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The RuneScape Classic Wiki has an article on: Quests.
For other uses, see Quests (disambiguation).
Quests

Quests are groups of interrelated tasks that can take anywhere from five minutes to a few hours or even a few days to complete. The start locations of quests are labeled with a blue star icon (Quest icon.png) on your Minimap.

A player's Quest Journal. Red means the quest has not been started yet. Yellow means the quest has been started but not finished. Green means the quest has been completed. Cyan means the quest has been marked on the world map.

As of February 14 2012, there are a total of 181 quests with 19 free and 162 members-only quests, offering a total of 331 quest points. Free players can only get up to 43 quest points. The last quest added to the free version of RuneScape was Gunnar's Ground, which replaced Romeo and Juliet, and the last quest added to member's version of RuneScape was The Elder Kiln.

The 50th quest, Legends' Quest was released on 20 August 2003,[1] which was prior to the RuneScape 2 release. The 100th quest, Recipe for Disaster, is actually 10 quests in one with 8 subquests ranging from easy to very hard. The 150th quest, The Chosen Commander, was released on 17 March 2009.

Quest release dates are listed in the list of recent quests. A list of recommended members' quests can be found here.

Contents

List of Quests & Quest WalkthroughsEdit

See: List of Quests

Quest seriesEdit

Main article: Quest series

Many quests are part of a series of quests which share a common plot-line.

Usually, progress is made in the series in a linear fashion, with each quest requiring the previous one in a sequence. There are exceptions to this linear progression, however, when a quest is involved in multiple plot-lines.

The majority of quest series are rooted in a specific area, and their completion is often needed to access more of that area or specific features within it. For example, West Ardougne as a whole is inaccessible unless at least some progress is made in the Plague quest series.

A complete list of quest series can be found here.

RewardsEdit

Main article: Quest item rewards

Completing a quest results in rewards.

Ongoing quest rewards

Quest Reward How to Receive
Prince Ali Rescue A free pass through the Al Kharid gate. Speak to the guard.
Hand in the Sand 84 buckets of sand delivered to the player's bank. Speak to Bert once a day.
Tears of Guthix Access to a distraction and diversion for experience in the lowest skill weekly. Speak to Juna.
Throne of Miscellania Access to Miscellania's resources through the Kingdom Management activity. Speak to Advisor Ghrim.
Royal Trouble 5 extra workers in the Kingdom Management activity and an allowance-per-day boost. Speak to Advisor Ghrim.
Back to my Roots Access to a jade vine seed which can be planted for 1,500 Farming experience and slain for 2,500 Slayer experience every 15 hours. Plant and check the health of a jade vine, and slay wild jade vine.
All Fired Up Access to pieces of equipment that facilitate Firemaking training. Light 6, 10, or 14 beacons in All Fired Up activity
Cold War Some penguins are worth two points in the Penguin Hide and Seek activity. Speak to Larry in Ardougne zoo or Chuck the Polar Bear if Larry isn't there. (Larry is taken off during the quest and may not be available)
What Lies Below Access to Bork who can be killed daily for charms and Slayer experience. Travel through the Chaos Tunnels.
In Pyre Need Access to a daily Distractions and Diversions challenge called Phoenix Lair, which grants 5 Phoenix Quills, 1,000 Crafting experience, 7,500 Firemaking experience, 3,000 Fletching experience and 500 Slayer experience. Go to the Phoenix lair.
The Hunt for Red Raktuber Access to a bonus point for finding a polar bear spy in the Penguin Hide and Seek distraction and diversion. Talk to Chuck the Polar Bear in the Ardougne zoo.
Fur 'n' Seek Access to a weekly slaying of the Skeletal horror for a reward of 1,250 Slayer and 1,000 Prayer Experience. (First time it is slain you receive 10,000 Slayer and 7,000 Prayer Experience.) Complete the Odd Old Man's second wish list.
Garden of Tranquility

Access to the White Tree, which will give the player 4 White tree fruits which regenerate one at a time, each giving 17% run energy when eaten, and 12 farming exp when picked.

Go to the garden you made during the quest and pick the fruit of the white tree.
Fairy Tale II - Cure a Queen Access to the Fairy Ring transportation method, while wielding a Dramen or Lunar staff (neither of the two listed item are needed for transportation after the completion of Fairytale III - Battle at Orks Rift ) Complete Fairy Tale II - Cure a Queen completely or until a certain part .

