|Also called||Crystal City, The Elf City, (Gnomish): Dylandra|
|Release date||20 September 2004 (Update)|
|Accessible since||22 September 2014 (Update)|
|No. of banks||10 (#Banks)|
|No. of altars||4|
|No. of obelisks||3|
|Leader|| Elven Clans (led by):|
• Lord Cadarn
• Lord Amlodd
• Lord Crwys
• Lady Ithell
• Lady Hefin
• Lady Meilyr
• Lady Trahaearn
• Lord Iorwerth
|Teleportation||Lodestone, spirit tree, crystal teleport seed, max cape, clan vexillum, Fairy ring (D•J•S), Gnome Glider, Tirannwn quiver|
Prifddinas (pronounced prive-THEE-nuss by Jagex and priv-THEE-nass in Welsh meaning the capital) is the greatest city of the elves, located just north of Isafdar, and the capital of Tirannwn. It is made entirely of crystal, and is the oldest surviving settlement on Gielinor, having been created in the First Age. The Plague's End quest is required to access the city, as prior to the quest, it had been entirely reverted to its crystal seed form as an indirect result of the Elven Civil War.
It is described by Jagex as being a "high-level Varrock", as well as a skilling hub, and as such contains a number of skilling locations and other features, some of which are the best in the game. It also contains a Grand Exchange and many other features that make it a prime hub for all players that have access.
The first time players approach Prifddinas they will find seven of the clan leaders lining the path, and Arianwyn waiting at the city gate. Upon speaking to Arianwyn, players will be shown a cutscene of the Tower of Voices growing and elves of clans going about their daily business.
|Location on World Map|
|Piscatoris Hunter Area|
Prifddinas can be accessed by one of its two main entrances; one on the southern side and one on the east, which connect to Isafdar and Arandar respectively. The entrance to the under-city can be found next to the eastern entrance, which is used in the Plague's End quest. The southern entrance has a monument prominently displayed on the approach to the city, marking the location of the entrance to the city's previous incarnation. An easy method of initially reaching the city is to use the Tirannwn lodestone, head a little northwest, cross over the stick trap on the east side (damage will be taken if you fail the obstacle), and head directly north to the southern entrance. Another fast way to get into the city is to use the clan vexillum (requires being in a clan) to teleport to the clan portal located in the Tower of Voices.
Various methods of teleportation can also be used to access Prifddinas. The easiest method of teleporting to the city is the lodestone, which can be found in the center of the Tower of Voices, although it must be activated first. The crystal teleport seed can also be used to teleport to any individual district of the city. After it is unlocked, a Spirit Tree may also be used to access the city. The Clan vexillum can be used to teleport to the Clan portal in the Tower of Voices, which is also home to the Prifddinas lodestone. Likewise, if a player moves their house to the city, the Teleport to House spell may be used. Note that the city must be accessed once on foot before any teleportation method can be used. The Max cape and Completionist cape can be used to teleport to the Max Guild in the Cadarn district. After completion of the elite Tirannwn task set, players can use the Tirannwn quiver to teleport to the harmony pillars in the Meilyr district of the city.
The city itself is built over a large crater, and is mostly formed from crystal of Seren's being, constructed by the eight Elven Clans. The city's initial construction began after the elves arrived to Gielinor in the First Age. It is divided into eight equally sized districts, each belonging to one of the original Elven Clans that built the city. Seren gave each clan a shard of her being to craft into clan towers which remain a prominent feature of the city. Each of these districts have two skills associated with it, which dictate the various training methods found inside it.
A feature known as the Voice of Seren can affect two districts at a time, changing which two it affects every hour. It provides a number of benefits, such as increased experience. The districts it is currently benefiting can be seen by the symbols in the upper-left corner of the screen.
Tower of VoicesEdit
The Tower of Voices is found in the centre of the city, and serves as the main hub. It has several features:
- A lodestone is located in the very centre of tower; activating it provides easy access to the city.
- Two Grand Exchange clerks and one banker can each be found in the north western and south eastern corners of the tower.
- Three portals can be found on the north eastern balcony that directly access Clan Citadels, Player-owned ports and Daemonheim (along with a right-click option to Talsar for the Sinkholes D&D).
