|Release date||19 January 2010 (Update)|
|High Alch||60,000 coins|
|Low Alch||40,000 coins|
|Store price|| 170 Honour points in each role|
|Examine||A mage weapon made from the carcasses of Penance creatures.|
When equipped, it will attempt to 'save' runes used in any spell. This is how it does so:
- The trident finds out how many different rune types you are using for your spell.
- For each rune type the trident makes a 1 in 60 roll.
- If successful it will save all runes of that type.
So for example, the spell Earth Blast requires 3 air runes and 3 earth runes; there is a 1 in 60 chance that once cast, your penance trident will save either 3 air runes or 3 earth runes. The penance trident cannot save only some of the runes of any rune type, it will either save none or all of any rune type.
This rune saving ability is not as cost effective as using an elemental staff in most cases, but a number of spells do not use any elemental runes.
- Teleport Block
- Blood Rush
- Blood Burst
- Blood Blitz
- Blood Barrage
- Senntisten Teleport
- Kharyrll Teleport
- Carrallangar Teleport
- Annakarl Teleport
- Monster Examine
- Cure Me
- Cure Group
- Stat spy
- Energy Transfer
- Heal Other
- Heal Group
- Spellbook Swap
Of course, for some spells, the 1/60 saving might outweigh the cost of elemental runes (such is the case in shadow spells occasionally), but the Grand Exchange prices change such that this is never permanent. The rune saving ability works for all spells. For combat spells, the staff of light may be a better choice since it can save all of the runes for a combat spell with 1/8 probability.
A player wielding the penance master trident
|[view] • [talk]|
- Before the Evolution of Combat this weapon had a special attack.
- Despite being a trident, the penance trident is considered a staff.
Ahrim's • Ancient Enhanced • Blisterwood • Broken • Caitlin's • Crozier • Dominion • Dramen • Iban's • Lunar • MindspikeTower • Penance trident • Pharaoh's sceptre • Polypore • Rod of Ivandis • Sacred clay • Skull sceptre • Slayer's • Staff of Armadyl • Staff of light • StarfireStarfury • Third-age druidic • Toktz-mej-tal • Wizards' Tower Zuriel's corrupt