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Ankh detail

An Ankh, one of the hidden quest rewards.

Total level: 2363
Attack-icon 90 Constitution-icon 90 Mining-icon 95
Strength-icon 90 Agility-icon 90 Smithing-icon 90
Defence-icon 90 Herblore-icon 90 Fishing-icon 90
Ranged-icon 90 Thieving-icon 90 Cooking-icon 90
Prayer-icon 90 Crafting-icon 90 Firemaking-icon 90
Magic-icon 99 Fletching-icon 90 Woodcutting-icon 90
Runecrafting-icon 99 Slayer-icon 90 Farming-icon 90
Construction-icon 90 Hunter-icon 90 Summoning-icon 90
Dungeoneering-icon 90 Divination-icon 90 Music icon fixed -
Attack style icon fixed - Quest icon fixed 350 Task icon fixed -

There are a number of quests with hidden post-quest rewards. These rewards are not directly given on completion of the quest, but must instead be unlocked by doing something after the quest. Doing this often requires skill requirements that the quest itself did not. These are generally not mentioned on the update page and are found by players.

QuestsEdit

Birthright of the DwarvesEdit

Ancient Keldagrim ruins

The ruins.

Requirements:

After Birthright of the Dwarves, players with with level 83 to 95 Mining-icon can mine the ancient ruins north of Keldagrim Library to obtain pieces of the Azdaran document and up to 250,000 mining experience in chunks of 20,000 to 33,000. Once all of the ruins are mined, the Azdaran document is added to a players inventory.

Rewards:

The Blood PactEdit

Requirements:

After The Blood Pact, players gain access to the lowest levels of Lumbridge Catacombs. Inside, players can find six demon statuettes on pillars around the dungeon, which may then be sold to Xenia (or Ilona after Heart of Stone). Attempting to take the statuettes causes the nearby monsters to attack players, but they are fairly weak and defeating them is not required to take it. The sole exception to this is the final statuette which is guarded by Dragith Nurn; he must be defeated in order to claim it.

Additionally, players with at least 300 quest points may speak to Xenia (or Ilona after Heart of Stone) to receive a helmet of trials.

Rewards:

Bringing Home the BaconEdit

Requirements:

After completion of Bringing Home the Bacon, players may upgrade the pig creation machine from the quest to gain a small portion of Construction-icon and Crafting-icon experience and access to stronger pig familiars. The machine can be upgraded twice, but doing so requires certain levels in Construction, Crafting and Summoning. Boosts cannot be used.

Rewards:

Broken HomeEdit

Temporal chest

A temporal chest containing an experience lamp.

Requirements:

  • At least level 90 in every skill

After the initial completion of Broken Home, players may replay the quest to obtain a number of bonuses. These include lamps worth experience in a skill of the player's choice, a pet, and a level 85 ring. See Broken Home#Rewards for more information.

Rewards:

Carnillean RisingEdit

Requirements:

After Carnillean Rising, players may speak to Claus the chef to be tasked with defeating the Cave wolf matriarch again for the players choice of herblore supplies.

Additionally, every 50 quest points obtained, players may find Philipe Carnillean somewhere in RuneScape to obtain a lamp worth experience in the skill of the player's choice; see Philipe Carnillean#After the quest for more information.

Location Quest points Lamp experience
Inside the Ardougne Combat Training Camp, near the entrance. 50 2,000
At the entrance to the Mountain Camp of Hamal's tribe, in the Fremennik Province. 100 5,000
On the Paramaya Inn's top floor in Shilo Village. You will need 35 coins to go to the top floor. 150 5,000
Port Phasmatys, inside The Green Ghost Inn. 200 10,000
The Polypore Dungeon, close to the Ramokee Skinweaver on the very bottom. 250 10,000
In Oldak's house in the north-west of Dorgesh-Kaan. 300 10,000
Inside the machine room in the Piscatoris Fishing Colony. 350 10,000

Rewards:

Deadliest CatchEdit

The Thalassus

Thalassus.

Requirements:

  • None

After Deadliest Catch, players may hunt the Thalassus again up to ten more times by speaking to Jones. Each time it is found, a large helping of Hunter-icon experience is awarded. The difficulty increases with each run, adding in new challenges such as restricting the energy for 'The Guns' (and thus limiting how far you can move).

Difficulty Experience Mistakes Limited energy Compass orientation
1/10 2,510 5 No No changes.
2/10 2,990 Yes
3/10 3,470
4/10 3,950 3
5/10 4,430
6/10 4,910
7/10 5,380
8/10 5,860 Wind changes compass orientation.
9/10 6,340
10/10 6,820 2
Total 46,660

Rewards:

  • 46,660 Hunter-icon experience

Dealing with ScabarasEdit

Requirements:

  • None

After completion of Dealing with Scabaras, if players speak to Simon Templeton and ask him about the job he mentioned during the quest, he will send them to speak with the Guardian Mummy from Pyramid Plunder on his behalf. After players speak to the Mummy and then return to Simon, he will offer to reward players despite their failure. He rewards players by allowing them to trade him noted treasure from Pyramid Plunder for coins from now on, with the exception of gold artefacts.

