Herblore
From the RuneScape Wiki, the wiki for all things RuneScape
Herblore (Herblaw on RuneScape Classic) is a members-only skill. Before players are able to begin using it, the Druidic Ritual quest must first be completed, which gives enough Herblore experience to raise the skill to level 3, which is the first level at which players can make potions. However, if you have not done the quest, Jagex will still let you use the Assist system. (You are able to drink a mature greenman's ale to boost your herblore to level 3 and use that method to raise herblore without ever completing the quest, though). Although it is easy to get herblore to level 99, it is one of the most expensive skills in the game. The current minimum to be ranked on the hiscores in Herblore is 30 Herblore and Template:Herbloreminxp experience.
Contents |
[edit] Obtaining herbs
(1st row) Attack potion, Antipoison potion, Strength potion, Stat restore potion
(2nd row) Energy potion, Defence potion, Agility potion, prayer potion
(3rd row) Super attack potion, Super antipoison potion, Fishing potion, Super energy potion
(4th row) Super strength potion, Super restore potion, Super defence potion, Antifire potion
(5th row) Ranging potion, Zamorak Brew, Saradomin Brew, Vial of water
Some monsters drop more herbs than others. No monsters except the Tree spirit and Prison Pete random events drop Toadflax, Snapdragon or Torstol, these herbs are obtained from either the Brimhaven agility arena (toadflax and snapdragon), or the herb chest in the Yanille Agility dungeon (torstol). There are many herbs players can obtain either from monster drops, or from growing herb seeds, for use in Herblore. Herbs can also be obtained as a reward from Pest Control, or from Miscellania (see Managing your kingdom). Players on average pay 800 coins per herb collected using this method.
- Men and women drop a surprising variety of herbs including high level herbs. They are only level 2 and are found all over Runescape.
- Chaos druids are highly recommended, they are only level 13 and drop lots of herbs. You can find them in the Taverley Dungeon, Edgeville Dungeon, in a tower north of Ardougne and in Yanille Dungeon.
- Cave crawlers are Slayer monsters that drop both herbs and ingredients.
- Aberrant Specters are Slayer monsters and drop large amounts of herbs. They can be found in Morytania Slayer Tower.
- Chaos Druid Warriors in the Yanille Agility dungeon are also good because they drop a wide variety of second ingredients as well as herbs. However, they have a combat level of 44, so killing them is less worthwhile than killing regular chaos druids because killing chaos druid warriors takes longer, so herbs can be gathered more quickly from chaos druids.
- Basilisks are Slayer monsters which drop herbs very often. They have a combat level of 61 and are located in the Fremennik Slayer Dungeon. A mirror shield and a Slayer level of 40 are required to kill them.
- Flesh crawlers in the level 2 Stronghold of Security drop herbs frequently.
Players can also kill Salarin the Twisted for the Sinister Key, this key opens the Sinister chest, when opened a player will receive 2 Harralanders, 3 Ranarr weeds, 1 irit leaf, 1 Kwuarm herb and 1 Torstol herb. Both Salarin the Twisted and the Sinister chest are found in the Yanille Agility dungeon, an Agility level of 67 is required to reach him.
He and the Magpie Impling are currently the only NPCs able to drop the Sinister Key. It should be noted before setting out that Salarin the Twisted can only be injured by one of the four elemental strike spells, Wind Strike, Water Strike, Earth Strike, or Fire Strike. Chaos druids and Chaos Druid Warriors are also found in the same place making this a really good place to train.
Alternatively, use the Farming skill to grow herbs. At high Farming levels, this can be a very good way of obtaining experience in both Herblore and Farming.
Miscellania also can provide up to 80 grimy herbs a day, all Tarromin or above, with enough cash in the treasury and herbs set to maximum (players must have completed the Throne of Miscellania quest prior to being able to do this).
The Sorceress's Garden minigame has a herb patch that gives two herbs per round, which takes approximately 50 seconds. The lowest garden (Winter) can only give up to Harralander. The highest garden (Summer) can give all herbs given normally as a drop.
[edit] Cleaning Herbs
- See the herb identification calculator for coins-per-experience-point analysis of herb-cleaning using live data from the Grand Exchange Market Watch.