- A staircase, located north of the tower's eastern entrance, leads to the 1st floor[ of the Tower, which contains a memoriam device where you can review the ]memoriam crystals found across Prifddinas. A fragment of the spirit of Seren is located on the 1st floor[ of the tower, which can be used to unlock some of the various ]titles in Prifddinas.
- A tree patch for growing crystal trees is found on the south eastern balcony; this rewards the player with 50,000 Farming experience.
- Rhobert Dail, who decants potion flasks, can be found east of the tower's southern entrance.
- Dilwyn, who runs a loyalty shop, can be found west of the tower's southern entrance.
- Ianto, who stores Treasure Hunter and holiday items, similar to Diango in Draynor Village, can be found on the south western balcony of the tower.
- A holiday event portal, active during holiday events, is found behind Ianto.
- The golden Statue of Rhiannon is found just south of the tower's western entrance, watched over by Auron Ithell. It acts similarly to Shattered Heart.
- Challenge Mistress Heriau, who can be found north of the tower's western entrance, gives out Daily Challenges similar to Challenge Mistress Fara.
- An everlasting bonfire is located on the north western balcony. Stoking the permanent bonfire will grant a health boost that lasts longer than normal. Maple logs will last 39 minutes as opposed to 36, and protean logs last 72 minutes instead of 66. This bonfire can save logs.
Crwys (Farming and Woodcutting)Edit
- Crwys workers to pickpocket at 97 Thieving can be found scattered around the district.
- The Crwys herald can be found in the Crwys tower, and sells the Clan Crwys cape.
- An elder tree patch, usable at 90 Farming, can be found in the north eastern part of the district. It is watched over by Sior and Afenen. When farmed for the first time it will unlock the "of the Crwys" title.
- A spirit tree, watched over by Glouron the gnome can be found to the south east. Talking to Glouron with 89 Farming unlocks the ability to plant three spirit trees at once and the ability to teleport to the Prifddinas spirit tree. If you plant three spirit trees and then talk to him again, he will give a one time farming XP lamp worth 50,000 XP in Farming.
- Four magic trees can be found to the east of the Tower of Voices and five yew trees can be found on the platform directly north of it.
- Lord Crwys and a bank chest can be found on the north western platform, in addition to a number of other features.
- A greenhouse can be found in the south west, which contains ivy growing on the walls around it.
- A bush patch and a herb patch can be found to the north east, watched over by Briallen and Eirlys. A compost bin can also be found nearby. Note that Briallen can not be paid to watch over the herb patch, he only watches the bush patch.
Cadarn (Magic and Ranged)Edit
- Cadarn rangers and magi can be found scattered across the district, and can be fought for combat experience. They are primarily found training near some archery targets in the south of the district. They are capable of using abilities.
- Defeat 1,000 of them and the player will unlock the "of the Cadarn" title.
- Cadarn workers which can be pickpocketed at 93 Thieving can be found scattered around. Loot includes sharks, coins and more.
- The Cadarn herald and Arianwyn can be found within the Cadarn tower. The herald sells the Clan Cadarn cape.
- A battlestaff shop, owned by Haf, can be found just north of the archery targets.
- An Elven grimoire can be found within Haf's shop, which can swap between normal and Ancient Magicks spellbooks, and between normal prayers and Ancient Curses. The grimoire will provide a persistent boost to Defence, Magic, and Ranged when used and will either drain or restore your prayer depending on how it is used. If you swap your spellbook your prayer will be drained, but if you swap your prayer it will be restored. If you have completed the hard Fremennik Province Tasks you can switch to and from the Lunar spellbook as well without draining your prayer points.
- A fountain containing the Tears of Seren for recharging dragonstone jewellery can be found outside Haf's shop, which acts similarly to the Fountain of Heroes in the Heroes' Guild and the Totem Pole in the Legends Guild.
- A flax field, a loom and a spinning wheel can be found in the north-east, just north of the Max Guild.
- The Max Guild is found in the southeast, and has a number of features detailed on its own page.
