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For other uses, see Ripper demon (disambiguation).
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Ripper Demon icon

Ripper Demons are Slayer monsters that can be found in a cave under the Abbey of St. Elspeth Citharede. They require level 96 Slayer to be killed. They are Chthonian demons and are affected by Silverlight and Darklight, as well as the Demon Slayer perk.

According to the miner journals and the diary of Jebediah Omnis, a prospector named Jebediah Omnis hired a group of miners to excavate a new mine underneath the Abbey. The miners reluctantly agreed, finding no ore in the process. One night, when they tried to leave the mine, they found that the entrance had mysteriously disappeared. Jebediah reanimated the mangled corpse of The Ripper, allowing it to search for new hosts. Over the course of the several days that they spent trapped in the mine, the remains of the previous Ripper started to latch onto the excavation party, painfully warping their bodies and turning them into ripper demons themselves. Jebediah Omnis turned out to be a vengeful Zarosian zealot who wanted to please his lord in reviving the legend of The Ripper.

Elite Mobs concept art - Ripper demon

Concept art

LocationEdit

Ripper Demons can be found in an abandoned mine under the Abbey of St. Elspeth Citharede. To access the mine, climb down the steps near to the Abbey, east of Al Kharid's east gate. Even though the area can be entered through the Kharidian Desert, the steps on the path to the Abbey are faster.

MechanicsEdit

When killing Ripper Demons, it is highly advised to use Protect from Melee/Deflect Melee along with Devotion and the Devoted/Enhanced Devoted perks (if available) in order to mitigate as much damage as possible. The demon attacks very hard (a max hit of around 1,700), are very accurate, and in a manner similar to Nail beasts, are capable of hitting up to 3 times per attack (Ripper demons can hit anywhere from 1-3 times per attack).

While Ripper Demons move around normally, upon being attacked, they stay static, only moving if the player is under them. If the demon cannot reach the player, they will immediately teleport to them and use Slaughter.

As the mine they are in is very cramped, area-of-effect abilities like Bombardment or Flurry are highly discouraged as they can hit multiple demons, especially in the main chamber where there are plenty of demons. A smaller chamber is next to the main chamber, which only contains three demons.

During the battle, when the Ripper Demon attacks the player, they will gain adrenaline (this is unaffected by Siphon and Natural Instinct). The amount of adrenaline they gain varies depending on how many hits they deal per attack; one hit fills up the bar rather slowly, while three hits per attack can fill it at an alarming rate. Once this bar fills, the demon has the ability to perform a special attack at any time; they may use it immediately, or wait for a long time before using it.

When the Ripper Demon performs the special attack, it will leap up into the air and disappear. Shortly afterwards, a shadow appears to the west of your location; this is where the Ripper Demon will appear. Players should note that if the demon cannot appear west of the player's location, the shadow may appear on top of them instead. If the player is next to or directly under the shadow, the demon will deal 32,000 damage, essentially killing the player in one hit. Resonance, Reflect and Debilitate have no effect on this damage, though it is possible to reduce it to safe amounts via the Lucky perk or the Saradomin/Zamorak warpriest set effects, though relying on them is highly discouraged. Immortality and Barricade will also work against this attack. Players should be aware that while Immortality heals 40% of your max health, it is dangerously close to 35% threshold. After avoiding the attack, the demon will not attack the player for a few seconds; use this time to quickly run back into melee distance before the demon attempts to use Slaughter on you. Their adrenaline bar will also disappear for a while after using their special attack.

At all times, players should keep their health at 50% or higher. If their current health falls below 35% of their maximum amount, nearby demons will turn aggressive on the player and will most likely hit them with Slaughter. It is highly advised to teleport out if multiple demons attack you at once.

When the demon reaches 0 life points, it will perform a last struggle attack. The demon will spin uncontrollably on the spot, dealing 950 damage per tick to nearby players before dying. This damage can be reduced/blocked, though it is best to stay away until the demon drops onto the floor.

DropsEdit

100% dropEdit

Item Quantity Rarity GE price
Infernal ashesInfernal ashes1Always1,093

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
13–15%10–12%10–12%36–39%25–28%
Represents a 90% confidence range based on a sample of 2,514 kills.
4 charms are dropped at a time.
Add data to the log (requires JavaScript).

Main dropEdit

Item Quantity Rarity GE price
Rune clawRune claw[note 1]1Common3,971
Off-hand rune clawOff-hand rune claw[note 1]1Common5,078
Rune platebodyRune platebody1Uncommon37,679
Rune platelegsRune platelegs1Uncommon37,002
Grimy iritGrimy irit(noted)Common9,594
Grimy avantoeGrimy avantoe(noted)Common4,878
Grimy kwuarmGrimy kwuarm(noted)Common14,979
Grimy dwarf weedGrimy dwarf weed(noted)Common6,615
Coins 10000Coins10,003–11,939Common10,003–11,939
CoalCoal85–120 (noted)Uncommon11,815–16,680
Blood runeBlood rune36–47Common21,672–28,294
Wine of ZamorakWine of Zamorak2–6 (noted)Common19,326–57,978
Weapon poison++ (3)Weapon poison++ (3)1Uncommon22,975
SharkShark2Uncommon2,270
Uncut dragonstoneUncut dragonstone2Uncommon23,022
  1. ^ a b A rune claw and an off-hand rune claw are dropped together.

