|Release date||22 July 2013 (Update)|
|Also known as||God of Shiny Light, The Blue Giant, Lord of Light, Holy Archmage|
|Quest NPC||The Death of Chivalry, Missing, Presumed Death, Sliske's Endgame|
|Location||Edgeville Monastery, Empyrean Citadel, White Knights' Castle|
|Examine|| • God of order and wisdom.|
• The god of order, locked in battle with his rival, Zamorak.
• The god of order.
• A worried sheen of sweat hangs upon his brow. He seems to be having difficulty coping with his rekindled mortality. (during Sliske's Endgame)
|Alignment||Order and wisdom|
|Ascended by||Prolonged exposure to multiple Elder Artefacts, beginning with the Crown Archival|
|Colours||Blue, yellow, white, silver|
|Release date||14 September 2011 (Update)|
|Also known as||God of Shiny Light, The Blue Giant, Lord of Light|
|Quest NPC||Ritual of the Mahjarrat, The World Wakes, Dishonour among Thieves|
|Location||Annakarl, Fist of Guthix cave, Guthix's cave, Unknown|
|Examine||The god of order and wisdom, above all else.|
|Alignment||Order and wisdom|
|Colours||Blue, yellow, white, silver|
Saradomin (pronounced /ˌsærəˈdoʊ̯mɪn/) is the god of order and wisdom, and is believed to be the most worshipped god on Gielinor. Additionally, he appears to be strongly associated with light as well, with various attributes, such as the Book of Light, referring to him as such. In the Third Age, he founded the Temple Knights, a highly secretive, military and espionage organisation from Falador. He is even said to give direct orders in person to their current head of operations and second-in-command (after Saradomin himself) - Sir Vey Lance.
Presently, Saradomin has a vast number of followers, most of whom believe him to be the god of good, and there are far more churches dedicated to him than to other gods. Most of his modern followers reside in Misthalin, Asgarnia, Kandarin and Entrana, but there are several groups outside these areas. Unlike those of Zamorak or Guthix, his followers consist almost entirely of humans, though that was not always the case. Saradomin's symbol is a four-pointed star (that is usually coloured gold or silver), which he likely took from his crown. Saradomin was the first god to return to Gielinor in the Sixth Age, after Guthix's death.
Saradomin possesses one of the twelve Elder God artefacts, the Crown Archival. This item is used to locate all the other artefacts. However, possessing any of the other artefacts will likewise reveal the crown's location. It is known to have been in his possession for well over 10,000 years.
The Saradominist religion makes heavy use of symbolism and glorification, and thus Saradomin may at times have been portrayed in a different light throughout the history of Gielinor than what may be the case, and although Saradomin is largely benevolent and wants to do things he regards as good, this does not mean that he is the personification of good itself, nor that his methods reflect his goals, as Saradomin is indeed relentless in his pursuit for order and peace. Saradomin has himself expressed a hope that the ends justify the means. Saradomin is also quick to anger, and has according to himself done things in his past that he regards as shameful and now regrets having undertaken them., such as razing the city Askroth to the ground and waging war on the Naragi when they angered him by refusing to accept his rule.
History of SaradominEdit
Before ascending, Saradomin was originally a justicar on Teragard. He had a family, including a wife and at least one daughter. While tracking a criminal one day, he happened upon a cave that he claimed had never been explored by humans before. There, he found the Crown Archival, although this did not immediately cause his ascension to godhood. He used its powers to find other Elder Artefacts and with them, he reshaped Teragard by reforming its governments. Previously, Teragard was a world of many nations, with unending conflicts over territory. Saradomin ended this by choosing twelve magisters and teaching them his philosophy. Each was chosen to govern a different part of the world and through their governance, Saradomin claims that Teragard prospered in a golden age. Eventually, he states that he no longer needed the artefacts as the power became innate, and at this point he took his place as the god of Teregard.
Jagex had stated he is one of the earliest gods to ascend, and is the current oldest living god.. Afterward, Saradomin looked to other worlds and started introducing humans to new realms, making them a rather common species to encounter in the Multiverse. Saradomin does not have many known human followers that are known not to be native to Gielinor, though there is one known faction, that is known to come from Britain. It is unknown if Britain is part of the original human realm, or is part of one of the multiple realms humans live in.
