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| [[Some Like It Cold]] and [[Desert Treasure]]<ref>Completion of the Desert Treasure quest is not a requirement for spying the penguin, but the player must progress enough through the quest to unlock the [[Ring of Visibility]].</ref>
 
| [[Some Like It Cold]] and [[Desert Treasure]]<ref>Completion of the Desert Treasure quest is not a requirement for spying the penguin, but the player must progress enough through the quest to unlock the [[Ring of Visibility]].</ref>
| An additional penguin worth 3 penguin points may be spied once each week after completing Some Like It Cold. The invisible penguin teleports around the game periodically to a [[Penguin Hide and Seek/Spawn locations|selection of penguin spawn points]]. To see the invisible penguin, players must be wearing a [[Ring of visibility]], or have spoken to [[Sliske]] in the Empyrean Citadel after completing [[The General's Shadow]], [[Ritual of the Mahjarrat]], and [[Fate of the Gods]].
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| An additional penguin worth 3 penguin points may be spied once each week after completing Some Like It Cold. The invisible penguin teleports around the game periodically to a [[Penguin Hide and Seek/1-point penguin spawn locations|selection of penguin spawn points]]. To see the invisible penguin, players must be wearing a [[Ring of visibility]], or have spoken to [[Sliske]] in the Empyrean Citadel after completing [[The General's Shadow]], [[Ritual of the Mahjarrat]], and [[Fate of the Gods]].
 
| 19
 
| 19
 
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The invisible ("ghost") penguin can be seen using a [[ring of visibility]], which is obtained during the [[Desert Treasure#Shadow Dungeon - Damis - Shadow Diamond|Shadow Dungeon]] part of the Desert Treasure quest. It teleports every few minutes to any one of 34 1-point penguin [[Penguin Hide and Seek/Spawn locations|spawn locations]] around ''RuneScape''. It is worth three points when spying after completing [[Some Like It Cold]]; before completion of this quest it can be seen and spied upon, but it gives no reward. Players that have spoken to [[Sliske]] in the [[Empyrean Citadel]] after completing [[The General's Shadow]] and [[Fate of the Gods]] no longer need the ring to spy on the ghost penguin.
+
The invisible ("ghost") penguin can be seen using a [[ring of visibility]], which is obtained during the [[Desert Treasure#Shadow Dungeon - Damis - Shadow Diamond|Shadow Dungeon]] part of the Desert Treasure quest. It teleports every few minutes to any one of 34 1-point penguin [[Penguin Hide and Seek/1-point penguin spawn locations|spawn locations]] around ''RuneScape''. It is worth three points when spying after completing [[Some Like It Cold]]; before completion of this quest it can be seen and spied upon, but it gives no reward. Players that have spoken to [[Sliske]] in the [[Empyrean Citadel]] after completing [[The General's Shadow]] and [[Fate of the Gods]] no longer need the ring to spy on the ghost penguin.
   
 
The [[Pumpkin Penguin]]s or ''pumpguins'' were first released during the [[2008 Hallowe'en event]] and have been used around Hallowe'en since then. This disguise is only seen during October.
 
The [[Pumpkin Penguin]]s or ''pumpguins'' were first released during the [[2008 Hallowe'en event]] and have been used around Hallowe'en since then. This disguise is only seen during October.
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[[File:Penguins locations.png|thumb|Penguin Spawn Locations (August 2013)]]
 
[[File:Penguins locations.png|thumb|Penguin Spawn Locations (August 2013)]]
 
* For current spawns, see [[Distractions and Diversions Locations/Penguin Hide and Seek]].
 
* For current spawns, see [[Distractions and Diversions Locations/Penguin Hide and Seek]].
* For a list of all possible locations, see [[Penguin Hide and Seek/Spawn Locations]].
+
* For a list of all possible locations, see [[Penguin Hide and Seek/Spawn locations]].
  +
* For the Ghost/Invisible penguin, see [[Penguin Hide and Seek/1-point penguin spawn locations]].
   
 
==Rewards==
 
==Rewards==

Revision as of 04:29, 26 April 2015

"Phas" redirects here. For the town, see Port Phasmatys.
"Penguin hunter" redirects here. For the Hunter location, see Penguin Hunting Area.
Penguin chathead
Looking for this week's penguins?
See this article for their types and locations.
Worlds Icon The official worlds for Penguin Hide and Seek are worlds 60, 71 (P2P).

