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This article is about the Prayer skill. For information on training Prayer, see Prayer training (F2P) (P2P).
Prayer
Prayer
Release date 4 January 2001 (Update)
Members only No
Minimum level
for Hiscores
15
as of 12 Dec 2017
Players with
99
165,071
as of 4 Feb 2023
Players with 120 3,915
as of 4 Feb 2023
Players with
200M XP
1,015
as of 4 Feb 2023
[view][talk]
A detailed image of the Prayer icon

Prayer is a skill which grants the player specialised buffs in combat by evoking the power of the dead. All players start with limited access to the Prayer skill. As one's Prayer level increases, they gain access to new prayers. As players traverse the land and complete many adventures, they find themselves presented with the opportunity to gain the prayers and blessings from various schools of thought represented by a particular god. Some of the strongest prayers are only available after doing certain member quests or activities. Prayer is currently one of the quickest skills to achieve skill mastery in, as it could take just a few days to reach level 99, using the appropriate bones and methods.

A player activating a prayer for use in combat.

The main free-to-play ways to train prayer are to bury certain types of bones and scatter demonic ashes. While for players that are members, using bones or ashes on a gilded altar in a player-owned house's Chapel. For rich members, frost bones are a quick and easy way to level 99 Prayer, while semi-prosperous players resort to dragon bones (though it's not much slower). Bones can be obtained by killing various creatures, by taking bone drops that other players leave behind, or by collecting the bones that spawn in various places, such as in parts of the Edgeville Dungeon or at the Chaos Temple in the southern Wilderness. Demon ashes can be obtained by killing demons or by taking demon ashes drops that other players leave behind. Prayer is difficult to train in free-to-play, because the most amount of experience granted in free-to-play that is a renewable source comes from big bones, which give only 15 experience.

According to Zamorak,[1] the God of Order deals with prayers, "so that when you give the dead an honourable burial in his name it strengthens the bond between you, allowing him to help you out in little ways that others such as Guthix won't notice." Yauchomi, the old Lumbridge Prayer Tutor, stated that burying bones raised the player's Prayer level by increasing their 'holy energies'.

Despite this however, conflicting information from Necrovarus' notes states that prayer is actually energy harnessed from the dead by giving them a proper burial. This more recent ideology is favorably more accurate than the former, as the previous source is known for its many retconned information.

Prayer, unlike most skills that are directly related to their name, cannot be trained just through the act of "praying." In fact, Prayer almost completely relies on the act of burying bones to gain experience (there are certain ways to gain Prayer experience without burying bones, but those are covered later throughout this article).

Quick prayers

On 25 March 2009, the Prayer icon next to the minimap (Prayer icon) (now next to the prayer bar on the action bar) had a function added which expanded on its function as a simple meter. This new function was recognised as "quick prayers". It can now be left-clicked to activate, or deactivate, a group of Prayers preselected by the player simultaneously. You can select which prayers are activated by right-clicking the button and choosing the "Select quick prayers" option. (You can do the same with curses; the option changes to "Select quick curses". Quick curses and quick prayers are saved separately.) Before the addition of this function, players had to, sometimes frantically, locate the Prayer icon and activate them one by one. This new function allows players to place many of the most useful prayers on immediate standby. However, many players use the button simply to turn off Prayers when accessing prayers through its tab, by double left-clicking it to turn off all prayers. This was the official release of the "quick prayers" function, as provided by Jagex:

The fourth upgrade for this week will save you valuable seconds in times of need. The Prayer button near the minimap has undergone an overhaul so you can now set a Prayer, or group of Prayers, before you go into action, and activate or de-activate it with one click. The button will also indicate the loss of Prayer points by gradually fading out – similar to the behaviour of the life points button. This should help prevent you accidentally running out of Prayer points, and finding yourself suddenly vulnerable to your opponent's attacks.
 
— Jagex

History and origins

Prayer is one of the older skills in the game, dating back to early RuneScape Classic. As with (good and evil) Magic, it had two facets: PrayGood and PrayEvil. Earlier than this, Prayer was known as Necromancy - the name change was probably because Necromancy was the moniker given to the Magic Class (back when the game had classes).

