|Location on World Map|
|Scorpion Pit||←||Rogues' Castle||→||Wilderness North Volcano|
The Rogues' Castle is a fortress located in the deep Wilderness, specifically in levels 68-71. As with all of the land beyond the long fence or border, this area is only accessible to pay-to-play players. It is one of the few places that Rogues reside in (they can be fought and pickpocketed). An aggressive boss monster, the Chaos Elemental, can be found lurking around or inside the castle. The song Regal is unlocked near the castle. It is also known as "castle in the dark land" when trying to obtain the ghostly cloak.
- There are four floors in the castle, the upper two being towers. Several gold ore respawns are spread throughout the inside of the castle.
- There are a few chests that can be thieved from.
- There is a Bronze sq shield respawn on the 1st floor.
- Two Cape merchants walk around the area.
The Chaos Elemental patrols the west and south perimeter of the Rogue's Castle and can attack players "offscreen", making the area quite dangerous to reach. However, there is a Teleportation obelisk in the area, which makes for a fast transport to the castle area, or a quick escape for players being hunted by the Elemental. The Elemental does not enter the actual "courtyard" of the castle; but even while inside the castle gate on the south side of the castle the elemental can attack you. Prior to the Elemental's release the castle was actually one of the safest areas in the Wilderness.
Players come here mainly to kill the Chaos elemental. Some players come here to pickpocket rogues for the Thieving xp (although the risk of death being high makes players being sighted rare). Players also come here to rescue the Rogue (Varrock) from the castle. The castle is used as part of the Ghostly Robes and Buyers and Cellars/Lost Her Marbles miniquests. Furthermore, it is the location of a Treasure Trail Coordinates clue. Other than that, it has no quest purposes.
Just north of the Rogues' Castle, there exists a large set of hexagonal blocks of different heights. These are along the shore and are only found in two locations in the game, the other being near the Lighthouse. The meaning of these blocks is unknown. (Most likely they are purely aesthetic and are there to add to the atmosphere as they closely resemble the basalt formations of the Giant's Causeway in Northern Ireland which were formed through volcanic activity around 40 million years ago).
- When the Wilderness was updated, people were getting stuck in the jail, so a portal was placed to allow them to get out.
- When the wilderness got updated, the Spirit Realm version of the castle became extremely glitched. When you enter you get a white screen, you won't be able to use the ring to get out, as it will just teleport you back to the spirit realm, and if you try to go upstairs, you will notice that the entire first floor is missing, and there is no way to escape other than teleporting or logging out.