Penguin Hide and Seek, also known as Penguin Hunting, is one of the broadest extensions of Distractions and Diversions and can be used to earn money or experience in any skill. Penguin Hide and Seek was released with the original three Distractions and Diversions on 2 September 2008. The main objective of this D&D is to hunt down undercover penguin spies.

Getting started

Penguin in Disguise

A penguin in disguise.

Larry is positioned near the south west side of the Ardougne Zoo, at a comfortably close proximity to the Penguin Exhibit. While the rest of RuneScape thinks he is insane, he alone realises the true threat the penguins pose and stands in faithful guardianship at the side of the Penguin enclosure.

  • After Hunt for Red Raktuber, the polar bear Chuck will assist the player instead of Larry. Chuck is located in the Polar Bear pen, east of where Larry was.

Simply ask Larry about penguin hunting and he decides that he is able to trust the adventurer with the information required to get out and do the dirty work for him.

He gives you a Spy notebook that keeps track of how many penguins you have found that week and how many Penguin points you have that are ready to be spent.

  • Please note that the book is completely optional, but handy nonetheless. If you happen to lose your spy book, talk to Larry and he gives you another after a slight scolding.

There are ten disguised penguins which players can spy each week. A polar bear and an invisible penguin will also be unlocked after completing the Hunt for Red Raktuber and Some Like It Cold quests, respectively. Penguin Hide and Seek resets every Wednesday (between 00:00 and 01:00 UTC).

Chuck or Larry will offer hints to help locate penguins if requested by a player. Some of the hints are general areas, while other are more specific. If you receive more than ten location hints, it may be because a penguin has recently crossed over into another hint's boundary. Chuck or Larry give hints for all disguised penguins — whether you have already spied on them or not. Hints are NOT given related to the invisible penguin or the polar bear agent.

Players can use Quick Chat code e→f→d→p→2 to check how many penguins they have spied, returning Quick chat button I have found <AMOUNT> penguins this week.

  • Quick chat includes the invisible penguin in the count, but does not include the polar bear.
  • The quick chat count resets each week after the player logs into the game after the weekly reset occurs (every Wednesday between 00:00 and 01:00 UTC), or after spying a new penguin. A reliable way to determine whether penguins have reset is to see if the circus has moved, as penguins and the circus reset together.

Requirements

There are no skill or combat levels required for Penguin Hide and Seek.

Optional quest requirements

There are four quests rewarding extra features for penguin hunting:

Quest Reward Max weekly points
Cold War 5 of the 10 penguins begin rewarding 2 penguin points instead of 1 penguin point upon completion of the quest. 15
Hunt for Red Raktuber A Polar bear worth 1 penguin point may be spied once each week upon completion of the Hunt for Red Raktuber quest. 16
Some Like It Cold and Desert Treasure[1] An additional penguin worth 3 penguin points may be spied once each week after completing Some Like It Cold. The invisible penguin teleports around the game periodically to a selection of penguin spawn points. To see the invisible penguin, players must be wearing a Ring of visibility, or have spoken to Sliske in the Empyrean Citadel after completing The General's Shadow, Ritual of the Mahjarrat, and Fate of the Gods. 19
  1. ^ Completion of the Desert Treasure quest is not a requirement for spying the penguin, but the player must progress enough through the quest to unlock the Ring of Visibility.

Other quests are required to access locations where the penguins roam, however, not all of them need to be completed. Simply beginning some quests are all that is required. Note: Some quests have prerequisites.

Completed quest unlocks

Polar bear well

The PBJ polar bear agent.

These quests must be completed to be able to reach the new places.

Quest Reward
Cabin Fever Access to Mos Le'Harmless
Death to the Dorgeshuun Access to Dorgesh-Kaan
Lost City Access to Zanaris
Ghosts Ahoy Free entrance to Port Phasmatys[1]
  1. ^ Not a requirement for entering Port Phasmatys

Additional quest unlockable

You only need to reach a certain point in these quests to reach the new places.

