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Event information[]

  • Friends Chat – Dill Pickle
  • LocationArmadyl's Eyrie lobby, world 39
  • Date and time
UTC Pacific Mountain Central Eastern    UK    Europe East Aus
9:00 pm
Sat, 28 Jul
1:00 pm
Sat, 28 Jul
2:00 pm
Sat, 28 Jul
3:00 pm
Sat, 28 Jul
4:00 pm
Sat, 28 Jul
9:00 pm
Sat, 28 Jul
10:00 pm
Sat, 28 Jul
8:00 am
Sun, 29 Jul
The event is over.
  • Requirements:
    • Partial completion of the Troll Stronghold quest
    • 60 Agility or 60 Strength for the boulder north of Trollheim
    • 70 Ranged to enter Armadyl's Eyrie
    • Access to Trollheim Teleport (Lunar) is highly recommended
    • 70+ in Melee / Ranged / Magic and Defence is highly recommended
  • Drops distribution: Lootshare


Redskull
This is a dangerous activity.
If you die, you will lose your items and will need to reclaim them from Death or your grave.
Armadyl godsword detail

Kree'arra is the Aviansie general of Armadyl in the God Wars Dungeon. He is accompanied by his 3 sergeants, Flight Kilisa, Wingman Skree, and Flockleader Geerin.

Note: This is the hard mode version of the fight. For information regarding the normal mode version, see here.

Getting there[]

Kree'arra is within God Wars Dungeon, and it is recommended to at least have Trollheim Teleport (Lunar) unlocked. You can also use God wars teleport or a Max Guild boss portal tuned to Kree'arra. From Trollheim, climb down the cliffsides go north past the thrower trolls, past the large rock, and down the entrance into the dungeon near the wolves. Once there, run south and cross the chasm into Armadyl's Eyrie - this requires 70 Ranged, which is not boostable.

To get into the boss room, you need 40 Armadyl followers inside the dungeon. This can be done anywhere in the dungeon. All monsters in the dungeon are aggressive to those that do not display an item of allegiance to their god. The shard of Zaros, Ancient Book, and any piece of equipment dropped by Nex will render all combatants in the main dungeon docile. For a full list of protection items, see God Wars Dungeon#God-related protection.

Equipment[]

Melee does not work here, so you must use magic or ranged. In general, GWD1 bosses are extremely easy in a mass, even the hard mode versions, so it doesn't really matter what gear you bring.

Recommended equipment for Magic
Slot Item (most effective → least effective)
Head Virtus mask / Anima Core helm of Seren Superior void knight mage helm Hood of subjugation Seasinger's hood Ganodermic visor / Ahrim's hood
Neck Amulet of souls Arcane blood necklace / Arcane stream necklace Reaper necklace / Saradomin's hiss Amulet of fury (t) / Amulet of fury Dragon Rider amulet
Back Completionist cape TokHaar-Kal-Mej God cape Max cape Skillcape / Ardougne cloak 4
Body Virtus top / Anima Core body of Seren Superior elite void knight top Garb of subjugation Seasinger's robe top Ganodermic poncho / Ahrim's robe top
Legs Virtus robe bottom / Anima Core legs of Seren Superior elite void knight robe Gown of subjugation Seasinger's robe bottom Ganodermic leggings / Ahrim's robe skirt
Main hand Seismic wand Wand of the Cywir elders Seasinger kiba Attuned crystal wand / Virtus wand Abyssal wand
Two-handed weapon Noxious staff Camel staff / Staff of darkness Attuned crystal staff / Chaotic staff Armadyl battlestaff Staff of light
Off-hand weapon Seismic singularity Seasinger makigai Attuned crystal orb / Virtus book Abyssal orb N/A
Off-hand weapon Merciless kiteshield Farseer kiteshield Arcane spirit shield Spectral spirit shield / Dragonfire ward Ward of subjugation
Gloves Celestial handwraps / Virtus gloves Superior void knight gloves / Spellcaster gloves Gloves of subjugation Culinaromancer's gloves 10 Static gloves
Feet Virtus boots Boots of subjugation Silverhawk boots Ragefire boots / Ganodermic boots N/A
Ring Asylum surgeon's ring + Ring of Vigour switch Ring of death + Ring of Vigour switch Sixth-Age circuit + Ring of Vigour switch Luck of the dwarves + Ring of Vigour switch Seers' ring + Ring of Vigour switch
Aura Runic accuracy aura / Maniacal aura Dark magic aura Inspiration aura Invigorate aura Vampyrism aura
Pocket Berserk blood essence without Overloads Illuminated god book / God book Sign of death / Sign of life N/A N/A

Recommended equipment for Ranged
Slot Item (most effective → least effective)
Head Pernix cowl / Anima Core helm of Zamorak Superior void knight ranger helm Armadyl helmet Death Lotus hood Karil's coif
Neck Amulet of souls Farsight blood necklace / Farsight sniper necklace Reaper necklace / Saradomin's murmur Amulet of fury (t) / Amulet of fury / Amulet of ranging Dragon Rider amulet
Back Completionist cape TokHaar-Kal-Xil Max cape Ava's alerter Skillcape / Ardougne cloak 4
Body Pernix body / Anima Core body of Zamorak Superior elite void knight top Armadyl chestplate Death Lotus chestplate Karil's top
Legs Pernix body / Anima Core legs of Zamorak Superior elite void knight robe Armadyl chainskirt Death Lotus chaps Karil's skirt
Main hand Ascension crossbow Shadow glaive Death Lotus dart Chaotic crossbow Armadyl crossbow / Energised arm cannon
Two-handed weapon Noxious longbow Wyvern crossbow / Strykebow Attuned crystal bow Zaryte bow / Royal crossbow Hand cannon
Off-hand weapon Off-hand Ascension crossbow Off-hand shadow glaive Off-hand Death Lotus dart Off-hand chaotic crossbow Off-hand Armadyl crossbow / Off-hand energised arm cannon
Off-hand weapon Vengeful kiteshield Eagle-eye kiteshield Strykebow / Dark bow Elysian spirit shield Dragonfire deflector
Gloves Nightmare gauntlets Superior void knight gloves Pernix gloves / Swift gloves Culinaromancer's gloves 10 Tracking gloves
Feet Pernix boots Armadyl boots Silverhawk boots Glaiven boots N/A
Ring Asylum surgeon's ring + Ring of Vigour switch Ring of death + Ring of Vigour switch Sixth-Age circuit + Ring of Vigour switch Luck of the dwarves + Ring of Vigour switch Archers' ring + Ring of Vigour switch
Aura Sharpshooter aura / Reckless aura Dark magic aura Inspiration aura Invigorate aura Vampyrism aura
Pocket Berserk blood essence without Overloads Illuminated god book / God book Sign of death / Sign of life N/A N/A

The fight[]

Kree'arra

Kree'arra can attack from all 3 sides of the combat triangle, and his body guards each fight with 1 specific style — all together, covering the entire combat triangle. His main special attack is "Storms, align to me!" where blue and yellow tornadoes barricade him for a short time. After, he says "Feel the power of Armadyl!" and sends out the tornadoes in all directions. Stay away from them and very little damage should be taken. Literally just hit him until he dies, then repeat for the rest of the event. Don't go overboard on gear or food or familiars because you really won't need much at all.



Questions? Comments? Ask away!

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