Skill levelsEdit

Levels required
to complete every quest
Total level: 1780
Attack-icon.png 78
Constitution-icon.png 76
Mining-icon.png 76
Strength-icon.png 78
Agility-icon.png 77
Smithing-icon.png 74
Defence-icon.png 76
Herblore-icon.png 65
Fishing-icon.png 70
Ranged-icon.png 75
Thieving-icon.png 74
Cooking-icon.png 70
Prayer-icon.png 70
Crafting-icon.png 76
Firemaking-icon.png 74
Magic-icon.png 80
Fletching-icon.png 70
Woodcutting-icon.png 76
Runecrafting-icon.png 61
Slayer-icon.png 67
Farming-icon.png 65
Construction-icon.png 70
Hunter-icon.png 67
Summoning-icon.png 65
Dungeoneering-icon.png 50
Music icon fixed.png ---
Attack style icon fixed.png 85
Quest icon fixed.png 270
Task icon fixed.png 30
Temporary boosts
may be used in some quests

The quests requiring the highest skill levels are:

Skill Level Quest Temporary boost possible?
Agility-icon.png Agility 77 Ritual of the Mahjarrat

No

Attack-icon.png Attack 78 The Void Stares Back No
Constitution-icon.png Constitution 76 The Firemaker's Curse No
Construction-icon.png Construction 70 The Void Stares Back No
Cooking-icon.png Cooking 70 Recipe for Disaster (Freeing King Awowogei) Yes
Crafting-icon.png Crafting 76 Ritual of the Mahjarrat No
Defence-icon.png Defence 76 A Clockwork Syringe No
Dungeoneering-icon.png Dungeoneering 50 A Clockwork Syringe No
Farming-icon.png Farming 65* While Guthix Sleeps Yes
Firemaking-icon.png Firemaking 74 The Firemaker's Curse No
Fishing-icon.png Fishing 70 Deadliest Catch No
Fletching-icon.png Fletching 70 Within the Light, The Branches of Darkmeyer No
Herblore-icon.png Herblore 65 While Guthix Sleeps Yes
Hunter-icon.png Hunter 67 Deadliest Catch No

Magic-icon.png Magic

80 The Void Stares Back

No

Mining-icon.png Mining 76 Ritual of the Mahjarrat No
Prayer-icon.png Prayer 70 Nomad's Requiem No
Ranged-icon.png Ranged 75 Within the Light No
Runecrafting-icon.png Runecrafting 61 The Prisoner of Glouphrie Yes
Slayer-icon.png Slayer 67* The Branches of Darkmeyer No
Smithing-icon.png Smithing 74 A Clockwork Syringe No
Strength-icon.png Strength 78 The Void Stares Back No
Summoning-icon.png Summoning 65 A Clockwork Syringe No
Thieving-icon.png Thieving 74 A Clockwork Syringe No
Woodcutting-icon.png Woodcutting 76 The Branches of Darkmeyer No
Multicombat.png Combat 85** Dream Mentor, Smoking Kills No
Quest.pngQuest points 275*** Ritual of the Mahjarrat No
Task icon.pngTasks

Hard, Fremennik

Blood Runs Deep No

* Completion of the Fur 'n' Seek wishlist requires 78 slayer.

** While the highest combat level required to complete a quest is 85, the minimum possible level to get a quest cape at is 105.

*** While Guthix Sleeps is a requirement for The Ritual of the Mahjarrat, and so the latter requires 275 quest points, 270 to complete While Guthix Sleeps and 5 rewarded from completing it.

Blood Runs Deep requires completion of all Easy, Medium, and Hard tasks of the Fremennik Province Tasks.

  • Although 65 is the highest Farming requirement, if boosting from 62, Branches of Darkmeyer requires level 63.

Individual quest skill requirementsEdit

Quest Cape of AccomplishmentEdit

Main article: Quest point cape

Players who have the maximum number of quest points are able to wear the Quest Point Cape, a Cape of Accomplishment which can be bought from the Wise Old Man for 99,000 coins. However, whenever a new quest is available, the cape and hood will automatically be unequipped until a player completes the new quest.

If the inventory is full, the cape and hood will be sent to the bank. If the bank happens to be full, the Wise Old Man will hold onto it and will return it free of charge.

If multiple sets are obtained through various methods, the Wise Old Man will only return one set if both your inventory and bank are full and the set is worn and unequipped(ON) twice. In other words, if the Wise Old Man has a set and you do not claim it and get another set unequipped and sent to the Wise Old Man, only one set will be reclaimable.

The cape however, does not count towards trimming Capes of Accomplishment.

Listen to audio.
Quest complete! (link)
The most common quest complete music.
Listen to audio.
Quest complete! (link)
A less common quest complete music.
Listen to audio.
Quest complete! (link)
A rather uncommon quest complete music.
Listen to audio.
Quest complete! (link)
A quest complete music only used for Let Them Eat Pie and the new versions of Death Plateau, Wolf Whistle and Druidic Ritual.

Quest iconsEdit

All quests that have a "Quest overview" window also have a unique quest icon. These are currently limited to:

These icons are displayed both in the quest overview window, and as small boxes next to quest-specific NPCs and objects. It is unknown whether all quests will eventually be renovated to have this property.

See alsoEdit

ReferencesEdit

  1. ^ Jagex. "New - Legends Quest!". 20 August 2003. RuneScape News.


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