The herb collection activities yield 'grimy' herbs. These need to be 'cleaned' to produce 'clean' herbs that can be used to produce potions. The cleaning process involves (left) clicking on an unnoted grimy herb. This results in the clean variant of the herb and generates a small amount of herblore exprience. When cleaning a full inventory of grimy herbs, it is possible to click ahead of the clean herb animation for speedy herb cleaning. Some herbs will be left grimy. Either clean the grimy ones again, or simply bank the clean herbs and load a new inventory of grimy herbs for cleaning. Herb cleaning is a 'lean forward' activity with lots of clicking and banking. The table shows the experience gained from the cleaning action and the herblore level required to be able to clean grimy herbs. Note that the graphical differences between grimy and clean herbs are fairly small. Against the inventory background, the herbs are somewhat more grey and there is a small shape change.
| Herb | Grimy herb | Clean Herb | Experience | Herblore Level |
|---|---|---|---|---|
| Guam | | | 2.5 | 3 |
| Rogue's purse | | | 2.5 | 3 |
| Marrentill | | | 3.8 | 5 |
| Tarromin | | | 5 | 11 |
| Harralander | | | 6.3 | 20 |
| Ranarr | | | 7.5 | 25 |
| Toadflax | | | 8 | 30 |
| Spirit weed | | | 7.8 | 35 |
| Irit | | | 8.8 | 40 |
| Avantoe | | | 10 | 48 |
| Kwuarm | | | 11.3 | 54 |
| Snapdragon | | | 11.8 | 59 |
| Cadantine | | | 12.5 | 65 |
| Lantadyme | | | 13.1 | 67 |
| Dwarf weed | | | 13.8 | 70 |
| Torstol | | | 15 | 75 |
[edit] Unfinished Potions
The potion making process in herblore takes two steps, each combining separate items. The first step involves adding a primary ingredient (usually a herb) to a vial of water or a vial of coconut milk, and produces an unfinished potion. When the items in the inventory allow the making of multiple unfinished potions (i.e. when the player has more than one vial of water or vial of coconut milk and more than one herb), the game will automatically and quickly add all primary ingredients to the vials.
Much of the information in this table is taken from the list of potions in the RuneScape manual.
| Herb Used | Vial | Primary Ingredient | Unfinished Potion | Herblore Level |
|---|---|---|---|---|
| Guam | | | | 3 |
| Marrentill | | | | 5 |
| Rogue's purse | | | | 8 |
| Tarromin | | | | 12 |
| Harralander | | | | 22 |
| Ranarr | | | | 30 |
| Toadflax | | | | 34 |
| Irit | | | | 45 |
| Avantoe | | | | 50 |
| Kwuarm | | | | 55 |
| Snapdragon | | | | 63 |
| Cadantine | | | | 66 |
| Lantadyme | | | | 69 |
| Dwarf weed | | | | 72 |
| Torstol | | | | 78 |
NOTE:
The table above is incomplete as it does not yet contain the proper herblore levels and does not contain the incomplete coconut based potions.
[edit] Potions
- See the Potion calculator for coins-per-experience-point analysis of potions using live data from the Grand Exchange Market Watch.
- Note: Strength potion is the only potion available to non-members.
| Potion | Image | Lvl | Exp. | Effect | Primary Ingredient | Secondary Ingredient | Notes |
|---|---|---|---|---|---|---|---|
| Attack potion | 3 | 25 | Temporarily raises Attack level by 10% + 3. | Guam | Eye of newt | ||
| Antipoison | 5 | 37.5 | Cures poison and provides immunity for 3 minutes. | Marrentill | Unicorn horn dust | ||
| Relicym's balm | 8 | 40 | Cures disease and provides immunity for a short time | Rogue's purse | Snake weed | Must have at least started Zogre Flesh Eaters | |
| Strength potion | 12 | 50 | Temporarily raises Strength level by 10% + 3. | Tarromin | Limpwurt root | This is the only potion available to non-members | |
| Serum 207 | 15 | 50 | Temporarily cures Afflicted NPCs in Mort'ton | Tarromin | Ashes | Learned and required in Shades of Mort'ton | |
| Guthix rest tea | 18 | 59.5 | Cures poison, restores some run energy and boosts max hitpoints by 5 if at full health | 2 Guam leaves, a Harralander, and a Marrentill | One Small Favour quest; use cup of tea with heated water instead of vial | ||
| Guam tar | 19 | 30 | Ammunition and bait for Swamp lizard | Guam | 15 Swamp tar | ||
| Stat restore potion | 22 | 62.5 | Restores combat-related stats back to normal by 30% of level plus 10. | Harralander | Red spider's eggs | Does not restore Hitpoints or Prayer points. | |
| Guthix balance potion | 22 | 62.5 | Used against Vampire Juvinates and Vampire Juveniles, particularly in the Temple Trekking minigame | Harralander | Red spider's eggs, garlic, silver dust | ||
| Blamish oil | 25 | 80 | Used to make oily fishing rods during the Heroes Quest | Blamish snail slime | |||
| Energy potion | 26 | 67.5 | Restores 10% run energy | Chocolate dust | |||
| Defence potion | 30 | 75 | Temporarily raises Defence level by 10% plus 3. | Ranarr weed | White berries | Generally not made - prayer potions are an effective defence against most attacks and far more widely used. | |
| Marrentill tar | 31 | 42.5 | Ammo for Orange salamander | Marrentill | 15 Swamp tar | ||