Saradomin also highly favours the Icyene, a race of winged humanoids who are among his most faithful and devoted servants. They are also among his most powerful weapons of war. It is unknown when Saradomin first encountered the Icyene. However he has considerable influence on their homeworld, and it is often considered his bastion of power, and home outside of Gielinor.
Naragi God WarsEdit
|“||The ruin I brought to the Naragi is my greatest shame. Civilisations have risen and fallen, and still the actions of my past haunt me. And so they should, for regret begets wisdom, and I have much to regret.||”|
— Saradomin on the Naragi.
Sometime after Saradomin's ascent to godhood, he arrived to the Naragi realm via a portal in their city of Askroth. He was the first god to arrive on the realm, and was welcomed by Naragi diviners. Saradomin, thinking that his possession of the Crown Archival granted him the right to rule them, demanded that they worship him, however, the Naragi refused. In a fit of rage, Saradomin grew to the size of a mountain and razed the city, being described as a "blue giant" by the terrified refugees. After this, he built a gigantic white fortress on Askroth's ruins and assembled an army and began to march it across the countryside. Guthix, who was a mortal at that time, took care of some of the refugees, and he and the rest of his race became terrified of Saradomin. Some of the Naragi created armies of their own in an attempt to fight off Saradomin, but they were unsuccessful. 
Other gods soon followed Saradomin to the realm. Saradomin, now regretting his actions, stayed and fought the newly arrived gods in an attempt to protect the Naragi. The first of these gods, a gigantic boar-like creature known as Tuska attacked Saradomin's fortress and the two gods dueled one another. The victor of this battle is unknown, but eventually, Saradomin had failed and left the realm altogether while Tuska and other gods such as Skargaroth remained. The Naragi God Wars would eventually leave the realm shattered and completely uninhabitable. The Naragi race would be driven to near extinction, with its sole survivor, Guthix, who had achieved godhood, leaving the realm and wandering the multiverse for centuries. Many thousands of years later, Guthix and Saradomin would cross paths again, under quite different circumstances.
Arrival on GielinorEdit
|“||Gielinor is a precious jewel in the looted treasury of the cosmos.||”|
Saradomin arrived on Gielinor in the Second Age, arriving via a portal on the island of Entrana, a site the Law Altar was later built on, and like many other gods at the time, began to conquer the land. Saradomin likely came to Gielinor in search of the many Elder god artefacts that resided on the planet. However he would come to develop a personal connection with the pristine plane, as can be seen by the quote above, and started to desire it for himself. Saradomin's biggest known settlement at that time was the country of Hallowvale. Its capital was a mighty city inhabited by Icyene and humans, which still exists today under the name of Meiyerditch.
At some point, Saradomin was involved in a war with Zaros, a god who ruled the largest empire in the entire Second Age. Near the end of the age, Zaros' Mahjarrat general Zamorak, started to make plans to overthrow his master. Many of his fellow Mahjarrat sided with him, and Saradomin sent spies to Zamorak's base of operations in order to keep an eye on him.
When the Staff of Armadyl, an extremely powerful artefact owned by the god Armadyl, was taken by a Saradomin follower named Valdez, he wanted to take the artefact to Saradomin. However, through a series of unfortunate and accidental actions which some Saradominists played a role in, the staff fell into Zamorak's hands instead. With the power of the staff, Zamorak challenged Zaros in combat, which led to Zaros' banishment. Zamorak, who absorbed some of Zaros' power, was banished by Saradomin and the other gods for "killing a god".
Gielinorian God WarsEdit
After Zaros' banishment, many of his followers sided with Zamorak, and Saradomin quickly took the opportunity to confiscate the Stone of Jas from the banished Zamorak, placing it in a cave beneath Forinthry. Soon, however, Zamorak returned, and in an attempt to reclaim the Stone, he declared war on those that had banished him. Saradomin was one of the most active gods of the god wars, fighting against the armies of Zamorak, who turned into his worst enemy. Many Icyene left their home plane in order to fight for their god. Many humans aligned to Saradomin as well a faction of dwarves, who did not hide underground. In addition, Saradomin bought a goblin tribe from Bandos: the Saragorgak. Entrana remained in Saradomin's hands during the wars. Saradomin claimed most victories in the areas of modern-day Asgarnia and Misthalin.
