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Events Team 16 April 2017

Event information[]

UTC Pacific Mountain Central Eastern    UK    Europe East Aus
8:00 pm
Sun, 16 Apr
12:00 pm
Sun, 16 Apr
1:00 pm
Sun, 16 Apr
2:00 pm
Sun, 16 Apr
3:00 pm
Sun, 16 Apr
8:00 pm
Sun, 16 Apr
9:00 pm
Sun, 16 Apr
7:00 am
Mon, 17 Apr
The event is over.
  • Requirements: Combat level 100 for the Veteran lander, 70 for the Intermediate lander, and 35 for the Novice lander. The vast majority of people will be in the Veteran lander, so it is highly recommended to have 100+ combat for the event to ensure consistent games.
Bandages (Fist of Guthix)
This is a safe activity.
If you die, you will not lose any of your items.
Pest Control icon

Pest Control is a minigame accessible from the Void Knights' Outpost, with its main objectives to destroy four monster-spawning portals while protecting the Void Knight from those monsters. It is still consistently popular for Void Knight equipment and raw experience. Completing one game is also a requirement to finish the quest Quiet Before The Swarm. After completing a game with enough participation, players receive 2-4 Void Knight commendation points depending on the difficulty level of the game.

Getting there[]

Void Knight banner

From the Port Sarim lodestone, run east to the docks and click "Travel" on the Squire to get to the Outpost. From there, run south to the docks leading to the three landers, requiring different combat levels to enter. The landers from west to east are Veteran (100+), Intermediate (70+), and Novice (35+).

Gameplay[]

Upon entering a lander, a game will start in a few minutes if there are fewer than 25 players present. If there are greater than 25 players in the lander, 25 of them will be teleported to another island where the game takes place.

On the Pest Control island, players arrive in the lander on the north side of the island. The Void Knight is in the center on a raised platform and does not move. Surrounding the Void Knight to the east, south, and west is a wooden wall with 3 gates on each side. Beyond the gates are four portals. Monsters spawn from the portals and ultimately aim to kill the Void Knight. The objective of each game is to destroy each of the portals and to keep the Void Knight alive. Player deaths are safe, and upon dying they will respawn in the lander.

Pest Control Island

The Pest Control island

The Void Knight[]

The Void Knight stands in the middle of the island on a raised platform and does not move. He has 20,000 lifepoints and is mainly targeted by Shifters, Torchers, and Defilers. Only a few players need to stay near him to kill the Shifters and keep the gates closed to protect him from the Torchers and Defilers from a distance. Monsters will damage the Knight, and the only way for him to heal is for portals to be destroyed.

Portals[]

There are four portals outside the walls - to the west, south-west, south-east, and east. When the game begins, all four portals will be shielded and not attackable, though they will actively spawn monsters. Shortly later, the Void Knight will announce that one of the portals' shield has dropped and can be attacked. Players should distribute themselves somewhat evenly among the portals initially because the first vulnerable portal is determined randomly. Once a portal is vulnerable, nearby players should attack it, destroy it, and move on to the other portals once the shields drop.

Each portal has a combat weakness; though, post-EoC it doesn't really matter what style a player uses.

Icon Location Weakness
Purple portal icon West Fire weakness icon Fire spells
Blue portal icon East Bolt weakness icon Bolts
Yellow portal icon South-East Crush weakness icon Crush
Red portal icon South-West Arrow weakness icon Arrows

Monsters[]

Monsters, or pests, are spawned by the portals even when they are invulnerable. Kill the Shifters, Torchers, and Defilers that are posing a threat to the Void Knight first. Otherwise, it's easy to just kill any monster for participation points in the game.

Name Weakness Attack style Notes
Brawler Fire weakness icon Fire spells Melee Acts as a barrier. Cannot walk through them, nor use magic or ranged attacks through them.
Defiler Stab weakness icon Stab Ranged Can use ranged attacks over the walls. Usually target the Void Knight, so keep the gates repaired and closed.
Ravager Water weakness icon Water spells Melee Destroys gates and barricades, non-aggressive.
Shifter Fire weakness icon Fire spells Melee Can teleport (also through the walls). Usually targets the Void Knight, so a few players should stand by and kill them.
Spinner Air weakness icon Air spells Melee Can heal the portals. Will not retaliate when attacked, but can sometimes explode for a little damage.
Splatter Earth weakness icon Earth spells Melee Explodes when killed, damaging nearby players and pests. Will explode instantly upon moving adjacent to gates and barricades.
Torcher Thrown weakness icon Thrown Magic Can cast spells over the walls.