| Super Fishing Explosive | 31 | 55 | Can be used as a Fishing Explosive | Guam | Rubium | Super Fishing Explosives can only be made after Kennith's concerns. - Rubium is Non-Tradable. | |
| Agility potion | 34 | 80 | +3 Agility | Toadflax | Toad's legs | Toadflax can only be obtained from the Brimhaven agility mini-game, Pest Control, as a rare drop from the tree spirit random event, or as a reward from the Temple Trekking mini-game or Prison Pete random event. It can also be grown using the Farming skill. | |
| Combat potion | 36 | 84 | Effect of both Attack potion and Strength potion | Goat horn dust | |||
| Prayer potion | 38 | 87.5 | Restores 25% of your total Prayer points plus 7. | Ranarr weed | Snape grass | Effect increased by holy wrench. A lifeline when fighting TzTok-Jad. | |
| Tarromin tar | 39 | 55 | Ammo for Red salamander | Tarromin | 15 Swamp tar | ||
| Summoning potion | 40 | 92 | Restores 7-31 Summoning points | Spirit weed | Cockatrice egg | ||
| Harralander tar | 44 | 72.5 | Ammo for Black salamander | 15 Swamp tar | |||
| Super attack potion | 45 | 100 | Temporarily increases Attack level by 15% plus 5. | Irit leaf | Eye of newt | ||
| Super anti-poison potion | 48 | 106.3 | Cures poison and provides immunity for 6 minutes. | Irit leaf | Unicorn horn dust | ||
| Fishing potion | 50 | 112.5 | +3 Fishing | Avantoe | Snape grass | Can be used to get into the Fishing Guild if you are a few levels short. | |
| Super energy potion | 52 | 117.5 | Restores 20% run energy | Avantoe | Mort myre fungi | ||
| Shrink-me-quick | 52 | 6 | Reduce player size during Grim Tales Quest | Tarromin | Shrunk Ogleroot | ||
| Hunting potion | 53 | 87.5 | Boosts Hunter by 3 based on level. | Avantoe | Kebbit teeth dust | Kebbit teeth are found from deadfalling Sabre-Toothed Kebbits. | |
| Super strength potion | 55 | 125 | Temporarily increases Strength level by 15% plus 5. | Kwuarm | Limpwurt root | ||
| Magic essence potion | 57 | 130 | +3 Magic | Starflower | Crushed gorak claw | Made during A Fairy Tale Part II quest. Components are only available via the Fairy rings. The potion and the components are not tradable. | |
| Weapon poison | 60 | 137.5 | For use on arrows, daggers, spears, javelins, darts, and knives | Kwuarm | Blue dragon scale | ||
| Super restore potion | 63 | 142.5 | Restores all stats except hitpoints, including prayer points by 25% plus 8. | Red spider's eggs | You can only obtain Snapdragon from the Brimhaven agility mini-game, or grown using the Farming skill, or as a rare drop from the Tree spirit random event, or the minigame Pest control. | ||
| Sanfew serum | 65 | 160 | Sanfew Serum combines the properties of super restore, cure poison and cure disease potions all in one | Red spider's eggs, Unicorn horn dust, Snake weed and Nail Beast Nails | See Super restore potion. Nail Beast Nails are from Mini Game Temple Trekking. Partial experience is given for each addition of one of the secondary ingredients in this potion. | ||
| Super defence potion | 66 | 150 | Temporarily increases defence level by 15% plus 5. | White berries | |||
| Extra strong anti-poison potion | 68 | 155 | Cures and gives immunity to poison for 9 minutes. | Toadflax | Yew roots | Requires coconut milk in place of water. | |
| Anti-fire potion | 69 | 157.5 | Provides some resistance to dragons breath. | Blue dragon scale | Can be used with an antidragon fire shield to completely prevent dragonfire damage. Each dose lasts about 6 minutes. | ||
| Ranging potion | 72 | 162.5 | Temporarily increases Ranged level by +10% plus 4. | Dwarf weed | Wine of Zamorak | ||
| Extra strong weapon poison | 73 | 165 | For use on arrows, daggers, javelins, spears, darts and knives | Cactus spine | Red spider eggs | Requires coconut milk in place of water | |
| Magic potion | 76 | 172.5 | +4 Magic | Potato cactus | |||
| Zamorak brew | 78 | 175 | Boosts Strength by 12% plus 2, Attack by 20% plus 2, but lowers Defence and Hitpoints by 10% plus 2. | Torstol | Jangerberries | Torstol can only be obtained from the Yanille Agility dungeon herb chest, or grown using the Farming skill | |
| Super strong anti-poison potion | 79 | 177.5 | Cures poison and provides immunity for a long time | Irit leaf | Magic roots | Requires coconut milk in place of water. | |
| Saradomin brew | 81 | 180 | Boosts Defence and Hitpoints but lowers Attack and Strength | Toadflax | Crushed bird nest | See above for Toadflax locations. This is the potion you should bring about 6-7 of for god wars, and after drinking 3 doses you should take a super stat restore potion as well. Refer to God Wars for more information. | |
| Super strong weapon poison | 82 | 190 | For use on arrows, daggers, spears, darts and knives | Nightshade | Poison ivy berries | Requires coconut milk in place of water. | |
- Serum 207, Guam Tar, Weapon poison, and Guthix balance potion (unlike its Saradomin and zamorak brew counterparts) cannot be consumed, and are to be used for special purposes.