Prayer was the last of the original skills in which players were able to reach the maximum skill level of 99. Before any of the "prayers" were made available (the current motive for training this skill), players could still gain Prayer levels through burying bones and completing The Restless Ghost. While Prayer did not have any uses, it existed in the Good Magic and Evil Magic skills simply as a "moral compass" of sorts. Burying bones may not seem to have much to do with Prayer, but it has been said in Postbag from the Hedge that although Saradomin condemns violence, he does like the player to bury the body honourably. In the non-canonical God Letters, Guthix himself commented:

Saradomin has a great pride upon himself, and his time is mostly spent with listening to the songs of his glories from the religious and the offerings of bones made to him by those seeking to gain his favour through prayers.
 
Prayer interface

The standard prayer book

These, and Zamorak's statement above, would indicate that prayer is more closely related to Saradomin than to any other gods.

However, despite contradicting information, the notion that prayer is associated with Saradomin, or any god, is actually false, as the gods assert this lie to benefit from the disbelief it causes. As stated in Necrovarus' notes, prayer actually draws its power on the souls of the dead. By giving them a proper burial, they emit a unique energy that can be channeled by skilled individuals to gain boons or curses, which are taught within a school of thought represented by a god. The common misconception that prayer draws its power on the Gods is presumably a lie used to benefit the Gods in order to gain more devotion and faction loyalty.

On 6 September 2011 Prayer points were updated to work in the same way as life points, i.e. the maximum number of Prayer points a player normally has is 10x their Prayer level. The drain rate of Prayer points has been updated to match the change.

On 20 November 2012, the Evolution of Combat update reduced the effect of many prayers. For example, the damage reduction of protection prayers was changed from 100% to 50%. It also nerfed stat-boosting prayers severely. But it did introduce some new prayers for mages and rangers, to make the combat triangle balanced prayer-wise. Melee still appears to be a little better in the original prayers as melee prayers require lower Prayer levels than Magic prayers.

Overview of how Prayer works

Increasing a player's Prayer level is generally done through various uses of bones or demonic ashes, with non-members limited to burying them (except in Daemonheim, where they can be used on altars). Members have other options that are faster; such as offering bones to the gods at a gilded altar; worshipping at the Ectofuntus; or taking part in activities that award prayer experience such as Soul Wars, Conquest and Pest Control.

To use a prayer, players must click on any prayer available. Prayers that are highlighted with colour can be used by the player, while Prayers unavailable are darkened. When a player clicks on a prayer, a lighted circle will appear around it, indicating that they are using it.

Using a prayer drains the player's Prayer energy at varying speeds, and once this energy is depleted, prayers can no longer be used; therefore, use of any and all prayers are temporary. To slow the rate of drain, players may equip items that add Prayer bonuses, such as a blessed holy symbol or a priest gown, which reduces the drain rate by increasing Prayer bonuses. Increasing Prayer level does not reduce the drain rate of prayers.

Once the player's Prayer points reaches zero, all prayers will deactivate and no prayers will be able to be in use until the player recharges their Prayer points.

Prayer level determines the player's maximum prayer points: if it's drained due to factors such as a trap in a Clan Battlefield, the maximum amount of prayer points is reduced accordingly. This can be remedied with the use of a restore potion or super restore.

Recharging

Praying at altar

A player recharging Prayer points.

To recharge Prayer points, a player must pray at an altar or drink a potion that restores Prayer points - if a holy wrench is in the player's inventory while drinking a Prayer-restoring potion, additional Prayer points will be restored. Other options include dying or entering one of the many minigames that are PvP related.

There are some altar locations that will charge the player's Prayer points and offer a small boost to Prayer. These locations are:

Note: Praying at these altars will not raise the player's base level, it will only provide a small boost - similar to other stat-boosting potions.

The prayer cape's special ability will raise it from 990 to 1000.

The Dungeoneering reward items split dragontooth necklace, twisted bird skull necklace, and demon horn necklace recharge Prayer points while burying various types of bones, which can be very useful in combination with the bonecrusher, another Dungeoneering reward item.

The Falador shields, obtainable from the Falador Tasks, can also restore the player's Prayer points, but may only be activated once per day. The saradomin godsword has a passive effect giving it a chance to restore both life and Prayer points with each hit.

