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Pirate's Treasure

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This article is about the quest. For the song sung by Bard Roberts, see Pirate's Treasure (song).
This quest has a quick guide, found here, which briefly summarises the steps needed to complete the quest.
Pirates Treasure (#16)
Pirate's Treasure
Release date 11 June 2001 (Update)
Members only? No
Voice acted? No
Official difficulty Novice
Official length Short
Quest series Pirate
Developer(s) Paul Gower
Age Fifth Age
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Pirate's Treasure is a quest in which you help the pirate Redbeard Frank obtain some Karamjan rum in return for the location of One-Eyed Hector's, his old captain's, treasure.

Official descriptionEdit

Redbeard Frank knows where secret pirate treasure is hidden. It may require some work to persuade him to let you know where, though.

Walkthrough Edit

Start point Quest map icon
Pirate's Treasure icon
The northmost dock at Port Sarim, just south of the Pub.
Member requirement F2P icon
Official difficulty Novice Novice
Length Short (10mins)
Requirements
  • None
Items required Items from the toolbelt are not listed unless they do not work or are not automatically added.
Enemies to defeat Optional kills:

Gardener lvl 4

Redbeard Frank chathead

Bartered HopeEdit

Talk to Redbeard Frank, located at the end of the most north-eastern pier in Port Sarim. He talks about his old captain; One-Eyed Hector, who has a treasure buried somewhere and Frank is willing to help you find it. He wants you to get some karamjan rum before he'll tell you the location of the treasure though.

Agree to help Frank, who will tell you where to acquire the rum he seeks: Musa Point. Walk down south on the docks to see three sailors, Captain Tobias, Seaman Lorris, and Seaman Thresnor. Talk to any one of these sailors to board the ship to Karamja for 30 coins.

Hide 'n' SmuggleEdit

Zambo location

Zambo's bar.

On Karamja, make your way west towards the bar, marked by a beer glass icon on your map. Trade with the bartender, and buy one karamjan rum for 30 coins.

DO NOT LEAVE THE ISLAND YET. If you do, the Customs officer will take your rum away. Do not try to teleport off the island with the rum either, because the bottle will break in the process.

Head back east towards the pier, and go to the small house north-east of the pub. Speak to Luthas and ask him about the Customs officer, and then ask him for a job. He'll want you to fill a crate of bananas outside his store. Agree to help him. Walk outside his store and then go west past the bar, then north into the banana plantation. Click on the banana trees to obtain bananas; you'll need 10.

Bananas

The banana plantation.

Go back to Luthas' house. On the right side of the house's entrance there is a wooden crate. First, use your rum with the crate, then right click on the crate and choose Fill Crate to fill it with bananas. Afterwards head inside and talk to Luthas to get your payment. Talk to the Customs officer. Let her search you, then pay 30 coins to go back to Port Sarim.

After the quest, you can work for Luthas by filling crates with bananas. He will pay you 30 coins for every crate you fill. You may use the coins for transportation off of Karamja or to purchase the karamjan rum.

Arr, MateyEdit

Frank Redbeard on the docks

Redbeard Frank at the docks

Now head into Gerrant's Fishy Business to the west, grab the apron on the north wall. Put on the apron and enter Wydin's Food Store just to the south. Try to enter the door that leads towards the back of the store. Wydin will tell you only employees can go there. Ask to work for him, and if you have your white apron on, he'll agree. Now enter the room and search the crate twice with the banana on top to get the rum. Go back and give it to Redbeard Frank.

Frank gives you a key to a chest in a bar in Varrock. The Blue Moon Inn is located to the south, just to the north of the Varrock Lodestone. Enter and go up the stairs. Look in the south-west room for a chest. Open it to obtain a pirate message. It will give you a clue to the treasure's location:

Visit the city of the White Knights. In the park, Saradomin points to the X which marks the spot

Head to Falador. Get a spade. You can find one in Falador Estate Agent building.

Treasure ParkEdit

Pirate's Treasure final location

The place where you dig for treasure to finish Pirate's Treasure.

In Falador park, stand on the bare dirt spot to the west of the statue (Pictured left). Click on your spade, you will be interrupted by an angry level 4 Gardener. Kill him and dig again in the same spot to get One-Eyed Hector's treasure chest. You have completed Pirate's Treasure, now open the chest and claim your reward!

Rewards Edit

Pirate's Treasure reward

Required for completingEdit

Completion of Pirate's Treasure is required for the following:

TranscriptEdit

Trivia Edit

  • If you dispose of the note found in the chest, your quest log will say that you are glad you remember the notes information as you have lost it.
  • When the quest was first released, the Karamja rum was tradeable and the bottles would not break if players tried to teleport. Some players simply bought a whole load of rum and sold it to players doing the quest, allowing them to skip a large part of it. When this was posted on fan forums, a Jagex developer saw it and the problem was soon corrected.
  • Whilst your character is talking to Redbeard Frank about obtaining the Karamja rum several alcohol references in regard to rum are made. The rum references initiate when your player says, "I guess I could give it a shot" (a shot glass) progressed by Redbeard Frank exclaiming, "That's the spirit!" (spirit being the class of alcohol rum is distinguished as)
  • When a gardener sees you as you dig up the treasure, he says "First giant moles and now you!" referring to the Level 110 Giant Mole that resides under Falador Park.
  • Upon completion of the quest the players adventurer's log will read: "I incurred the wrath of an angry gardener by digging up some treasure."
  • Even if the gardener is killed beforehand he will respawn and start attacking the player when digging for the treasure.
  • If you have completed Rum Deal your character will offer Redbeard Frank Braindeath 'rum' instead of Karamjan rum in which Redbeard refuses immediately calling it 'swill'.

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