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RuneScape:User help

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This article is about requests for help from general users. For requests for help needing administrator tools, see RuneScape:Administrator requests.

Welcome to the RuneScape Wiki User Help page. This page is here to offer a central location for those who are participating with the development of this wiki to make general requests for help. For admin help, go here.

Note to users: Remove requests once they have been fully dealt with. Archive those that have a notable discussion.

Note for requesters: Once a solution has been presented and implemented, please add a comment signifying completion, if the request hasn't already been archived. This is to help other users know when to archive completed requests.

What this page is for
  • Coding help. Requesting help with writing templates, making a nice user page, or any questions on writing wiki-code can be asked here and users will help to the best of their ability.
  • Requests for non-administrative actions. If help is required with an action (such as moving a page), asking users here for help with that action is acceptable.
  • Questions on how the wiki works. All the policies and processes in use on the RuneScape Wiki may seem a little overwhelming at first. If you need help in understanding any of the policies, or more in depth instructions on a process, asking here is a good start.
  • Other questions to the users of the wiki. - While the Yew Grove is often a better place, a simple question may be asked here for a quick response.
  • An all-in-one place to put things. Many of the Wiki's procedures are lesser-known, so putting a note here is a good way to do something if the correct procedure is not known.
What this page is not for
  • Requests for actions involving administrator tools. Please use Admin requests for such requests.
  • Larger discussion with other users on policies or other wide-ranging actions. The Yew Grove is a more suitable location to discuss larger changes to the Wiki's policies, procedures and high-use templates.
  • General chat (about RuneScape or not). General chat about RuneScape (or an off-topic subject) should be taken to individual user talk pages, or article talk pages when applicable.
Replacement filing cabinet
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Editing Map ImagesEdit

Rellekka Hunter area dungeon entrance location

I want to help update new location/updated location maps. I noticed that they often have a blue box marker of the "thing/topic" on the map that's being discussed. Is there a template or image of that square, or do I just make my own purple transparent square? (Such as the one below)  —The preceding unsigned comment was added by XVerax (talk) on 12:12, 20 September 2016 (UTC).

I believe all of these types of maps are made using User:Cook Me Plox/NPC Map Creator. Quest Gaz Lloyd 7:^]Events!99s 12:49, September 20, 2016 (UTC)

Data collectionEdit

Is there anyway I can/allowed to get data from this site? XML? I'm just after disassembly data for different items. too many to search and copy. I want items and their chance data which I was going to collect in a excel spreadsheet and sort accordingly. cheers toy smurf  —The preceding unsigned comment was added by (talk) on 23:20, October 4, 2016‎ (UTC).

I'm sure someone more experienced on the subject will come along shortly to answer your question in a more thorough way, but in the meantime I can point you to the RuneScape API, and the MediaWiki API documentations. There might be enough there to get you started — Heaven Sent (talk) 04:17, October 5, 2016 (UTC)
All the raw data for item chances are on Module:Disassembly material calculator/data as a lua table - it should be obvious what means what, but watch out for comments (line starts with --). This data is by category. Finding the category/level for an item is kinda awkward to do in bulk automatically, but I whipped up User:Gaz Lloyd/dpl9 for you.
This is a table of all the disassemblable items with the four key values: category, level, special, specialchance. These are: the item's (specific) category, the item's disassembly level, the item's special materials (if any), and whether the item always gives (one of the) special materials - yes/true for 100%, no/false for not 100%. Special has the format material[quantity]{chance} or material quantity chance. Both quantity and chance are optional. See the documentation of Template:Disassembly for more info on this.
You'll also need Module:Disassemble/data to map those names into categories used by the chance data - its a bit more complex than the other module, but you can probably work it out. Let me know if you want help.
Of course, you'll also need to have read Disassemble and Junk, but I assume you've already done that. Quest Gaz Lloyd 7:^]Events!99s 11:26, October 7, 2016 (UTC)

Issue with (atleast) the Protective Component CalculatorEdit

I apologize if this isn't the appropriate place to report this. I tried to edit it but I didn't see how it was possible.

If you go to the page, you might notice the "cost per mat" column is incorrect. What it should do is take the average chance for Protective components, and give you the effective cost per Protective Component in the "cost per mat" column (this is how it works for example, in the Powerful Component Calculator). However, it instead gives you the effective cost per the 8 materials that that item gives. For example, Ganodermic Boots are listed at 3k per material, when they're themselves 24k. This is a result of dividing the price of the boots by the materials (8). It should instead display 145k, which is how much you can expect to pay before you get 1 Protective Component. A proper version of this calculator that works correctly can be found here: .  —The preceding unsigned comment was added by (talk) on 21:58, 16 February 2017‎.

