This guide will help you train Crafting in various different ways, from level 1 to 99. This guide is intended for members, but free players can also do some of these actions.
Weaving loom at a clan citadel is great exp at any crafting level.
|Crafting level requirement||Details||XP/hour||Profit/XP||Other requirements|
|Level 1-8||Leather armour
You can make leather armour such as boots and gloves which sell very well. To make armour just get a cowhide and take it to the tannery, then use a needle on it with thread in your inventory.
|Level 8-10||Clay bowls|
A great place to create clay pieces is in Burthorpe where the starting quest area was recently released. Directly outside the mine that contain clay at a high respawn rate there is a well, a potter's wheel and a pottery oven. Happy clay-making!
|Level 8-10||Gold amulets|
A way to make a small profit and still train crafting is to make Gold amulet (unstrung) on a Furnace with Gold bars and an Amulet mould. Granting 30xp per gold bar, it is much faster than spinning bow strings. So for those who want something faster than spinning flax but don't want to lose too much money, this method is very useful. The best furnace is the one in Edgeville, but the closest furnace to a bank is in Port Phasmatys. Easily accessible by Ectophial teleport. (Ghosts Ahoy quest completion required) gold bracelets are most likely a better choice as the 25 exp per bracelet is more than made up by the extra profit you make.
|Level 10-16||Bow strings|
A common way for members to train crafting is to spin bow strings on a spinning wheel, which requires flax. It is popular because it is has a low level requirement of 10 crafting and fairly fast way of training crafting up for low to medium level crafters and earns quite a bit of money as the bow strings are highly desired by fletchers. Each Bow string grants 15 Crafting experience when spun. Spinning wheels a short distance from a bank can be found in Lumbridge Castle, Seers' Village and Neitiznot (requires starting Fremennik Isles quest). Players who choose to pick their own flax may also find that the field in Taverley is very efficient, as there is a spinning wheel on the short route between it and the bank. Some players may choose to spin bow strings until level 50+ due to the profit it gives. For example, if you were to buy 1k Flax (23000gp) and spin it all into bowstrings you would earn 95000gp, making a great profit.
|Level 16-28||Unstrung symbols|
Unstrung symbols can be made for 50 experience points each, meaning a full load of 27 symbols yields 1350 XP. Silver bars can be bought for 128 coins each at the Grand Exchange, and smelted in Al Kharid furnace. The resulting unstrung symbols can be sold for 59 coins.
Unstrung symbols can be strung for an additional 4 Crafting XP and blessed by Brother Jered in the Monastery, provided the player has 32 prayer. Brother Jered will bless all symbols you carry at once.
|Buy silver ore for 112 coins each and smelt them into silver bars before crafting them into unstrung symbols.||40,000
Plus 5,600 Smithing experience
|Level 28-38||Hard leather body|
Craft for 35 XP each. Cowhides can be bought for 264 each, lower than the price of hard leather (362 coins), or they can be obtained by killing cows in Lumbridge cow field, or Gnomecopters site. Obtaining the cowhides yourself will cost more time, but when selling the hard leather bodies will give some profit. The quickest place to tan cowhides is at Ellis's tanner shop in Al Kharid, which is located near the bank. Remember, soft leather costs no coins to get tanned, but hard leather costs 3 coins, dragon skin and snakeskin cost 20, so if you're tanning dragon/snakeskin, keep that in mind. Thread and needle are needed to craft the Hard leather bodies. You can also use a Sacred clay needle to double the crafting experience. The thread is used up every 5 bodies crafted, though stackable. These two items can both be bought at the crafting shop.