Trahaearn (Mining and Smithing)Edit
The Trahaearn Clan is located south east of the Tower of Voices, off the southern path near the southern entrance to Prifddinas. It is primarily based on the Mining and Smithing skills, and is led by Lady Trahaearn. It features:
- Trahaearn workers which can be pickpocketed at 95 Thieving can be found all around the district.
- The Trahaearn tower contains the Trahaearn herald and a bank chest. The herald sells the Clan Trahaearn cape.
- Lady Trahaearn can be found watching over the Seren Stones in the south, which act similar to ivy. They require level 89 Mining to mine, and produce corrupted ore.
- You can obtain the "of the Trahaearn" title by mining 100 Corrupted ores.
- You can obtain a one time smithing XP lamp for 50,000 Smithing XP by smelting 100 corrupted ore.
- A Tree patch can be found to the east of the Seren Stones, watched over by Eifion and Tiwlip.
- An anvil and furnace can be found in the building just south-east of the Seren Stones.
- A Large mine can be found north of the Trahaearn tower, which contains 6 Mithril ore rocks, 8 adamantite ore rocks, 8 coal rocks and 2 runite ore rocks, which can also yield corrupted ore when the Voice of Seren is active.
- 8 Gem rocks can be found to the east of the mine, which produce better gems (including uncut onyx) than the ones in the Shilo Village and Lunar Isle Mine, with a chance of yielding spirit gems.
- Harmonised rocks sometimes spawn in the district, which act similarly to concentrated rocks in the Living Rock Caverns.
Iorwerth (Melee and Slayer)Edit
The Iorwerth Clan is located south west of the Tower of Voices, off the southern path near the southern entrance to Prifddinas. It is primarily based on the Melee and Slayer skills, and is led by their new lord, Iestin Edern. It features:
- Iorwerth workers to pickpocket at 91 Thieving can be found scattered around the district.
- Iorwerth scouts and Iorwerth guards to fight against can be found scattered around the district.
- The Iorwerth herald can be found within the clan tower, and sells the Clan Iorwerth cape.
- Morvran, a slayer master requiring at least 85 Slayer and a combat level of 120 can be found in the north-eastern part of the district. Morvran assigns the same tasks Kuradal assigns, with some unpopular tasks removed (such as living rock creatures) and the addition of elves. He can also extend the number of creatures assigned and can assign his Hall of Fame challenge.
- Completing 8 dark beast tasks assigned by Morvran will unlock the "of the Iorwerth" title.
- Rush of Blood, a weekly D&D run by Morvran where the player must survive endless waves of monsters for ten minutes, can be accessed by going down the cage next to Morvran. It includes four difficulty levels with different requirements for each difficulty. This D&D unlocks a number of titles.
- You can obtain a one-time Slayer XP lamp worth 50,000 Slayer XP by completing wave 20 in any difficulty on a trial or reward run of Rush of Blood.
- A small obelisk to recharge Summoning points can be found next to Morvran.
- The Iorwerth Manor is found in the south-western part of the district, which contains Iestin Edern and a number of features:
- A crystal chest with an improved drop table in comparison to the chest in Taverley.
- An altar that recharges prayer points and gives a persistent boost to Attack, Strength, and Defence while in Prifddinas. Once the player leaves Prifddinas, the following notice is received: "Your boost from the Clan Iorwerth altar has been reset."
Ithell (Crafting and Construction)Edit
- The Ithell herald can be found in the clan tower near a bank chest. The herald sells the Clan Ithell cape.
- Ithell workers scattered throughout the district, which require 92 Thieving to pickpocket and give a variety of Crafting and Construction items as loot.
- The Harmonium which features a copy of the Ithell statue and four Harps, which you can tune and play for Construction and Crafting experience and harmonic dust.
- Lady Ithell can upgrade the dragon pickaxe and dragon hatchet to the crystal pickaxe and crystal hatchet respectively for 4,000 harmonic dust each.
- Harmonic dust is also used for Crystal Singing: making (attuned) crystal equipment and other tools with the singing bowl. Crystal equipment is level 70, and is made with weapon and armour seeds and harmonic dust. Attuned crystal equipment is level 80 , and is made with attuned weapon and armour seeds and harmonic dust. Both types of equipment degrade to seed after a certain number of uses. Eluned (on the east side) can help with crystal singing.