Participation[]

Pest Control readouts

Players will only receive commendation points if they participated in either dealing enough total damage to monsters or by repairing damaged barricades and gates. The minigame interface features the Void Knight's health, the player's participation points, and the time remaining as shown on the right. Attacking monsters is simple; just deal damage, and you don't have to get the kill.

Keeping the gates repaired is more important than the barricades. Both are usually destroyed by Splatters and Ravagers. To repair them, pick up logs between the Void Knight's platform and the lander and use them to repair the gates and keep them closed to protect the Knight. Gates will not open or close if they are badly damaged.

Pest Control lander

The starting point in each game

Equipment[]

Recommended equipment for Magic
Slot Item (most effective → least effective)
Head Virtus mask / Anima Core helm of Seren Superior void knight mage helm Hood of subjugation Seasinger's hood Ganodermic visor / Ahrim's hood
Neck Amulet of souls Arcane blood necklace / Arcane stream necklace Reaper necklace / Saradomin's hiss Amulet of fury (t) / Amulet of fury Dragon Rider amulet
Back Completionist cape TokHaar-Kal-Mej God cape Max cape Skillcape / Ardougne cloak 4
Body Virtus top / Anima Core body of Seren Superior elite void knight top Garb of subjugation Seasinger's robe top Ganodermic poncho / Ahrim's robe top
Legs Virtus robe bottom / Anima Core legs of Seren Superior elite void knight robe Gown of subjugation Seasinger's robe bottom Ganodermic leggings / Ahrim's robe skirt
Main hand Seismic wand Wand of the Cywir elders Seasinger kiba Attuned crystal wand / Virtus wand Abyssal wand
Two-handed weapon Noxious staff Camel staff / Staff of darkness Attuned crystal staff / Chaotic staff Armadyl battlestaff Staff of light
Off-hand weapon Seismic singularity Seasinger makigai Attuned crystal orb / Virtus book Abyssal orb N/A
Off-hand weapon Merciless kiteshield Farseer kiteshield Arcane spirit shield Spectral spirit shield / Dragonfire ward Ward of subjugation
Gloves Celestial handwraps / Virtus gloves Superior void knight gloves / Spellcaster gloves Gloves of subjugation Culinaromancer's gloves 10 Static gloves
Feet Virtus boots Boots of subjugation Silverhawk boots Ragefire boots / Ganodermic boots N/A
Ring Asylum surgeon's ring + Ring of Vigour switch Ring of death + Ring of Vigour switch Sixth-Age circuit + Ring of Vigour switch Luck of the dwarves + Ring of Vigour switch Seers' ring + Ring of Vigour switch
Aura Runic accuracy aura / Maniacal aura Dark magic aura Inspiration aura Invigorate aura Vampyrism aura
Pocket Berserk blood essence without Overloads Illuminated god book / God book Sign of death / Sign of life N/A N/A