Additionally, players who completely fill the scabaras research book that was obtained during the quest may speak to Lead archaeologist Abigail to receive 10,000. See Scabarites Notes for more information.

Rewards:

The Death of ChivalryEdit

Requirements:

After The Death of Chivalry, a large number of extra rewards may be obtained.

  • Using the Skull of Remembrance on Dawn's body and defeating her again will unlock Captain Dulcin's armour as a cosmetic override.
  • Searching the supply crate by the Black Knights' tents next to the portal in the tomb will yield 200 water runes and 100 fire runes if you did not already take them during the quest.
  • The cabbages in the Edgeville Monastery cabbage patch may be replanted with 12 cabbage seeds and 7 Farming-icon, awarding 250 Farming-icon experience.
  • A number of items can be claimed from the coffins in the Tomb of the Fallen:
    • 3,500 Multicombat experience ancient lamp (useable on one of: Attack, Strength, Defence, Constitution, Magic, Ranged, Prayer or Summoning). (requires 40 Strength-icon and 40 in the chosen combat skill, including prayer.)
    • 60,000 Prayer-icon experience ancient lamp (requires 80 Strength-icon and 65 Prayer-icon (cannot be boosted))
    • Gilded cabbage, which may be kicked 30 times to summon Brassica Prime, who awards 10,000 Prayer-icon bonus experience. (requires 60 Strength-icon).
    • Templar outfit - a cosmetic override.

Rewards:

Death PlateauEdit

Requirements:

After Death Plateau, players may complete supply runs by speaking to Denulth. He gives players supplies, which must be delivered to the Ambush Commander in the area overlooking Death Plateau where The Map was fought. Each time a player makes a delivery, three reward lamps 180 Statistics experience each are awarded. This task can be repeated five times.

Each delivery has a combat level requirement. The first trip requires a combat level of 10 Multicombat, the second trip a combat level of 12 Multicombat, the third trip a combat level of 14 Multicombat, the fourth level 16 Multicombat and the fifth level 18 Multicombat.

Rewards:

Diamond in the RoughEdit

Requirements:

The Scabaras tomb

The Scabaras tomb.

After Diamond in the Rough, players with at least level 80 Mining-icon can return to the Kalphite Nursery (north-west of the Kalphite Hive, fairy ring B•I•Q) and mine a fissure in the room below the quicksand to receive 20,000 Mining experience (this is affected by bonus experience) and access a secret treasure room, which contains a Scabaras mask and Was. Boosts can be used to meet the mining requirement.

Rewards:

Dishonour among ThievesEdit

Requirements:

  • At least level 90 in all skills.

During and after Dishonour among Thieves, a number of chests may be opened for rewards in areas related to the quest.

After the quest, three more chests can be searched within Zamorak's hideout, each possessing a skill requirement to open.

  • The first chest requires at least level 50 in all skills, and awards an XP lamp (tier 1).
  • The second chest requires at least level 70 in all skills, and awards an XP lamp (tier 2).
  • The third chest requires at least level 90 in all skills, and awards an XP lamp (tier 3).

Rewards:

Do No EvilEdit

Requirements:

After Do No Evil, players with at least level 80 Agility-icon can enter a cavern on the cliff to the south of the Monkey colony to receive 20,000 Agility experience and access to a secret treasure room, which contains an Apmeken mask and an ankh.

Additionally, with Ava's alerter, players may find an elite clue scroll by digging in an area where the chicken starts bwucking. This may be in one of Meiyerditch, the Iceberg, Isafdar or Lunar Isle; see the Ava's alerter page for more information.

Rewards:

Glorious MemoriesEdit

Requirements:

During Glorious Memories, players acquire an unfinished astral rune. After the quest, if players bring it to Baba Yaga on Lunar Isle, she will tell them a story and give them a prophecy tablet and a lamp worth 2,500 experience in any skill above level 35. The tablet may then be given to Historian Minas at Varrock Museum to receive 10 Kudos.

Rewards:

Gunnar's GroundEdit

Requirements:

After Gunnar's Ground, a number of crafting challenges can be attempted for experience by speaking to Dororan in his house to the west of Varrock. He will ask you to engrave something on a piece of jewellery three times (he will provide the jewellery), each requiring a certain crafting level. These award a total of 32,000 crafting experience.

Rewards:

  • 32,000 Crafting-icon experience

Fairy Tale III - Orks RiftEdit

Island of K'Chunk

The island next to Mos Le'Harmless.

