This guide describes ways to train Fishing from level 1 to level 99. This guide is for members' training.
Useful Summoning familiarsEdit
- Granite crab - Fishing boost (1), invisible
- Ibis - Fishing boost (3), invisible
- Granite lobster - Fishing boost (4), invisible
These familiars will fish alongside you and provide an invisible boost to your Fishing level. Each familiar is able to catch different fish; the granite lobster is the best and is able to catch fish up to sharks. If possible, it is highly recommended to have one of these familiars out while training, as the fish they catch will be worth more than the price of the pouches.
The sacred clay harpoon, which is a reward for the Stealing Creation minigame, can be used to give 24,450 bonus experience in fishing. The volatile clay harpoon gives 29,340 bonus experience for the same points. Once you have a volatile clay harpoon, you can recharge it an unlimited number of times for 20 stealing creation points per time.
It is not always worth the time playing Stealing Creation to get this harpoon. A player can reasonably plan on getting one harpoon per game of Stealing Creation. Each game can last from 12 to 20 minutes depending on whether it is non-combat (which can end in as little as 12 minutes, when the clay is depleted) or combat (20 minutes per game). This means that if you earn more than 29,340 experience in 20 minutes, you may not want to play the combat version, and if you earn more than 29,340 exp in 12 minutes, the non-combat version will not be productive for you.
Fishing Gloves (Fist of Guthix)Edit
Players may also use swordfish or shark gloves while fishing. These gloves provide an extra 100 experience when fishing their respective fish. This bonus will be doubled by the sacred clay harpoon, thus providing 200 experience per swordfish or 420 experience per shark.
As with the sacred clay harpoon, there is debate as to whether or not the time it takes to get a pair of gloves is worth the additional bonus. The gloves only have 1,000 charges on them, which may not be worth the time spent playing Fist of Guthix for players with fairly high Fishing levels.
Fishing urns will give a significant amount of extra experience if you have them in your inventory. Using any fishing urn will increase your fishing experience per hour by about 20% (Note: The urns give a boost of 20%, but they also occupy an inventory space.) These items are stackable in a player's bank, and no more than two are needed in a player's inventory at any time. While the ready urns have an unlimited stack amount, players can only have 10 full urns combined between their banks and bags. There is no advantage to holding onto several full urns, so it is recommended that players send away urns as soon as they are full.
Some players choose to power-fish by dropping fish as they catch them in order to avoid spending time running to the bank. For methods where banking would be inconvenient, many players find that the time saved fishing is worth the loss of profit. On the other hand, if a bank is near, some players find the hassle of dropping 28 fish is greater than banking.
Adding the caught fish to the action bar enables fast dropping. This has been tested on crayfish, salmon, trout, mackerel, tuna, lobster, swordfish, leaping trout, leaping salmon, leaping sturgeon, monkfish, shark, cavefish and rocktail.
Cods on action bar don't drop that way. However, you can add the cod to the action bar, right click on it and select "drop." This way is the fastest because you continue fishing while dropping fish. This is made easier by switching the number of mouse buttons to one, minimising the chat box, and left clicking twice for each drop. This method eliminates the need to move the mouse. (In a recent update, fishing at Otto's Grotto has the same mechanic as power fishing in any other spot. You can now place Leaping Trout, Leaping Salmon, and Leaping Sturgeon on the action bar to get the same effect).
Level 1 to 20Edit
Experienced players may have to swap fishing activities often to maintain optimum experience levels.
To achieve level 5, you will need to catch 37 crayfish with a crayfish cage. Every player automatically has one of these in their toolbelt, so there's no need to buy one.
The best spot to fish Crayfish is behind the Lumbridge church on the River Lum.
Alternatively, you can catch shrimp (which give the same exp) with a small fishing net. A good place for this is the eastern part of the Lumbridge swamp. However, catching crayfish seems to be faster at this level.
After reaching level 5, you will need some fishing bait. It is suggested to fish with fishing bait until level 20. At level 10, players can catch herring. Going from level 5 to level 20 will require roughly 160-210 bait. However, many players find that it is better to keep caging crayfish until level 10 because of the slow speed of bait fishing at level 5.