- A soft clay mining site, right next to a pottery wheel and a pottery oven.
- A place to mine Crystal-flecked sandstone, which is used for crystal flasks. There is also a robust glassmaking machine, which makes crystal flasks in addition to regular potion flasks like the one in Oo'glog.
- A sawmill operator, tanner, sandpit, estate agent, and player-owned house portal.
- An additional statue for the God Statues Distraction and Diversion.
Amlodd (Summoning and Divination)Edit
- The Amlodd herald can be found at the clan tower and sells the Clan Amlodd cape.
- Amlodd workers to pickpocket at 94 Thieving scattered throughout the district.
- A fairy ring in the south western corner, code D•J•S.
- A summoning obelisk, very close to a bank (at the Ithell Clan), on the west side near Lord Amlodd.
- Lord Amlodd will swap summoning pouches for spirit shards at the same rate as Bogrog, and also sells items at his summoning shop.
- In return for catching one of each impling, Daffyd will give you the thinker robes, thinker trousers, 50,000 Hunter experience and an enhancement to catching implings. You can toggle this enhancement between tripling the experience Hunting implings, and doubling the loot received from them.
- Truthful shadows, Blissful shadows and Manifest shadows can be found on the east side of the district. Killing them gives shadow cores, which can be converted into light cores at the rift for Divination experience.
- Light cores are used to make light creature familiars, which can teleport you to Tears of Guthix or the Ancient Guthix Temple. It has a passive effect that sometimes automatically converts memories without going to the energy rift. Its special move, Enlightenment, further increases the automatic memory conversion chance, gives better rewards on the Hefin Agility Course, and sometimes gives double blue tears in Tears of Guthix.
Hefin (Agility and Prayer)Edit
- The Hefin herald can be found inside the clan tower and sells the Clan Hefin cape.
- Hefin workers that can be pickpocketed at level 96 Thieving, scattered throughout the district.
- The Hefin Agility Course gives among the best Agility experience in the game, along with a variety of rewards including emotes, the cosmetic Prifddinian worker outfit, and new lore. Using a light creature's special move increases the frequency of rewards.
- Serenity posts are an alternative Agility training method that give up to 20,000 Agility experience daily in only 10-15 minutes.
- Hefin monks sell cleansing crystals, which are used to cleanse the Corrupted Seren Stone in the cathedral, giving a decent rate of Prayer experience in a mechanic similar to bonfires for Firemaking.
Meilyr (Dungeoneering and Herblore)Edit
- The Meilyr herald can be found in the clan tower and sells the Clan Meilyr cape.
- Meilyr workers throughout the district, which can be pickpocketed at 98 Thieving.
- Harmony pillars are farming patches that attune to a random skill when a seed is planted in them. Gaining experience in that skill helps the pillar grow harmony moss.
- Harmony moss is used to make perfect juju potions when combined with juju potions made in the Herblore Habitat minigame.
- Also available are combination potions, which combine two high-level potions to give the effects of both in a six-dose crystal flask. Recipes for combination potions are bought from Lady Meilyr and some of them need to be found while Dungeoneering.
- A resource dungeon (95 Dungeoneering) on the north side containing a bloodwood tree, pawyas and grenwalls, implings, and random divine locations (which do count towards your daily limit). It also contains a Gorajo hoardstalker that will give a random card that gives benefits while Dungeoneering.
- Another resource dungeon (115 Dungeoneering) on the south side, containing crystal-flecked sandstone, Edimmu and the Motherlode maw, which will give you a daily random reward including 10% damage boosters, reward boosters, implings, and dragon armour.
- Wythien can also give you one of the Motherlode maw's rewards for 10 crystal motherlode shards.
- Captain Muggin has a gnome glider that goes to the Grand Tree, found in the far northwest corner. The Gnome name of Prifddinas is Dylandra.
- A fruit tree patch in the north-west part of the district attended by Alfon (gardener) and Emlyn (elven tool leprechaun).
- Harmony pillar farmers that run the Meilyr Clan Store together with Lady Meilyr.