Quest Reward
The Fremennik Isles Access to Neitiznot and Jatizso
The Fremennik Trials Access to Miscellania and Etceteria
The Giant Dwarf Access to the Mine cart to Keldagrim [1]
Icthlarin's Little Helper Access to Sophanem [2]
Lunar Diplomacy Access to Lunar Isle
Monkey Madness Access to Ape Atoll
Regicide Access to the Elven lands
Mourning's Ends Part I or
The Prisoner of Glouphrie
Access to Lletya
  1. ^ Entering Keldagrim from the caves automatically starts the quest.
  2. ^ A charged Pharaoh's sceptre may also be used to teleport to the pyramid.

Disguises

Penguins can come in a variety of disguises that help them blend into their surroundings and go around unnoticed. The KGP went to great lengths to make sure the disguises are perfect, and indeed, they are near perfect! The only flaw is when the feathery spies are moving or looking around. The Feathery Bolshevik Investigations (FBI for short) had the sense to make their disguises common knowledge so that there would be little confusion on what is or is not a penguin spy.

Penguins in disguises
Penguin in barrel Penguin in bush Penguin in cactus Penguin crate
Barrel Bush Cactus Crate
Penguin in rock Penguin in toadstool X-mas Peng Pumpkin penguin
Rock Toadstool Snowman Pumpkin
Other
A polar bear in a well (after Hunt for Red Raktuber).
Polar bear
An invisible penguin.
Invisible

The invisible ("ghost") penguin can be seen using a ring of visibility, which is obtained during the Shadow Dungeon part of the Desert Treasure quest. It teleports every few minutes to any one of 34 1-point penguin spawn locations around RuneScape. It is worth three points when spying after completing Some Like It Cold; before completion of this quest it can be seen and spied upon, but it gives no reward. Players that have spoken to Sliske in the Empyrean Citadel after completing The General's Shadow and Fate of the Gods no longer need the ring to spy on the ghost penguin.

The Pumpkin Penguins or pumpguins were first released during the 2008 Hallowe'en event and have been used around Hallowe'en since then. This disguise is only seen during October.

The Snowman Penguins or snowguins were first released during the 2009 Christmas Event and have been used around Christmas since then. This disguise is only seen during December.

Helpful hints

PHAS Hint Map

Penguin Hint Areas (August 2013)

For a list of confirmed locations for current week, see Distractions and Diversions Locations/Penguin Hide and Seek.

Suggested items

  1. Clan Chat hunting and spying. The best world for this is World 60.
  2. Forum Thread based hunting and spying. The best world(s) for this is World 71 and/or World 99

Spellbook teleports

The general Magic teleportation spells are very useful for getting around to find the penguins quickly. Common locations include:

Several players like to use the Lunar Magic Spell book, as they can teleport to some uncommon but useful places while still being able to get clues from Larry or Chuck anywhere with the NPC Contactspell. Some Lunar teleportation locations include:

Not many use the Ancient Magicks spellbook for this purpose, as the Ancient teleport spells are generally less convenient in getting around. But it is still an option. Some Ancients teleportation locations include:

The Lunar spellbook has a significant advantage for those with 96 magic as they can cast Spellbook Swap and make use of all teleport spells.

Note: If you are on Lunar or Ancients, or just have a low magic level, House Portals or Teleportation Tablets are other time-saving options!

Trapping penguins

File:5 penguins.png

5 penguins trapped in the Yanille wall.

It is possible to trap a penguin in one spot so that it can not move around by positioning players and the scenery around the penguin and boxing it in. When players are standing still, the penguin can't pass through them thus allowing the penguin to be trapped. The trap is broken when another player moves through that square, allowing the penguin to escape from the trap. It is therefore very important not to step on or run through trappers when spying a trapped penguin.

If a trapper is stepped on, they should wait until the other player moves off them and then move off the square and then back to their original spot quickly.

Tips on trapping

  1. If penguins are unable to move from the square they are standing on for approximately 7 minutes, then they "re-spawn" or teleport to their primary spawn point. Each penguin has one re-spawn point. So unless you’d like to go hunting all over again for that penguin, give it at least two squares to move around!
  2. If you want to help herd penguins, follow it until it is near a suitable location, then open doors in front of the penguin and close them behind it. This works better with 2 or more people.
  3. Try not to stand on people who are trapping a penguin; standing on and then stepping off a person allows the penguin to pass through them. Players should take the following precautions:
    1. Turn off run when approaching the penguin.
    2. Move to a square with a line of sight to the penguin before spying.
    3. Click away after spying. (Otherwise players may automatically walk towards the penguin).
    4. In the case of a door, walk up to the door before opening, open it, take a single step inside and close it behind you.
  4. If you can, spy over water, lava, fences, through windows, low walls, etc.
  5. There are a few pets such as a platypus or tooth creature which can help you trap penguins as they block them the same way players do.