The best place to fish with bait is Draynor Village, as the fishing spots there are near a bank. You can also train Cooking there with the fish you catch; players often burn willow logs nearby.
Catherby is a good place to train fishing and cooking in tandem, as there are multiple fishing spots, a range, and a bank all in close proximity.
Players cannot make much money during these levels, but cooking the fish and using them as food could prove useful.
Level 20 to 30Edit
Fishing trout is the easiest way to achieve level 30 Fishing. To do so, you will need a fly fishing rod and some feathers. It will take 178 trout to achieve level 30 from level 20, so you will need 178 feathers.
You can choose to drop or bank the fish; keep in mind that banking will reduce your hourly experience rate.
You will not make much money; however, you can make a little bit of profit by selling raw/cooked trout to Rasolo.
At level 35, you can fish tuna, but this is not recommended due to its slow speed.
Level 30 to 70/99Edit
Fly fish for salmon and trout at Shilo Village. Fly fishing is the fastest experience until leaping sturgeon. Shilo Village is especially convenient for fly fishing due to its proximity to a bank. The completion of the Shilo Village quest is required in order to use this location. The unofficial world for fishing in Shilo Village is world 22.
A second, lesser-known spot that actually gives 5,000 to 15,000 more experience per hour than Shilo Village is the river west of the Fishing Guild. The downside to this is that you cannot bank your fish, but instead should sell them to Rasolo, who wanders just north of the area and is usually visible on the Minimap. The experience rate near Rasolo is between 36-40,000/hr with no familiars or urns. This was tested with 77 fishing. This spot is rarely crowded.
A third spot, comparable in quality with these, is on the lake northeast of the bank in Seers' Village. The bank is nearby, and feathers can be gathered from chickens at the nearby Sinclair Manor. This spot is generally very quiet.
A fourth spot is Barbarian Village. This location has the advantage of nearby clay rocks, a well, a pottery wheel, and a pottery oven for crafting fishing urns. The Soul Wars bank and the Edgeville Bank are closer than that of Seer's Village, but slightly farther than the bank at Shilo Village. Recommended over Shilo, as the spaces themselves are closer to each other.
A fifth spot is Lumbridge. Due to the Battle of Lumbridge event which took place in the fall of 2013, there is a training area extremely close to the fly fishing spots on the other side of the river with a bank chest. It is closer than the Edgeville bank.
With trout and salmon on the Action bar for easy dropping, 83,000 xp/hr was reached at level 90 at Barbarian Village. Full fishing outfit (5% experience boost), a clan avatar familiar (6% boost) and decorated fishing urns were used. All fish were dropped.
Money Making - Level 90+Edit
Instead of fly fishing all the way to level 99, you would be better off switching to the Living Rock Caverns at level 90. While this method is slightly slower in terms of experience, it earns a lot more money and a lot less attention is needed. The official world for fishing in the Living Rock Caverns is World 84.
Level 40 to 62Edit
As stated earlier, the fastest experience is fly fishing trout and salmon. It will take you 64,426 trout or 46,019 salmon to reach level 85 without fishing urns. However, since you will catch a mixture of both fish, the total number of fish required will be somewhere in between these numbers.
Fishing lobsters is one of the best ways to balance experience and money at these levels. You can earn almost double what you would earn while fishing trout and salmon, while getting two-thirds as much experience. To catch lobsters, you will need to use a lobster pot.
Level 62 to 99Edit
The Fish Flingers Distraction and Diversion is a very easy and fast way to gain large amounts of experience past level 62 Fishing. The experience rewards increase slightly as the player's level increases, but an experienced solo player or a player with assistance in the calls from others (which is easier if playing with a clan) can gain up to 16,600 to 20,000 experience per game, translating to a total of 50,000 to 60,000 experience per hour. To max out the experience reward, you must gain about 40 points per game; any further points will not increase your experience reward. While it is possible to play Fish Flingers at level 61 or below, the experience rates are 40,000 experience per hour or less, making it relatively inefficient to do so. World 89 is the official Fish Flingers world.
