Pendants of Skill are members-only items that give the player a boost in the Experience earned the associated skill and must however be worn in the necklace slot. These can be obtained via Squeal of Fortune, either directly or as a prismatic pendant that can be changed to any skill-specific pendant. Any pendant, charged or uncharged, can be destroyed and then an uncharged version can later be re-obtained from Diango in Draynor Village. However, it usually makes more sense to destroy only uncharged pendants, as the experience bonus will be removed upon destruction. Except for prismatic pendants, players cannot obtain a new pendant of the same type as a pendant they already have, even if the old pendant has been used up or destroyed.
Unlike most items, pendants may be brought into and back out of Dungeoneering. In general, pendants do not increase special experience rewards given by Distractions and Diversions or minigames, but they may give extra experience for activities (such as combat) performed inside such an event.
Recharge gems can be used to recharge Pendants of Skill, but also to recharge Experience boosting sets that are won on the Squeal of Fortune. Depending on your training method, recharging one of these may be more economical. See the table below for a comprehensive overview of the use of these gems.
The colours of the pendants are meant to contain the colours of the skillcapes which their skills represent. Some of the pendants have slightly off colours, however. (Fletching is baby-blue and white instead of dark teal and gold, Dungeoneering is brown and light brown instead of reddish-brown and light orange)
The normal pendants have three beads, while their prized versions have seven.
The pendants have the same graphical effect as the Mad Necklace when equipped and un-equipped.
When the pendants are brought into a dungeon in Daemonheim the necklaces can be sold at the shop inside.
The only use the Dungeoneering skill pendant has in Daemonheim is at the end of each dungeon.