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Changes: Power levelling

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Players often train their [[Hunter]] by:
Players often train their [[Hunter]] by:
* Catching and releasing [[red salamander|red]], [[orange salamander|orange]], or [[black salamander]]s
* Catching and releasing [[red salamander|red]], [[orange salamander|orange]], or [[black salamander]]s
*Catching stackable [[Chinchompa (hunter)|chinchompas]] or [[Carnivorous chinchompa]]s
*Catching stackable [[Chinchompa (Hunter)|chinchompas]] or [[Carnivorous chinchompa]]s
*Catching [[butterflies]] barehanded
*Catching [[butterflies]] barehanded

Revision as of 02:32, January 17, 2013

Classic Runestone
This article is about the legitimate practice. For the method of training using automated software, see Macro.

Power levelling or grinding, is the term used when a player is trying to raise their level in a certain skill in as short a time as possible, without worrying about making a loss or gaining other resources. This may involve using almost every possible resource available, making up for the loss when the target level has been achieved.

A good example is when a player trains Mining, dropping ores instead of banking or selling them. This saves travelling time, which makes levelling faster, but no monetary profit is gained. Gaining a cash pile from training won't matter during power-levelling, because your main goal is the fastest experience possible.

Commonly power-levelled skills

Attack-icon Melee

Players often train their melee skills by:

Construction-icon Construction

Main article: Construction Training

Players often train their Construction by:

Cooking-icon Cooking

Players often train their Cooking by:

Crafting-icon Crafting

Players often train their Crafting by:

Dungeoneering-icon Dungeoneering

Players often train their Dungeoneering by:

  • Rushing floors
  • Complexity one rushing lower level floors in favour of access to higher level floors

Farming-icon Farming

Main article: Farming training

Players often train their Farming by:

Firemaking-icon Firemaking

Players often train their Firemaking by:

Fishing-icon Fishing

Players often train their Fishing by:

Fletching-icon Fletching

Main article: Fletching training

Players often train Fletching by:

Herblore-icon Herblore

Main article: Herblore Training

Players often train their Herblore by:

Hunter-icon Hunter

Main article: Hunter Training

Players often train their Hunter by:

Magic-icon Magic

Players often train Magic by casting:

Mining-icon Mining

Players often train their Mining by:

Prayer-icon Prayer

Players often train their Prayer by:

Ranged-icon Ranged

Players often train their Ranged by:

Runecrafting-icon Runecrafting

Players often train their Runecrafting by:

Smithing-icon Smithing

Players often train their Smithing by:

Thieving-icon Thieving

Main article: Thieving training

Players often train their Thieving by:

Woodcutting-icon Woodcutting

Players often train their Woodcutting by:

Cost of power levelling

Because power levelling is focused on speed rather than profit, it can be fairly expensive to power level, or may forgo potential profit, depending on the method. Power levelling often sees items being dropped in favour of saving time to bank them.

Power Leveling with the EOC

Along with the EOC came a faster way to drop items. Using the action-bar, resources can be dropped faster than inventory-clicking. Assigning a resource, say, raw salmon, to a slot in the action-bar can allow you to drop it by clicking the key assigned to it. This is considerably faster then right-clicking then dropping an item.

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