The other gods, including Saradomin, wanted to conquer the lands Zaros once ruled. Many battles were held mainly in Forinthry; because of its many resources many gods wanted control over it. The remaining Zarosian settlements were destroyed or captured by Saradominists and Zamorakian forces, and they occasionally teamed up to get rid of Zarosians, such as during their imprisonment of Azzanadra, champion of Zaros, in Jaldraocht Pyramid. In the end, Senntisten and Ghorrock were the only settlements to survive the many attacks of Saradomin and Zamorak, making them the last Zarosian settlements of that time. Senntisten eventually fell after a joint effort between the Zamorakians and Saradominists to destroy it after Azzandra's imprisonment, despite attempts of Wahisietel to make the Saradominists and Zamorakians fight each other and save the city. He failed and the once-capital of the Zarosian empire was evacuated and destroyed.
However, as much as Saradomin fought against Zamorak, he couldn't prevent him from claiming Hallowvale, then ruled by Queen Efaritay and her husband Ascertes, which eventually fell to the vampyre lord Drakan, backed by an army granted by Zamorak in exchange for helping him overthrow Zaros. Many Icyene, which were Saradomin's strongest tools of war, were wiped out during the battles.
In an effort to destroy Zamorak, Saradomin called Armadyl and Bandos together to create the godsword, a very powerful artefact which was believed to be able to kill a god. Saradomin gathered a last battalion to fight Zamorak's forces, and the aviantese of Armadyl were charged with the task of delivering the godsword to this army. But they were ambushed by Zamorak's forces while Saradomin's army was attacked as well. The aviantese retreated into a Saradominist temple which is today the god wars dungeon, and Saradomin and Bandos sent their forces into the dungeon to aid the aviantese. It was during this time that one of the strongest champions of Zaros, Nex, was aroused from her enchanted sleep after Sliske manipulated some people to perform an awakening ritual. Laying waste to vast numbers of followers from all sides, Nex, while weakened from her slumber, was nearly unstoppable along with her army. Soon, all the gods united forces in a temporary alliance and trapped Nex behind a frozen door inside a prison.
At the climax of the God Wars, Zamorak seized the Stone of Jas. He used it to enhance his powers and destroyed the entire region of Forinthry, which is today called the Wilderness. After that, Guthix awoke from his slumber due to the booming and massive destruction above and immediately put an end to the God wars. He took a gigantic sword, smashed it in the middle of Forinthry as a demonstration of his immense power and created his Edicts, which banished all the major gods of Gielinor. They could still slightly affect Gielinor while not being on it however. After being banished, Saradomin retreated to the Icyenic Realm, where he focused on building his relationship with them, all the while looking for other ways back onto Gielinor.
The Death of GuthixEdit
Following the events of The World Wakes, Saradomin is once again able to walk on Gielinor. He teleported to Gielinor immediately after Guthix' death, being the first major god to arrive since the Edicts of Guthix were broken, and took Commander Zilyana with him to make preparations for when the other gods will be entering Gielinor.
At that point, he significantly changed his appearance with new robes and new hair. Seeing that Elder Artefacts shape themselves to better suit their user, the Crown Archival also morphed into its current form.
Battle of LumbridgeEdit
|“||Zamorak. I cannot allow you to continue.||”|
A few months after Guthix's death, a mysterious portal materialised in the forested area west of Lumbridge, drawing people from all across the world in their curiosity. Following several stages of development, the mystery of the portal was finally solved when, after millennia just outside of the world, Zamorak emerged - the second god to return to Gielinor - intent on harvesting the remnants of Guthix's power that had accumulated in the area. Saradomin, however, was able to sense his old foe's arrival, and quickly teleported to the site of all the commotion. Growing to enormous size, Saradomin vowed to stop his nemesis and harvest the remnants of Guthix's power for himself, prompting the two deities to clash for the first time in centuries.