Craft for 37 XP each. Cowhides can be bought for 264 each, not much lower than the price of soft leather, or they can be obtained by killing cows in Lumbridge cow field, or near Beefy Bill. The quickest place to tan cowhides is at Ellis's tanner shop in Al Kharid, which is located near the bank. Thread and Needle are needed to craft the coifs, which the string is a dispensable used up every 4 coifs crafted, though stackable. These two items can both be bought at the crafting shop. The GE price of a coif is 57 coins but you can sell them to the Scavvo's Rune Store at the Champions' Guild for 60 coins.
|50,000+, possibly a bit more (applies only to the actual crafting phase, not tanning hides)|
12,000 if killing cows yourself (high combat level recommended)
| -6.3 |
|Level 54-57||Elemental battlestaff|
At level 54, Players may start making Battlestaves. Players would need a battlestaff that can be bought from Zaff, get them from monster drops, or from the Grand Exchange and other players. Players would then need an elemental orb, depending on the type of staff they wish to make. Players may earn some money if they buy battlestaves from Zaff, charge their own Unpowered orbs, attach the orb to the staff, and then sell it on the Grand Exchange. Note that only 100 battlestaves can be bought from the Grand Exchange every 4 hours. Please note that only a limited supply of battlestaves may be bought from Zaff in one day (8 to 80 depending on your level of completion of Varrock Tasks).
|Level 57-84||Dragonhide armour|
At 57 crafting and onwards, making dragon leather armour is a great way for experience. For optimal experience rates dragonhide body should be crafted (requires at least Level 63 Crafting for Green D'hide body). Approximately 1200 - 1300 dragonhide bodies (3600 - 4000 dragon leather) can be made per hour. The products can be sold back but you will lose a lot. Alternatively, Players may cast High Level Alchemy on these finished products to earn some magic experience, but to minimise loss, it is recommended to sell your products. A needle and some threads are also required. Players may also substitute a needle for Sacred clay needle or a Volatile clay needle as they give 100% and 120% bonus experience, respectively. The Sacred clay needle is recommended over the Volatile version as it does not revert back to its regular state once 10% of its charges are used up, while only giving 20% less bonus experience.
|186,000 - 258,000||-9.5 (Green bodies, sacred clay needle)|
Jewellery making Edit
Jewellery making is a common way to train crafting. Making amulets with gems consists of several steps, considering:
- Buy or obtain gem,
- Buy or obtain gold bar
- Cut the gem
- Smelt the gem and gold bar in a furnace.
- Use ball of wool on the amulet to string it,
- Sell it.
For jewellery other than amulets, step 5 is omitted, for pure gold jewellery, step 1 and 3 are omitted. You can make up to 1,100 gemmed pieces of jewellery per hour, depending on your level of concentration and speed with a few miss clicks.
Buying or obtaining gemsEdit
Gems can only be obtained in a few ways for players: Purchasing from the Grand Exchange, buying from shops or players, mining (randomly from normal rocks or Gem rocks), stealing from safes, monster drops, the Gnome Restaurant activity, the sapphire spawn in deep wilderness or if you have the Summoning level for it, and magpies, who forage gems and rings. Uncut gems can be cut for crafting experience, but cut gems are much cheaper. Below is a list of cost of buying uncut and cut gems at GE: (The Amulet of Glory and the Ring of Wealth increase your chance of getting gems while mining ore.)
- Uncut sapphire: 1,082
- Uncut emerald: 1,884
- Uncut ruby: 3,172
- Uncut diamond: 7,110
- Cut sapphire: 414
- Cut emerald: 747
- Cut ruby: 1,189
- Cut diamond: 2,279
Gold bars can be obtained in two ways: smelting gold ore which requires 40 smithing or directly buying from the GE. The current prices of gold ore and gold bars are 403 coins and 141 coins respectively, which gives purchasers a distinct advantage, since the difference in the GE price is determined by so-called Goldsmithing for members. With goldsmithing gauntlets obtained from the quest Family crest, a very large portion of smithing experience is gained, but this doesn't change the fact of major loss. One way to Greatly lower money loss is to free the Rogue in Rogue's Castle, this requires Summer's End to be completed for the Upgraded Jennica's Ring. He will be in the small home with a range near the small Varrock bank. He will buy any unenchanted Jewellery and pays the low alchemy value for it, based on the cost of gold ore and the low alchemy price of Gold Bracelet you will lose a little over 40 coins, this will effectively earn both Smithing and Crafting experience as well as greatly lowering the amount of money you lose per gold bar, you can also sell them noted to him to save time.