Clans and clan chats

There are a number of clans and clan chats which help players find their weekly penguins. Some of these clans have threads in Minigames and D&Ds in the RuneScape official forums. Posted on the threads are general locations of each of the 11 penguins and the polar bear well for each weekly update. Updates with more recent locations can be found in friends chat or on forums depending on the clan.

Other hints and tips

  • Wilderness penguins can trap themselves just south of the South Western building in the ruins west of the bandit camp around level 20.
  • Since penguins do not appear as dots on the mini-map, turn music off and volume up. Penguins are noisy spies and can be generally heard if they are visible on your screen. It is sort of a mechanical chugging sound, interspersed with the penguin's pops and whistles.
  • Look for the polar bear. They can't move, are always in wells, and give one extra penguin point. Players must have completed Hunt for Red Raktuber quest to be able to spot them.
  • Don't be afraid to ask other players if they have recently seen a penguin.
  • If players are in a penguin friends chat, it would be wisest to first find the penguins that are harder to trap, e.g., the desert penguins. If these penguins escape, it could take a very long time to find them.

Spawn locations and roaming areas

Penguins locations

Penguin Spawn Locations (August 2013)

Rewards

Players may earn a maximum of 10 points per week if no penguin quests have been completed, 15 points per week if the Cold War quest is completed, 16 points per week if the Hunt for Red Raktuber quest is completed, and 19 points per week if the Some Like It Cold quest is completed.

  • The penguins in the easier locations are always worth one point each.
  • The penguins in more difficult locations (such as areas that require a quest) are worth one point. A bonus point is awarded for these penguins after the completion of the Cold War quest, for a total of two.
  • If the quest Hunt for Red Raktuber has been completed, players may also spy on a Polar Bear once a week for an additional penguin point.
  • If the quest Some Like It Cold has been completed, players may also spy an invisible penguin once a week for an additional 3 points. Spying the invisible penguin also requires the Ring of visibility from Desert Treasure.

Note: Penguins worth two points only provide their bonus point after Cold War is complete. Spying a "two-point" penguin without finishing Cold War only earns one point. The PBJ agent from the Hunt for Red Raktuber quest cannot be spied until that quest is complete.

Penguin points can be redeemed by talking with Chuck or Larry. Players may choose either a coin reward or an experience reward. The player is rewarded for as many points as they have at the time of speaking and is not asked how many points to redeem. Keep this in mind if you wish to use penguin points for multiple skills.

  • If coins are chosen, the player receives 6,500 coins per point.
  • If experience is chosen, the amount of experience gained is dependent on the player's current level in the chosen skill. The formula for determining the amount of experience gained is:
    • Level of skill choice x 25 = amount of experience per point. There is no bonus for spending more points at a time. For instance, spending 1 point a week returns the same experience as spending 10 all at once (also see levelling note below).
      • i.e. if your Summoning is level 16 and you trade in 11 points, you receive 4400 experience in total. 25x16x11 = 4400

Even if the skill level increases in the process of spending points, the "Skill level" in the above formula does not change. For example, if a player needs 1000 experience to get to level 41, spending 2 points would only earn 2000 experience. Because of this, its recommended to spend points one at a time so that additional points spent maximise any levelling up from gained experience. This means that, assuming a skill is only trained using 16 Penguin Hide and Seek reward points per week, a level-up is guaranteed up until level 60.

Note: Chuck or Larry only keep track of up to 50 points per player. Any points earned beyond 50 are lost. For example, if a player has 49 points and spies a 2-point penguin, one point is lost.

