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Quests/Experience rewards

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This indicates the number of experience points in specific Skills that are given as rewards from doing certain quests. Points for quests are listed in ascending order.

For experience that is obtained after the quest itself, see Post-quest rewards.

Set rewards Edit

These rewards are given in a certain skill after doing a quest; there is no choice involved.


Total: 712,712 Experience. Top


Total: 134,187 - 149,187 Experience. Top


Total: 293,012 - 308,012 Experience. Top


Total: 283,750 Experience. Top


Total: 44,770 Experience. Top


Total: 574,899 Experience. Top


Total: 219,537 - 234,537 Experience. Top


Total: 805,000 Experience. Top


Due to the limited nature of the Dungeoneering skill making it somewhat inherent to Daemonheim, there is a lack of Dungeoneering-esque gameplay during quests. There are four exceptions however:

Total: 105,000 Experience. Top


Total: 91,350 Experience. Top


Total: 252,975 Experience. Top


Total: 151,149 Experience. Top


Total: 96,574 Experience. Top



Total: 107,000 Experience Top


Total: 611,865 Experience Top


Total: 711,900 Experience Top


Total: 508,181 Experience (not including the additional xp from Spirit of Summer, The Restless Ghost, One Piercing Note, The World Wakes and The Death of Chivalry) Top


Total: 102,572.5 Experience Top


Total: 83,400 Experience Top


Total: 422,000 Experience Top


Total: 330,982 Experience Top


Total: 462,774.5 Experience Top


Total: 243,626 Experience Top


Total: 486,187 Experience Top


Total: 333,187 Experience Top

Skill choiceEdit

Upon completing the quest, players choose the skill that these rewards go towards. These rewards usually come in the form of items, like lamps or books.

  • A Fairy Tale Part II - A skill lamp granting 2,500 exp in any skill.
  • A Tail of Two Cats - Two antique lamps each granting 2,500 exp in any skill above level 30.
  • Blood Runs Deep - Three training sessions that grant 150,000 exp in any combat skill (except Summoning) above level 75.
  • The Branches of Darkmeyer - Three chapters of the Tome of xp 3rd ed which grant 50,000 experience each for any skill over 60.
  • Carnillean Rising - 2 lamps of 1,500 each for any skill above level 30. After the quest is over, there are a total of 7 locations that you can visit Philipe at to get more XP lamps, one per location. See quest page for more information.
  • Contact! - Two 'wishes' each granting 7,000 exp in Summoning (if higher than level 30), Attack, Strength, Defence, Magic, Ranged, or Constitution.
  • Darkness of Hallowvale - A tome of experience with three chapters giving 2,000 experience each in any skill above level 30.
  • Death Plateau - 3 lamps of 100 experience each for any skill and 15 lamps of 180 experience each from the post quest repeatable event.
  • Dream Mentor - A Dreamy lamp which gives 15,000 exp in any combat skill except in Attack or Prayer.
  • The Fremennik Isles - Two helpings of 10,000 exp that can be spent in Attack, Strength, Defence or Constitution.
  • Fate of the Gods provides 3 x 75,000 exp in a combat skill of your choice, over Level 80 when you talk to Azzanadra after the quest, and a Large Prismatic Lamp for a skill of your choice if you talk to Wahisietel (Ali the Wise) in Nardah after the quest.
  • Glorious Memories - A lamp received as an additional reward after the quest granting 2,500 exp in any skill and a tome with 3 chapters, each granting 5,000 exp in one of the following skills: Attack, Strength, Defence, Constitution, or Ranged.
  • The Great Brain Robbery - Blessed lamp granting 5,000 exp in any skill above 30.
  • King's Ransom - A skill lamp granting 5,000 exp in any skill above level 50.
  • Koschei's Troubles (miniquest)- A skill lamp granting 30,000 exp in any skill above level 75. 
  • Legacy of Seergaze - A tome of exp with three chapters, giving 2,500 exp each in any skill above 35.
  • Legends Quest - 7,650 experience in any four of the following skills: Attack, Defence, Strength, Constitution, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, Thieving.
  • Love Story - After returning Mabel's ring to Mabel you receive a lamp granting 10,000 experience to any skill over level 60.
  • Meeting History - A skill book with 3 chapters, 2 chapters giving 1,000 exp and 1 with 500 exp in any skill above level 25.
  • Missing, Presumed Death -Antique Lamp, granting 30,000 experience in a chosen skill that is at least level 75.
  • Monkey Madness 35,000 experience in Attack and Defence or Strength and Constitution, and 20,000 experience in the other two skills. Talk to Daero after the quest to receive these rewards. This 15,000 experience difference is not counted in the rewards per skill section above.
  • Myths of the White Lands - Provides 500 exp lamp in any skill.
  • One of a Kind - 10,000 bonus experience in any skill for rotating all four Mysterious Statues during or after the quest; 25,000 bonus experience in a skill of the player's choice if they have completed Ritual of the Mahjarrat. Speaking to the Submerged Statue on Entrana (Rock Animation not required) will grant this reward.
  • One Small Favour - Two reward lamps granting 10,000 exp in any skill above level 30.
  • Recipe for Disaster - A lamp granting 20,000 exp in any skill above level 50.
  • Shadow of the Storm - 10,000 in any combat skill except Prayer and Summoning.
  • Ritual of the Mahjarrat - Three old lamps granting 80,000 experience in any skill above 72.
  • The Tale of the Muspah - After completion, the player can talk to the natural historian for a lamp worth 200 xp in any skill which can be used on any skill at or over level 10.
  • Tourist Trap - 4,650 experience x 2 in a choice of Agility, Fletching, Smithing, or Thieving.
  • Troll Stronghold - Two skill lamps giving 10,000 in a skill above level 30.
  • Tutorial island or Learning the Ropes - Two experience lamps granting 250 exp in any nonmembers skill, other than Crafting, Runecrafting, or Dungeoneering.
  • Unstable Foundations - Level 4 in Mining or Woodcutting. Chosen during quest.
  • While Guthix Sleeps - After talking with Idria you receive 4 lamps that grant 100,000 exp in any skill above level 65.
  • The Elder Kiln - One lamp rewarding 100,000 experience in Attack, Strength, Defence, Magic or Ranged.
  • The World Wakes - 3 Ancient lamps granting 100,000 experience in any skill above level 75 (no more than one lamp may be used on the same skill), and 3 Static lamps granting 50,000 experience each in any combat skill above level 64
  • Demon Slayer - 3 Xp lamps giving 100 experience in any combat stat, except Summoning and Prayer.
  • Missing, Presumed Death - 1 Experience lamp providing 1,500 experience in any combat skill (optional reward of a 30,000 experience lamp usable on any skill which is level 75+).


