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Saradomin godsword

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"SGS" redirects here. For the microtransaction store, see Solomon's General Store.
Not to be confused with Saradomin sword. For the version won on Treasure Hunter, see lucky Saradomin godsword.
Saradomin godsword
Saradomin godsword
AKA? SGS
Release date 28 August 2007 (Update)
Members? Yes
Quest item? No
Tradeable? Yes
Lendable? Yes
Equipable? Yes
Stackable? No
High Alch 750,000 coins
Low Alch 500,000 coins
Destroy Drop
Store price Not sold
Exchange price 16,138,615 coins (info)
Buy limit 10
Examine A gracious, heavy sword.
Weight 10 kg
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Saradomin godsword detail

The Saradomin godsword is one of the four legendary godswords that were fought over during the God Wars. Requiring 75 Attack to wield, it is created by attaching a Saradomin hilt to a completed godsword blade, which has no requirements and can be done by any player.

Combat Stats
Skill requirements
75 Attack-icon
Class Slot
Attack Melee 2h slot
Weapons Main Off
Damage 1676 -
Accuracy 1694 -
Style Slash -
Attributes
Defence-icon Armour rating0
Constitution-icon Life bonus0
Prayer-icon Prayer bonus4
Style bonuses
Strength-icon0 Ranged-icon0 Magic-icon0
Attack speed
AverageInterval: 3.6 secondsAttack speed average
Saradomin godsword equipped
A player wielding a Saradomin godsword
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Special AttackEdit

The Saradomin godsword has a special attack, Healing Blade, which deals 175% weapon damage (though testing results show the special does up to 270% damage), and restores half of the damage to health and 2.5% of it to prayer. The special has no cooldown and can be used as long as you have 50% adrenaline (or 50% special attack energy on legacy mode), making it essentially an infinite source of health and prayer points.

You can switch between the special attack and passive effect of the Saradomin godsword by using the weapon on the altar in Commander Zilyana's room in the God Wars Dungeon. The passive effect has a 25% chance of healing 3% of your maximum HP and recovering 3% of your maximum prayer points with each successful hit.

The special attack is more useful for emergency heal situations and can heal a lot of health instantly, especially if used under damage boosting abilities like Berserk. The passive is a more consistent heal that has a comparable health restore but noticeably better prayer restore. However, if you have weapons with superior stats (such as Drygore weaponry) and do not want to use a level 75 weapon all the time (which you need to do in order to gradually heal from the random passive), the special is probably preferable.

TriviaEdit

BTS vid 16 Saradomin godsword hint

The updated Saradomin godsword concept art, as shown in 16th BtS video.

  • After the Evolution of Combat and before the Legacy mode update, the Saradomin godsword had a passive effect that restored the player's health and prayer points, much like it does now. A further update let you toggle between the special attack and passive effect in legacy mode. The passive effect was the most desirable among the godswords, mainly due to the fact that the other 3 godsword passives were fairly lackluster in usefulness and uncommonly used.
  • Like the other godswords and the God Wars Dungeon itself, the Saradomin godsword received a graphical update in September 2012.
  • The Saradomin godsword is the only sword to maintain a look similar to the former godswords before September 2012, mainly the curved spikes on its sides.
  • This can be used as one of six Saradomin items to obtain the holy cithara in the reliquary after the quest One Piercing Note.
  • If the special attack of the Saradomin godsword is enough to kill a monster, it will still heal the amount of health it would have done with a full hit. For example, if a monster has 100 lifepoints left but the attack would have dealt 200 damage, it would heal the full 100 health.

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