RuneScape Wiki

Orange salamander (Hunter)

Redirected from Orange Salamander (Hunter)

28,800pages on
this wiki
Orange Salamander
Release date 21 November 2006 (Update)
Hunter Level 47
Experience 224
Location Uzer Hunter Area
Trap Net trap
Preferred bait Marrentill tar
Retaliation No
Loot Orange salamander
Examine Slightly slimy but kind of cute.
Orange salamander caught

A player catches an orange salamander

An Orange Salamander is a creature that can be caught using the Hunter skill. When caught, it becomes an Orange salamander weapon for the Ranged skill.

Hunting orange salamandersEdit

Orange salamanders are found in the Kharidian Desert, so the following equipment is recommended:

This may be dangerous to low level players due to the proximity to the Desert Lizards.

You shall notice that if you use the Humidify spell from the Lunar spellbook, you can use it to refill waterskins. When using this method you may bring the full set of Graahk fur, which will function like a camouflage and increase the xp/hr. If you're using this method alongside an Arctic Bear at level 75 hunter, it is possible to get more than 100k experience per hour.

From Shantay Pass, head east then south and cross the bridge. Go east until you find the hunting grounds. Click on a Young Tree to set a trap.

If an effective method of banking isn't available and you're running out of waterskins and have a knife in your toolbelt, you can find and cut healthy cacti to refill your waterskins.


Orange salamanders do not sell quickly or for much, so it is recommended that you catch and release the salamanders for faster hunter experience. If you wish to keep them, you will need to bank frequently.

If you have access to the Dominion Tower you should simply run to the bank in the tower, and then run back. This requires a Combat Level of at least 160, and a variety of quests.

For those who don't have access to the Tower, operate the broomstick to fly to the Sorceress's Garden, which is the closest place to a bank and to the Shantay Pass, where you can start your next run.

An alternative is to use the fairy ring just south of the Hunter area, code d•l•q, and head north. This can also be used as a quick way to access facilities to refill waterskins and bank.

Around Wikia's network

Random Wiki