Jangerberries restore 10 Prayer points. Spicy stew with yellow spice can increase Prayer points by 10-60 points, however it may also decrease it by the same amount.

While wearing full Citharede robes, a player can listen to a musician, restoring 30 Prayer points every game tick, or 150 points every 3 seconds.

Wearing a full set of Penance armour will allow prayer to slowly replenish at a rate of 30 prayer points every minute.

The Penance aura enables the player to gain Prayer points equal to 5% of any damage they receive.

Other uses

Players with level 70 or greater Prayer may also bless the gravestones of others to increase a gravestone's lifespan, up to an hour.

Players under level 70 Prayer can repair the gravestones of others to return the gravestone's timer back to its original time. For example, a gravestone that lasts for four minutes, when repaired, will return to its time of four minutes.

Prayer bonus

Prayer level use

This Prayer level is drained by 260 points.

Prayer bonuses can be viewed in the Equipment and Stats window. Here, players can see all their bonuses, including Prayer. Prayer points will drain slower or quicker, depending upon the amount of Prayer bonuses a player has. Players who have a positive Prayer bonus will drain slower Prayer points than usual. The higher the Prayer bonus is, the slower the player's Prayer points will drain when using Prayer.

Each point of Prayer bonus reduces the drain rate by 1% of the regular drain rate of the Prayer(s). A general formula for the time (interval) between dropping Prayer points with a given Prayer bonus is:

Where the drain interval is the number of seconds per point (i.e. 1 point per x seconds).

For example, if a player uses the Protect from Melee prayer with a Prayer bonus of 0, their Prayer points would drain at a rate of 1 point every 0.3 seconds. If that player then equips armour giving a Prayer bonus of +25, the drain rate of this Prayer is slowed to 100 - 25 = 75%, so the drain interval becomes 0.3 × 100 / 75 = 0.4, or 1 point per 0.4 seconds instead of 1 point every 0.3 seconds.

To generate a Prayer bonus, players must equip certain types of armour, clothing, weapons, and jewellery. See the Equipment section for more information.

Prayer bonuses, however, do not help to stave off the side-effects of locations (such as the Barrows crypts and tunnels) and NPCs which drain Prayer.

Prayers

This is the list of all prayers in the game. As a player's Prayer level increases, more of these Prayers will become available for usage.

While members have the ability to be granted access to all 30 prayers, free players are only able to access 21 out of 30 prayers, restricted from the last nine (including Augury, Rigour and Rapid Renewal), as well as Protect from Summoning. Prayers can be activated in the Prayer List interface (Prayer-icon) Players can also use some prayers at the same time with others, though doing so will compound the drain rate of these prayers. Some prayers cannot be used simultaneously and are marked in the table with the same background colour. For example, activating the Smite prayer while the Protect from Melee prayer is active will automatically deactivate Protect from Melee as they are incompatible Prayers.