- Tower of Voices (north-west and south-east corners): 2 bankers and 4 Grand Exchange clerks
- Max Guild: 1 banker, 2 Grand Exchange clerks, and a bank chest near the bonfire
- Bank chests
- Crwys: north-western corner, west of Lord Crwys
- Hefin: south-western corner, near start of agility course
- Iorwerth: inside Morvran's dungeon
- Ithell: at the clan herald in the clan tower
- Meilyr: south-eastern corner, east of the harmony pillars
- Trahaearn: at the clan herald in the clan tower
- Waterfall: at the top, east of the level 95 Fishing spot, next to the Fisherman
Prifddinas was built by the elves after they were led to Gielinor through the World Gate by their crystalline goddess, Seren, and Guthix, the god of balance, in the First Age. The elves settled in Tirannwn, a large wooded area west of the Galarpos, a mountain range which isolated it from the rest of the continent. The eight Elven Clans constructed their city in a clearing north of the Isafdar forest from the wood of the forests: the city became the hub of the elves' new life on Gielinor. The World Gate remained open to allow travel to and from Tarddiad, however, and was used to bring in more crystal to Gielinor.
The elves peacefully coexisted in Prifddinas, as had been their goddess' intention. Each was given their own district of the city, where they were given a small tower found near the city wall. In the centre of the city was the Tower of Voices which was carved from a great tree. It would become the site where the Elven Council of Elders convened.
During the remainder of the First, and the Second Age, Prifddinas would remain isolated from the rest of the world. Zaros stole the World Gate from the elves and sent at least one party to the west to gather intelligence about his divine companion, Seren, but this party was ambushed by elves south of Eagles' Peak and did not succeed in reaching the city.
Likewise, the elves were able to defend their territory during the God Wars. During this period, clan Ithell, led by Lord Berwyn Ithell, constructed a splendid granite wall to fortify the city: stone replaced wood as the main material of construction in the city. Some would leave the safety of Tirannwn and actively fight in Seren's name, while others, most notably the militant Cadarn Clan, successfully warded off any enemies at the Underground Pass.
After Seren's departureEdit
Following the end of the wars, the god of balance Guthix put in place the Edicts of Guthix, which banished the warring younger gods from Gielinor. He visited Seren last, who conceded that she was unable to depart from her followers, as doing so would lead to their death: this is due to the Song of Creation which inexplicably tied the souls of the elves to Seren and prevented Seren from departing from the elves for prolonged periods of time, as doing so would lead to illness and eventual death of the elves. Unable to part from her followers, Seren exploded into a shower of crystals. A saddened Guthix then left Tirannwn, leaving the elves without Seren's guidance for the first time in thousands of years. Crystals of Seren were left scattered across the forests of Isafdar. With their understanding of crystal singing, Clan Ithell shaped these crystals to function as the main construction material of the city.
When the Fourth Age commenced, the Break Out occurred amongst the elves and a pass over the Galarpos, Arandar, was built. Many travelled east, exploring the lands that are now Kandarin. Spearheaded by the Cadarn Clan, led by the legendary King Baxtorian, the expedition formed ties with the humans and gnomes in the area, although they failed to form treaties with the Bandosians due to the contemporary Feldip Hills Civil War taking place. Soon, the elves permanently settled in the newly acquired area, marking the creation of the first major elven settlement outside Prifddinas.
During the absence of the Cadarn and the other settlers, however, the Iorwerth Clan betrayed the other clans and invaded and occupied Prifddinas. They brutally slaughtered thousands of elves and took full control of the city. Until 1930, the eastern elves had no idea about this. Only the Great Divide prompted the eastern elven elders to send a scouting party to Tirannwn, of which only one elf, Adwr, returned to report the civil war.
In an attempt to restore peace, Baxtorian launched a campaign to liberate the crystal city from Lord Iorwerth's clutches. The elves attempted to recapture the city at the Battle of Prifddinas, which ended disastrously in 1935 with many Cadarn dead. This left the few survivors stranded in Isafdar (notably Lletya, a small, hidden village the refugees erected), where they fought as rebels.
