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Ripper Demon

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For other uses, see Ripper demon (disambiguation).
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Ripper Demons are Slayer monsters that can be found in a cave under the Abbey of St. Elspeth Citharede. They require level 96 Slayer to be killed.

According to the miner journals and the diary of Jebediah Omnis, a prospector named Jebediah Omnis hired a group of miners to excavate a new mine underneath the Abbey. The miners reluctantly agreed, finding no ore in the process. One night, when they tried to leave the mine, they found that the entrance had mysteriously disappeared. Jebediah reanimated the mangled corpse of The Ripper, allowing it to search for new hosts. Over the course of the several days that they spent trapped in the mine, the remains of the previous Ripper started to latch onto the excavation party, painfully warping their bodies and turning them into ripper demons themselves. Jebediah Omnis turned out to be a vengeful Zarosian zealot who wanted to please his lord in reviving the legend of The Ripper.

Elite Mobs concept art - Ripper demon

Concept art

LocationEdit

Ripper Demons can be found in an abandoned mine under the Abbey of St. Elspeth Citharede. To access the mine, climb down the steps near to the Abbey, east of Al Kharid's east gate. Even though the area can be entered through the Kharidian Desert, the steps on the path to the Abbey are faster.

MechanicsEdit

It is highly advised to use Protect/Deflect Melee when fighting Ripper Demons, as their attacks are extremely fast, accurate. Much like Nail beasts, Ripper Demons can attack up to three times per "attack", with each hit capable of dealing up to 1700 damage each. Ripper demons are static upon attacking and if it cannot reach the player, it will teleport to them and perform Slaughter on them. As the mine is extremely cramped, multi-targeting abilities (including the Barrage and Burst spells) are not recommended as it will cause more demons to attack you. It is recommended to use Devotion to get 100% protection for a small duration and Debilitate when Devotion is on cooldown. If using a defender, the other defensive abilities will prove useful as well. When using magic, consider taking along a Staff of Light. Its special attack has no cooldown and reduces incoming damage significantly.

Although normally unaggressive, if the player's health drops below 35% of their lifepoints, other nearby demons will attack the player even if they are in combat, which can be difficult to maintain due to their rapid attack speed and the player will most likely be hit with Slaughter if this happens. Ensure that you keep your health above 35% and use the smaller room, as there are only three ripper demons roaming in there. If you are attacked by too many ripper demons, it is advised to teleport out immediately.

The demons make use of the adrenaline system, gaining adrenaline as they attack. Once their adrenaline bar is full, which often happens within a matter of attacks, they will leap up and disappear. The adrenaline bar will deplete entirely when the attack begins and then a shadow will appear west of where the demon had been previously. If the player is next to or directly on the shadow when the demon lands, they will receive 32,000 damage, resulting in instant death. Resonance will not prevent the damage or restore health, as the damage is typeless. In addition, and for the same reasons, the damage is unaffected by Debilitate and Reflect. Barricade and Immortality do work against the instant-kill attack; however, Immortality is not advised as it only heals the player 40% of their life points, which is dangerously close to the 35% threshold when demons become aggressive.

As the shadow appears west of the player's location, simply running in any other direction is preferable to avoid being hit. If the player is positioned in a way that the ripper demon cannot land west of them, the shadow will appear on top of the player's position instead. Take care not to accidentally click on another demon when running away. Being in the middle of the room will give more space to avoid the attack. Once the demon lands, there is a 2 second period where the demon will not attack. Immediately rush back to melee distance to prevent the demon from teleporting to you and using Slaughter. If you are too far, simply let the demon teleport to you and freedom the incoming Slaughter if it hits. After the ability is used, the demon's bar will not appear for 20-30 game ticks, so kill it quickly before it appears.

When a demon is defeated, they will start attacking wildly around them, dealing 950 melee damage per tick to nearby players before dying. Simply run away from the area when it is about to die. Prayers and abilities can block some of the incoming damage, and the Staff of Light special attack will reduce this damage.

DropsEdit

100% dropEdit

Item Quantity Rarity GE price
Infernal ashesInfernal ashes1Always1,203

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
15–17%9–11%10–12%37–40%24–27%
Represents a 90% confidence range based on a sample of 2,792 kills.
4 charms are dropped at a time.
Add data to the log (requires JavaScript).

Main dropEdit

Item Quantity Rarity GE price
Rune clawRune claw[d 1]1Common12,371
Off-hand rune clawOff-hand rune claw[d 1]1Common9,417
Rune platebodyRune platebody1Uncommon37,373
Rune platelegsRune platelegs1Uncommon36,503
Grimy iritGrimy irit(noted)Common9,090
Grimy avantoeGrimy avantoe(noted)Common7,500
Grimy kwuarmGrimy kwuarm(noted)Common16,461
Grimy dwarf weedGrimy dwarf weed(noted)Common8,997
Coins 1000Coins6,270–9,929Common6,270–9,929
CoalCoal50–100 (noted)Uncommon9,300–18,600
Blood runeBlood rune20–30Common10,860–16,290
Wine of ZamorakWine of Zamorak2–6 (noted)Common20,808–62,424
Weapon poison++ (3)Weapon poison++ (3)1Uncommon17,189
SharkShark2Uncommon1,952
Uncut dragonstoneUncut dragonstone2Uncommon23,202