- Information This is the quickest, but most expensive, method of crafting experience. With a chisel in your tool belt, merely left click the gem to cut it. All amounts approximate. Assumes 4,000 gems are cut per hour.
- Requirement: Level 20 Crafting
- Gain: 50 experience
- Experience per hour: 200,000
- Profit per hour: -2,672,000
- Profit per experience: -13.36
- Requirement: Level 27 Crafting
- Gain: 67.5 experience
- Experience per hour: 260,000
- Profit per hour: -4,548,000
- Profit per experience: -16.84
- Requirement: Level 34 Crafting
- Gain: 85 experience
- Experience per hour: 340,000
- Profit per hour: -7,932,000
- Profit per experience: -23.33
- Requirement: Level 43 Crafting
- Gain: 107.5 experience
- Experience per hour: 430,000
- Profit per hour: -19,324,000
- Profit per experience: -44.94
- Requirement: Level 55 Crafting
- Gain: 137.5 experience
- Experience per hour: 550,000
- Profit per hour: -9,712,000
- Profit per experience: -17.66
- Onyx (Not recommended as cut Onyx doesn't tend to sell and may result in a major loss)
- Requirement: Level 67 Crafting
- Gain: 167.5 experience
- Experience per hour: 670,000
- Profit per hour: 440,992,000
- Profit per experience: 658.2
A close furnace should be chosen to mass-produce jewellery. The best furnaces to use are Edgeville or Port Phasmatys. An amulet mould, necklace mould, bracelet mould or ring mould is brought along with equal number of gold bars and cut gems, although these should already be on your toolbelt. A detailed experience table can be seen in the Crafting article. Rings require the lowest level to craft, necklaces originally gave the best reward of cash, which is now surpassed by buying gold bars at the current Grand Exchange price of 141 coins each and making them into gold bracelets. These can then be sold to the Rogue in Varrock, as he will always buy them at the low alchemy price of 220 coins each - it is almost always possible to double your money depending on gold bar prices. Although it is possible to make a lot of money with this method, it does also entail its cons as the experience is also slow.
Bracelets can be High Alched if you have Level 55 Magic or higher, for 330 gp. This actually gains more profit (with a fire staff), and generates Magic experience.
Amulets bear maximum experience and highest requirement, while carrying some inconvenience as stringing is needed. Unstrung amulets can be sold on the Grand Exchange to players wishing to train magic via the String Jewellery spell under the Lunar Magicks.
A player can buy cut sapphires or emeralds, cosmic runes, and gold bars and smelt them into sapphire necklaces or emerald rings. Then they can enchant them and sell the finished games necklaces or rings of duelling for a profit, while gaining valuable crafting and magic experience.
Ball of wool can be bought at GE for 307 coins each, or using spinning wheel to spin wool. Casual players can take advantage of Fred the farmer's farm, where sheep inhabit the area alongside a spawn of shears. The closest spinning wheel from the farm is on the first floor of the Lumbridge castle.
At level 80 magic the spell String Jewellery can be cast to automatically string all amulets in a player's inventory. This is much more expensive than using a ball of wool, but is a good way to train Magic and Crafting quickly.
With sufficient magic level, jewellery with gems can be enchanted. Although this gives magic exp, it does allow you to make a profit from the jewellery you make. Currently, emerald rings are one of the best types of jewellery to enchant.
Members will also find useful making molten glass and crafting it into different items with a glassblowing pipe. Entrana is the best place to start it out, since Fritz the Glassblower teaches how to make molten glass and also all the items needed for making glass are available in the island. Members can level up within Entrana from level 1 to 30, crafting a variety of glasses that give a decent experience compared to regular crafting. For further convenient glass making, players should complete Hand in the Sand, so Bert gives 84 buckets of sand daily, buy Seaweed from Arhein in Catherby and cooking it to get Soda ash, and using Port Phasmatys or Edgeville furnace to speed up the glass making process, alternatively, a player who has completed the Lunar isle quests, and has level 77 Magic, could use the spell Superglass Make which not only saves time having not to cook the seaweed, but also has the chance of producing extra molten glass for free. Glassblowing can be a decent training tool well into the 90's with 52xp per orb and a possible 90k xp per hr.