Level 62 to 76, 85 or 90Edit
Note: It is recommended that you acquire the Fishing outfit at this point, as the 5 percent experience boost is beneficial at higher levels. The set can be acquired from the Fish Flingers Distraction and Diversion, for 140 tokens per piece, with the whole set costing 560 tokens.
You can participate in the D&D by default two times each day. Additional tickets may be earned by fishing, in the form of a ticket being in the mouth of a fish that you've just caught. You may also earn additional tickets during the D&D itself, while catching fish. An experienced player using a friend chat can make upwards of 30 tokens per round. The D&D is also a fast source of experience, with an average of 18,000 experience per round.
The fishing outfit consists of items in the head, body, leg, and boot slots.
Though fly fishing trout and salmon earns faster experience, monkfish may be best for those who desire profit. At 120 experience each, monkfish give more experience per catch and are caught much faster than sharks. Raw monkfish are currently worth 666 coins each on the Grand Exchange. You can gain between 25,000 and 40,000 experience per hour without urns and about 30,000-45,000 with fishing urns. Monkfish fishing demands less attention than trout/salmon fishing, thus drawing most players to this option for training the skill.
The main downside to this method is that completion of the Swan Song quest is required. This quest is a Master quest and therefore cannot be easily completed by lower-levelled players, and is completely out of the question for skillers.
Level 70 to 99Edit
Barbarian Fishing with a barbarian rod is the fastest method for gaining Fishing experience in the game. The catch rate for leaping fish (leaping trout, leaping salmon, and leaping sturgeon) is exceptionally high, resulting in very quick experience compared to conventional fishing (e.g., fishing monkfish). None of the fish that are caught with a barbarian rod may be cooked or eaten, but they may be cut with a knife into fish offcuts, roe, and caviar, all of which may be used as bait to catch more leaping fish. Therefore, it is possible to remain at Otto Godblessed's lake indefinitely, cutting the fish up into bait as you catch them and thus removing any need to bank. Alternatively, you can drop the fish, but this would require that you bring large amounts of your own stackable bait (fishing bait or feathers). The downside is that, unlike conventional fishing methods, the fish you catch at these levels are nearly worthless, resulting in no profit.
The unofficial world for barbarian rod fishing is world 116.
An additional advantage to fishing with a barbarian rod is that the fish grant a small amount of Strength and Agility experience in addition to Fishing experience when caught; furthermore, a small amount of Cooking experience is gained from cutting the fish. 15 Strength and Agility are the minimum requirements to catch leaping fish; catching leaping sturgeon, the best leaping fish, requires 45 Strength and Agility.
Due to the lack of a nearby bank or shop to free your inventory of fish, there are five main techniques to train with barbarian fishing, each of which is discussed in detail in the following subsections. For added experience while using any of the fishing techniques, however, you will need a charged ring of duelling, a charged games necklace, and decorated fishing urns (the amount depends on how long you plan on fishing). Bring your ring of duelling and games necklace, (both worn) and around 4-8 decorated fishing urns. When an urn becomes full, teleport it away. Once all of your urns have been sent away, teleport to Castle Wars with your ring of duelling, withdraw more urns, and use your games necklace to teleport to the Barbarian Outpost and continue fishing. Using a ring of duelling and a games necklace allows you to wear both pieces of jewellery and does not require you to deposit the games necklace at Barbarian Assault, which you would need to do if using an amulet of glory in place of a ring of duelling. Alternatively, you may use a ring of kinship instead of a ring of duelling for unlimited teleports. Also, if you have completed the Elder Kiln quest, the TokKul-Zo is a very good teleport ring.
Barbarian Fishing - Banking MethodEdit
This is the only of the five methods that yields a profit while barbarian fishing and is the slowest in terms of experience per hour. There are three main ways to bank your catch and many variations.
The first way is to use the bank chest at the Barbarian Assault activity, located just to the east of the Barbarian Outpost games necklace teleport location. You can either use the necklace teleport to get there or run there from the lake; either way, you will need to return to the lake
Alternatively, you can use a ring of duelling to teleport to the bank chest at Castle Wars to deposit the fish and return with a games necklace teleport. This is the fastest method possible while still banking your catch, but there are many possible variations and choices of teleport locations using other jewellery, runes, teleport tablets, etc.