Tertiary dropsEdit

Item Quantity Rarity GE price
Raptor key part 2Raptor key part 21Rare[note 1]Not sold
Miner's journal 1Miner's journal 11Rare[note 2]Not sold
Miner's journal 2Miner's journal 21Rare[note 2]Not sold
Miner's journal 3Miner's journal 31Rare[note 2]Not sold
Miner's journal 4Miner's journal 41Rare[note 2]Not sold
Miner's journal 5Miner's journal 51Rare[note 2]Not sold
The diary of Jebediah OmnisThe diary of Jebediah Omnis1Rare[note 2]Not sold
Ripper clawRipper claw1Very rare[note 3]1,344,719
Off-hand ripper clawOff-hand ripper claw1Very rare[note 3]1,121,770
  1. ^ 1/512 chance;[1] only drops during Slayer tasks.
  2. ^ a b c d e f 1/100 chance of dropping.[2] These are dropped in numerical order with the diary being the final journal; each journal must be read to receive the next one. 100% drop rate when the player reaches 200, 400, 600, 800, 1,000 and 1,200 kills respectively.
  3. ^ a b 1/1,000 for either main or off-hand Ripper claws, 1/5,000 off-task.[3]

Rare drop tableEdit

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common918
Uncut emeraldUncut emerald1Common1,902
Uncut rubyUncut ruby1Common2,077
Uncut diamondUncut diamond1Common3,789
Uncut diamondUncut diamond45–55 (noted)Rare170,505–208,395
Loop half of a keyLoop half of a key1Common21,216
Tooth half of a keyTooth half of a key1Common25,057
Uncut dragonstoneUncut dragonstone1Uncommon11,511
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare517,995–633,105
Dragon longswordDragon longsword1Common57,279
Dragon spearDragon spear1Rare35,119
BattlestaffBattlestaff180–220 (noted)Rare1,080,180–1,320,220
Rune javelinRune javelin5Rare850
Rune platebodyRune platebody1Uncommon37,679
Rune platebodyRune platebody15–25 (noted)Rare565,185–941,975
Shield left halfShield left half1Rare64,101
Dragon helmDragon helm1Uncommon58,738
Rune arrowheads 5Rune arrowheads113–137Common29,493–35,757
Onyx bolts 5Onyx bolts135–165Very rare1,053,675–1,287,825
Chaos talismanChaos talisman1Rare1,313
Nature talismanNature talisman1Rare1,177
Water talismanWater talisman65–82 (noted)Rare369,980–466,744
Earth talismanEarth talisman65–82 (noted)Rare102,895–129,806
Fire talismanFire talisman25–35 (noted)Rare29,250–40,950
Raw lobsterRaw lobster135–165 (noted)Common24,705–30,195
Raw sharkRaw shark225–275 (noted)Uncommon278,100–339,900
Big bonesBig bones72–90 (noted)Uncommon13,896–17,370
Dragon bonesDragon bones180–220 (noted)Rare296,640–362,560
CoalCoal200–1,100 (noted)Uncommon27,800–152,900
Gold oreGold ore90–110 (noted)Common16,110–19,690
Adamantite oreAdamantite ore180–220 (noted)Uncommon262,800–321,200
Adamant barAdamant bar14–16 (noted)Common42,812–48,928
Adamant barAdamant bar135–165 (noted)Rare412,830–504,570
Runite oreRunite ore90–110 (noted)Rare1,019,700–1,246,300
Rune barRune bar(noted)Common41,334
Rune barRune bar45–55 (noted)Rare620,010–757,790
Grimy torstolGrimy torstol90–110 (noted)Uncommon356,940–436,260
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon222,210–271,590
Super restore (4)Super restore (4)45–55 (noted)Uncommon235,080–287,320
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon176,490–215,710
Lantadyme seed 5Lantadyme seed14–16Uncommon7,980–9,120
Dwarf weed seed 5Dwarf weed seed14–16Uncommon8,974–10,256
Magic seed 5Magic seed4Uncommon405,992
Palm tree seed 5Palm tree seed10Rare1,710,670
FlaxFlax450–550 (noted)Common15,750–19,250
Molten glassMolten glass45–55 (noted)Common11,385–13,915
Soft claySoft clay450–550 (noted)Uncommon216,450–264,550
Yew logsYew logs68–82Uncommon13,396–16,154
Yew logsYew logs675–825 (noted)Rare132,975–162,525
Teak plankTeak plank45–55 (noted)Uncommon36,180–44,220
Mahogany plankMahogany plank270–330 (noted)Rare441,990–540,210
Blurberry specialBlurberry special1Uncommon1,991
Vecna skullVecna skull1Very rare*207,972
Hazelmere's signet ringHazelmere's signet ring1Very rare*1,804,467,420
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • Upon release, Ripper Demons had the following properties that were changed on 28 November 2016:
    • Their spin attack dealt melee damage, but Protect/Deflect Melee and damage reducing abilities would be unable to reduce this damage. They can now be reduced/blocked.
    • Ripper Demons used to be aggressive if the player was at 50% or lower life points. This was changed to 35%.
    • The Ripper Demon's time to use their instant-kill attack was significantly prolonged.
    • Ripper Demons' drop tables were "substantially" buffed.
  • A bug caused a single Ripper Demon to attack the player as soon as they entered the mine, regardless of their current life points. This was fixed on 28 November 2016.
  • There is a glitch where after using their special attack, if the player has a non-combatant familiar, they will get a message the familiar only attacks in self-defence, even if the player did not order the familiar to attack the demon.
  • Using the Oldak coil as well as the best weapons/armour/potions/etc. while running in a circle, players can earn up to 1,130,000 Slayer experience per hour at Ripper Demons.

ReferencesEdit

  1. ^ Mod Timbo. "Dev Blog: Revealing Drop Rates." 17 November 2017. Existing Game Content Forums.
  2. ^ Mod Manti. "Dev Blog v2: QP master cape." 11 November 2015. Ninja Team Forums.
  3. ^ Mod Shauny. "Dev Blog: Revealing Drop Rates." 1 December 2017. Existing Game Content Forums.

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