|Release date||19 August 2010 (Update)|
|High Alch||6,000 coins|
|Low Alch||4,000 coins|
|Destroy||You can get another from the rewards trader.|
|Store price|| 50,000 Dungeoneering Tokens|
|Examine||Wearing it fills you with energy.|
The ring of vigour is an item that can be obtained using 50,000 Dungeoneering tokens from the rewards trader in Daemonheim. It also requires an Attack level of 62 to purchase. When the ring of vigour is worn, after an ultimate ability is used, the user will continue combat from 10% adrenaline instead of 0%. To make the most of the 10% bonus, it is an excellent choice to utilise adrenaline potions with it.
Ring of vigour does stack with Invigorate for extra adrenaline.
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Combat Beta ImprovementsEdit
The Ring of vigour does not give back adrenaline after using a special attack. It still only gives 10% adrenaline after using an ultimate ability.
- When first released the Game Guide stated that it cost 32,000 tokens and that it only works with melee attacks. However, this was a mistake.
- This item was sometimes used by rushers in the Wilderness with dragon claws and/or Korasi's sword. This allowed a rusher to get either 3 series of very quick attacks or 2 magical attacks that were very likely to get a kill if the target was not using protection prayers or paying attention. This is no longer possible after the release of the Evolution of Combat.
- It seems that the Ring of vigour protects over items worth less than 5 million gp.
Scroll of life • Scroll of efficiency • Scroll of cleansing • Herbicide • Gem bag • Coal bag • Anti-poison totem • Ring of vigour • Spirit cape • Sneakerpeeper • Charming imp • Dungeoneering experience
Clay • Ring of potency • Beacon • Charos(activated) • Easter • Explorer's(1) (2) (3) (4) • Fire • Ferocious • Jennica's • Lunar • 'Perfect' • Slaying • Visibility • Kinship • Vigour • Devotion • Ring of seeking (hide) (seek) (both) • TokKul-Zo • Sixth-Age circuit • Hoardstalker • Lost • Leviathan (Superior)
| Clan rings|