At some point, the Council of Elders somehow managed to completely revert the city to a crystal seed, forcing Lord Iorwerth to settle in a camp outside its walls, although they also maintain one inside the crater, run by the Mayor of Prifddinas. Those outside the city when it was reverted were puzzled about how it was able to completely disappear, but continued to hope that it could somehow be restored.
In 169 of the Fifth Age, the rebel elves, led by Arianwyn, asked a human adventurer who'd found their way to Tirannwn and had been tricked by Lord Iorwerth and King Lathas to investigate the activities of the mourners in West Ardougne. This led the adventurer to the long-forgotten Temple of Light, whose safeguard they restored to stop the Death Guard, and from there into a collapsed tunnel that leads into the undercity of Prifddinas, near the Grand Library. It was at this point that the rebels realised the city had been reverted to seed by the elders.
In the first year of the Sixth Age the Corridor of Light was unblocked, and Arianwyn asked for the adventurer's help to further investigate the activities of Lord Iorwerth. The human, once again disguised as a member of the Death Guard, stole documents from the Mayor of Prifddinas that, once interpreted by the archaeologist Iestin Edern, revealed Iorwerth's newest plan; to use the power of the Dark Lord, fuelled by the mass sacrifice of West Ardougne's population, to regrow Prifddinas. As only the Lord of the Iorwerth Clan would be involved, the resulting city would reflect and favour only the interests of the Iorwerth Clan.
Arianwyn and Iestin decided on a three-fold plan to prevent this. The first stage was to remove the ability to sacrifice the humans of West Ardougne, by sending the human adventurer to incite a rebellion against the Mourners and the king that permitted their activities. This resulted in a revolution which ended with the defeat of King Lathas and the head mourner and the eviction of the entire Death Guard from the city by the Royal Army of Ardougne. The second step was to regrow the city themselves, using the power of all eight founding clans, minus Lord Iorwerth. Arianwyn revealed himself as Lord Cadarn, and Iestin knew enough to take the role of Lord Iorwerth in the ceremony, leaving the adventurer to locate the remaining six elders, who'd gone into hiding to await the day of regrowth shortly after the Battle of Prifddinas. Finally, they convinced General Hining and the Tyras Army to distract Lord Iorwerth and the Death Guard by starting a large battle.
The adventurer successfully collected the hidden elders, after which the eight elves performed the crystal singing ceremony inside the Grand Library to direct their clan seal's power into the seed that formed the heart of the city. Once again the adventurer assisted them in this task, adjusting the mirrors that directed the seals' light, and defending the elders from the Dark Lord, eventually revealed to be a fragment of Seren obsessed with death, who had been summoned in a weakened form due to the activation of the seals and the deaths of Lathas and the combatants in the battle above ground. The restoration of the city weakened the Dark Lord with every step of the ritual, so he eventually summoned Lord Iorwerth and killed him to draw power from his death. However, the adventurer withstood the next wave of his and his minions' attacks, leading to his defeat at the restoration ceremony's completion.
The city began to regrow in a manner favourable to all elves, and the elders announced that they had learned from their former isolation, and as a result the new Prifddinas would be open to all races, including humans and gnomes.
The city also features in The Light Within, as the quest starts with earthquakes in the city while talking to Eluned. During the quest Seren is restored and can be found afterwards in the Tower of Voices.
Many titles can be earned throughout Prifddinas. Some of them are required for the Completionist cape.
