |
West Keldagrim, just outside the north-west corner of west marketplace. | |
Inside the bank. | |
West Keldagrim, south-west of the Quality Armour Shop and the bank. | |
West Keldagrim, south of King's Axe Inn and the bank. One pace south of the location pictured. | |
West Keldagrim, south of the hops patch and west of the west marketplace. | |
West Keldagrim, inside west marketplace. North of Gunslik's Assorted Items (general store) and south of the room with an anvil. | |
West Keldagrim, south of Gunslik's Assorted Items (general store) outside west marketplace and north of Keldagrim Watchtower. |
Kharazi Jungle
Edit
Area Information: Kharazi Jungle
To enter the Kharazi Jungle the player must have started Legends' Quest and have a hatchet and machete (ones on the tool belt will work) to cut through the dense jungle blocking its entrances. The jungle contains aggressive wolves.
Scan range: 14 paces
Possible locations | Image |
---|---|
On the north-western side of the southern camp of Herblore Habitat. | |
On the top of ridge in the jungle south-east of Shilo Village. | |
On the top of ridge in the north-east corner of the jungle. | |
In the eastern edge of the jungle, west of Herblore Habitat (cannot be accessed by travelling through Herblore Habitat). | |
On peninsula south of the eastern edge of the jungle. | |
North-west of the eastern rare trees map icon that indicates the presence of the nearby teak trees. | |
West of the eastern rare trees map icon that indicates the presence of the nearby teak trees, near a central peninsula. | |
South-east of the water pool which is used to obtain Holy water in Legends' Quest. West of the western rare trees map icon that indicates the presence of the nearby teak trees. | |
Just east of the water pool which is used to obtain Holy water in Legends' Quest. West of the western rare trees map icon that indicates the presence of the nearby teak trees. | |
On the southern coast of the jungle; south-west of the western rare trees map icon that indicates the presence of the nearby teak trees. | |
On top of ridge inside the jungle, south of Obli's General Store (the general store in Shilo Village). | |
On top of the ridge inside the jungle, south of the Bank in Shilo Village. | |
Inside the jungle, south-west of the musician (drummer). | |
On top of ridge in north-west corner of the jungle. One pace south of the location pictured. | |
In north-west corner of jungle, near coastline. | |
Five paces east from the western coastline. | |
In the south-western corner of the jungle. Two steps north-west of the location pictured. | |
On peninsula south of western edge of the jungle. | |
On the peninsula south-east of the western rare tree map icon. | |
In centre of the jungle, east of water pool and totem pole. | |
Other possible locations
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Kharidian Desert, east
Edit
"This scroll will work in the desert, east of the Elid and north of Nardah."
Area Information: Kharidian Desert
To avoid taking damage from the desert heat while in this area players will need waterskins, an enchanted water tiara, or a tome of frost. These are not necessary after the completion of Crocodile Tears.
Scan range: 27 paces
Possible locations | Image |
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Just north of Nardah. North of the part of the city containing the Elidinis Statuette and Ali the Wise (the quest start point for The Curse Of Arrav quest). | |
North-east of Nardah, north of most northeastern building. | |
Near a rock, north-east of Nardah. | |
Just north of Nardah, near to a group of rocks. | |
On the shore east of Pollnivneach, east of Ali the Mayor's house. North-west of Nardah. | |
On the shore east of Pollnivneach. Five paces north and six paces west of the larger of the round cacti. | |
On the shore north-east of Pollnivneach and south-west of the desert lizards. | |
On the shore west of the desert lizards. One pace south of the location pictured. | |
Just west of the fairy ring (code DLQ). Three paces west and three paces south of the location pictured. | |
South-west of the Desert Lizards and south of the fairy ring (code DLQ). | |
South-east of the fairy ring (code DLQ). North-east of Nardah and south-west of the Uzer Mastaba (pyramid building south of the Ruins of Uzer). One pace south of the location pictured. | |
West of the Uzer Mastaba (pyramid building south of the Ruins of Uzer). | |
North-west of the Uzer Mastaba (pyramid building south of the Ruins of Uzer) and south of the desert oasis. Two paces south and one pace east of the location pictured. | |
South-west of the desert oasis. | |
North of the desert oasis and south of the Ruins of Uzer. | |
North of the Uzer Mastaba (pyramid building south of the Ruins of Uzer). | |
North-east of the Uzer Mastaba (pyramid building south of the Ruins of Uzer). One step west of the location pictured. | |
Inside the southwestern house in the Ruins of Uzer. | |
East of the Ruins of Uzer. | |
North-east of the Ruins of Uzer. Two steps north of the location pictured. | |
North-east of the Ruins of Uzer, just east of the Uzer flying carpet. | |
By the Uzer mine. South-east of the cliff where the Abbey of St. Elspeth (used in the quest One Piercing Note) is located and north of the Ruins of Uzer. | |
South-west of north-western mine, near cacti. | |
In the desert, south of the cliff where the Abbey of St. Elspeth (used in the quest One Piercing Note) is located. | |
Southeast of the entrance to the Eagle transport system (unlocked during Eagles' Peak quest). | |
North of Dominion Tower and south of the waterfall source of the River Elid. | |
North-east of Dominion Tower, just west of the shortbow spawn. | |
East of Dominion Tower and north-east of the Hunter training icon which indicates the Uzer Hunter Area. | |
East of Dominion Tower. | |
East of Dominion Tower and south of the Hunter training icon which indicates the Uzer Hunter Area. | |
South of the Dominion Tower. | |
South-west of Dominion Tower. North of the bridge connecting the eastern and western parts of the Kharidian Desert. | |
West of the Ruins of Uzer and east of the Uzer Hunter Area. | |
North-west of the desert lizards and south of the Uzer Hunter Area. | |
North of desert lizards and south of the Uzer Hunter Area, west of the desert oasis. | |
North-west of the desert oasis and south-west of the Ruins of Uzer. One pace south of the location pictured. | |
South of fairy ring. Seven steps south and one step east of the southernmost rock in the second group of rocks from River Elid. | |
Other possible locations
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Lumbridge Swamp Caves
Edit
"This scroll will work in the dark and damp caves below Lumbridge Swamp."
Area Information: Lumbridge Swamp Caves
While in the caves players must use a light source to avoid deadly, rapid attacks from insects that will otherwise attack them and a spiny helmet or slayer helmet if they wish to avoid taking damage from wall beasts.
- The scan may not work if the quest The Mighty Fall has not been started, and you haven't spoken to the bosses in the main chamber. However, certain players have reported success without beginning the quest.
Scan range: 11 paces
Possible locations | Image |
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In the west part of the Lumbridge Swamp Caves, by the Lumbridge Swamp rope entrance. | |
In the north part of the Lumbridge Swamp Caves, south-west of the Dorgesh-Kaan mine entrance. One pace south-east of the location pictured. |