This is a list of ideas for improvements to the wiki that have suggested but which no editors are currently working on. Any interested users may take on one of these projects. You can suggest a project on this article's talk page.
- Game knowledge is split into four main descriptions based upon the width and depth required - none, low, medium, high
- Wikicode knowledge is given a few main qualifiers:
- Basic - essentially just being able to write basic articles with any editor (VisualEditor guide)
- Medium - being able to edit in source mode for better use of images and templates, or for easily bulk editing (source mode guide)
- Advanced - being able to use more advanced source mode functions, from calculations to template parameters to subst and more
- Modifiers - additions to mark specific things that you may need for editing
- +DPL - best tackled with Dynamic Page Lists, either to generate lists needed, or in the solution (DPL guide)
- +Lua - will likely require writing/editing a lua module (lua guide)
- +AWB - involves so many pages in a simple way that you should probably utilise AutoWikiBrowser (AWB guide)
- Project size is how big the project 'feels', thinking about things like how many pages it affects, how long each page will take, etc. A medium project may involve a quick edit to a large number of pages, or a significant edit to a single page.
|Project||Game knowledge||Wikicode knowledge||Project size||Contact||Notes|
| Ironman support
In addition to the main guide above, work ironman support into many articles. Notes in quest articles, items, even additions to templates and entirely new calculators.
|Medium-High||There's things to do for all||Small-Large, depending||Gaz Lloyd||You'll probably need to have played an ironman for a while|
| Perk research
We want to know how to work out what perks you will get from an arbitrary input of materials. The two-step process (what generates the list before you make the gizmo, and how does that list turn into a distribution of gizmos) is not truly understood, but we have some internal data which should help
|Medium-High||None-Basic||Large||Gaz Lloyd||You will likely need a high Invention level. Truly extensive research will also require a lot gizmos to be made and filled with possibly expensive materials. You need to be able to problem solve - this is really about looking at the internal data we have, the in-game result, and working out how the former becomes the latter.|
| Social media documentation
The few pages we have about Jagex's social media presence are outdated and poorly written. You will need to research information about the official, verified Jagex accounts as well as the sites that they are hosted on.
|Medium||Basic||Small - Medium||Scuzzy Beta||Would probably be beneficial to possess accounts on the relevant websites.|
| PvP 'guide'
We currently have minimal information on actually doing PvP, mostly because most regular editors don't participate. We could do with experienced PvPers to help us write guides.
| Boss guides
Many of our boss guides are a bit lacking, and sometimes outdated. We could do with experienced PvMers to help us (re)write guides, and to update older guides.
| Chat options for quest quick guides
Make sure all quick guides for quests give chat numbers for quickly skipping through dialogue: see Gower Quest/Quick guide for example. All quick guides can be found in Category:Quick guides. You may be able to find out which options are used through video walkthroughs/quest guides.
|NPC maps||Low - Medium||Basic||Large||IsobelJ||Many NPCs do not currently have a map; their pages may be found in Category:Needs map.|
| Ironman guide
A guide for ironmen on effectively training skills, tasks and quests to focus on, etc.
|Medium-High||Basic-Medium||Small||Gaz Lloyd||You'll probably need to have played an ironman for a while|
|Werewolf drops||Low||Medium||Small||Gaz Lloyd||You'll need wolfbane or the reforged sunspear. Probably fine to assume that they are all the same.|
| Graphical updates
Complete graphical updates pages by adding images of content which has been graphically updated.
|Basic||Medium||Large||Fswe1||Flaws in the project discussed here|
| Jmod organisation
Better document organisation of Jagex and Jmod teams. An idea for how to organise the write up of this information can be found here: since the teams have since been reorganised somewhat the actual content needs updating.
|Basic||Medium||Medium - Large||Starieeena||You will need to use references to official Jagex sources which give information about how the teams operate.|
| Perk boosts
Expand perk pages with detailed information on the DPS/etc boost the perk provides, as well as interactions. See For some numbers.
|High||Medium||Small-Medium||Gaz Lloyd||You may need to be able to reproduce the numbers, possibly contact author.|
| Perk creation
| Correct damage reductions
It has been brought to my attention that the damage reduction stats of items is based on the required levels and not their internal tier. This means a bunch of articles have incorrect damage reduction stats on them, which should be fixed. see also
| Monster strategy guides
Review our monster strategy pages - check they include all relevant information and are up to date for current gear/Evolution of combat.
| Reorganise drop tables
A while back we decided that monster drops should be organised by 'drop slot' and not into arbitrary categories like 'herbs', 'armour', etc. - see Araxxi#Drops for an example of a correctly organised drop list. This is not yet applied to all monsters.
|Medium-High||Medium||Small (each), Medium-Large (total)||Gaz Lloyd|
| Remove store
A while back we disabled the 'store' (and the related 'currency' and 'seller') parameters of infobox item. These should be removed from existing infoboxes, and
|Low||Medium (possibly +AWB)||Medium||Gaz Lloyd||May be affected by current problems with SMW.|
| Override categories
Create and add categories for all types cosmetic overrides, e.g. Category:Body overrides, Category:Two-handed melee weapon overrides, etc. Possibly done via the infobox.
Update skill training guides to include current, effective training methods. Add base experience rates for methods if possible. Improve formatting of guides (see Pay-to-play Fishing training for an example of how to format). Guides that need to be reworked include combat skills, buyable skills, Slayer and Dungeoneering.
|High||Medium-Advanced||Large||IsobelJ||The possibility of creating calculators to provide personalised training advice for buyable skills has been previously discussed. Implementing this may require extensive in-game testing of methods and/or work on calculators.|
|Infobox recipe||Low-Medium||Medium-Advanced (may need calculations)||Small (each), Medium-Large (total)||Gaz Lloyd|
| Review existing calculators
Most of our calculators could do with being reviewed - check if they need to be updated with new things, if they need RS:CALC guidelines applied, etc. The review then needs to be implemented, not necessarily by the reviewer.
|Medium-High||Medium (review), Advanced (possibly +Lua, +JS/CSS, etc) (implement)||Small (per calculator), Large (total)||Gaz Lloyd|
| New calculators
There's a bunch of calculator ideas that may or may not have been acted upon. Should you find any interesting, go for it!
|Medium-High||Advanced (possibly +Lua, +JS/CSS, etc)||Small-Large, depends on calculator||Gaz Lloyd|
| Infobox recipe modulisation
Infobox recipe is already a module, but it should be refactored to use Module:Infobox to be standardised.
|Low||Advanced+Lua||Medium-Large||Gaz Lloyd||This is likely a really complex project|