|Trahaearn||[Name] of the Trahaearn||Mine 100 corrupted ore|
|Iorwerth||[Name] of the Iorwerth||Complete 8 dark beast tasks assigned by Morvran|
|Cadarn||[Name] of the Cadarn||Defeat 1,000 Cadarn rangers or magi in combat|
|Crwys||[Name] of the Crwys||Check the health of an elder tree grown in the Crwys farming patch|
|Amlodd||[Name] of the Amlodd||Summon a Light Creature familiar and use an Enlightenment scroll, then talk to Lord Amlodd|
|Ithell||[Name] of the Ithell||Craft 100 Crystal flasks|
|Hefin||[Name] of the Hefin||Complete 200 laps of the Hefin Agility Course|
|Meilyr||[Name] of the Meilyr||Harvest 50 harmony moss from the Harmony pillars|
|None||[Name] the Elven||Purchase all 8 Elven clan capes|
|None||Dark Elf [Name]||Enter the chamber of Seren and then equip the Clan Iorwerth cape and a weapon then use the newly appeared "Attack" option on Seren|
|None||[Name] of Tarddiad||Talk to all 8 clan leaders about their clan|
|None||Lorehound [Name]||Collect all 16 numbered Memoriam crystals, all memoriam crystals on Freneskae, and all pages of The Voice of the Elders, and complete all quests. If the title doesn't unlock, try resetting Dimension of Disaster and complete one of the subquests again.|
|None||[Name] of the Naragi||Plant a Crystal acorn|
|None||Lord of the Wait [Name]||Rest on top of Seren in the Tower of Voices while wearing the Clan Hefin cape (requires 90 Prayer).|
|Ithell||[Name] the Mourner||Equip full Mourner gear and talk to Lady Ithell|
|None||[Name] the Fractured||Use any divine energy (except Elder energy) on Seren in the Tower of Voices|
|None||[Name] the Corrupted||Use corrupted ore on Seren in the Tower of Voices|
|Mod Osborne||[Name] the Elfborne||Use a bacon mound on Seren with a chocolate bar and bread in your inventory|
|Mod Raven||[Name] the Ravensworn|| Spot all 13 ravens in Prifddinas. Ravens appear every 13 days for 23 hours, spawning at 00:00 UTC. The first raven appeared on 4 October 2014.[t 1]|
The last raven spawned 4 days ago on 24 November 2015. The next raven will spawn on 7 December 2015 in 9 days. (wrong?)
|Mod Stu||[Name] the Stupendous||Make uncooked stew with cooked meat or chicken while wielding a mud pie in Prifddinas|
|Mod Rowley||[Name] the Meandering||Take over 10 minutes to finish a lap of the Hefin Agility Course|
|Iorwerth||The Famous [Name]||Complete Morvran's slayer challenge|
|None||[Name] the Statuesque||Complete the replica Statue of Rhiannon in the Max Guild|
|Iorwerth||The Abyssal [Name]||Clear at least 20 waves on the Bronze difficulty or higher of Rush of Blood|
|Iorwerth||The Dark [Name]||Clear at least 20 waves on the Silver difficulty or higher of Rush of Blood|
|Iorwerth||The Beast [Name]||Clear at least 20 waves on the Gold difficulty or higher of Rush of Blood|
|Iorwerth||Slayer Master [Name]||Clear at least 20 waves on the Platinum difficulty of Rush of Blood|
|Mod Sarah||[Name] the Troublesome||Equip a Clan Crwys cape while having three cooking apples and three chocolate bars in the inventory, and attempt to take the Memoriam crystal near the bank chest in the Meilyr Clan district, then use the Memoriam crystal (unknown) on the memoriam device in the Tower of Voices.|
|Crwys||[Name] the Coedensworn||Equip a splitbark wand, splitbark shield, splitbark gauntlets, splitbark legs, splitbark boots, splitbark body, tribal mask, and Clan Crwys cape and cast either cure plant or fertile soil on Coeden|
|Mod Hunter||[Name] the Hunter/ the Huntress||Equip a Larupia hat, Larupia top, Larupia legs, Hunters' crossbow, Long kebbit bolts, and a Strung rabbit foot, and have a Teasing stick in your inventory, then complete the steps mentioned here|
|Mod Giara||Sword Artist [Name]||Equip a black longsword and off-hand adamant longsword as a male character with a black Evanstyle hairstyle; Perform these poses on the Serenity posts in the following order: Lotus, Bow, Ward, Crane|
|Mod Campbell||[Name] the Challenged||Eat 50 bananas while wearing the mime outfit and a fairy banner|
|Mod Stacey||Sneaky [Name]||Pickpocket a worker from each of the clans while wearing only the Clan Iorwerth cape and having a Ninja impling jar in your inventory, within 90 seconds. This cannot be completed without using crystal teleport seeds.|
|Mod Alex||Sweet Tooth [Name]||Eat these 10 sweet foods while in Prifddinas: Chocolate cake, Chocolate bar, Chocchip crunchies, Chocolate bomb, Choc-ice, Cake, Summer pie, Redberry pie, Apple pie and Fruit batta; pre-made gnome dishes do not work.|
|None||Dark Lord [Name]||Have unlocked the following titles: all eight clan titles, the Elven, of Tarddiad, the Famous, all four Rush of Blood titles, the Corrupted, Dark Elf, the Fractured, Lord of the Wait, Lorehound, the Mourner, of the Naragi, and the Statuesque. The Mod-titles and the Coedensworn are not included.|
|None||[Name] the Master Fisherman / the Master Fisherwoman||Bought for 1,500 crystal urchin points in the Prifddinas Waterfall Fishing Shop.|
Prifddinas was released with the Regicide quest in 2004, alongside the rest of the elven lands. The walls were originally made of stone and much thicker, containing ladders and a much thinner wall inside the city proper. Only half of it was shown on the world map, although this soon changed to three quarters. With the release of Mourning's Ends Part I, the walls of the city were made thinner and changed to be made out of crystal instead. When the unknown areas of the map were filled in, Prifddinas no longer lacked a segment, and a large coastal area was added north of it.