Recommended equipment for Ranged
Slot Item (most effective → least effective)
Head Pernix cowl / Anima Core helm of Zamorak Superior void knight ranger helm Armadyl helmet Death Lotus hood Karil's coif
Neck Amulet of souls Farsight blood necklace / Farsight sniper necklace Reaper necklace / Saradomin's murmur Amulet of fury (t) / Amulet of fury / Amulet of ranging Dragon Rider amulet
Back Completionist cape TokHaar-Kal-Xil Max cape Ava's alerter Skillcape / Ardougne cloak 4
Body Pernix body / Anima Core body of Zamorak Superior elite void knight top Armadyl chestplate Death Lotus chestplate Karil's top
Legs Pernix body / Anima Core legs of Zamorak Superior elite void knight robe Armadyl chainskirt Death Lotus chaps Karil's skirt
Main hand Ascension crossbow Shadow glaive Death Lotus dart Chaotic crossbow Armadyl crossbow / Energised arm cannon
Two-handed weapon Noxious longbow Wyvern crossbow / Strykebow Attuned crystal bow Zaryte bow / Royal crossbow Hand cannon
Off-hand weapon Off-hand Ascension crossbow Off-hand shadow glaive Off-hand Death Lotus dart Off-hand chaotic crossbow Off-hand Armadyl crossbow / Off-hand energised arm cannon
Off-hand weapon Vengeful kiteshield Eagle-eye kiteshield Strykebow / Dark bow Elysian spirit shield Dragonfire deflector
Gloves Nightmare gauntlets Superior void knight gloves Pernix gloves / Swift gloves Culinaromancer's gloves 10 Tracking gloves
Feet Pernix boots Armadyl boots Silverhawk boots Glaiven boots N/A
Ring Asylum surgeon's ring + Ring of Vigour switch Ring of death + Ring of Vigour switch Sixth-Age circuit + Ring of Vigour switch Luck of the dwarves + Ring of Vigour switch Archers' ring + Ring of Vigour switch
Aura Sharpshooter aura / Reckless aura Dark magic aura Inspiration aura Invigorate aura Vampyrism aura
Pocket Berserk blood essence without Overloads Illuminated god book / God book Sign of death / Sign of life N/A N/A

Recommended equipment for Melee
Slot Item (most effective → least effective)
Head Torva full helm / Anima Core helm of Zaros Superior void knight melee helm Bandos helmet Tetsu helm Melee Barrows helmet
Neck Amulet of souls Brawler's blood necklace / Brawler's knockout necklace Reaper necklace / Saradomin's whisper Amulet of fury (t) / Amulet of fury Dragon Rider amulet
Back Completionist cape TokHaar-Kal Max cape Fire cape Skillcape / Ardougne cloak 4
Body Malevolent cuirass / Superior elite void knight top Torva platebody / Anima Core Body of Zaros Bandos chestplate Tetsu body Melee Barrows body
Legs Torva platelegs / Anima Core Legs of Zaros Superior elite void knight robe Bandos tassets Tetsu legs Melee Barrows legs
Main hand Main hand Drygore weapon Blade of Nymora Tetsu katana Main hand Chaotic weapon Korasi's sword / Abyssal vine whip
Two-handed weapon Noxious scythe Dragon Rider lance Mizuyari / Attuned crystal halberd Two-handed Chaotic weapon / Sunspear (melee) God sword
Off-hand weapon Off-hand Drygore weapon Blade of Avaryss Tetsu wakizashi Off-hand Chaotic weapon Jessika's sword
Off-hand weapon Malevolent kiteshield Chaotic kiteshield Divine spirit shield Dragonfire shield Bandos warshield
Gloves Razorback gauntlets / Torva gloves Superior void knight gloves / Goliath gloves Bandos gauntlets Culinaromancer's gloves 10 Pneumatic gloves
Feet Torva boots Bandos boots Silverhawk boots Steadfast boots N/A
Ring Asylum surgeon's ring + Ring of Vigour switch Ring of death + Ring of Vigour switch Sixth-Age circuit + Ring of Vigour switch Luck of the dwarves + Ring of Vigour switch Warrior ring + Ring of Vigour switch
Aura Brawler aura / Berserker aura Dark magic aura Inspiration aura Invigorate aura Vampyrism aura
Pocket Berserk blood essence without Overloads Illuminated god book / God book Sign of death / Sign of life N/A N/A

Rewards[]

Players will receive 2, 3, or 4 Void Knight commendation points for completing a Novice, Intermediate, or Veteran game respectively. If Pest Control is the Spotlight minigame, players can also receive a decent number of Thaler as well. Additionally, at the end of every game there is a chance to receive a choice of Minigame armour boots - Trickster boots, Vanguard boots, or Battle-mage boots.

The main and generally most useful reward from Pest Control is the hybrid Void Knight equipment, with a set bonus offering increased accuracy. Players may also spend their points on experience, weapons, and resource packs. For full reward information, see the main article for Void Knight commendation points.


Questions? Comments? Ask away!

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