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Salamanders are versatile, two-handed ranged weapons. Salamanders may be obtained through net trapping and must be fuelled using a variety of herb tars made with the Herblore skill.

When you die or drop a salamander it runs away. In contrast, when a beast of burden holding any salamanders is dismissed or dies, the salamanders are dropped on the ground and can be picked up as items instead.

Black salamander equipped

A player holding a Black salamander

Weapon (creature) Ranged Level Damage Ammo
Swamp lizardSwamp lizard (hunter) 30 397 Guam tarGuam tar
Orange salamanderOrange salamander (hunter) 50 662 Marrentill tarMarrentill tar
Red salamanderRed salamander (hunter) 60 795 Tarromin tarTarromin tar
Black salamanderBlack salamander (hunter) 70 892 Harralander tarHarralander tar


  • On the 17 January 2011 patch notes, salamanders had their idle animation stance updated.
  • When moving around, a salamander becomes a one-handed weapon rather than a two-handed one.
  • When Salamanders were first released players would purchase them for 12k to upwards of 65k depending on the tier.
  • There was a glitch where any damage you did (regardless of how much) always showed a critical hit (orange bar). This has now been fixed.
  • When you attack with salamanders, you appear to be pulling their tail.
  • When you are in the combat stance with a salamander, it is similar to holding a gun, or anything similar to that matter.
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