  • Observatory Quest - This quest grants 875 experience in Attack, Strength, Defence, or Constitution, depending on which constellation you observed during the quest, and this is completely random (some constellations do not give experience in any skill).
  • Swept away - Rewards include 10 pieces of goulash, that can each give from 10 to 1,200 XP in the skill of the player's choice (The formula is: skill level * 10).
  • The Varrock Museum - After completing certain quests you can speak to Historian Minas and inform him of your discoveries and historical information. For this you will receive Kudos and at certain amounts of kudos you will receive lamps awarding small amounts of experience in any skill.
  • Nomad's Requiem - This quest rewards you with 70 Zeal Points, which can be spent on experience in Slayer or any combat skill (excluding Summoning) - between 537,600 if it's at level 99 and a minimum of 33,600 experience if the skill is at level 1.


  • The highest experience reward is from The World Wakes quest. There are a total of 8 lamps that are given as a reward; 1 lamp giving 250,000 xp in Prayer (requires 80 Prayer), 1 lamp giving 110,000 xp in Slayer (requires 70 Slayer), 3 lamps that grant 100,000 xp in any skill above 75, and 3 lamps that grant 50,000 xp in any combat skill above level 65. There is also an additional reward of 100,000 Prayer xp for those with at least 90 prayer and 50,000 Firemaking xp for those with at least 74 Firemaking. The second highest experience reward is from The Light Within which gives 7 lamps of 90,000 xp in different skills. The third highest experience reward given is from Chieftain Brundt after Blood Runs Deep quest. There are three allotments of 150,000 xp available, totalling 450K xp. This xp can be used on a combat skill that is level 75 or above.
  • Right now, a player who has finished every quest in the game will have received between 5,899,942.5 experience and 5,500,882.5 experience from quests alone. The exact amount depends on what the level was in the skills the player chose to add experience to after Swept Away. Theoretically it is possible the player has not used all optional experience rewards (such as lamps) and has thus received less experience than this number.
  • The quest experience is equivalent to level 89 in one skill or level 57 in all skills. It represents less than 1.7% of that required to get all skills to level 99 and approximately 0.1% of the maximum XP.
  • Currently, there is a total of 4,124,692.5 experience without a choice, and between 1,671,110 and 1,672,300 xp with a choice to be gained through questing. The difference in choice experience is due to Swept Away, which rewards its experience based upon the level of the skill it is spent on.
  • Divination earns the highest experience with 705,000 experience gained. In contrast to this is Cooking, which can earn only 44,770 experience from quests. This is not taking into account any experience rewards that can be spent on any skill.

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