Among the range of rewards available from player-owned ports are degradable level 85 armours: Tetsu armour, which is melee class; Death Lotus armour, which is ranged class; and Sea Singer's robes, which are magic class. These items can be created by players with 90 Smithing, Crafting, and Runecrafting respectively (non-assistable, unboostable, and the materials are untradeable). Players can create two versions of this armour: tradeable versions with slightly lower stats that crumble to dust when fully degraded, and untradeable versions with slightly higher stats that can be repaired with coins. Other available rewards include the high level food Rocktail soup, and Scrimshaws, which are items for the new pocket slot. These rewards require that the player's ships retrieve 4 pieces of a scroll relating to each item before the player can produce them. Once a scroll is completed, the parts for that scroll are removed from the possible finds for that player.
In addition to completing the scroll and having the required skill levels, creating reward items requires a quantity of trade goods. Trade goods can be earned infrequently from Standard voyages, but are most commonly earned from Special voyages with one of the six adventurers who frequent the port. To more efficiently make any of the reward items, it is beneficial to have both the skill level required to make the reward item and the skill level required to attract the appropriate adventurer. Trade goods cannot be earned from voyages to the Arc or the Skull.
Trade goods are not a reward in their own right, but they are used in the port's Workshop to create the items described in the scrolls. The player's current supply of these items is shown under the Resources drop down menu at the top of the main port screen.
Titles are unlocked by increasing your Port Score, found in your captain's log. The titles are found under Descriptions in the Titles section of the Customization screen. In the Captain's Log, the First Mate title is referenced as First Officer. This is likely an error in the Captain's Log.
Score to unlock
Title unlocked
1
[Name] the Cabin Boy/Girl
400
Bo'sun [Name]
800
First Mate [Name]
1200
Cap'n [Name]
1600
Commodore [Name]
2000
Admiral [Name]
Your port score is increased by your activities within the port, up to the maximum port score of 2205.
^Distance travelled reaches a maximum at 1,500,000. After this point any distance travelled will no longer contribute to your port score.
^Upgrading the icon spots, totem spots, and portal doesn't increase your port score.
Note: Your port score increases only at the first upgrade you make at any price tier. For example, building the Nautical Bar, then replacing it by constructing the Luxurious Bar, will not increase your port score twice. However, if you downgrade a building one price tier, your Port Score will be reduced by the same amount as an upgrade; a subsequent upgrade to the next tier will restore the amount taken away.
Tetsu armour is the best non-Dungeoneering melee armor in the game, requiring level 85 Defence and Constitution to wear. Level 90 Smithing is required to make Tetsu armour.
Creating a full set of superior Tetsu armor requires 200 plates and grants 60,000 Smithing xp. A full set of tradable Tetsu armour requires 160 plates, and also grants 60,000 Smithing xp.
Plate is obtained infrequently from standard voyages, and can be obtained from the Whaler's special voyages and the Whaler and Biologist's joint voyages. The Whaler requires level 90 Fishing and the Biologist requires level 90 Herblore to unlock.
Sea singer's robes are the best non-Dungeoneering magic armour in the game, requiring level 85 Defence and Constitution to wear. Level 90 Runecrafting is required to make Sea singer's robes.
Creating a full set of superior Sea singer's robes requires 200 chi globes and grants 60,000 Runecrafting xp. A full set of tradable Sea singer's robes requires 160 chi globes, and also grants 60,000 Runecrafting xp.
Chi globes are obtained infrequently from standard voyages, and can be obtained from the Occultist's special voyages and the Occultist and Missionary's joint voyages. The Occultist requires level 90 Runecrafting and the Missionary requires level 90 Prayer to unlock.
Death Lotus armour is the best non-Dungeoneering ranged armour in the game, requiring level 85 Defence and Constitution to wear. Level 90 Crafting is required to make Death Lotus armour.
Creating a full set of superior Death Lotus armour requires 200 lacquer and grants 60,000 Crafting xp. A full set of tradable Death Lotus armour requires 160 lacquer, and also grants 60,000 Crafting xp.
Lacquer is obtained infrequently from standard voyages, and can be obtained from the Convict's special voyages and the Convict and Assassin's joint voyages. The Convict requires level 90 Thieving and the Assassin requires level 90 Slayer to unlock.
Scrimshaws are the only items currently available for the Pocket slot. Level 85-95 Fletching and 10 Ancient bones are required to create the Scrimshaws.
Ancient bones are obtained infrequently from standard voyages, and can be obtained from the Missionary and Biologist's special voyages. The Missionary requires level 90 Prayer and the Biologist requires level 90 Herblore to unlock.
Rocktail soup heals a maximum of 2100 life points (with a Constitution level of at least 95) and can boost your life points by an extra 10%. This makes it the highest healing tradable food in the game. It is made from spices and rocktail, requires a Cooking level of 93 to make it at the port workshop, and gives 525 cooking experience. It is tradeable. There is a limit on the number of spices you can store in port, up to 250 can be kept. Any more spices will be lost. So it could be wise to get the recipe scrolls quickly as to not waste any spices.
Spices are obtained infrequently from standard voyages, and can be obtained from the Assassin's special voyages. The Assassin requires level 90 Slayer to unlock.
The Port Management interface does not have the option to look for Shark soup scroll fragments. Although Shark soup is present on the item list of the Grand Exchange, and despite the fact that it was introduced to the list in the same update as Rocktail soup, it cannot to be cooked at any known location in RuneScape--the stoves in the Workshop constructed within the port only offer the ability to prepare Rocktail soup.
There are several hints present that would seem to indicate that Shark soup is merely a remnant of previous development stages and is not intended to be available at this time: unlike all the rest of the new craftable items, it can not be created as of yet; the Shark soup heals fewer life points than its presumed ingredient, a Shark; and finally, its starting price on the Grand Exchange was only 1 coin as opposed to Rocktail soup, which appeared first with a value of 5000 coins. Therefore, it is assumed that should Shark soup ever be properly released, its properties will be at least somewhat reworked.
When a player receives a special voyage with the reward of experience listed, the player will receive experience in the skill associated with whichever adventurer is connected to that voyage.