Prayer Level Effect Drain rate Notes
Thick Skin Thick Skin 1 +2 Defence levels 1 point per 6 seconds +
Burst of Strength Burst of Strength 4 +2% Melee damage 1 point per 6 seconds +
Clarity of Thought Clarity of Thought 7 +2 Attack levels 1 point per 6 seconds +
Sharp Eye Sharp Eye 8 +2 Ranged levels when calculating hit chance 1 point per 6 seconds +
Unstoppable Force Unstoppable Force 8 +2% Ranged damage 1 point per 6 seconds +
Mystic Will Mystic Will 9 +2 Magic levels when calculating hit chance 1 point per 6 seconds +
Charge (prayer) Charge 9 +2% Magic damage 1 point per 6 seconds +
Rock Skin Rock Skin 10 +4 Defence levels 1 point per 1.5 seconds +
Superhuman Strength Superhuman Strength 13 +4% Melee damage 1 point per 1.5 seconds +
Improved Reflexes Improved Reflexes 16 +4 Attack levels 1 point per 1.5 seconds +
Rapid Restore Rapid Restore 19 2x restore rate for all skills except Constitution Life points, Prayer Prayer and Summoning Summoning 1 point per 6 seconds &
Rapid heal Rapid Heal 22 2x restore rate for Constitution Life points 1 point per 6 seconds &
Protect Items Protect Item 25 Players keep 1 extra item when they die. Also on Ancient Curses. 1 point per 6 seconds &
Hawk Eye Hawk Eye 26 +4 Ranged levels when calculating hit chance 1 point per 1.5 seconds +
Unrelenting Force Unrelenting Force 26 +4% Ranged damage 1 point per 1.5 seconds +
Mystic Lore Mystic Lore 27 +4 Magic levels when calculating hit chance 1 point per 1.5 seconds +
Super Charge Super Charge 27 +4% Magic damage 1 point per 1.5 seconds +
Steel Skin Steel Skin 28 +6 Defence levels 1 point per 0.6 seconds +
Ultimate Strength Ultimate Strength 31 +6% Melee damage 1 point per 0.6 seconds +
Incredible Reflexes Incredible Reflexes 34 +6 Attack levels 1 point per 0.6 seconds +
Protect from Summoning Protect from Summoning 35 Members only.
Protect against damage from Summoning Summoning attacks and special moves
1 point per 0.4 seconds =
Protect from Magic Protect from Magic 37 Protection from Magic Reduces the damage you take from magical attacks by 50%.
Halves the duration of holding spells (Bind, Snare and Entangle) and Teleport Block.
1 point per 0.4 seconds %
Protection from Missiles Protect from Missiles 40 Protection from Ranged Reduces the damage you take from ranged attacks by 50%. Halves the duration of immobility as a result of bolas. 1 point per 0.4 seconds %
Protection from Melee Protect from Melee 43 Protection from Attack Reduces the damage you take from melee attacks by 50%. 1 point per 0.4 seconds %
Eagle Eye Eagle Eye 44 +6 Ranged levels when calculating hit chance 1 point per 0.6 seconds +
Overpowering Force Overpowering Force 44 +6% Ranged damage 1 point per 0.6 seconds +
Mystic Might Mystic Might 45 +6 Magic levels when calculating hit chance 1 point per 0.6 seconds +
Overcharge (prayer) Overcharge 45 +6% Magic damage 1 point per 0.6 seconds +
Retribution Retribution 46 Members only.
Deals damage of up to 15x your Prayer level to all nearby enemies in a 3x3 radius upon death. Note that this prayer will not hurt other players outside of PvP areas.
1 point per 0.4 seconds %
Redemption Redemption 49 Members only.
Heals a player by 25x of their Prayer level if their Constitution life points fall below 10%. When this prayer takes effect, all remaining Prayer points are drained.
1 point per 0.4 seconds %
Smite Smite 52 Members only.
1 of every 150 damage dealt is removed from an enemy's Prayer points.
1 point per 0.3 seconds %
Chivalry Chivalry 60 Members only.
+7 Attack levels
+7% Melee damage
+7 Defence levels
Requires completion of King's Ransom and the Knight Waves Training Grounds minigame.
1 point per 0.4 seconds -
Rapid Renewal Rapid Renewal 65 Members only.
5x restore rate for Constitution Life points
Requires level 65 Dungeoneering and needs to be purchased with 38,000 Dungeoneering tokens
1 point per 0.6 seconds &
Piety Piety 70 Members only.
+8 Attack levels
+8% Melee damage
+8 Defence levels
Requires completion of King's Ransom and the Knight Waves Training Grounds minigame.
1 point per 0.3 seconds -
Rigour Rigour 70

Members only.
+8 Ranged levels when calculating hit chance
+8% Ranged damage
+8 Defence levels
Requires completion of King's Ransom and the Knight Waves Training Grounds minigame.

1 point per 0.3 seconds -
Augury Augury 70 Members only.
+8 Magic levels when calculating hit chance
+8% Magic damage
+8 Defence levels
Requires completion of King's Ransom and the Knight Waves Training Grounds minigame.
1 point per 0.3 seconds -

Notes:

  • + These prayers will replace the versions of themselves upon reaching required level (e.g. Rock Skin is replaced by Steel Skin)
  • - These prayers cannot be used at the same time (but can be used along side %)
  • % These prayers cannot be used at the same time (but can be used along side -)
  • & These prayers have no restrictions, can be used with any others.
  • = Protect from Summoning cannot be used at same time as Smite, Redemption or Retribution, but it will stack with any other 'Protect from' prayer.