template = Template:Penguin points calc
form = ppf
result = ppr
param = 1|Number of Points|0|int|1-50
param = 2|Skill Level|1|int|1-120
param = freezer|Completed Back to the Freezer?|No|check|Yes,No
Penguin Points Calculator
Calculator failed to load
Result
0 Experience Points or 0 Coins
Formula
  • Coins: 6,500 × (penguin points)
  • Experience: 25 × (level) × (penguin points); 40 × (level) × (penguin points) after Back to the Freezer
  • Experience is halved for elite skills.
Level 10 pts 15 pts 16 pts 19 pts Level 10 pts 15 pts 16 pts 19 pts Level 10 pts 15 pts 16 pts 19 pts Level 10 pts 15 pts 16 pts 19 pts
1 250 375 400 475 31 7,750 11,625 12,400 14,725 61 15,250 22,875 24,400 28,975 91 22,750 34,125 36,400 43,225
2 500 750 800 950 32 8,000 12,000 12,800 15,200 62 15,500 23,250 24,800 29,450 92 23,000 34,500 36,800 43,700
3 750 1,125 1,200 1,425 33 8,250 12,375 13,200 15,675 63 15,750 23,625 25,200 29,925 93 23,250 34,875 37,200 44,175
4 1,000 1,500 1,600 1,900 34 8,500 12,750 13,600 16,150 64 16,000 24,000 25,600 30,400 94 23,500 35,250 37,600 44,650
5 1,250 1,875 2,000 2,375 35 8,750 13,125 14,000 16,625 65 16,250 24,375 26,000 30,875 95 23,750 35,625 38,000 45,125
6 1,500 2,250 2,400 2,850 36 9,000 13,500 14,400 17,100 66 16,500 24,750 26,400 31,350 96 24,000 36,000 38,400 45,600
7 1,750 2,625 2,800 3,325 37 9,250 13,875 14,800 17,575 67 16,750 25,125 26,800 31,825 97 24,250 36,375 38,800 46,075
8 2,000 3,000 3,200 3,800 38 9,500 14,250 15,200 18,050 68 17,000 25,500 27,200 32,300 98 24,500 36,750 39,200 46,550
9 2,250 3,375 3,600 4,275 39 9,750 14,625 15,600 18,525 69 17,250 25,875 27,600 32,775 99 24,750 37,125 39,600 47,025
10 2,500 3,750 4,000 4,750 40 10,000 15,000 16,000 19,000 70 17,500 26,250 28,000 33,250 100 25,000 37,500 40,000 47,500
11 2,750 4,125 4,400 5,225 41 10,250 15,375 16,400 19,475 71 17,750 26,625 28,400 33,725 101 25,250 37,875 40,400 47,975
12 3,000 4,500 4,800 5,700 42 10,500 15,750 16,800 19,950 72 18,000 27,000 28,800 34,200 102 25,500 38,250 40,800 48,450
13 3,250 4,875 5,200 6,175 43 10,750 16,125 17,200 20,425 73 18,250 27,375 29,200 34,675 103 25,750 38,625 41,200 48,925
14 3,500 5,250 5,600 6,650 44 11,000 16,500 17,600 20,900 74 18,500 27,750 29,600 35,150 104 26,000 39,000 41,600 49,400
15 3,750 5,625 6,000 7,125 45 11,250 16,875 18,000 21,375 75 18,750 28,125 30,000 35,625 105 26,250 39,375 42,000 49,875
16 4,000 6,000 6,400 7,600 46 11,500 17,250 18,400 21,850 76 19,000 28,500 30,400 36,100 106 26,500 39,750 42,400 50,350
17 4,250 6,375 6,800 8,075 47 11,750 17,625 18,800 22,325 77 19,250 28,875 30,800 36,575 107 26,750 40,125 42,800 50,825
18 4,500 6,750 7,200 8,550 48 12,000 18,000 19,200 22,800 78 19,500 29,250 31,200 37,050 108 27,000 40,500 43,200 51,300
19 4,750 7,125 7,600 9,025 49 12,250 18,375 19,600 23,275 79 19,750 29,625 31,600 37,525 109 27,250 40,875 43,600 51,775
20 5,000 7,500 8,000 9,500 50 12,500 18,750 20,000 23,750 80 20,000 30,000 32,000 38,000 110 27,500 41,250 44,000 52,250
21 5,250 7,875 8,400 9,975 51 12,750 19,125 20,400 24,225 81 20,250 30,375 32,400 38,475 111 27,750 41,625 44,400 52,725
22 5,500 8,250 8,800 10,450 52 13,000 19,500 20,800 24,700 82 20,500 30,750 32,800 38,950 112 28,000 42,000 44,800 53,200
23 5,750 8,625 9,200 10,925 53 13,250 19,875 21,200 25,175 83 20,750 31,125 33,200 39,425 113 28,250 42,375 45,200 53,675
24 6,000 9,000 9,600 11,400 54 13,500 20,250 21,600 25,650 84 21,000 31,500 33,600 39,900 114 28,500 42,750 45,600 54,150
25 6,250 9,375 10,000 11,875 55 13,750 20,625 22,000 26,125 85 21,250 31,875 34,000 40,375 115 28,750 43,125 46,000 54,625
26 6,500 9,750 10,400 12,350 56 14,000 21,000 22,400 26,600 86 21,500 32,250 34,400 40,850 116 29,000 43,500 46,400 55,100
27 6,750 10,125 10,800 12,825 57 14,250 21,375 22,800 27,075 87 21,750 32,625 34,800 41,325 117 29,250 43,875 46,800 55,575
28 7,000 10,500 11,200 13,300 58 14,500 21,750 23,200 27,550 88 22,000 33,000 35,200 41,800 118 29,500 44,250 47,200 56,050
29 7,250 10,875 11,600 13,775 59 14,750 22,125 23,600 28,025 89 22,250 33,375 35,600 42,275 119 29,750 44,625 47,600 56,525
30 7,500 11,250 12,000 14,250 60 15,000 22,500 24,000 28,500 90 22,500 33,750 36,000 42,750 120 30,000 45,000 48,000 57,000