Tertiary dropsEdit

Item Quantity Rarity GE price
Raptor key part 2Raptor key part 21Rare[d 2]Not sold
Miner's journal 1Miner's journal 11Rare[d 3]Not sold
Miner's journal 2Miner's journal 21Rare[d 3]Not sold
Miner's journal 3Miner's journal 31Rare[d 3]Not sold
Miner's journal 4Miner's journal 41Rare[d 3]Not sold
Miner's journal 5Miner's journal 51Rare[d 3]Not sold
The diary of Jebediah OmnisThe diary of Jebediah Omnis1Rare[d 3]Not sold
Ripper clawRipper claw1Very rare7,029,449
Off-hand ripper clawOff-hand ripper claw1Very rare7,852,693
  1. ^ a b A rune claw and an off-hand rune claw are dropped together.
  2. ^ Can only be dropped during a task
  3. ^ a b c d e f 1/100 chance of dropping; they are dropped in numeric order with the diary being the final journal; each journal has to be read to have a chance to receive the next one - http://www.webcitation.org/6cxwtPqqQ

Rare drop tableEdit

This monster has access to the rare drop table.
A ring of wealth, luck potion or collector's insignia are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common946
Uncut emeraldUncut emerald1Common1,973
Uncut rubyUncut ruby1Common2,604
Uncut diamondUncut diamond1Common4,088
Uncut diamondUncut diamond45–55 (noted)Rare183,960–224,840
Loop half of a keyLoop half of a key1Common17,899
Tooth half of a keyTooth half of a key1Common24,135
Uncut dragonstoneUncut dragonstone1Uncommon11,601
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare522,045–638,055
Dragon longswordDragon longsword1Common55,246
Dragon spearDragon spear1Rare35,946
BattlestaffBattlestaff180–220 (noted)Rare1,209,600–1,478,400
Rune javelinRune javelin5Rare930
Rune platebodyRune platebody1Uncommon37,373
Rune platebodyRune platebody15–25 (noted)Rare560,595–934,325
Shield left halfShield left half1Rare63,598
Dragon helmDragon helm1Uncommon58,205
Rune arrowheads 5Rune arrowheads113–137Common18,758–22,742
Onyx bolts 5Onyx bolts135–165Very rare1,034,235–1,264,065
Vecna skullVecna skull1Very rare59,537
Chaos talismanChaos talisman1Rare1,706
Nature talismanNature talisman1Rare1,021
Water talismanWater talisman65–82 (noted)Rare353,665–446,162
Earth talismanEarth talisman65–82 (noted)Rare111,735–140,958
Fire talismanFire talisman25–35 (noted)Rare35,625–49,875
Raw lobsterRaw lobster135–165 (noted)Common13,500–16,500
Raw sharkRaw shark225–275 (noted)Uncommon249,975–305,525
Big bonesBig bones72–90 (noted)Uncommon25,128–31,410
Dragon bonesDragon bones180–220 (noted)Rare308,700–377,300
CoalCoal200–1,100 (noted)Uncommon37,200–204,600
Gold oreGold ore90–110 (noted)Common12,420–15,180
Adamantite oreAdamantite ore180–220 (noted)Uncommon193,500–236,500
Adamant barAdamant bar14–16 (noted)Common34,608–39,552
Adamant barAdamant bar135–165 (noted)Rare333,720–407,880
Runite oreRunite ore90–110 (noted)Rare975,780–1,192,620
Rune barRune bar(noted)Common41,370
Rune barRune bar45–55 (noted)Rare620,550–758,450
Grimy torstolGrimy torstol90–110 (noted)Uncommon387,000–473,000
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon332,280–406,120
Super restore (4)Super restore (4)45–55 (noted)Uncommon254,160–310,640
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon211,320–258,280
Lantadyme seed 5Lantadyme seed14–16Uncommon19,656–22,464
Dwarf weed seed 5Dwarf weed seed14–16Uncommon15,848–18,112
Magic seed 5Magic seed4Uncommon519,652
Palm tree seed 5Palm tree seed10Rare2,101,410
FlaxFlax450–550 (noted)Common4,950–6,050
Molten glassMolten glass45–55 (noted)Common10,440–12,760
Soft claySoft clay450–550 (noted)Uncommon144,900–177,100
Yew logsYew logs68–82Uncommon13,736–16,564
Yew logsYew logs675–825 (noted)Rare136,350–166,650
Teak plankTeak plank45–55 (noted)Uncommon28,170–34,430
Mahogany plankMahogany plank270–330 (noted)Rare561,330–686,070
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • Upon release, Ripper Demons had the following properties that were changed on 28 November 2016:
    • Their spin attack dealt melee damage, but Protect/Deflect Melee and damage reducing abilities would be unable to reduce this damage. They can now be reduced/blocked.
    • Ripper Demons used to be aggressive if the player was at 50% or lower hitpoints. This was changed to 35%.
    • The Ripper Demon's time to use their instant-kill attack was significantly prolonged.
    • Ripper Demons' drop tables were "substantially" buffed.
  • A bug caused a single Ripper Demon to attack the player as soon as they entered the mine. This was fixed on 28 November 2016.

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