Ancient Curses

Ancient Curses are the prayers of the god Zaros. They are high-level prayers that are accessed after The Temple at Senntisten. They are only available to members. Similar rules from the regular prayer list apply: sap curses cannot be used with leech curses. Deflect curses cannot be used together, except Deflect Summoning can be used with another deflect curse.

Deflect Magic

A player demonstrating overhead curses.

Prayer Level Effect Drain rate Notes
Protect Item Protect Item 50 Keep 1 extra item if you die. Also available on the normal prayer list.

1 point per 6 seconds

&
Sap Warrior Sap Warrior 50 Drains enemy Attack by 2 levels, increasing to 6 over time. 1 point per 0.6 seconds +
Sap Ranger Sap Ranger 52 Drains enemy Ranged by 2 levels when determining hit chance, increasing to 6 over time. 1 point per 0.6 seconds +
Sap Range Strength Sap Range Strength 53 Drains enemy Ranged damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
1 point per 0.6 seconds +
Sap Mage Sap Mage 54 Drains enemy Magic by 2 levels when determining hit chance, increasing to 6 over time. 1 point per 0.6 seconds +
Sap Magic Strength Sap Magic Strength 55 Drains enemy Magic damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
1 point per 0.6 seconds +
Sap Spirit Sap Spirit 56 Drains enemy adrenaline by 10% each sap. 1 point per 0.6 seconds +
Sap Defence Sap Defence 57 Drains enemy Defence by 2 levels, increasing to 6 over time. 1 point per 0.6 seconds +
Sap Strength Sap Strength 58 Drains enemy Melee damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
1 point per 0.6 seconds +
Beserker Berserker 59 Boosted stats last 15% longer. 1 point per 1.2 seconds &
Deflect Summoning Deflect Summoning 62 Reduces damage dealt from Summoning attacks, prevents the use of a familiar's special moves, and can deflect some of the damage back to the attacker. 1 point per 0.4 seconds =
Deflect Magic
Deflect Magic 65 Provides 50% damage reduction against magical attacks and can deflect some of the damage back to the attacker. 1 point per 0.4 seconds % ~
Deflect Missiles Deflect Missiles 68 Provides 50% damage reduction against ranged attacks and can deflect some of the damage back to the attacker. 1 point per 0.4 seconds % ~
Deflect Melee Deflect Melee 71 Provides 50% damage reduction against melee attacks and can deflect some of the damage back to the attacker. 1 point per 0.4 seconds % ~
Leech Attack Leech Attack 74 Boosts Attack by 2 levels, increasing to 5 over time; drains enemy Attack by 4 levels, increasing to 8 over time. 1 point per 0.3 seconds +
Leech Ranged Leech Ranged 76 Boosts Ranged by 2 levels when determining hit chance, increasing to 5 over time; drains enemy Ranged by 4 levels when determining hit chance, increasing to 8 over time. 1 point per 0.3 seconds +
Leech Range Strength Leech Range Strength 77 Boosts Ranged damage by 2%, increasing to 8% over time; drains enemy Ranged damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
1 point per 0.3 seconds +
Leech Magic Leech Magic 78 Boosts Magic by 2 levels when determining hit chance, increasing to 5 over time; drains enemy Magic by 4 levels when determining hit chance, increasing to 8 over time. 1 point per 0.3 seconds +
Leech Magic Strength Leech Magic Strength 79 Boosts Magic damage by 2%, increasing to 8% over time; drains enemy Magic damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
1 point per 0.3 seconds +
Leech Defence Leech Defence 80 Boosts Defence by 2 levels, increasing to 5 over time; drains enemy Defence by 4 levels, increasing to 8 over time. 1 point per 0.3 seconds +
Leech Strength Leech Strength 82 Boosts Melee damage by 2%, increasing to 8% over time; drains enemy Melee damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
1 point per 0.3 seconds +
Leech Energy Leech Energy 84 Steals an enemy's energy and restores it to the player. (10% every other hit) 1 point per 0.3 seconds +
Leech Adrenaline Leech Adrenaline 86 Steals an enemy's adrenaline and restores it to the player. (10% every other hit) 1 point per 0.3 seconds +
Wrath Wrath 89 Deals damage of up to 25x your Prayer level to all nearby enemies in a 5x5 radius upon death. 1 point per 0.3 seconds %
Soul Split Soul Split 92 Heals a player by 10% of his or her damage dealt, and lowers the enemy's Prayer points by 1 point for every 85 damage. 1 point per 0.2 seconds %
Turmoil Turmoil 95 +10 Attack levels
+10% Melee damage
+10 Defence levels
-9 enemy Attack levels, increasing to -15 over time
-9 enemy Defence levels, increasing to -15 over time
-9% enemy Melee damage, increasing to -15% over time (PvM)
-6% enemy Melee damage, increasing to -10% over time (PvP)
1 point per 0.2 seconds +
Anguish Anguish 95 +10 Ranged levels when determining hit chance
+10% Ranged damage
+10 Defence levels
-9 enemy Ranged levels when determining hit chance, increasing to -15 over time
-9 enemy Defence levels, increasing to -15 over time
-9% enemy Ranged damage, increasing to -15% over time (PvM)
-6% enemy Ranged damage, increasing to -10% over time (PvP)
1 point per 0.2 seconds +
Torment Torment 95 +10 Magic levels when determining hit chance
+10% Magic damage
+10 Defence levels
-9 enemy Magic levels when determining hit chance, increasing to -15 over time
-9 enemy Defence levels, increasing to -15 over time
-9% enemy Magic damage, increasing to -15% over time (PvM)
-6% enemy Magic damage, increasing to -10% over time (PvP)
1 point per 0.2 seconds +