[edit] Barbarian Potions
- See the barbarian mix calculator for coins-per-experience-point analysis of barbarian mixes using live data from the Grand Exchange Market Watch.
To make the enhanced potions, you will need:
- 2-dose potion (or a 4-dose and an empty vial)
- Roe (for Attack mix, Anti-poison mix, Relicym's balm mix, and Strength mix) or Caviar (for all other mixes).
Note: All mixes that can be made from roe heal 3 hitpoints per dose. All mixes that require caviar heal 6 hitpoints per dose. Warning! Using caviar on potions that require roe does not make the potion heal 6 hp per dose, the potion wll still heal the usual 3 hp.
| Mix | Image | Level | Experience | Effect |
|---|---|---|---|---|
| Attack mix | 4 | 8 | +3-12 Attack | |
| Anti-poison mix | 6 | 12 | Cures poison status and gives poison immunity for a short time | |
| Relicym's balm mix | 9 | 14 | Cures disease | |
| Strength mix | 14 | 17 | +3-12 Strength | |
| Stat restore mix | 24 | 21 | Restores 10-39 on Attack, Defence, Strength, Magic, and Range | |
| Energy mix | 29 | 23 | Restores 10% energy | |
| Defence mix | 33 | 25 | +3-12 Defence | |
| Agility mix | 37 | 27 | +3 Agility | |
| Combat mix | 40 | 28 | +3-12 Strength and Attack | |
| Prayer mix | 42 | 29 | Restores 7-31 Prayer (Restores 7-33 Prayer, if Holy wrench is equipped) | |
| Super attack mix | 47 | 33 | +5-19 Attack | |
| Super anti-poison mix | 51 | 35 | Cures poison status and gives poison immunity for a period of time | |
| Fishing mix | 53 | 38 | +3 Fishing | |
| Super energy mix | 56 | 39 | Restores 20% Energy | |
| Hunting mix | 58 | 40 | +3 Hunter | |
| Super strength mix | 59 | 42 | +5-19 Strength | |
| Magic essence mix | 61 | 43 | +3 Magic (unlike Magic potion this mix is tradeable). | |
| Super restore mix | 67 | 48 | Restores 8-32 for all stats except Hitpoints | |
| Super defence mix | 71 | 50 | +5-19 Defence | |
| Extra strong anti-poison mix | 74 | 52 | Cures poison and gives poison immunity for a longer period of time | |
| Anti fire-breath mix | 75 | 53 | Temporary resistance to dragon fire attacks | |
| Ranging mix | 80 | 54 | +4-13 Ranged | |
| Magic mix | 83 | 57 | +4 Magic | |
| Zamorak mix | 85 | 58 | +2-13 Strength, +2-21 Attack, +2-11 Defence, and +2-11 Hitpoints |
- These potions are un consumable, and are used for special purposes.
[edit] Getting vials
There are several ways of getting vials. Filling empty vials is very fast; this can be done at any sink, fountain or waterpump or by using the lunar spell humidify. Some methods for obtaining vials listed below:
- Craft them from molten glass using the Crafting skill.
- Buy them from Ardougne general store.
- Buy empty vials from Taverley Herblore shop.
- Buy empty vials from Shilo Village general store.
- Buy them from Sigmund the Merchant if banking on Lunar Isle via teleport.
- Buy them from Frincos's Fabulous Herb Store if using the balloon transport system and maybe a ring of duelling.
- Buy vials from Mort'ton general store (requires Shades of Mort'ton and In Aid of the Myreque)
- Buy plant cures and empty them.
- Buy empty vials from players who are training.
- Some NPCs, like Chaos Druids, will drop vials.
- Water Elementals 100% drop is a water filled vial. They are close to the bank and level 34, however, they require Elemental Workshop I to be started or completed.
- Buy them at the Grand Exchange. Current prices are: Vials for 81 coins each and Vial of water for 90 coins each.
- Pick them up off the ground from Bounty Hunter.
[edit] Obtaining secondary ingredients
When training Herblore it is useful to have ample supplies of secondary ingredients.