The resulting battle obliterated the rest of the forest and caused some moderate damage to Lumbridge Castle, creating a massive crater in their place. But despite this devastation, it quickly became apparent to the two gods that they could not overcome one another. Determining that one would have to supplement their powers with the divine tears found in the newly-made crater for a victor to be found, Saradomin and Zamorak erected structures on their respective sides of the battlefield and summoned in human followers to battle each other for control of the tears, led by a general chosen by the gods themselves. As Zamorak teleported Moia, the Mahjarrat half-breed daughter of Lucien, Saradomin summoned an Icyenic commander known as Padomenes to aid his efforts. He also brought in many White Knights, having made a deal with their leader Sir Amik Varze to receive troops from him. Zamorak, on the other hand, called forth a battalion of Kinshra soldiers. With the first charge of their forces, the Battle of Lumbridge began.
Saradomin became locked in a struggle with Zamorak whilst his followers sought to strengthen him with the divine tears, so that he could defeat his rival.
In the end, Saradomin's followers prevailed in collecting more tears than the Zamorakians, thus allowing Saradomin to overpower and wound Zamorak. However, before a final victory could be had over the god of chaos, Moia teleported away with Zamorak. With no further use of the battlefield, Saradomin, now harnessing the power of Guthixian energy, teleports away presumably in pursuit of Zamorak. Both their followers peacefully dispersed soon after.
Obtaining the Wand of ResurrectionEdit
During Death of Chivalry, Saradomin himself appears at the Edgeville Monastery in front of the Adventurer and Sir Owen in order to send them on a mission to retrieve an artefact from the Black Knights' Fortress. Saradomin explains that his form in front of them is just a physical manifestation, and his true form is facing off against Zamorak outside Lumbridge.
Saradomin also goes on to explain that the events in the Naragi Homeworld is his greatest shame. He was young and had just been blessed with great power, as he describes it, and in his arrogance, didn't believe that people would refuse to follow him. When the Naragi diviners angered him, he destroyed their city but regretted doing so afterwards, and tried to make amends by defending the Naragi from Tuska and Skargaroth, but was defeated. He says that he feels sorrow and regret over what happened there, and that not doing so would be unwise, for there is wisdom to be had in knowing when one has done wrong.
After retrieving the Wand of Resurrection and slaying Dawn, Saradomin himself appears at the scene, and asks the Adventurer to give him the Wand. If the Adventurer refuses, or chooses to destroy the Wand, Saradomin gets frustrated and takes the Wand by force. Saradomin resurrects Sir Owen using the wand, but Sir Owen's body is partially corrupted as Saradomin was deemed as unworthy for wielding the Wand. Saradomin also keeps the Wand, promising Sir Owen that he will give him the Wand if he is not filled with corruption the next time they meet.
If the Adventurer chooses to give the Wand willingly, Sir Owen is resurrected but his body is filled with corruption. However, Saradomin decides to give the Wand to Sir Owen.
Sliske's Grand AscendancyEdit
Saradomin was one of the gods who were invited to "Sliske's Grand Ascendancy" at the Empyrean Citadel, where Sliske claimed he would ascend to godhood. This was merely a ruse, however, and his true purpose of bringing the gods together was to announce that he would be holding a contest for the Stone of Jas, which he claimed to have obtained. He claimed he would give the Stone of Jas to the entity to kill the most gods. Saradomin was horrified at this, and warned Sliske that the Stone is not a toy, and would cause another God War. He, along with Zamorak, Bandos, and Armadyl teleported when Sliske released the Dragonkin Strisath, whom he had captured.
On 17 December 2016, an eclipse happened. Saradomin was the second god to reappear after it, and could be found on his throne in the White Knights' Castle in Falador. It was revealed that he has a daughter named Adrasteia, being held hostage by Seren and Zaros to use as a bargaining chip if he were to win the Stone of Jas.
