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Ripper Demon

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Ripper Demons are Slayer monsters that can be found in a cave under the Abbey of St. Elspeth Citharede. They require level 96 Slayer to be killed.

According to the miner journals and the diary of Jebediah Omnis, a prospector named Jebediah Omnis hired a group of miners to excavate a new mine underneath the Abbey. The miners reluctantly agreed, finding no ore in the process. One night, when they tried to leave the mine, they found that the entrance had mysteriously disappeared. Jebediah reanimated the mangled corpse of The Ripper, allowing it to search for new hosts. Over the course of the several days that they spent trapped in the mine, the remains of the previous Ripper started to latch onto the excavation party, painfully warping their bodies and turning them into ripper demons themselves. Jebediah Omnis turned out to be a vengeful Zarosian zealot who wanted to please his lord in reviving the legend of The Ripper.

Elite Mobs concept art - Ripper demon

Concept art

LocationEdit

Ripper Demons can be found in an abandoned mine under the Abbey of St. Elspeth Citharede. To access the mine, climb down the steps near to the Abbey, east of Al Kharid's east gate. Even though the area can be entered through the Kharidian Desert, the steps on the path to the Abbey are faster.

MechanicsEdit

It is highly advised to use Protect/Deflect Melee when fighting Ripper Demons, as their attacks are extremely fast, accurate. Much like Nail beasts, Ripper Demons can attack up to three times per "attack", with each hit capable of dealing up to 1700 damage each. Ripper demons are static upon attacking and if it cannot reach the player, it will teleport to them and perform Slaughter on them. As the mine is extremely cramped, multi-targeting abilities (including the Barrage and Burst spells) are not recommended as it will cause more demons to attack you. It is recommended to use Devotion to get 100% protection for a small duration and Debilitate when Devotion is on cooldown. If using a defender, the other defensive abilities will prove useful as well. When using magic, consider taking along a Staff of Light. Its special attack has no cooldown and reduces incoming damage significantly.

Although normally unaggressive, if the player's health drops below 35% of their lifepoints, other nearby demons will attack the player even if they are in combat, which can be difficult to maintain due to their rapid attack speed and the player will most likely be hit with Slaughter if this happens. Ensure that you keep your health above 35% and use the smaller room, as there are only three ripper demons roaming in there. If you are attacked by too many ripper demons, it is advised to teleport out immediately.

The demons make use of the adrenaline system, gaining adrenaline as they attack. Once their adrenaline bar is full, which often happens within a matter of attacks, they will leap up and disappear. The adrenaline bar will deplete entirely when the attack begins and then a shadow will appear west of where the demon had been previously. If the player is next to or directly on the shadow when the demon lands, they will receive 32,000 damage, resulting in instant death. Resonance will not prevent the damage or restore health, as the damage is typeless. In addition, and for the same reasons, the damage is unaffected by Debilitate and Reflect. Barricade and Immortality do work against the instant-kill attack; however, Immortality is not advised as it only heals the player 40% of their life points, which is dangerously close to the 35% threshold when demons become aggressive.

As the shadow appears west of the player's location, simply running in any other direction is preferable to avoid being hit. If the player is positioned in a way that the ripper demon cannot land west of them, the shadow will appear on top of the player's position instead. Take care not to accidentally click on another demon when running away. Being in the middle of the room will give more space to avoid the attack. Once the demon lands, there is a 2 second period where the demon will not attack. Immediately rush back to melee distance to prevent the demon from teleporting to you and using Slaughter. If you are too far, simply let the demon teleport to you and freedom the incoming Slaughter if it hits. After the ability is used, the demon's bar will not appear for 20-30 game ticks, so kill it quickly before it appears.

When a demon is defeated, they will start attacking wildly around them, dealing 950 melee damage per tick to nearby players before dying. Simply run away from the area when it is about to die. Prayers and abilities can block some of the incoming damage, and the Staff of Light special attack will reduce this damage.

DropsEdit

100% dropEdit

Item Quantity Rarity GE price
Infernal ashesInfernal ashes1Always1,186

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
15–17%9–11%10–12%37–40%24–27%
Represents a 90% confidence range.
Based on a sample of 2,792 kills.
4 charms are dropped at a time.
Add data to the log
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Main dropEdit

Item Quantity Rarity GE price
Rune clawRune claw[d 1]1Common20,865
Off-hand rune clawOff-hand rune claw[d 1]1Common11,190
Rune platebodyRune platebody1Uncommon37,439
Rune platelegsRune platelegs1Uncommon36,904
Grimy iritGrimy irit(noted)Common13,173
Grimy avantoeGrimy avantoe(noted)Common9,138
Grimy kwuarmGrimy kwuarm(noted)Common20,199
Grimy dwarf weedGrimy dwarf weed(noted)Common10,758
Coins 1000Coins6,270–9,929Common6,270–9,929
CoalCoal50–100 (noted)Uncommon8,850–17,700
Blood runeBlood rune20–30Common10,420–15,630
Wine of ZamorakWine of Zamorak2–6 (noted)Common20,198–60,594
Weapon poison++ (3)Weapon poison++ (3)1Uncommon16,647
SharkShark2Uncommon1,938
Uncut dragonstoneUncut dragonstone2Uncommon27,108