Notes:

  • ~ Like the 'Protect from' prayers, deflect curses stop 50% of damage caused by most NPCs and other players (in PvP).
  • + These curses can be used with the deflect, Wrath, and Soul Split curses, and others of the same type (e.g. Sap Warrior and Sap Mage), but sap and leech curses cannot be used at the same time, Turmoil follows the same rules except it cannot be used with sap or leech curses.
  • = Deflect Summoning can be used with other deflect curses, but not with Wrath, or Soul Split.
  • % These curses cannot be used at the same time
  • & These curses can be used with any others

Formula

The formula for protection prayers is:

  • Melee, Ranged, Magic, and Summoning attacks: Reduced damage = (0.50 x normal damage)
    • For example, if 40 damage were inflicted to you, the damage would be reduced to 20 damage (i.e. for every 2 damage that you normally take, only 1 damage is dealt instead.
    • If you were to take 3 damage for example, the result would be rounded off as follows: Reduced damage = ( 0.50 x 3 = 1.5 [1.5 --> 1 damage)
  • Magic bind spells: Reduced time = (0.50 * Time)
    • For example, a spell that would normally hold you for 10 seconds, would be halved to only hold you for 5 seconds. However this shorter holding effect does not work for Ancient Magicks ice spells.

Burying bones and scattering ashes

Main article: Remains
Burying bones

A player burying bones into the ground

Many types of bones and demon ashes exist that players can bury or scatter for Prayer experience. However, most of them are available only to members. To bury bones or scatter ashes, simply left-click on the bone or ashes in your inventory.

Many players with a high Construction level choose to build a gilded altar with incense burners in their house as this is a much faster way to gain Prayer experience than any other. Although less experience is granted per bone than the Ectofuntus, more bones may be processed in a shorter time span. Often the RuneScape Forums are a good place to find other players who are happy to allow 'loan' of their altars for a short amount of time. Alternatively, one can go to a house party world, and at peak times many players advertise gilded altars.

Prayer-restoring potions

Lua error: bad argument #1 to 'formatNum' (NaN). If a potion is untradeable the price of the ingredients is used instead. Prayer points needs to be rounded down after using the formulas.

Equipment

Main article: Prayer items

Aura

The Reverence aura is helpful when praying. It has an activation time of one hour and a cooldown period of three hours. When activated, it does the following:

  • It restores 10% extra Prayer points when a player drinks a prayer potion (10-30 extra points depending upon level) or super prayer potion (10-40 extra points depending upon level).
  • Prayer drains 10% slower than usual.

Note: The above is taken from the supreme reverence aura.

Gravestones

Players may use their Prayer level to repair or bless decaying gravestones. Players with 70+ Prayer may bless a gravestone. When blessing a gravestone its timer goes up to a maximum of one hour. A grave can only be blessed once but repaired multiple times. As of an update, gravestones no longer require the player to have Prayer points to repair/bless.