This was a known issue and is already fixed - you likely have a cached version of the javascript. Does it persist if you clear your cache (ctrl-f5)? (You may also want to login to an account - logged-out users have a slower cache for everything.) Quest Gaz Lloyd 7:^]Events!99s 22:20, February 16, 2017 (UTC)
(Cant figure out how to reply with an indent) Clearing my cache did indeed fix it, thank you.  —The preceding unsigned comment was added by (talk) on 22:28, 16 February 2017‎ (UTC).

Title templateEdit

Hey guys, I just starded here in the community and I think it's awesome. I just wanted to know if anyone can help me with this little issue, i want to put some of my ideas of work on titles pages and stuff like that, I want to know if anyone can tell me how to put that title "thing" like something with the grey back to contrast with the white colour of the page. Thanks. Abysaw (talk) 02:34, February 27, 2017 (UTC)

To format a title such as [Name] of the Elves you'd want to use the Template:TitleAnchor: {{TitleAnchor|t=of the Elves|c=#00FFFF|loc=s|bg=yes}}. Documentation on how to format each of those variables can be found in the documentation sections of the template's page via the link I gave above. — Heaven Sent (talk) 02:57, February 27, 2017 (UTC)

Issues with HTML pull from profile pageEdit

I've Used my profile on my previous account for years to power the prices on my calculators, but it has recently started resulting with "Imported content is empty". Is there any reason that the tables aren't working for Html pulls anymore?

If it's something I can fix, is there any way for you to help me get there please. I've researched everything i can think of to fix it.

Thanks for the help Batwingrobes (talk) 19:10, March 13, 2017 (UTC)

I can't see anything obviously wrong with the page you're using, assuming it's User:Batwingrobes. Could you explain what you're trying to do it more details, so I can go through it step by step and try to reproduce your issue? cqm 07:08, 14 Mar 2017 (UTC)

Basically I have my User:Profile set up as a table. For the last 4 years, =Index(ImportHtml(("", "table",1))) has pulled all of the table into a Google spreadsheet once every 24 hrs for me to be able to use it. Suddenly it's saying that the imported contents are empty. I was doing some research and was seeing that maybe it was due to the table not loading before contents are pulled, or maybe it's not an iTable(or something like that).

Sorry if noone here would have any idea, I was moreso contacting to see if a change had been made to the website, or if there was a way I could view a static version of the site so that it could load from there? I'm not very skilled in the wiki side of everything.

Thank you very much Batwingrobes (talk) 14:22, March 13, 2017 (UTC)

I'm unaware of any specific changes, but I'd recommend sending in an email to staff via Special:Contact/general for further investigation. I don't believe Wikia explicitly supports such a use case, but they may be able to shed some light on what's happening and suggest a workaround. cqm 22:09, 15 Mar 2017 (UTC)

Crystal chest dropsEdit

Take a look at Grimy torstol. In the "drop sources" section, grimy torstol is listed as being dropped always from crystal chest. This is obviously not true, because crystal chest has a dozen different loot scenarios, only one in which grimy torsol appears (and thus is an guaranteed drop within that loot possibility). This problem appears for other crystal chest drops as well; the drops DPL grabs the rarity from within one of the loot possibilities.

Could someone help change this? Perhaps there's a way to exclude crystal chest loot from appearing in drop source lists entirely? I've been unable to solve this problem myself. Thanks in advance. 5-x Talk 17:35, March 24, 2017 (UTC)

I looked into this a bit myself, prototyping a template to be used on that page instead, but never pulled the trigger on it. The code could probably be cleaned up a bit if anyone cares to take over the project: {{User:Heaven Sent/Infobox sandbox}}Heaven Sent (talk) 20:32, March 24, 2017 (UTC)
Yea this is a bit of a problem. I think the crystal chest page could do with a rework to make more sense. You could do whatever to stop the crystal chest stuff being fed through the DPL but it sort of should be doing that since it's still a source of torstol. Regardless, the rarities on the crystal chest page aren't particularly useful and are mainly to distinguish the few cases where a particular drop table might only give one of a set of items rather than all of them. That doesn't tie back nicely to what one crystal chest loot might spit out at you - it's not very meaningful. "You get a torstol every time, 8% of the time." --Henneyj 23:31, March 26, 2017 (UTC)

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