Powers and abilitiesEdit
Saradomin has been shown to have extreme power and abilities. He can teleport himself, objects, and other beings anywhere on a whim except when another being that also has extreme power that either doesn't allow it, or can't be forced on. He can also enlarge both himself and objects to gigantic sizes and infuse power into weapons and other beings. He is also in possession of the Crown Archival, which makes it possible for Saradomin to locate other Elder Artefacts while exposing him to other gods who are in possession of other Elder Artefacts. However, the Crown can only pinpoint which planet these Artefacts are on, and not their specific locations, much to Saradomin's frustration.
Despite maintaining a powerful beam while locked in battle with Zamorak, he could still produce area of effect spells that would empower his followers or weaken his enemies.
Furthermore, as evidenced by his interactions in The Death of Chivalry, Saradomin is capable of creating manifestations of himself elsewhere in the world, that can interact with the world and its inhabitants, as well as teleport and cast spells, even while the true Saradomin is focused on other tasks (such as battling Zamorak); a privilege of being a high-tier god.
Saradomin also gained a great deal of power after he won the Battle of Lumbridge, fuelled by Guthix's divine energy.
|“||A wise man with nothing may defeat a thousand fully armoured foes before they have even realised they are under attack, for wisdom is one of the greatest gifts I can bestow upon my followers.||”|
Saradomin has a vast following, both on Gielinor and across the Multiverse. Because of all the people and races allied with him, many Saradominists have varying opinions on numerous issues. These opinions may not be shared with Saradomin himself. Some Saradominists believe that there are only three gods, denying the existence of other gods/demi-gods. Others go as far to claim that he is the only true god in existence.
Groups and racesEdit
- Humans - Most citizens of RuneScape, primarily in Misthalin, Asgarnia and Kandarin, follow Saradomin.
- Monks - Men who have devoted their life to the follow of Saradomin.
- Myreque - An organisation plotting against Lord Drakan in Morytania.
- H.A.M. - A group of human refugees seeking the destruction of various non-human races.
- White Knights - An organisation of religious knights, centred in and devoted to the protection of Asgarnia. Headquartered in Falador.
- Temple Knights - An ancient organisation with ties to the White Knights who perform acts of espionage, surveillance and infiltration.
- Icyene - A race of winged humanoids with notable power against Vampyres.
- Holy Order of Paladins - A division of the Royal Army of Ardougne.
- Imcando dwarves - A tribe of dwarves driven to near extinction by the Runecrafting Crusades.
- Saragorgak - A goblin tribe sold to Saradomin by Bandos.
- Centaurs - Half-horse, half-human creatures.
- Unicorns - Horned equine creatures
- Blue Order - An order of wizards who support Saradomin and were one of the founding orders of the First Wizards' Tower.
- Golems - Golems were used during the Third Age by various factions and are still used by Saradominists today as evidenced by the Saradominist colossus and the Prototype colossus.
- Commander Zilyana - leader of Saradomin's army in the God Wars Dungeon, who is one of the few known Icyene currently in game.
- Padomenes - One of Saradomin's Generals and the leader of Saradomin's army in The Battle of Lumbridge.
- Wise Old Man - A famous Saradominist hero and mage.
- Sigmund - former advisor to the Duke of Lumbridge. He became the leader of his own split faction of the H.A.M cult.
- Drezel - the priest in Paterdomus, the ancient temple dedicated to Saradomin that protects Misthalin from Morytania's evil taint.
- Barrows Brothers - formerly a band of six legendary warriors in the Third Age who assisted the god in his campaign to conquer southern Forinthry during the God Wars and soon after ventured into Morytania, leading the Morytania Campaign.
- Brother Jered - leader of the Monastery located west of Edgeville.
- Sir Amik Varze - leader of the White Knights of Falador and current ruler of Asgarnia.
- King Tyras - ruler of West Ardougne, brother of King Lathas
- Sir Tiffy Cashien - head of the recruitment of the Temple Knights.
- Akrisae - a Saradomin priest who acts as a representative of the Temple Knights during While Guthix Sleeps.
- High Priest - leader of the monastery on Entrana.
- Veliaf Hurtz - former leader of the Myreque in Mort Myre.