Training

The most common method of training is to bury bones, or play minigames and miniquests.

Free-to-play

Gathering bones

There are a number of bone respawn locations:

  • Wilderness Graveyard of Shadows/Forgotten Cemetery (level 16-21): ~10 normal bones respawn
  • Edgeville Dungeon: 7 normal bones respawn
  • Lower level Lumbridge Catacombs in the room full of corpse mages. There is almost always a swarm of botters killing them, with lots of bones lying on the ground.
  • Wilderness Chaos Temple (level 13) 11-15 normal bones respawn
  • Taverley Dungeon blue dragon lair, 5 normal bones respawn
  • Boneyard (previous Clan Wars location) has big bones and normal bones. Extremely good for free-to-play players.

Players may also frequent popular training areas and gather the unwanted bones left behind by players that kill the monsters.

A highly recommended way for free players to train Prayer is to bury big bones, as they give 15 experience, while normal bones give about 4.5 experience. If players have enough coins, they could buy big bones at the Grand Exchange. When burying large numbers of bones, you can cut the time spent in half with some timing. To do this, click any bone. About halfway through the animation, click another. You will have buried two bones while viewing the animation a single time. Players have also reported that it is possible to bury three sets of bones during a single animation using a similar technique. When simply burying bones after monster killing, Big bones are useful only if you can kill the monster faster than the time it takes to kill four chickens.

Lamps

Methods to obtain experience lamps, even as a non-member, include completing all of the Lumbridge and Draynor Tasks, where for each of the four parts you have completed you will be rewarded with lamps granting you increasingly higher amounts of experience for any chosen skill(s); and venturing north to the Barbarian Village, reaching the Stronghold of Player Safety, which will contain two antique lamps.

Members

Bones cost analysis

Prayer flashing

The act of prayer flashing is where a player switches a prayer on when its effect is required, and turns it off immediately after. If done correctly, the prayer will be used without a loss to Prayer points. This can be done with combat prayers, protection prayers, and Soul Split.

Flashing requires constant attention and a lot of practice, but it can be very useful where Prayer points need to be conserved, such as in Daemonheim or the TzHaar Fight Cave.

How to prayer flash

To prayer flash, one must activate and deactivate a prayer so it is active on the needed game tick. If flashing a combat prayer or Soul Split, this is the tick you attack; if flashing a protection prayer, this is the tick your enemy attacks (which is not necessarily the tick you take damage). TzTok-Jad, tormented demons, and glacors are the exception, for their attacks are instead calculated when their hit lands.

Players can access prayers via the prayer book, their action bar or their Quick Prayers (which can be placed on your action bar). Quick prayers can be used to flash multiple prayers such as Soul Split alongside a combat prayer.

If flashing auto-attacks, the player must gain a feel for your weapon's speed. Flashing abilities can be easier, since you use each ability manually, but the timing of ability flashing varies greatly between abilities and you will need extensive practice.

If flashing monsters, the player will have to study their attack speed first, and then flash as you would auto-attacks.

Where prayer is a near necessity

TzTok-Jad

TzTok-Jad, the ultimate test for your Prayer!

Monsters that use prayer

Headless arrow
This section or article is incomplete.
Reason: Other monsters need their prayer behavior written
You can discuss this issue on the talk page or edit this page to improve it.

Overhead

Some monsters are able to utilise prayers, mainly overhead prayers. Nex is exceptional to the rest in that she uses Curses, not prayers.

Sagittare

Nex is able to use all deflect overhead curses (including Soul Split and Wrath) while fighting her. She randomly switches between the three deflect overhead curses and during her final phase she visibly activates Turmoil and can also switch to Soul Split. When she dies, she uses Wrath which has a slightly larger area of effect radius than that of a player's.

The Kalphite Queen uses Protect from Ranged and Magic simultaneously during her first form, while she uses Protect from Melee during her second form. Unlike other monsters who use these prayers, it is still possible, albeit less likely, to damage her using the styles she is protecting from.

Sigmund will counter any attack by using a protection prayer before it is able to do any damage unless the player uses the backhand ability with the ancient mace while he doesn't have Protect from Melee active; causing his prayer to deactivate.