Treasure Hunter

A different distraction and diversion is chosen each week to give the player a Key token for simply participating. Once every 4 weeks, the player may gain a key token for claiming a reward with their penguin points. Key tokens can only be received when the Penguin Hide and Seek D&D is the designated D&D of the week.

Special events

Double points day

On Thursday, 27 October 2011, in celebration of bot nuke day, double points were awarded for spying penguins.

  • At 00:00 UTC players' spying status reset, although penguins stayed where they were. Players who had spied penguins on Wednesday for normal points could spy them again, potentially for triple points that week.
  • By 00:03 UTC the queue for World 60 was over 1500.
  • By 00:28 UTC the queue for World 60 was full. Afterwards, players got a message saying that the world was full, indicating that both the world and its queue were full at 2000 players each.
  • At 24:00 UTC, penguins returned to awarding normal points for spying.

Wild Weekend

From Saturday, 26 May to Monday, 28 May 2012 (the final Wild Weekend in 2012), players could hunt for ten monkeys in Chase the Monkey. The monkey disguises were patterned after the penguin disguises, but larger. Instead of earning experience or money, players could obtain a Monkey cape if they found all ten monkeys.

Trivia

  • Players used to be able to spot all the penguins twice in a week. If a player spotted all penguins within the first few hours of the penguins resetting, later that week they could be spotted again. Jagex has fixed this bug.
  • On 28 January 2009, there was a glitch where players were able to spy on the same penguin over and over again. This led to masses of players abusing the glitch, allowing them to gain points quickly and receiving massive amounts of experience or coins in a short time. On 3 February, Paul Gower posted a thread in the Recent Updates forum, saying that 159 players have been permanently banned and a number of players involved were given temporary bans for breaking the Rule 4.
  • After Hunt for Red Raktuber, players could continue to contact Larry through the NPC Contact spell in the Lunar spellbook and receive hints, even though Larry had been taken to the Motherland. This is now fixed, so you can only contact Chuck.
  • When exchanging points for money, the text says "Show me the money", a catchphrase from the movie, Jerry Maguire.
  • Penguins do not show up as a yellow dot on your minimap like other NPC's. You can only notice/acknowledge them by seeing them on your screen, or hearing them walk by.
  • On 10 February 2012, the mindspike staff glitch allowed players to kill any NPC, resulting in missing penguins and duplicate penguins in Al Kharid.
  • The invisible penguin's examine text ("Licensed to Chill.") is a reference to 00 agents in the James Bond stories, since they are "licensed to kill." "Licence to Kill" was also later a title of a film in the Bond franchise.
  • The invisible penguin was introduced 8 August 2012. However if a player spied any 10 penguins (including the invisible penguin or not), the message "You've spotted all the penguin spies this week!" appeared. Players could still spy the eleventh penguin and get points for it. Jagex fixed this bug in the subsequent week's regular update.
  • On 2 April 2012 the Squeal of Fortune gained an update allowing players to obtain spin tickets. These tickets could only be received when the Penguin Hide and Seek D&D was the designated D&D of the week.
    • The Squeal of Fortune has since been discontinued and replaced with Treasure Hunter.