Make Yak-hide legs. Making legs gives 32 exp (the same amount of experience as bodies), but uses only 1 hide rather than 2.
Crafting elemental battlestaves is one of the fastest crafting experience available. However, it is more difficult to obtain mass quantities of battlestaves due to the limit for them on the Grand Exchange (100 per 4 hours). Keep in mind that up to 80 battlestaves may be bought from Naff with the elite Varrock Tasks done, and another 20 from Baba Yaga on Lunar Isle daily. In order to obtain battlestaves faster, one may choose to buy them in bulk from players on the Runescape Forums.
Assuming the player has the battlestaves and charged orbs ready, it is possible to craft around 2,200 battlestaves per hour.
The table below shows approximate amount of xp gained per hour, and the profit/loss per battlestaff assuming the player buys the charged orb and battlestaff from Grand Exchange for market price.
|Type of battlestaff||Crafting level||XP/battlestaff||XP/hour||Profit/XP||Profit/battlestaff|
Below is a table when buying the battlestaves from Naff. Keep in mind that the money you save is offset by the time taken to buy and bank the staves.
|Type of battlestaff||Crafting level||XP/battlestaff||XP/hour||Profit/XP||Profit/battlestaff|
Creating dragonhide bodies is a decent alternative to those who do not have the ability to obtain mass quantities of battlestaves, although the experience is slower.
Below is a table showing the production costs for each dragonhide body.
The table below assumes you are buying the appropriate Dragon leather.
|Dragonhide colour||Crafting level||XP/body||XP/hour||Profit/XP||Profit/body||Profit/hour|
|Green d'hide body||63||186||240,000||-19||-3,530||-4,412,500|
|Blue d'hide body||71||210||262,000||-17.9||-3,751||-4,688,750|
|Red d'hide body||77||234||292,000||-19.9||-4,657||-5,821,250|
|Black d'hide body||84||258||322,000||-24.6||-6,337||-7,921,250|
|Royal d'hide body||93||282||352,000||-21.3||-5,495||-6,868,750|
While crafting Urns at the pottery station in Ardougne, one can make approximately 420 urns per hour, using two soft clay per urn. While not spectacular experience, these urns can then be used in training other skills as well, so it's a win-win. To figure out the xp/hr of an urn, multiply 420 by the total experience gained by crafting the urn [420 * (XP from Forming + XP from Firing)]. For example, the xp/hr of a Decorated Mining Urn (requires 59 Crafting) is 420*95, which is 39,900 xp/hr.
While crafting Urns in the Crafting Guild using a Pack Yak, a Skills necklace and a banking jewellery such as a Ring of duelling, Ring of kinship or TokKul-Zo (the latter two being preferred for their unlimited charges), you can craft up to 560 urns per hour, so if they are Decorated cooking urn the xp per hour is 72800. You also can make some profit depending on the price of Soft clay and urns, while training Crafting. Alternatively, if you do not have a high enough summoning level to use a Pack Yak, or simply do not wish to waste any money, you can also use a Clan Vexillum and a Ring of Kinship to get the job done.
Another place one might want to consider is the east bank in Varrock. Just south of the bank is both a potter's wheel and a pottery oven, as well as a water source nearby.
Weaving (Clan Citadel)Edit
Weaving at the loom in a Clan Citadel can be tremendous experience, usually 120k/h for a total of about 200k xp each week. The amount of experience gained is dependant on your level in crafting, usually around double the level. Although it is slightly slow and much attention is needed, it's free, no items are required and you can gain hundreds of thousands of experience for completing your cap every build tick (once a week). In addition to this experience, you will also earn a Clan ring good towards any of the skills that the citadel currently has plots for (which can be used for bonus crafting exp during regular training) and bonus fealty exp from your Clan cloak for coming in for skilling each week, both in terms of more exp from the plots themselves, and a chunk of exp (like an exp lamp) from the cape once you have reached fealty rank 3.
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