Requirements:

During and after Fairy Tale III - Orks Rift, a number of additional rewards can be found around the new fairy rings unlocked by the quest.

Rewards:

Fate of the GodsEdit

Requirements:

After Fate of the Gods, a large number of additional rewards become available.

Rewards:

Heart of StoneEdit

Dr Nabanik

Azzanadra.

Requirements:

After Heart of Stone, if players speak to Azzanadra with both Temple at Senntisten and Fate of the Gods complete and tell him what they discovered about the Elder Gods, they will receive a medium experience lamp. Returning to him after a bit of time has passed also prompts him to give you the Blank observation.

Rewards:

King of the DwarvesEdit

Requirements:

During or after King of the Dwarves, if players return to the Barendir troll tunnels, and have at least level 90 Strength-icon, they may actually pick up the Big rock from the quest and put it in their inventory.

Rewards:

Love StoryEdit

Requirements:

  • None

A number of additional rewards can be obtained after completing Love Story.

Rewards:

Making HistoryEdit

Requirements:

  • None

After completion of Making History, players may use the Enchanted Key to find a number of hidden rewards all over Gielinor. See Enchanted Key#Making History for a detailed guide.

Rewards:

  • 80,222 worth of items.

Meeting HistoryEdit

Requirements:

After completion of Meeting History, if players have found all the Enchanted Key items from Making History, then players may use it again to find even more hidden rewards. See Enchanted Key#Meeting History for a detailed guide.

Rewards:

  • 50,205 worth of items.

The Mighty FallEdit

Requirements:

  • None

After The Mighty Fall, players may speak to My Arm on the Troll Stronghold to unlock the God Wars Dungeon teleport spell. Additionally, they may collect Bandos chronicles around Yu'Biusk to fill the Bandos's Memories book, see the Bandos chronicle article for more information.

Rewards:

Missing, Presumed DeathEdit

Statue of Death

The Statue of Death

Requirements:

After Missing, Presumed Death, players may return to the Empyrean Citadel and talk to the Statue of Death to receive some additional rewards. Boosts cannot be used to meet any of the requirements.

Rewards:

  • 50,000 Thieving-icon experience lamp (requires 75 Thieving-icon)
  • 50,000 Constitution-icon experience lamp (requires 75 Constitution-icon)
  • 30,000 Statistics experience antique lamp used in a chosen skill that is at least level 75.
  • 30 Barrows amulets (requires 80+ Multicombat to obtain)
  • Two new death animations

Myths of the White LandsEdit

Requirements:

During and after Myths of the White Lands, while exploring the caverns in the Land of Snow, some carvings may be found on the walls, which award experience in Woodcutting, Agility and Crafting if the relevant requirements are met.

Rewards:

  • 2,000 Crafting-icon experience in room 2 (if minimum level of 30 Crafting is fulfilled)
  • 10,000 Agility-icon experience in room 4 (if minimum level of 55 Agility is fulfilled)
  • 20,000 Woodcutting-icon experience in room 7 (if minimum level of 80 Woodcutting is fulfilled)

One of a KindEdit

Requirements:

During and after One of a Kind, if players rotate all four Mysterious statues instead of merely the required two, they will receive 10,000 bonus experience in a skill of choice. Additionally, after both this quest and Ritual of the Mahjarrat are completed, if players return to the Submerged statue on Entrana, they will gain a further 25,000 bonus experience.

Rewards:

  • 10,000 bonus experience in a skill of choice.
  • 25,000 bonus experience in a skill of choice..

One Piercing NoteEdit

Spirit of Saint Elspeth

The Spirit of Saint Elspeth

Requirements:

After One Piercing Note, players obtain the ability to obtain a Holy Cithara. To receive a detailed explanation of how to do this, click on the link.

Rewards:

Plague's EndEdit

Requirements:

After Plague's End, a number of experience lamps may be obtained within Prifddinas.

Rewards:

Ritual of the MahjarratEdit

Requirements:

  • None

After Ritual of the Mahjarrat, players may return to the Mahjarrat Ritual Site and speak to Arrav to the south of Ghorrock to put his soul to rest, awarding 3,000 Prayer experience.

Rewards:

  • 3,000 Prayer-icon experience

Rune MemoriesEdit

Requirements:

After Rune Memories, two additional rewards become available in the Wizards' Tower.

  • If players speak to Archmage Sedridor with 99 Magic-icon and 99 Runecrafting-icon, they will receive the "Archmage" title.
  • If players speak to the lesser demon with at least 50 Magic-icon and 50 Prayer-icon, they can gain 10,000 experience in either Magic or Prayer by either giving or refusing to give him blood, respectively.

Rewards

  • Archmage title
  • 10,000 Magic-icon experience (offer a drop of blood) OR 10,000 Prayer-icon experience (refuse).

