This is the final subquest of Recipe for Disaster.
|Start point||After you finish the 9 subquests, a white portal will appear in the dining room. Enter it when you're ready to fight.|
|Member requirement||Members only|
|Official difficulty||Unknown edit|
|Items required||Items from the toolbelt are not listed unless they do not work or are not automatically added.
For low level players:
|Enemies to defeat|
When you're in the strange dimension, you'll find the Culinaromancer, four white portals that lead back to the dining room, and one of your previous quest bosses. You will fight the bosses in sequence one by one, beginning with Agrith Na-Na.
The Culinaromancer is too strong to be defeated until you've defeated the first five bosses. You can leave and stock up after defeating one boss without losing your progress in the fight. Sharks or higher healing foods are recommended during the fights, especially if you have low defence or little armour. If you try to enter the portal before finishing Desert Treasure, a message will appear saying "You need to have completed Desert Treasure to access this portal." Likewise if you have not yet completed Horror From The Deep.You can and should bank after each kill to restore potions and food! Also, check each boss's page before the battle for specific advice on fighting that boss.
Note: Before you enter the portal for the first time, Gypsy Aris will warn you that inside the dimension your prayers will not work at all.
Should you die, YOU CAN LOSE YOUR ITEMS if you fail to retrieve them from your grave.
Important notes for the battleEdit
- No Prayers allowed.
- No Summoning allowed.
- Cannons cannot be set up here.
- Beware, the next boss spawns right after you kill the previous one.
- You can leave and come back after beating a boss, your progress is saved.
- If you die, the gravestone appears next to the portal, so choose to respawn in Lumbridge if you die.
- Level 80+ combat skills are more than enough to fight all the bosses in one trip.
- Bring combat-enhancing potions, like super sets.
Until the Gelatinnoth Mother, it is quite easy to range all of the bosses. With 80+ in all combat-related levels and decent equipment, expect to use very little food items per fight. It is possible to tank the Gelatinnoth Mother and attack for about 20 seconds every rotation with ranged, but simply exiting and returning with mage equipment would be much easier.
When you are ready, enter the portal in the dining room of Lumbridge Castle.
Once killed, Flambeed drops cakes.
She is weak against crushing weapons. Melee will defeat her fairly quickly, so your stats aren't completely drained. When fighting up close, if your armour has decent magic and melee defence bonuses, you may not need food at all, or even not take damage at all. Unlike her male counterpart in Desert Treasure, Karamel's melee attacks rarely do any damage. When defeated, she drops a Choc-ice.
Note: Unless you kill her quickly, Karamel will eventually drain your stats all the way to zero. If you wish to regain your stats, you will need to drink a Super restore (fastest way), enter and exit Daemonheim, or intentionally get killed in a player-owned house or a minigame such as the Duel Arena or the Fight Kiln.
- White: Wind spells
- Blue: Water spells
- Orange: Melee attack (Slash > Stab/Crush)
- Brown: Earth spells
- Red: Fire spells
- Green: Ranged attacks (Thrown > Arrows/Bolts)
- This pattern will repeat.
It is advisable to bring a good slash weapon to cover her orange phase, and either sagaies, dragon darts, or Blisterwood stakes (if unlocked during The Branches of Darkmeyer) to cover her green phase.
The Last StandEdit
After you've defeated the Gelatinnoth Mother, the Culinaromancer himself will attack you ("You have caused me enough grief!" he will tell you. "I guess I will have to finish you off myself!"). He's level 98, can deal damage in the 400s, and has no weakness. He uses only magic (his spell cast looks like a cake with white frosting and sounds like Water Wave) but tries to get up close to attack. Kill him with any attack, and bring food. He is a much easier opponent than the preceding monsters: If you are close to his combat level, you should have no trouble defeating him relatvely quickly if you use a ranged setup. Although keep in mind that he has high accuracy; you shouldn't let your guard down.
Culinaromancer Death Sequence Edit
- 1 Quest point
- An antique lamp, which gives 20,000 experience to any skill above 50 (Note: If your inventory is full upon defeating the Culinaromancer, the lamp can be found in your bank.)
- Full access to the Culinaromancer's Chest
- 2 Treasure Hunter keys and 2 Hearts of Ice
|This article on a quest has an associated dialogue page.|
Click here for a transcript of possible conversations encountered throughout the quest.