This is not an effective method of training, but it is the only way to make money from fishing leaping trout, salmon, and sturgeon.
With the addition of Divination to the game Signs of the Porter are available for automatic banking of fish, this method eliminates the need to drop the fish manually at the cost of a few gp per sign.
Barbarian Fishing - Dropping MethodEdit
Speed of this method is same as low/high alchemy methods below but is less costly. Fish should be added to action bar and dropped with your keybinds. This way you continue fishing while dropping the fish ending in max experience per hour.
Perhaps the fastest way to gain fishing experience via heavy rod fishing is to bring your own bait (at least a few thousand) and drop the fish from the action bar using keybinds. Using this method with fishing urns and a granite lobster familiar, it is possible to achieve over 100,000 (approximately 104,000 at level 86) experience per hour.
Barbarian Fishing - High Alchemy MethodEdit
A very effective, somewhat costly way of gaining fishing experience without paying much attention utilising Barbarian fishing is by casting High Level Alchemy on the fish while catching them, eliminating the need to drop fish. If done correctly, fishing isn't slowed down and you get additional magic experience. This method requires that you are on the standard spellbook.
This method can potentially give you 65k+ fishing experience an hour as well as 60,000+ magic experience. However, you will lose the price of a nature rune minus the High Level Alchemy value of the fish, which is on average 30 coins (as the three values are 15, 30 and 45 coins respectively). At 1,000 alchs an hour, you will have a net loss of approximately 170,000 coins/hr, including the price of bait. This isn't a terrible loss for the experience gained.
With the addition of the decorated fishing urn, players can earn an additional 10-15,000 experience per hour with this method, totaling to 75-80,000 experience per hour. Players should bring as many urns as desired depending on the length of time they want to fish. It takes approximately 8–10 minutes to fill an urn which grants 1900 xp once full.
Barbarian Fishing - Low Alchemy MethodEdit
The most effective, though most costly method. As it stands currently you can low alch the fish without it interrupting the fishing. This is more effective than high alching because while high alch interrupts the action low alching does not. Meaning, no matter what your screen play style is, it's viable. It is more costly than the high alchemy method due to less per fish but still same set-up minus the screen adjustment. It does not require as much concentration and timing as the high alch method and gives the same or higher fishing experience an hour. The only thing to remember is not to alch too fast or it will interrupt the fishing.
Barbarian Hand Fishing - Swordfish and Tuna - RellekkaEdit
A decent way to train is making use of barehanded fishing. Each fish is the normal exp rate but the catching of them is improved. Due to the closeness of the fishing spots on the Rellekka port. One does not need to move very far to start fishing again.
The fish can be dropped by the action bar making for better results as you can fish and drop at the same time. Taking urns to the to spot is ideal.
For those who have done Rellekka tasks, items can be deposited at Peer the Seer nearby, though this will reduce the amount of exp per hour.
Barehanded fishing alone results in around 45,000 experience per hour, though this can be improved with various experience boosting items, such as the Fishing outfit, Swordfish gloves, and Urns. A player can also earn double experience through Stealing Creation.
Level 85 to 90EditCavefish which are profitable and give 300 experience per catch or 315 experience with a full fishing outfit. Cavefish are caught using regular fishing bait and a regular fishing rod. World 84 is the official world for the Living Rock Caverns, and Worlds 88 and 77 are the unofficial worlds for Fishing in Living Rock Caverns. Fishing in the Living Rock Caverns can be dangerous, so do not bring anything you're not willing to lose or defend. Monsters in the area are Level 92 (post Legacy-update).
Level 90 to 99EditRocktail fishing is one of the best ways of gaining experience. One can gain roughly 48,000 experience per hour depending on the fishing level you are and if fishing urns are present. Rocktails grant 380 experience per catch or 399 experience with a fishing outfit, the highest experience per fish in-game. They can be caught in the Living Rock Caverns. This is only recommended if you are a reasonably high-level player and are able to withstand (level 92) enemies attacking you such as Living rock protector and Living rock striker; although they are weak and inaccurate, they can be annoying.