- Safalaan Hallow - lieutenant of the Myreque in Meiyerditch and a wyrd.
- Abbess Benita - head of the Abbey in Al Kharid.
- King Roald III - the current king of Varrock and Misthalin.
- King Vallance - the current, ill king of Falador and Asgarnia.
- Sir Vey Lance - head of operations of the Temple Knights.
- Johanhus Ulsbrecht - leader of H.A.M.
- The Missionary - a devout Saradominist who is trying to convert the inhabitants of the Eastern Lands to following Saradomin. He built a church in Hyu-Ji, an island in the Skull archipelago in order to help him to do that.
- Perien the Blue - the first Archmage of the new Wizards' Tower, and a member of the Blue Order.
- Unaia the Blue - the last Master of the Blue order of the first Wizard's tower.
- Saint Elspeth - a legendary woman from the God Wars who became a saint after sacrificing herself saving a village from The Ripper.
- A side effect of his apotheosis is his blue skin, though he is unsure why.
- In the FunOrb game Arcanists, statues of Saradomin can be found on the Sky Castle stage
- During Death of Chivalry, when Sir Owen kneels before Saradomin and starts to praise him, Saradomin says "If there's one thing I can't stand it's when people grovel", which is a reference to Monty Python and the Holy Grail, where God says the same thing to King Arthur.
- Saradomin is voiced by Voice Actor Stanley Townsend.
- In Sliske's Endgame, Death can be asked how Saradomin would die. Death claims that he hears "the crossing of swords and the warmth of light, then the coolness of shadow. These continue, light then shadow, until I pass."
- It is revealed during Sliske's Endgame that Saradomin has a daughter that is still alive and is currently being held by Zaros.
- There are similarities between the religion of Saradomin and christianity.
- ^ a b Jagex. Above the Lore - episode 6: The Story behind the World Event Mod Osborne : "Saradomin is perhaps our only human god." (28:43) Above the Lore podcast, 26 July 2013.
- ^ a b Jagex. Official lore livestream with Mods Mark and Osborne Official lore livestream, 4 November 2012.
- ^ The examine text of the Saradomin symbol is "The holy symbol of the god of light."
- ^ Saradomin, "The Death of Chivalry", RuneScape. "I was mortal once, a long time ago. I have done...questionable things. Yet I have always hoped that the ends justify my means."
- ^ Saradomin, "The Death of Chivalry", RuneScape. "The ruin I brought to the Naragi is my greatest shame. Civilisations have risen and fallen, and still the actions of my past haunt me."
- ^ a b Saradomin, "The Death of Chivalry", RuneScape. "I was young and filled with a new and glorious power. I wore the Elder Crown, and thought it granted me the right to rule. In my arrogance, I did not anticipate the Naragi would refuse."
- ^ Saradomin, "Sliske's Endgame", RuneScape. "I was a justicar on Teragard, one tasked with upholding and enforcing the law. I risked my life each day to preserve order and protect the innocent."
- ^ Saradomin, "Sliske's Endgame", RuneScape. "I watched each of my family line wither and die, and could do nothing to prevent the ravages of time... I barely recall the names of my parents or the colour of my wife's eyes."
- ^ Saradomin, "Sliske's Endgame", RuneScape. "Whilst hunting down a criminal, I discovered a cave that hadn't seen human life...ever. Within, I saw a golden circlet that called out to me, choosing me... The Crown led me to objects of power and importance, and these became my tools. With them, I began to slowly reshape Teragard into something greater."
- ^ Saradomin, "Sliske's Endgame", RuneScape. "We were disparate nations, spread across the world. When I ascended, I decided to rectify that. To bring an end to pointless conflicts over invisible territorial lines that serve no one. I created magisters...priests and teachers who were to act as my authority where I could not. They were learned individuals whom I would personally instruct on what lessons to teach others. I created twelve in total, each tasked with governing a different part of the world, and each given a mandate to improve humanity in line with my teachings. With the magisters in place, my people prospered, and entered a glorious age of enlightenment."