Smoking KillsEdit

Requirements:

After completion of Smoking Kills, the Pollnivneach Slayer Dungeon becomes available for exploration. In addition to Mighty banshees and Aberrant spectres, it contains four other slayer monsters, but they are guarded by a stronger boss monster that must first be defeated to gain access to them. Defeating them awards 1,000 Slayer-icon experience each, for a total of 4,000 Slayer-icon experience.

Rewards:

Song from the DepthsEdit

Ancient writings

The ancient writing.

Requirements:

After Song from the Depths, if players return to the cave from the quest, some additional rewards can be obtained inside. The rewards can be obtained by following these directions:

  • Once inside, swim through the acid pool (requires 50 Constitution-icon) and go through the only door, on your east.
  • In the next cave, go west
  • In the next cave, go south
  • In the next cave, go east
  • In the next cave, go north
  • Read the northern Ancient writings for 5,000 Constitution-icon experience
  • Swim through the acid pool (requires 80 Constitution-icon and read the second wall for the remaining 25,000 Constitution-icon experience.

Rewards:

  • 30,000 Constitution-icon experience

Spirit of SummerEdit

Requirements:

After Spirit of Summer, additional portals to the Spirit Realm may be found all over the Wilderness. Entering them with Jennica's ring for the first time awards experience in a specific skill, but only if a skill requirement is met. If it is not met the first time players enter a portal, they may come back at a later date to claim it.

Rewards:

  • 15,000 Farming-icon experience
  • 15,000 Prayer-icon experience
  • 11,250 Attack-icon experience

Summer's EndEdit

Dark warrior fortress portal

The location of the portal in the Dark Warriors' Fortress.

Rogue castle portal

The location of the portal in the Rogue's Castle.

Requirements:

After Summer's End, even more additional portals to the Spirit Realm may be found in Wilderness. Like the Spirit of Summer portals, entering them with Jennica's ring for the first time awards experience in a specific skill, but only if a skill requirement is met. If it is not met the first time players enter a portal, they may come back at a later date to claim it.

Additionally, if players lock the prison door in the Spirit Realm version of the Rogue's Castle it will unlock the door in the real world and free the imprisoned rogue. When players talk to him, he will be freed, and advises them to meet him in Varrock. After this, he may be found in the house behind the archery shop, and will buy unenchanted jewellery for a modest price.

Rewards:

  • 15,000 Thieving-icon experience
  • 15,000 Defence-icon experience
  • 7,500 Farming-icon experience
  • 7,500 Prayer-icon experience
  • 7,500 Smithing-icon experience
  • Ability to sell enchanted jewellery to the rogue

Swept AwayEdit

Requirements:

After Swept Away, other witches around RuneScape will give additional rewards to members who have the Broomstick in their inventory after the quest completed. One witch gives the broom an ability to teleport, and another four give out Magic experience, requiring Magic levels ranging from 33 to 93.

Rewards:

Shades of Mort'tonEdit

Requirements:

  • None

After Shades of Mort'ton, players can take Diary of Herbi Flax to the Apothecary in Varrock who will exchange the book for 335 Herblore-icon experience. This can only be done once.

Rewards:

Within the LightEdit

Requirements:

  • None

After Within the Light, players may speak to Eluned in Isafdar with a charged crystal teleport seed in their inventory to give it the ability to teleport to a safe area in front of the Temple of Light, in addition to its original teleport.

Rewards:

The World WakesEdit

Guthix's shrine

Guthix's resting place.

Requirements:

After completion of The World Wakes, players may return Guthix's resting place to complete a number of activities for various rewards.

Rewards:

  • 100,000 Prayer-icon experience
  • 50,000 Firemaking-icon experience (10,000 per torch)
  • Sixth-Age circuit
  • "[Name], the World Guardiantitle
  • Access to automaton area and automatons as a slayer assignment
  • New pet - Cresbot is a rare drop from Automatons

While Guthix SleepsEdit

Requirements:

After completion of While Guthix Sleeps, players may return to Movario's base underneath the Khazard Battlefield and loot it. A room containing 100 fire runes, 100 death runes, 100 coal and 100 magic logs can be accessed from a door in the final chamber of the base. Since they are not in noted form, players must either take multiple trips or use a pack yak or magic notepaper. Unlike during the quest, only the weight puzzle must be completed in order to reach it, which functions identically to how it did in the quest, see Movario's base for more detailed information.

DragonForge3

The dragon forge.

Additionally, if players bring the strange key teeth and strange key loop to the Ancient Cavern and uses either on a Mithril dragon, they will obtain a Dragonkin key. This can then be used to open the mithril door on the north-western section of the first floor of the cavern. Inside, players will find a large orb and three dragon heads. If players use fire wave on each head, the orb will alight and the forge found next to Kuradal will fill up with lava. Players may then use it in conjunction with a blast fusion hammer to smith dragon platebodies and switch the combat style of the dragonfire shield.

Rewards:

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