For this method of fishing, players need the following:
- A supply of living minerals (which can be bought or mined from defeated Living Rock NPCs).
- Food for healing; there is no proper bank, just a deposit box. Monkfish or higher food are recommended if you do not own a Guthans set. However, bring no more than 5 pieces as they do not hit high often. A Saradomin godsword or the Soul Split curse also allow the player to stay as long as they want.
- The Magic golem outfit awarded from the Treasure Hunter between 17 June 2014 and 24 June 2014 allows the player to walk among the living rock creatures without being attacked, and thus is highly recommended.
- When fishing here, make sure you are in a safe spot by trapping the monsters in order to fish without having to kill the enemy and make it spawn next to you.
- Sticking to the west side of the cave will help you immensely because most rocktail-baiting spots are located there.
- World 84 is the official Living Rock Caverns world, whether the activity you're doing is fishing or mining. Keep in mind that this is a highly populated area with lots of players and NPCs, so having a computer that can handle the heavy load is recommended. Having an emergency one-click teleport such as an Ectophial or teleport tablet is advised for lower levelled players.
- The Living Rock creatures are not aggressive unless you run right next to them, so if you can stay at least 1 square away from them, you will be decently safe.
- Decorated fishing urns are highly recommended as they grant a large amount of additional experience when fishing.
- Along with urns, signs of the porter can be effectively used to reduce trips to the bank. One should keep in mind the cost factor in using these.
- Any tacklebox from Fish Flingers will reduce the number of times you have to run to the bank, in turn increasing your profit and experience per hour.
- If desired, bring a weapon to kill the monsters. Weapons and armour will not affect your inventory space as long as you keep them equipped, however this prevents the use of the fishing outfit. (Melee armour is best suited as most of the living rock creatures attack with melee and ranged, providing you with the most protection as it is strong against ranged and good against melee attacks)
At level 80 and 90 fishing players can fish blue crabs and cave morays respectively. The best known method for finding the most fish is to make complexity 2 dungeons. Oftentimes this is done in pairs; one person doing the floor, while the other person fishes on shared experience. This is a great way to do rush floors if you want fishing experience.
The exp you gain is not completely dependent on the tier of the fishing spot - there is a number of different exp rates for each tier of fish, and a randomly allocated exp rate is assigned to each separate fishing spot. It was changed to this due to people earning exp at too high a rate.
Testing shows that at high fishing levels you can gain up to 100,000 experience per hour soloing floors, and can reach up to 140,000 experience per hour with a partner leading the way.
Since the update to Dungeoneering that made raw materials stackable, this method of fishing yields over 100,000 experience an hour at level 90 or higher fishing.
However, when fishing on complexity 2 floors one of the fishing spots' experience is halved.
Alternate methods to levelEdit
Raw Fish (coins)
|Trout and Salmon||30||99||130,211 Trout|
|Trout - 30|
Salmon - 114
|Note: When fly fishing for trout and salmon approximately 60% will be trout and 40% salmon.||Total Fish||223,624||Total profit||14,515,347|
|Icon||Item||Price||Direction||Low Alch||High Alch||Limit||Members||Details||Last updated|
|Raw shrimps||14||2||3||20,000||view • graph||22 hours ago|
|Raw trout||30||8||12||20,000||view • graph||22 hours ago|
|Raw salmon||114||36||55||20,000||view • graph||22 hours ago|
|Raw tuna||168||48||72||20,000||view • graph||22 hours ago|
|Raw lobster||333||113||170||20,000||view • graph||22 hours ago|
|Raw swordfish||557||136||204||20,000||view • graph||22 hours ago|
|Raw monkfish||666||92||138||20,000||view • graph||22 hours ago|
|Raw shark||1,146||120||180||20,000||view • graph||22 hours ago|
|Raw cavefish||1,556||140||210||20,000||view • graph||23 hours ago|
|Raw rocktail||2,145||240||360||20,000||view • graph||22 hours ago|
|Leaping trout||6||10||15||5,000||view • graph||24 hours ago|
|Leaping salmon||14||20||30||5,000||view • graph||24 hours ago|
|Leaping sturgeon||80||30||45||5,000||view • graph||24 hours ago|