Tormented demons initially use Protect from Melee when they spawn and counter attacks by switching their protection prayer after 3100 or more damage has been inflicted with that particular style.

Astea Frostweb uses protection prayers randomly and switches to another random protection prayer at regular intervals.

Sagittare uses Protect from Ranged indefinitely and does not switch.

The runebound behemoth is able to use overhead protection prayers simultaneously and they can be deactivated temporarily by activating particular crystals in the room to expose him to a particular style.

The skeletal trio use protection prayers randomly and switch to another random protection prayer at regular intervals. They may use different protection prayers at any one time.

Akrisae the Doomed can use any protection prayer and counter attacks by switching or activating a protection prayer after 1500 or more damage has been inflicted with that particular style.

Other

Other behavior by monsters can be induced by the player's prayer.

The Black Knight Guardian can regenerate his health if the player has any prayer points left and is within melee range, while draining the player's prayer points.

These monsters are more likely to use their special attack that deals heavy, unblockable damage if the player is using overhead prayers/Curses.

The Hobgoblin Geomancer is more likely to use his prayer-draining special attack if players are using any prayer against him (including non-overhead).

The Warmonger will use a deadly special attack that reduces your health to 1 if you block his attacks with a prayer/deflect curse 10 times consecutively.

These monsters are able to recognise overhead prayer and will use alternate styles to counter them when battling.

Level-up table

Main article: Prayer/Level-up table

Temporary boosts

Main article: Temporary skill boost

Level

A player's Prayer level can be boosted by stepping on a properly configured powerup tile in a Clan Citadel battlefield. This boost simply boosts a player's temporary level. It does not boost the player's Prayer points above normal while in the battlefield. Like most other temporary boosts, this boost will wear off at the standard rate. This Prayer boost does not allow a player to use prayers that are above their base level. Prayer level can also be boosted by a pulse core.

Points

Prayer points can be boosted above the normal maximum (Prayer level x 10). Boosting Prayer points does Not enable a player to use prayers above his or her original Prayer level.

The following allow a boost to maximum Prayer points:

  • The altars at God Wars Dungeon (providing you are wearing a relevant god item).
  • Praying at the statue of the devourer in the Uzer Mastaba (this will drain several life points).
  • The altar in Seers' Village boosts prayer points by 20, if the player has completed the hard Seers' Village Tasks.
  • The altar in the nature grotto (requires completion of Nature Spirit), boosts 20 prayer points above maximum.
  • A spicy stew with yellow spice can increase it by 10-60 points (however it can also decrease it by 10-60 points).
  • A Prayer cape's special ability will raise it from 990 to 1000.
  • The Sulphur spring in Oo'glog will raise Prayer points above maximum depending on prayer level (at 50 Prayer it would be 570/500, at 70 it would be 780/700).
  • The Monastery's altar recharges twenty prayer points above normal maximum, making it the best free-to-play altar.
  • Praying at the Altar of Zaros in the Senntisten Temple will boost Prayer points by 15%.
  • Falador Shield 1, 2, 3 and 4 restores 25%, 50%, 75% and 100% (2 charges) of maximum Prayer points, respectively. It does not boost above maximum, however.
  • Jangerberries restore 10 prayer points each as well as restore 20 life points, and raise your attack + strength by 2, however it lowers your defence by 1 point.

Trivia

  • A Prayer bonus of +50 is required to halve the drain rate of Prayers.
  • The Prayer icon colour was originally yellow, but Jagex changed the colour on 21 November 2006 when Hunter was released.
  • Some NPCs will explain to you that most attackable monsters (like the Kalphite queen) do not use the power of prayer, but are merely immune to certain types of attacks.
  • The FAQ for The Mighty Fall has implied the existence of Bandosian prayers, which players cannot access.
  • Before the Evolution of Combat, players were capable of using prayers that had become obsolete due to unlocking superior versions of the prayer (such as using Mystic Lore instead of Mystic Might). This is no longer possible.
  • The current minimum requirement to be ranked (at approximately rank 1,173,592) on the hiscores for Prayer is level 15. As of 04 February 2023, there are 165,071 current members that have achieved level 99 in Prayer. There are 3,915 current members that have achieved level 120 in Prayer.

See also

Template:WP also

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