At the end of 2013, it was announced that Prifddinas would compete with Invention for a scheduled release in July/August of 2014 in an in-game poll. The poll was released on 13 January 2014, along with Mod Osborne's Q&A on the forum. The poll passed, and the city was released in two batches. The Plague's End quest was released in August, the first batch was released in September, and the second was released in November.
- Elven Daffodil
- Elven Dhalia
- Elven Heart
- Elven Holly
- Elven Nightshade
- Elven Sunlight
- Elven Sunrise
- Elven Sunset
- Elven Voice
- Elven Rose
- Elven Snapegrass
- Elven Bluebell
- Elven Lily
- The Twilight Twain
- Baxtorian's Hollow
- Among Tirannwn Trees
- The release of Prifddinas was divided into two updates, the first being on 22 September 2014 and the second being on 10 November 2014.
- "Prifddinas" translates to "capital city" in Welsh.
- In the Postbag from the Hedge 28 Jagex released a player submission where the Wise Old Man has a plan to get into the elven city.
- The lamps which can be earned by doing various tasks in the city, e.g. Divination XP lamp, complement the lamps received after Plague's End, e.g. Summoning XP lamp. All lamps together will give the player 50,000 experience in all clan related skills. The exception however is the Melee XP lamp, which can give 50,000 experience in either Attack or Strength or split it evenly over both skills.
- Stoking the permanent bonfire will grant a health boost that lasts longer than normal. Maple logs will last 39 minutes as opposed to 36, and protean logs last 72 minutes instead of 66.
- ^ Ithell: An Architectural history of Prifddinas, "author unknown", RuneScape. "The Goddess found our race in a world of trees, where it is likely that they built exclusively with wood. She gave us crystal which she produced from her body, and taught us how to sing it into shapes: transparent steel-like crystal for our weapons; opaque crystal like stone for our buildings. We did not have it in the quantities we have now, however, and wood was still our primary material. When she brought us to this world, the city of Prifddinas was built almost entirely of wood with small amounts of crystal. The first Tower of Voices was carved from a great tree, much like the Grand Tree now inhabited by the gnomes."
- ^ Ithell: An Architectural history of Prifddinas, "author unknown", RuneScape. "When the God Wars came - its soldiers setting the world aflame - Lord Berwyn Ithell fortified the city with a great granite wall, and stone gradually replaced wood as our main building material."
- ^ Ithell: An Architectural history of Prifddinas, "author unknown", RuneScape. "Only at the end of the God Wars did crystal become the primary material of Prifddinas. The Goddess shattered herself into myriad fragments, and it is these that we use when we sing crystal buildings into shape. Our city is composed of the body of our shattered Goddess."
- ^ Runescape news, "Prifddinas - Lost City of the Elves"
- ^ Runescape news, "Prifddinas - Lost City of the Elves - Part 2"
- ^ Jagex. Postbag 28 - "The Wise Old Man needs you...Part Two!", 7, by Postie Pete. RuneScape Postbags from the Hedge.