- ^ Saradomin, "Sliske's Endgame", RuneScape. "Over time, I discovered the tools were no longer necessary, and that I now wielded the power without them. Henceforth, my power grew and grew, and I took my rightful place as the god of Teragard."
- ^ Jagex. Official lore livestream with Mods Mark and Osborne Official lore livestream, 4 November 2012.
- ^ Mod Osborne. Twitter "JagexOsborne". "Humans have an origin world. Saradomin made them prosper and took 'em to new worlds, so they're pretty widespread. Like rabbits"*
- ^ Saradomin, "Sliske's Endgame", RuneScape. "I realised that there would be other worlds out there, worlds that needed guidance and order. I would not leave them forgotten."
- ^ Guthix, "Guthixian Memories", RuneScape. "The great city of Askroth was no more. Terrified refugees spoke of a blue man the size of a mountain. The diviners had angered him, they said, and in that anger he had razed the city."
- ^ Guthix, "Guthixian Memories", RuneScape. "They pointed to a building on the horizon, built on the ruins of Askroth. The giant's army was marching downriver. Our cities were assembling armies of their own, but I didn’t see how they would stand a...."
- ^ Saradomin, "The Death of Chivalry", RuneScape. "I sought to make amends, when the beast and the hunter brought violence of their own. I fought against them for the same reason that I now battle Zamorak... To protect you. To remove a threat."
- ^ Guthix, "Guthixian Memories", RuneScape. "At daybreak, a distant sound roused me. I dashed outside to witness a huge, tusked creature crashing upon the white fortress of the blue giant. The blue giant materialised and grappled with the beast. My heart cried out with hope. Perhaps, finally, this strange beast was our salvation...."
- ^ Guthix, "Guthixian Memories", RuneScape. "...the world ablaze, my neighbours dead all around. Even the blue giant had abandoned our world, leaving it to the strange beast"
- ^ Above the Lore - Episode 5: Bigging up the Dwarves. 5 July 2013. Relevant information in the twenty-seventh minute.*
- ^ Mod Crow. "Declare your allegiance!." 9 July 2013. Community Home Forums.
- ^ Mod Phoenix. "The Death of Chivalry - FAQ." 15 August 2013. Recent Game Updates Forums.
- ^ Mod Stu. "The Death of Chivalry." 8 August 2013. Future Game Updates Forums.
- ^ Saradomin, "The Death of Chivalry", RuneScape. "The power that Guthix gave you protects you from godly power. As you recall from our last encounter, I cannot teleport you against your will."
- ^ Guthix, "Guthixian Memories", RuneScape. "The crown located other artefacts, but it would - in turn - attract those who kept them..."
- ^ Mod Osborne. "Missing, Presumed Death - FAQ." 18 October 2013. Recent Game Updates Forums.
- ^ Saradomin, "The Death of Chivalry", RuneScape. "Although I am locked in battle with Zamorak... I am able to project a minor manifestation of my form here to speak with you."
- ^ Jagex. "God Letter 21 - Saradomin Illuminates, 8" RuneScape God Letters.
- ^ Jagex. Above the Lore - episode 5: Bigging up the Dwarves Mod John A : "The Imcando dwarves are meant to be descendants of those that followed Saradomin during the God Wars." (25:43) Above the Lore podcast, 4 July 2013.
- ^ Jagex. Above the Lore - episode 6: The Story behind the World Event Mod Osborne : "This is an extrapolated form of the human form, so he's got blue skin, gotten quite big, and a white beard." (12:07) Above the Lore podcast, 26 July 2013.
- ^ Saradomin, "Sliske's Endgame", RuneScape. "Why is this cerulean pallor a product of my transformation? I do not know."
- ^ Zaros, "Sliske's Endgame", RuneScape. "Your daughter is safe Saradomin. Nex found her on one of the Obsidian Tribunal's worlds. She is safely in my possession now."
|Facets of gods||
|† denotes gods that are deceased; ‡ denotes gods part of the Menaphite Pantheon|
|Miscellaneous||Quick guide • Transcript|
|Miscellaneous||Quick guide • Transcript|
|Miscellaneous||Quick guide • Transcript|
|Part 6 of the Sliske quest series|