Tertiary dropsEdit

Item Quantity Rarity GE price
Raptor key part 2Raptor key part 21Rare[d 2]Not sold
Miner's journal 1Miner's journal 11Rare[d 3]Not sold
Miner's journal 2Miner's journal 21Rare[d 3]Not sold
Miner's journal 3Miner's journal 31Rare[d 3]Not sold
Miner's journal 4Miner's journal 41Rare[d 3]Not sold
Miner's journal 5Miner's journal 51Rare[d 3]Not sold
The diary of Jebediah OmnisThe diary of Jebediah Omnis1Rare[d 3]Not sold
Ripper clawRipper claw1Very rare7,778,804
Off-hand ripper clawOff-hand ripper claw1Very rare8,649,744
  1. ^ a b A rune claw and an off-hand rune claw are dropped together.
  2. ^ Can only be dropped during a task
  3. ^ a b c d e f 1/100 chance of dropping; they are dropped in numeric order with the diary being the final journal; each journal has to be read to have a chance to receive the next one - http://www.webcitation.org/6cxwtPqqQ

Rare drop tableEdit

This monster has access to the rare drop table.
A ring of wealth, luck potion or collector's insignia are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common1,033
Uncut emeraldUncut emerald1Common2,162
Uncut rubyUncut ruby1Common3,219
Uncut diamondUncut diamond1Common4,788
Uncut diamondUncut diamond45–55 (noted)Rare215,460–263,340
Loop half of a keyLoop half of a key1Common19,075
Tooth half of a keyTooth half of a key1Common25,067
Uncut dragonstoneUncut dragonstone1Uncommon13,554
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare609,930–745,470
Dragon longswordDragon longsword1Common57,035
Dragon spearDragon spear1Rare36,544
BattlestaffBattlestaff180–220 (noted)Rare1,241,640–1,517,560
Rune javelinRune javelin5Rare925
Rune platebodyRune platebody1Uncommon37,439
Rune platebodyRune platebody15–25 (noted)Rare561,585–935,975
Shield left halfShield left half1Rare64,159
Dragon helmDragon helm1Uncommon58,630
Rune arrowheads 5Rune arrowheads113–137Common22,374–27,126
Onyx bolts 5Onyx bolts135–165Very rare1,045,575–1,277,925
Vecna skullVecna skull1Very rare72,324
Chaos talismanChaos talisman1Rare1,410
Nature talismanNature talisman1Rare1,170
Water talismanWater talisman65–82 (noted)Rare501,410–632,548
Earth talismanEarth talisman65–82 (noted)Rare152,100–191,880
Fire talismanFire talisman25–35 (noted)Rare48,675–68,145
Raw lobsterRaw lobster135–165 (noted)Common14,445–17,655
Raw sharkRaw shark225–275 (noted)Uncommon253,800–310,200
Big bonesBig bones72–90 (noted)Uncommon26,352–32,940
Dragon bonesDragon bones180–220 (noted)Rare298,620–364,980
CoalCoal200–1,100 (noted)Uncommon35,400–194,700
Gold oreGold ore90–110 (noted)Common12,780–15,620
Adamantite oreAdamantite ore180–220 (noted)Uncommon212,580–259,820
Adamant barAdamant bar14–16 (noted)Common39,732–45,408
Adamant barAdamant bar135–165 (noted)Rare383,130–468,270
Runite oreRunite ore90–110 (noted)Rare998,460–1,220,340
Rune barRune bar(noted)Common41,427
Rune barRune bar45–55 (noted)Rare621,405–759,495
Grimy torstolGrimy torstol90–110 (noted)Uncommon440,280–538,120
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon478,530–584,870
Super restore (4)Super restore (4)45–55 (noted)Uncommon278,055–339,845
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon174,915–213,785
Lantadyme seed 5Lantadyme seed14–16Uncommon10,248–11,712
Dwarf weed seed 5Dwarf weed seed14–16Uncommon8,540–9,760
Magic seed 5Magic seed4Uncommon391,808
Palm tree seed 5Palm tree seed10Rare1,499,630
FlaxFlax450–550 (noted)Common4,500–5,500
Molten glassMolten glass45–55 (noted)Common10,710–13,090
Soft claySoft clay450–550 (noted)Uncommon144,000–176,000
Yew logsYew logs68–82Uncommon12,988–15,662
Yew logsYew logs675–825 (noted)Rare128,925–157,575
Teak plankTeak plank45–55 (noted)Uncommon40,590–49,610
Mahogany plankMahogany plank270–330 (noted)Rare662,850–810,150
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • Upon release, Ripper Demons had the following properties that were changed on 28 November 2016:
    • Their spin attack dealt melee damage, but Protect/Deflect Melee and damage reducing abilities would be unable to reduce this damage. They can now be reduced/blocked.
    • Ripper Demons used to be aggressive if the player was at 50% or lower hitpoints. This was changed to 35%.
    • The Ripper Demon's time to use their instant-kill attack was significantly prolonged.
    • Ripper Demons' drop tables were "substantially" buffed.
  • A bug caused a single Ripper Demon to attack the player as soon as they entered the mine. This was fixed on 28 November 2016.

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